Patents Assigned to THE CALANY HOLDING S.Á R.L.
  • Patent number: 11810246
    Abstract: A system and method enabling per-user-optimized computing, rendering, and provisioning within virtual worlds. The system comprises a server including memory and at least one processor, the memory storing a persistent virtual world system comprising a data structure in which at least one virtual replica of at least one corresponding real object is represented, and a computing optimization platform configured to store and provide rules for optimizing the computing, rendering and data provisioning to users via user devices. A plurality of connected devices connected to the server via a network provide multi-source data, user input, or combinations thereof, to the persistent virtual world system, updating the virtual replicas. The server retrieves user location, viewing position and orientation from the one or more user devices to determine a user interaction radius, thereby optimizing via the computing optimization platform the relevant computing, rendering and provisioning for the one or more user devices.
    Type: Grant
    Filed: June 17, 2020
    Date of Patent: November 7, 2023
    Assignee: THE CALANY HOLDING S.À R.L.
    Inventor: Cevat Yerli
  • Patent number: 11763191
    Abstract: A system and method for providing machine learning algorithms with multi-source, real-time, and context-aware real-world data use in artificial intelligence applications include providing a server and a plurality of elements connected to the server and to each other via a network, each connected element including one or more sensory mechanisms. The server includes a memory and a processor. The memory stores a persistent virtual world system including virtual replicas of real world entities created and edited via a replica editor and updated via multi-source sensory data captured by the sensory mechanisms. Each virtual replica includes data and instructions including multi-source sensory data. The processor is configured to perform data preparation thereby generating machine learning data sets, and to perform machine learning algorithms on the data sets, generating trained machine learning models for holistically inferring new data and optimizing a system composed of real world entities.
    Type: Grant
    Filed: August 20, 2019
    Date of Patent: September 19, 2023
    Assignee: THE CALANY HOLDING S. À R.L.
    Inventor: Cevat Yerli
  • Patent number: 11665317
    Abstract: A system comprises at least one cloud server of a cloud server computer system comprising at least one processor and memory storing a persistent virtual world system comprising one or more virtual objects including virtual data and models. The virtual objects comprise one or more of a virtual twin, a pure virtual object, or an application, wherein at least one of the virtual objects represents a store of real-world items connected to a periodically-updated database associated to the products of the at least one store. Users may access the store through the persistent virtual world system via a user device enabling interactions with and between elements within the store.
    Type: Grant
    Filed: June 16, 2020
    Date of Patent: May 30, 2023
    Assignee: THE CALANY HOLDING S. À R.L.
    Inventor: Cevat Yerli
  • Patent number: 11663685
    Abstract: Systems and methods for providing digital reality experiences and decentralized transactions of real estate projects, comprising a server with a memory storing data models and data of virtual replicas of real estate properties stored in a project database and instructions for processing the virtual replicas, and a processor configured to process the data to provide digital reality experiences for users; and user devices connected to the server via a network, configured to detect and track virtual objects of the real estate projects and to output media content to users, enabling digital reality experiences. The server and the user devices are further configured to connect to a distributed ledger platform enabling decentralized record of user interactions comprising transactions with the real estate property.
    Type: Grant
    Filed: June 17, 2020
    Date of Patent: May 30, 2023
    Assignee: THE CALANY HOLDING S. À R.L.
    Inventor: Cevat Yerli
  • Patent number: 11650719
    Abstract: A system and method for providing a virtual collaborative creation of real-world projects. The system comprises a server configured to store and process input data, the server comprising a memory and a processor, wherein the memory further comprises a database with structured data storing virtual replicas of real-world elements forming a virtual world system, and wherein the processor is configured to execute data and instructions stored in the memory. A plurality of devices connect the server via a network, each device comprising sensing mechanisms configured to capture multi-source data from real-world elements that serve to enrich and synchronize the virtual replicas with corresponding real-world elements. Collaborative platforms stored in the memory and accessed via user devices enable the creation, tender offering, and administrative reviewing and approval or rejection of real-world projects. Methods thereof are also described.
