Abstract: Provided herein are exemplary embodiments directed to a method for creating digital media, including the placing the digital media in a computer graphics environment, the computer graphics environment further comprising visually perceptible elements appearing as real objects placed in a real world setting, and viewing the digital media when at the real world setting. Various exemplary systems include an augmented reality and virtual reality server connected to a network, and a client device connected to the network, the client device having an augmented reality and virtual reality application. Further exemplary systems include a body or motion sensor connected to the client device and/or an augmented reality and virtual reality interface connected to the client device.
Abstract: Provided herein are exemplary embodiments directed to a method for creating digital media, including the placing the digital media in a computer graphics environment, the computer graphics environment further comprising visually perceptible elements appearing as real objects placed in a real world setting, and viewing the digital media when at the real world setting. Various exemplary systems include an augmented reality and virtual reality server connected to a network, and a client device connected to the network, the client device having an augmented reality and virtual reality application. Further exemplary systems include a body or motion sensor connected to the client device and/or an augmented reality and virtual reality interface connected to the client device.
Abstract: Provided herein are exemplary methods for teleportation between two visual environments, including establishing a data structure for each visual environment, establishing logic for switching between each of the data structures, establishing an interactive graphical user interface communicatively coupled to each of the data structures and to the logic, and the interactive graphical user interface rendering a visual depiction of each of the visual environments.
Abstract: Provided herein are exemplary embodiments for generating a telelocation, including capturing visual content representing a real world location by a device associated with a user, automatically associating a geographic location with the captured visual content, automatically associating orientation data with the captured visual content, transmitting a data bundle comprising the captured visual content, the geographic location and the orientation data to a server, notifying a remote user about the data bundle on the server, in response to receiving an acceptance from the remote user, transmitting the data bundle from the server to a device associated with the remote user to create a virtual rendering of the real world location.
Abstract: Provided herein are exemplary embodiments for generating a telelocation, including capturing visual content representing a real world location by a device associated with a user, automatically associating a geographic location with the captured visual content, automatically associating orientation data with the captured visual content, transmitting a data bundle comprising the captured visual content, the geographic location and the orientation data to a server, notifying a remote user about the data bundle on the server, in response to receiving an acceptance from the remote user, transmitting the data bundle from the server to a device associated with the remote user to create a virtual rendering of the real world location.