Abstract: Various embodiments for a game of chance are described. In an exemplary embodiment, a card game is played in which the object of the game is for each player to arrange, for example, six cards (dealt to them from a standard deck of playing cards) into three two-card combinations, with each combination having a predetermined target value of, for example, 7, 14, or 21, such that the values of the cards in each combination come as close to, but do not exceed, the target value for each respective combination.
Abstract: Various embodiments for a game of chance are described. In an exemplary embodiment, a card game is played in which the object of the game is for each player to arrange, for example, six cards (dealt to them from a standard deck of playing cards) into three two-card combinations, with each combination having a predetermined target value of, for example, 7, 14, or 21, such that the values of the cards in each combination come as close to, but do not exceed, the target value for each respective combination.
Abstract: Various embodiments for a game of chance are described. In an exemplary embodiment, a card game is played in which the object of the game is for each player to arrange, for example, six cards (dealt to them from a standard deck of playing cards) into three two-card combinations, with each combination having a predetermined target value of, for example, 7, 14, or 21, such that the values of the cards in each combination come as close to, but do not exceed, the target value for each respective combination.