Abstract: A method and apparatus for an augmented reality simulator for professional and educational training is provided. The simulator provides a training environment spanning one or more physical locations in which one or more virtual avatars representing purely virtual objects or persons or real physical objects or persons which are located at a different physical location are projected into the physical space. The avatars are interactive with other avatars and real objects or persons and update over time or in response to actions taken by other real or virtual elements, or based on predefined instructions. Sensors and devices are used to detect the locations of and actions taken by real persons or real objects and this sensed data is used to evolve the state of the simulation and avatars based on predefined instructions and programs and update the view of all participants.
Type:
Application
Filed:
May 15, 2020
Publication date:
September 3, 2020
Applicant:
SimX, Inc.
Inventors:
Ryan Joseph Ribeira, Karthik Venkataraman Sarma, Stanley Thomas Stadelman, JR., Srihari Kumar Namperumal, Jason Robert Ribeira, Christopher Ryan Miller
Abstract: A method and apparatus for an augmented reality simulator for professional and educational training is provided. The simulator provides a training environment spanning one or more physical locations in which one or more virtual avatars representing purely virtual objects or persons or real physical objects or persons which are located at a different physical location are projected into the physical space. The avatars are interactive with other avatars and real objects or persons and update over time or in response to actions taken by other real or virtual elements, or based on predefined instructions. Sensors and devices are used to detect the locations of and actions taken by real persons or real objects and this sensed data is used to evolve the state of the simulation and avatars based on predefined instructions and programs and update the view of all participants.
Type:
Grant
Filed:
March 7, 2017
Date of Patent:
June 2, 2020
Assignee:
SimX, Inc.
Inventors:
Ryan Joseph Ribeira, Karthik Venkataraman Sarma, Stanley Thomas Stadelman, Jr., Srihari Kumar Namperumal, Jason Robert Ribeira, Christopher Ryan Miller
Abstract: A method and apparatus for an augmented reality simulator for professional and educational training is provided. The simulator provides a training environment spanning one or more physical locations in which one or more virtual avatars representing purely virtual objects or persons or real physical objects or persons which are located at a different physical location are projected into the physical space. The avatars are interactive with other avatars and real objects or persons and update over time or in response to actions taken by other real or virtual elements, or based on predefined instructions. Sensors and devices are used to detect the locations of and actions taken by real persons or real objects and this sensed data is used to evolve the state of the simulation and avatars based on predefined instructions and programs and update the view of all participants.
Type:
Application
Filed:
March 7, 2017
Publication date:
July 27, 2017
Applicant:
SimX, Inc.
Inventors:
Ryan Joseph Ribeira, Karthik Venkataraman Sarma, Stanley Thomas Stadelman, JR., Srihari Kumar Namperumal, Jason Robert Ribeira, Christopher Ryan Miller