Abstract: The invention is directed to a method of calculating a payout for a machine based game, comprising choosing a time period over which a measurement will occur, measuring a playing characteristic of a player during the time period, calculating a rate of play based on the measuring step, and adjusting a payout of a gaming machine based on the calculating step. The method allows a degree of skill to be used in a purely or partially chance-based game, making such games more attractive to potential players. Games which may be susceptible to this invention include any games that are all or partially based on chance or luck, such as slot machines, roulette, wheel of fortune, keno, etc. Games of skill may also benefit from the present invention.
Abstract: The invention provides a method and apparatus for gaming. The method includes receiving a betting level; calculating a required score using a list of scores corresponding to the betting level and a house advantage; and using the required score as a score to be attained in a game of at least partial skill. The system includes a central server; at least one casino server connected to the central server via a communications link; and a gaming machine coupled to the casino server. At least one of the central server and the casino server are configured to: receive a betting level; calculate a required score using a list of scores corresponding to the betting level and a house advantage; and use the required score as a score to be attained in a game of at least partial skill.
Abstract: The invention provides a method and apparatus for gaming. The method includes receiving a betting level; calculating a required score using a list of scores corresponding to the betting level and a house advantage; and using the required score as a score to be attained in a game of at least partial skill. The system includes a central server; at least one casino server connected to the central server via a communications link; and a gaming machine coupled to the casino server. At least one of the central server and the casino server are configured to: receive a betting level; calculate a required score using a list of scores corresponding to the betting level and a house advantage; and use the required score as a score to be attained in a game of at least partial skill.