Patents Assigned to SHENZHEN INSTITUTE OF INFORMATION TECHNOLOGY
  • Patent number: 11890698
    Abstract: The present application provides a double-beam laser polishing device and a double-beam laser polishing method for an aluminum alloy, which includes a frame; a rotary workbench and an optical path system, which are arranged on the frame. The optical path system includes: a first fiber laser, a second fiber laser, a first three-dimensional galvanometer, and a second three-dimensional galvanometer. The first three-dimensional galvanometer is connected with the first fiber laser through an optical fiber, and the second three-dimensional galvanometer is connected with the second fiber laser through an optical fiber. The first three-dimensional galvanometer and the second three-dimensional galvanometer are arranged side by side above the rotary workbench in a horizontal direction.
    Type: Grant
    Filed: August 26, 2021
    Date of Patent: February 6, 2024
    Assignee: SHENZHEN INSTITUTE OF INFORMATION TECHNOLOGY
    Inventors: Haibing Xiao, Yunsheng Zhang, Mingjun Liu, Yongquan Zhou, Xinzhong Wang
  • Publication number: 20240033854
    Abstract: The present application provides a double-beam laser polishing device and a double-beam laser polishing method for an aluminum alloy, which includes a frame; a rotary workbench and an optical path system, which are arranged on the frame. The optical path system includes: a first fiber laser, a second fiber laser, a first three-dimensional galvanometer, and a second three-dimensional galvanometer. The first three-dimensional galvanometer is connected with the first fiber laser through an optical fiber, and the second three-dimensional galvanometer is connected with the second fiber laser through an optical fiber. The first three-dimensional galvanometer and the second three-dimensional galvanometer are arranged side by side above the rotary workbench in a horizontal direction.
    Type: Application
    Filed: August 26, 2021
    Publication date: February 1, 2024
    Applicant: SHENZHEN INSTITUTE OF INFORMATION TECHNOLOGY
    Inventors: Haibing XIAO, Yunsheng ZHANG, Mingjun LIU, Yongquan ZHOU, Xinzhong WANG
  • Patent number: 11842446
    Abstract: The present application discloses a VR scene and an interaction method thereof, and a computer-readable storage medium. The method includes: constructing a semantics path, here the semantics path is a trajectory drawn on geometry of the virtual environment agent and composed of nodes and directed connections among the nodes, and information of the nodes includes at least node position information, node behavior semantics information and node environment semantics information; the semantics path, moving the virtual character agent according to its own task and the semantics path, and executing a target action; acquiring action result information according to information of a target action of the virtual character agent at the node of the semantics path, and instructing the semantics path processing unit to update the node environment semantics information of the node of the semantics path. Embodiments of the present application can effectively realize interaction in the VR scene.
    Type: Grant
    Filed: November 25, 2019
    Date of Patent: December 12, 2023
    Assignee: SHENZHEN INSTITUTE OF INFORMATION TECHNOLOGY
    Inventor: Shouxiang Xu
  • Patent number: 11803995
    Abstract: This application discloses a target tracking method and apparatus, a terminal device, and a storage medium. The target tracking method includes: determining a path node nearest to the virtual character as a travelling node according to a starting position of the virtual character; moving toward the travelling node until arriving at the travelling node; determining a current next path node to be reached by the virtual character according to the path node where the virtual character is currently located, the path node currently nearest to a target being tracked and a pre-stored path routing matrix, here the path routing matrix is a matrix storing an optimal next path node from a first path node to a second path node; moving to the next path node to approach the target being tracked. Embodiments of this application can improve the target tracking efficiency of the virtual character in the VR scene.
    Type: Grant
    Filed: July 31, 2020
    Date of Patent: October 31, 2023
    Assignee: SHENZHEN INSTITUTE OF INFORMATION TECHNOLOGY
    Inventor: Shouxiang Xu
  • Publication number: 20230154086
    Abstract: This application discloses a target tracking method and apparatus, a terminal device, and a storage medium. The target tracking method includes: determining a path node nearest to the virtual character as a travelling node according to a starting position of the virtual character; moving toward the travelling node until arriving at the travelling node; determining a current next path node to be reached by the virtual character according to the path node where the virtual character is currently located, the path node currently nearest to a target being tracked and a pre-stored path routing matrix, here the path routing matrix is a matrix storing an optimal next path node from a first path node to a second path node; moving to the next path node to approach the target being tracked. Embodiments of this application can improve the target tracking efficiency of the virtual character in the VR scene.
    Type: Application
    Filed: July 31, 2020
    Publication date: May 18, 2023
    Applicant: SHENZHEN INSTITUTE OF INFORMATION TECHNOLOGY
    Inventor: Shouxiang XU
  • Patent number: 11629937
    Abstract: A device and a method of anti-unmanned aerial vehicle based on multi-camera tracking and positioning, including: a bracket, defined a center, a circumference surrounding the center and a central axis passing through the center; at least three cameras, the cameras are evenly distributed and inclined outwardly on the circumference of the bracket, and center lines of view of the cameras forms an inverted cone; a directional antenna, configured to be arranged on the central axis of the bracket; an electromagnetic module, configured to be coupled to the directional antenna; a pan-tilt, connected to the center of the bracket and configured to drive the bracket to rotate; and a control unit, configured to control the pan-tilt to track a target and lock on to the target according to the video image provided by the cameras, such that the electromagnetic module is manipulated to attack the target.
    Type: Grant
    Filed: April 11, 2018
    Date of Patent: April 18, 2023
    Assignee: SHENZHEN INSTITUTE OF INFORMATION TECHNOLOGY
    Inventors: Sen Guo, Xianyi Ren, Tao Hu
  • Publication number: 20220277523
    Abstract: The present application discloses a VR scene and an interaction method thereof, and a computer-readable storage medium. The method includes: constructing a semantics path, here the semantics path is a trajectory drawn on geometry of the virtual environment agent and composed of nodes and directed connections among the nodes, and information of the nodes includes at least node position information, node behavior semantics information and node environment semantics information; the semantics path, moving the virtual character agent according to its own task and the semantics path, and executing a target action; acquiring action result information according to information of a target action of the virtual character agent at the node of the semantics path, and instructing the semantics path processing unit to update the node environment semantics information of the node of the semantics path. Embodiments of the present application can effectively realize interaction in the VR scene.
    Type: Application
    Filed: November 25, 2019
    Publication date: September 1, 2022
    Applicant: SHENZHEN INSTITUTE OF INFORMATION TECHNOLOGY
    Inventor: Shouxiang XU