    Type: Grant
    Filed: June 17, 2020
    Date of Patent: May 16, 2023
    Assignee: THE CALANY HOLDING S.À.R.L.
    Inventor: Cevat Yerli
  • Patent number: 11625884
    Abstract: An electronic chip, chip assembly, device, system, and method enabling tracked data communications. The electronic chip comprises a plurality of processing cores and at least one hardware interface coupled to at least one of the one or more processing cores. At least one processing core implements a game and/or simulation engine, at least one processing core implements a position engine, and at least one processing core implements a gyroscope and, optionally, an IMU. The at least one position engine obtains pose data from an external positioning system comprising GNSS augmented by millimeter-wave cellular networks and/or Wi-Fi; and internal pose data from the gyroscope, optional IMU, and game and/or simulation engine, the data comprising inertial, 3D structure, and simulation data, thereby computing a 6 DOF pose of the client device, driving processing of 3D applications by the one or more game and/or simulation engine.
    Type: Grant
    Filed: June 17, 2020
    Date of Patent: April 11, 2023
    Assignee: THE CALANY Holding S. À R.L.
    Inventor: Cevat Yerli
  • Patent number: 11546721
    Abstract: A system and method enabling location-based activation of applications. A server system stores and provides a persistent virtual world system comprising one or more applications virtually attached to virtual-world entities positioned according to real-world coordinates, the server system being configured to compute the state of the virtual-world entities and to process the applications. Upon detecting the user devices in a corresponding zone (e.g., by the wireless network detecting user devices connecting to the server), the server system sends a minimum amount of application graphical representation to the user devices. Upon user interaction with the application graphical representation, the user devices download a minimum amount of application data, prompting the server system to determine suitable application media streams.
    Type: Grant
    Filed: June 15, 2020
    Date of Patent: January 3, 2023
    Assignee: THE CALANY HOLDING S.À.R.L.
    Inventor: Cevat Yerli
  • Patent number: 11489924
    Abstract: A system and method enabling location-based activation of applications.
    Type: Grant
    Filed: June 15, 2020
    Date of Patent: November 1, 2022
    Assignee: THE CALANY Holding S.À R.L
    Inventor: Cevat Yerli
  • Patent number: 11471772
    Abstract: A system for developing and deploying virtual replicas of real-world elements into a persistent virtual world system. The development of the virtual replicas is performed in a virtual environment that enables development and configuration of the virtual replicas that mirror the behavior and appearance of the corresponding real elements. The virtual replicas are enriched through data captured by sensing mechanisms that synchronize in real-time the virtual replicas with the real-world elements. The virtual replicas are shared in a virtual world-based quality assurance system where they can be either approved or rejected for subsequent adjustments, when necessary. After approval and deployment, the replicas are shared in a deployed persistent virtual world system that is viewable to end users for management and interaction of the virtual replicas. Methods thereof are also disclosed.
    Type: Grant
    Filed: June 15, 2020
    Date of Patent: October 18, 2022
    Assignee: THE CALANY HOLDING S. À R.L.
    Inventor: Cevat Yerli
  • Patent number: 11455777
    Abstract: A system, method, and chip, which may be used for attaching digital reality applications to and enabling interactions with dynamic objects in a virtual world. The system comprises a server comprising a persistent virtual world system storing virtual replicas of static and dynamic real world objects. A client device connected to the server via a network enables interaction with one or more digital reality applications virtually attached to dynamic objects of the real world. Chips installed on dynamic objects of the real world store dynamic object data comprising at least geo-location data of the host dynamic objects. Combining static object data stored in the server and the dynamic object data generates a persistent virtual world system that can be streamed to the client device for interaction with users while accurately tracking the dynamic objects and client devices.
    Type: Grant
    Filed: June 16, 2020
    Date of Patent: September 27, 2022
    Assignee: THE CALANY Holding S. À R.L.
    Inventor: Cevat Yerli
  • Patent number: 11341727
    Abstract: A location-based platform for hosting multiple 3D engines delivering location-based 3D content. An engine platform server system is configured to host one or more engine servers hosting 3D engines and to provide an engine platform comprising digital reality applications developed via the 3D engines. The digital reality applications are configured in pre-determined locations within a persistent virtual world system or in mobile virtual replicas of corresponding real-world objects. Client devices approaching a digital reality application send the viewing position and orientation along with a view request to the engine platform server, which requests virtual frames from respective 3D engines, composites each virtual frame into one view, and sends the resulting media stream to users via the client devices.
