Patents Assigned to The Pokémon Company
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Patent number: 12151165Abstract: When a first user interface is chosen according to a choice instruction based on an operation input, a two-dimensional user interface object indicating an arrangement range of decorative items is displayed, and decorative items are disposed at locations in the range designated according to an operation input. When a second user interface is chosen, a three-dimensional user interface object indicating an arrangement range of decorative items is displayed, and decorative items are disposed at locations in the range designated according to an operation input. Types and arrangement of the decorative items on the two-dimensional object, or types and arrangement of the decorative items on the three-dimensional object, are stored into a storage medium according to a determination instruction based on an operation input.Type: GrantFiled: August 8, 2022Date of Patent: November 26, 2024Assignees: NINTENDO CO., LTD., THE POKEMON COMPANYInventors: Junichi Masuda, Yuichi Ueda
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Patent number: 12151163Abstract: An example of an information processing system displays a character based on a character model of a first type in a first scene in the game, and based on a character model of a second type in a second scene. In a third scene, a wearable item is selected in response to a selection instruction. In the third scene, the character based on the character model of the first type having the appearance of wearing the selected wearable item is displayed, and the character based on the character model of the second type having the appearance of wearing the wearable item is displayed. When a confirm instruction is given, settings regarding the appearance of the character are changed so as to reflect the wearable item on the appearance of the character in the first scene and the second scene.Type: GrantFiled: August 8, 2022Date of Patent: November 26, 2024Assignees: NINTENDO CO., LTD., THE POKÉMON COMPANYInventors: Junichi Masuda, Yuichi Ueda
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Publication number: 20240367050Abstract: In a first mode, an aiming direction in a virtual space is determined based on a second operation input, and a player character is caused to launch, in the aiming direction, an item that affects a field character disposed on a field in the virtual space, based on a third operation input. In a second mode, the aiming direction is determined, based on the second operation input, and the player character is caused to launch, in the aiming direction, a fighting character that fights, based on the third operation input.Type: ApplicationFiled: July 18, 2024Publication date: November 7, 2024Applicants: NINTENDO CO., LTD., The Pokémon CompanyInventor: Kazumasa IWAO
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Publication number: 20240325877Abstract: An information processing device for acquiring a sleep state of a user as sleep information is caused to execute acquiring the sleep information of the user a plurality of times; acquiring play information of the user in a game; associating the sleep information with the play information; and determining a plurality of play results on the basis of each combination of the associated play information and sleep information.Type: ApplicationFiled: June 13, 2024Publication date: October 3, 2024Applicant: The Pokémon CompanyInventors: Kaname KOSUGI, Marie SHUTO, Yuki TERADA, Koya NAKAHATA, Takumi TSUKADA, Keisuke MIYAGAWA
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Patent number: 12083424Abstract: A user breeds a virtual life form by practicing good sleep habits and stays motivated toward practicing good sleep habits while enjoying breeding the virtual life form. A game server manages progress of a breeding game of a virtual life form, the game server including circuitry configured to acquire sleep data that at least includes a sleep pattern indicating a bedtime and a wake-up time of a user; store the acquired sleep data as a sleep history; and update the breeding game based on the sleep pattern in the sleep history.Type: GrantFiled: August 1, 2022Date of Patent: September 10, 2024Assignee: THE POKEMON COMPANYInventors: Takayuki Shindo, Satoshi Ogawa, Kaname Kosugi, Marie Shuto, Koya Nakahata
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Publication number: 20240286040Abstract: In an example of a game program, a ground boarding target object or an air boarding target object is selected by a selection operation, and a player character is caused to board the selected boarding target object. If the player character aboard the air boarding target object moves toward the ground, the player character is automatically changed to the state where the player character is aboard the ground boarding target object, and brought into the state where the player character can move on the ground.Type: ApplicationFiled: May 2, 2024Publication date: August 29, 2024Applicants: NINTENDO CO., LTD., The Pokémon CompanyInventor: Kazumasa IWAO
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Publication number: 20240278129Abstract: In a first mode, an aiming direction in a virtual space is determined based on a second operation input, and a player character is caused to launch, in the aiming direction, an item that affects a field character disposed on a field in the virtual space, based on a third operation input. In a second mode, the aiming direction is determined, based on the second operation input, and the player character is caused to launch, in the aiming direction, a fighting character that fights, based on the third operation input.Type: ApplicationFiled: May 2, 2024Publication date: August 22, 2024Applicants: NINTENDO CO., LTD., The Pokémon CompanyInventor: Kazumasa IWAO