    Type: Grant
    Filed: June 17, 2020
    Date of Patent: May 24, 2022
    Assignee: THE CALANY Holding S. À R.L.
    Inventor: Cevat Yerli
  • Patent number: 11307968
    Abstract: A system and method for developing, testing, and deploying digital reality applications into the real world via a persistent virtual world system. The system includes a server that stores and computes a persistent virtual world system comprising at least one virtual replica of a corresponding real object, an application development environment module, and an application management environment module. A user device connected to the server via a network accesses one or more of the persistent virtual world system, the application development environment module, and application management environment module. Users view and interact with the digital reality applications in a merged reality comprised of a real world layer comprising real objects, a virtual world layer configured on top of the real world layer and comprising the purely virtual objects and virtual replicas of respective real objects, and one or more digital reality application layers comprising the deployed digital reality applications.
    Type: Grant
    Filed: May 23, 2019
    Date of Patent: April 19, 2022
    Assignee: THE CALANY Holding S. À R.L.
    Inventor: Cevat Yerli
  • Patent number: 11301951
    Abstract: An electronic chip, a chip assembly, a computing device, and a method are described. The electronic chip comprises a plurality of processing cores and at least one hardware interface coupled to at least one of the one or more processing cores. At least one processing core implements a game engine and/or a simulation engine and one or more processing cores implements an artificial intelligence engine, whereby implementations are on-chip implementations in hardware by dedicated electronic circuitry. The one or more game and/or simulation engines perform tasks on sensory data, generating data sets that are processed through machine learning algorithms by the hardwired artificial intelligence engine. The data sets processed by the hardwired artificial intelligence engine include at least contextual data and target data, wherein combining both data and processing by dedicated hardware results in enhanced machine learning processing.
    Type: Grant
    Filed: March 11, 2019
    Date of Patent: April 12, 2022
    Assignee: THE CALANY Holding S. À R.L.
    Inventor: Cevat Yerli
  • Patent number: 11270513
    Abstract: A system and method for attaching digital reality applications and interactions to static objects are disclosed. The system comprises a server configured to store and process input data, the server comprising a memory and a processor; and a plurality of client devices connected to the server via a network configured enable interaction with digital reality applications. The memory contains a database with structured data containing a persistent virtual world system storing virtual replicas of static objects. The virtual replicas are configured based on the static objects, comprising location and space, physics, and 3D structure. The system enables application developers to attach digital reality applications on the virtual replicas. When users employing client devices approach a digital reality application, the digital reality application detects the physical position and orientation of the client device, triggering the server to share digital reality application content with the client devices.
    Type: Grant
    Filed: June 16, 2020
    Date of Patent: March 8, 2022
    Assignee: THE CALANY Holding S. À R.L.
    Inventor: Cevat Yerli
  • Patent number: 11245872
    Abstract: A merged reality system comprises at least one server storing a virtual world system comprising one or more virtual objects, the virtual objects including virtual replicas of at least a first location, a second location, and real world elements in the at least first and second locations. The at least one server is configured to receive, from a plurality of connected devices communicating with the at least one server through a network, real-world data from real-world elements in the first and second locations; use the real-world data from the first and second locations in the virtual world system to enrich and synchronize the virtual replicas with corresponding real-world elements; and overlap and stream at least one portion of the real-world data from the second location onto, e.g., one or more surfaces of the virtual replica of the first location.
    Type: Grant
    Filed: June 17, 2020
    Date of Patent: February 8, 2022
    Assignee: THE CALANY Holding S. À R.L.