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Publication number: 20240216797Abstract: A method for outputting different performances by different types of kigurumi includes acquiring first identification information from a terminal provided on a kigurumi, acquiring first user identification information from a first user terminal, and a outputting performance information relating to the kigurumi based on the first identification information and the first user identification information, and a different value is set as the first identification information for each type of kigurumi or each individual kigurumi.Type: ApplicationFiled: January 22, 2024Publication date: July 4, 2024Applicant: The Pokémon CompanyInventors: Junichi YAMAGIWA, Marina OHNARO
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Content data holding system, storage medium, content data holding server, and data management method
Patent number: 11998838Abstract: A server includes a content storage medium configured to store content data of content usable in different types of games up to a first upper number, and a management information storage medium configured to store valid period information of a right to use an extended function concerning the content data The server, in case that a right to use an extended function is valid, sends the content data to an information-processing device or receives the content data from the information-processing device, and stores the content data in the content storage medium up to a second upper number larger than the first upper number. The server, in case that the right is invalid, performs at least one of transmission of the content data to the information-processing device and reception of the content data from the information-processing device, in a restricted manner as compared with a case where the right is valid.Type: GrantFiled: November 1, 2019Date of Patent: June 4, 2024Assignees: Nintendo Co., Ltd., The Pokémon CompanyInventors: Takanori Sowa, Nobuyuki Ohta, Takahiro Ohnishi, Hiroki Togashi, Akira Kinashi -
Patent number: 11998066Abstract: A kigurumi staging support apparatus to be worn by a performer of kigurumi. The kigurumi staging support apparatus acquires environmental information of surroundings of the kigurumi, stores staging information of the kigurumi, and outputs, based on the staging information, staging of the kigurumi in accordance with the environmental information.Type: GrantFiled: June 14, 2021Date of Patent: June 4, 2024Assignee: THE POKEMON COMPANYInventors: Junichi Yamagiwa, Masami Ishikawa, Kana Takizawa, Miki Sakurai, Masafumi Nakamura
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Publication number: 20240173630Abstract: An object is to provide a user with motivation to enjoy waking up in the morning and guide the user to sufficient awakening by generating a breeding event in a breeding game of a virtual life form when the user wakes up in the morning. A game server that manages progress of a breeding game of a virtual life form can provide a user with motivation to enjoy waking up in the morning and guide the user to sufficient awakening by generating a breeding event in a breeding game of a virtual life form when the user wakes up in the morning. The game server includes circuitry configured to acquire a wake-up time of a user; and a update the breeding game in accordance with the acquired wake-up time.Type: ApplicationFiled: February 7, 2024Publication date: May 30, 2024Applicant: The Pokémon CompanyInventors: Takayuki SHINDO, Satoshi OGAWA, Kaname KOSUGI, Marie SHUTO, Koya NAKAHATA
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Publication number: 20240108986Abstract: A game system that contributes to a team not through an inter-person battle but through an action in a game and can provide an exciting fight even in a final stage of the game is provided. The game system includes processing circuitry configured to control assignment of a predetermined point associated with a neutral character to a player; set points assigned to the player as a score of the ally team; and determine a victory or a defeat by comparing a score of the ally team with a score of the enemy team, wherein the display, before a victory or a defeat is determined, does not display totals of scores of the ally team and the enemy team and, after a victory or a defeat is determined, displays a total of scores of each team and displays a score progress of a predetermined player character.Type: ApplicationFiled: December 8, 2023Publication date: April 4, 2024Applicant: The Pokémon CompanyInventors: Masaaki HOSHINO, Yuki GABE, Naoya OIKAWA, Norihiro SERA, Yixiang LI
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Patent number: 11944908Abstract: An object is to provide a user with motivation to enjoy waking up in the morning and guide the user to sufficient awakening by generating a breeding event in a breeding game of a virtual life form when the user wakes up in the morning. A game server that manages progress of a breeding game of a virtual life form can provide a user with motivation to enjoy waking up in the morning and guide the user to sufficient awakening by generating a breeding event in a breeding game of a virtual life form when the user wakes up in the morning. The game server includes circuitry configured to acquire a wake-up time of a user; and a update the breeding game in accordance with the acquired wake-up time.Type: GrantFiled: November 18, 2022Date of Patent: April 2, 2024Assignee: THE POKEMON COMPANYInventors: Takayuki Shindo, Satoshi Ogawa, Kaname Kosugi, Marie Shuto, Koya Nakahata