    Inventor: Cevat Yerli
  • Patent number: 11210856
    Abstract: A system and method for facilitating tracking of interactions with a plurality of content types within a digital reality. One or more users enter a public digital zone where content from one or more holographic applications is available for interaction through digital reality devices. Interactions include seeing, looking at, clicking on, engaging with, and immersing into the digital content from the one or more holographic applications. Potential outputs of these interactions include transactions, switching to other holographic applications, or completely exiting the holographic application. Each of these interactions is continuously tracked by a telemetry and tracking cloud server communicatively connected to a cloud server and holographic application. Cloud servers of each public digital zone connect to cloud servers of other public digital zones, enabling users to seamlessly access holographic applications located in other public digital zones.
    Type: Grant
    Filed: August 20, 2019
    Date of Patent: December 28, 2021
    Assignee: THE CALANY Holding S. À R.L.
    Inventor: Cevat Yerli
  • Patent number: 11202037
    Abstract: A virtual presence merged reality system comprises a server comprising at least one processor and memory including a data store storing a persistent virtual world system comprising one or more virtual replicas of real world elements. The virtual replicas provide self-computing capabilities and autonomous behavior. The persistent virtual world system comprises a virtual replica of a physical location hosting a live event, wherein the persistent virtual world system is configured to communicate through a network with a plurality of connected devices that include sensing mechanisms configured to capture real-world data of the live event that enables updating the persistent virtual world system. The system enables guests to virtually visit, interact and make transactions within the live event through the persistent virtual world system. Computer-implemented methods thereof are also provided.
    Type: Grant
    Filed: June 16, 2020
    Date of Patent: December 14, 2021
    Assignee: THE CALANY Holding S. À R.L.
    Inventor: Cevat Yerli
  • Patent number: 11202036
    Abstract: A merged reality system comprises servers in a cloud to edge infrastructure configured to store and process data and models of virtual replicas of real world elements that provide self-computing capabilities and autonomous behavior to the virtual replicas. The data and models are input through a plurality of software platforms, software engines, and sensors connected to things and user devices. The server is further configured to merge the real and virtual data and models in order to augment the real data with the virtual data. A method thereof comprises mapping the real world into a virtual world, generating virtual replicas of the real world; adding models and data of the virtual replicas; connecting the virtual replicas to corresponding real elements in order to enrich and synchronize the virtual replicas with the real-world elements; merging the real and virtual data; and augmenting the real data with the virtual data.
    Type: Grant
    Filed: June 16, 2020
    Date of Patent: December 14, 2021
    Assignee: THE CALANY Holding S. À R.L.
    Inventor: Cevat Yerli
  • Patent number: 11196964
    Abstract: An accurate and flexible merged reality system and method configured to enable remotely viewing and participating in real or virtual events. In the merged reality system, at least one portion of the real or a virtual world may be respectively replicated or streamed into corresponding sub-universes comprised within the virtual world system, wherein some of the sub-universes comprise events that guests may view and interact with from one or more associated guest physical locations. Other virtual elements, such as purely virtual objects or graphical representations of applications and games, can also be included in the virtual world system. The virtual objects comprise logic, virtual data and models that provide self-computing capabilities and autonomous behavior. The system enables guests to virtually visit, interact and make transactions within the event through the virtual world system.
    Type: Grant
    Filed: June 16, 2020
    Date of Patent: December 7, 2021
    Assignee: THE CALANY Holding S. À R.L.
    Inventor: Cevat Yerli
  • Patent number: 11130019
    Abstract: A system and method for recording and broadcasting motion of a sports ball and individual players includes a sports ball with cameras embedded within for recording trajectory and locomotion, a sensor module for storing video footage and telemetry metadata, and cameras mounted on the sports equipment of individual players. The sensor module includes an Inertia Measuring Unit, a transceiver, a memory, a power source, and a processor, all operatively connected to one another. The sports ball sends data to a wireless data transmission grid mounted under a sports pitch and/or to antennas for transfer to a data processing server which determines a real ball direction thereafter sent to a stadium camera system that generates further 360 degree action-focused broadcasting data. The data is sent to the processing server which processes the raw footage received from the sports ball and individual players to produce clean footage for various applications.
    Type: Grant
    Filed: April 17, 2019
    Date of Patent: September 28, 2021
    Assignee: THE CALANY Holding S. À R.L.
    Inventor: Cevat Yerli