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Publication number: 20240100432Abstract: A simulation system in which a user can assume and enjoy changes in an operation of a character in a case in which the character is operated inside a virtual space and that can be simultaneously played by a plurality of users is provided. For example, a simulation system includes processing circuitry configured to set commands in a plurality of characters and set an execution order of the commands in a case in which a plurality of commands are set operate the character inside a virtual space based on the commands and the execution order set in the character, set commands and an execution order based on an instruction from each user having each character, and operates one character and other characters inside the virtual space.Type: ApplicationFiled: December 6, 2023Publication date: March 28, 2024Applicant: The Pokémon CompanyInventor: Yosuke OSHINO
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Publication number: 20240017176Abstract: A game system acquires the sleep information of a user and a game that uses the sleep information can be advanced even in a situation where the sleep information cannot be measured appropriately. The game system includes processing circuitry configured to acquire the sleep information of the user, generate modified sleep information with respect to at least a part of the sleep information by modifying the sleep information on the basis of sleep information having different content to the sleep information. When the modified sleep information has not been generated, the processing circuitry determines a first effect of the game on the basis of the sleep information, and when the modified sleep information has been generated, the processing circuitry determines a second effect, the second effect differing from the first effect, on the basis of the modified sleep information.Type: ApplicationFiled: September 26, 2023Publication date: January 18, 2024Applicant: The Pokémon CompanyInventors: Kaname KOSUGI, Yuki TERADA, Marie SHUTO, Koya NAKAHATA, Takumi TSUKADA, Keisuke MIYAGAWA
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Publication number: 20230419465Abstract: An information processing device including processing circuitry. The information processing device, by the processing circuitry, is configured to register a designated image; receive a request for a combination image; acquire a context of the registered image by analyzing the image in response to the request; acquire parameter values related to the registered image among parameter values updated according to an activity of a user; determine an object from the acquired context and the acquired parameter values; and combine the determined object with the registered image and present a combination image to the user.Type: ApplicationFiled: August 8, 2023Publication date: December 28, 2023Applicant: The Pokémon CompanyInventor: Yosuke OSHINO
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Publication number: 20230356078Abstract: A non-limiting example content holding system includes a game apparatus and a server, which are connected to each other communicably via a network. Multiple types of games can be played on the game apparatus, and a character used in the game can be deposited with the server. In a case of depositing a character with the server, character data is converted into a format having a common area and an inherent area of a game. When keeping the character, the server updates, in withdrawal character data of the character, only common data and data of the inherent area used in the game. When withdrawing a deposited character, the game apparatus acquires, from withdrawal character data held on the server, the character data having the common area, and the inherent area of the game that uses the character to be withdrawn, and converts the acquired character data into a format to be used in the game, and saves the converted data while including in save data.Type: ApplicationFiled: August 1, 2022Publication date: November 9, 2023Applicants: Nintendo Co., Ltd., The Pokémon CompanyInventors: Hiroki TOGASHI, Nobuyuki OHTA
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Content data holding system, storage medium, content data holding server, and data management method
Patent number: 11782898Abstract: A server includes a content storage medium configured to store content data of content usable in different types of games. The server, upon a transmission request, sends content data to an information-processing device, and retains the sent content data in the content storage medium wherein sending the content data again is prohibited. The server, when the content data is sent from the information-processing device, receives the content data, assigns a new ID to the received content data in case the received content data lacks the ID, and stores the received content data in the content storage medium wherein sending the content data is allowed.Type: GrantFiled: December 27, 2021Date of Patent: October 10, 2023Assignees: NINTENDO CO., LTD., THE POKÉMON COMPANYInventors: Tsunekazu Ishihara, Takanori Sowa, Nobuyuki Ohta, Takahiro Ohnishi, Hiroki Togashi -
Publication number: 20230294000Abstract: Provided is a program executed by a computer that includes a processor, wherein the program causes the processor to execute a step for acquiring daily sleep information from a user, a step for specifying a first parameter, which is a parameter to be used by the user to play a game, for each date by comparing sleep information of the user over a predetermined period with sleep information of the user for each date, and a step for advancing the game on each date by performing lottery processing using the first parameter corresponding to the date.Type: ApplicationFiled: May 25, 2023Publication date: September 21, 2023Applicant: The Pokémon CompanyInventors: Kaname KOSUGI, Marie SHUTO, Yuki TERADA, Koya NAKAHATA, Takumi TSUKADA, Keisuke MIYAGAWA
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Patent number: D1034811Type: GrantFiled: March 11, 2022Date of Patent: July 9, 2024Assignee: The Pokémon Company International, Inc.Inventors: Stefan Alano, Louis Hsiao, Steven Jacobs, Emily Schooley, Alex Doumani, Philip Shen