Patents Assigned to THE POKEMON COMPANY
  • Patent number: 12257513
    Abstract: An object is to provide a user with motivation to enjoy waking up in the morning and guide the user to sufficient awakening by generating a breeding event in a breeding game of a virtual life form when the user wakes up in the morning. A game server that manages progress of a breeding game of a virtual life form can provide a user with motivation to enjoy waking up in the morning and guide the user to sufficient awakening by generating a breeding event in a breeding game of a virtual life form when the user wakes up in the morning. The game server includes circuitry configured to acquire a wake-up time of a user; and a update the breeding game in accordance with the acquired wake-up time.
    Type: Grant
    Filed: February 7, 2024
    Date of Patent: March 25, 2025
    Assignee: The Pokémon Company
    Inventors: Takayuki Shindo, Satoshi Ogawa, Kaname Kosugi, Marie Shuto, Koya Nakahata
  • Patent number: 12251636
    Abstract: An example of a server receives first event data from an information processing apparatus. The server stores therein event management data including event state information that indicates whether a second event has already occurred or has not yet occurred. When receiving a request from the information processing apparatus, the server transmits at least one piece of second event data to the information processing apparatus. The at least one piece of second event data includes second event data based on event management data in which the event state information indicates that the second event has already occurred and/or second event data to be transmitted when the second event data stored in the first storage area is insufficient. Upon receiving the third event data indicating that the second event has occurred, the server updates the event state information so as to indicate that the second event has already occurred.
    Type: Grant
    Filed: August 17, 2022
    Date of Patent: March 18, 2025
    Assignees: NINTENDO CO., LTD., THE POKÉMON COMPANY
    Inventors: Shinnosuke Miki, Noritaka Otsuka, Kazuto Shimizu, Kojiro Taguchi
  • Patent number: 12246255
    Abstract: In an example of a game program, a ground boarding target object or an air boarding target object is selected by a selection operation, and a player character is caused to board the selected boarding target object. If the player character aboard the air boarding target object moves toward the ground, the player character is automatically changed to the state where the player character is aboard the ground boarding target object, and brought into the state where the player character can move on the ground.
    Type: Grant
    Filed: September 21, 2022
    Date of Patent: March 11, 2025
    Assignees: NINTENDO CO., LTD., THE POKÉMON COMPANY
    Inventor: Kazumasa Iwao
  • Patent number: 12220004
    Abstract: An information processing device includes processing circuitry configured to detect that a user holding a specific item or a user associated with specific information is located around a costume; and a cause a performance unit of the costume to perform a specific performance in response to the detection or notify an actor wearing the costume of information on the user associated with the specific information.
    Type: Grant
    Filed: June 16, 2022
    Date of Patent: February 11, 2025
    Assignee: The Pokemon Company
    Inventors: Junichi Yamagiwa, Marina Ohnaro
  • Patent number: 12220638
    Abstract: In a first mode, an aiming direction in a virtual space is determined based on a second operation input, and a player character is caused to launch, in the aiming direction, an item that affects a field character disposed on a field in the virtual space, based on a third operation input. In a second mode, the aiming direction is determined, based on the second operation input, and the player character is caused to launch, in the aiming direction, a fighting character that fights, based on the third operation input.
    Type: Grant
    Filed: July 18, 2024
    Date of Patent: February 11, 2025
    Assignees: NINTENDO CO., LTD., THE POKÉMON COMPANY
    Inventor: Kazumasa Iwao
  • Patent number: 12194382
    Abstract: A place designated by a player on a user interface is set according to an operation input. An item or character that the player is to transmit to another information processing apparatus for exchange is designated according to an operation input. In the exchange, information about the place and information about the item or character are transmitted as information about a thing to be exchanged to the another information processing apparatus. Information about the place designated by an exchanging partner and information about the item or character designated by the exchanging partner are received as information about a thing to be exchanged from the another information processing apparatus. The item or character that has been obtained as the thing to be exchanged from the exchanging partner by the exchange, is displayed on the user interface at the place designated by the exchanging partner.
    Type: Grant
    Filed: August 8, 2022
    Date of Patent: January 14, 2025
    Assignees: Nintendo Co., Ltd., The Pokémon Company
    Inventors: Akira Kinashi, Junichi Masuda, Yuichi Ueda
  • Patent number: 12193832
    Abstract: A game system encouraging a user to have an appropriate sleep habit is provided. For example, a game program causes a processor to execute: a first step of accepting designation of a first time frame that is a target for taking sleep from a user; a second step of setting a second time frame not coinciding with the first time frame in relation with the designated first time frame; a third step of acquiring first information about sleep taken by the user; and a fourth step of performing game control on the basis of the first information, in which, in the fourth step, the game control is performed in accordance with whether or not sleep is taken in the second time frame regardless of whether a result of sleep of the user is appropriate for the first time frame on the basis of the first information.
    Type: Grant
    Filed: March 17, 2022
    Date of Patent: January 14, 2025
    Assignee: THE POKEMON COMPANY
    Inventors: Satoshi Ogawa, Takuya Hashimoto, Satoki Nakamura
  • Patent number: 12179111
    Abstract: In a first mode, an aiming direction in a virtual space is determined based on a second operation input, and a player character is caused to launch, in the aiming direction, an item that affects a field character disposed on a field in the virtual space, based on a third operation input. In a second mode, the aiming direction is determined, based on the second operation input, and the player character is caused to launch, in the aiming direction, a fighting character that fights, based on the third operation input.
    Type: Grant
    Filed: May 2, 2024
    Date of Patent: December 31, 2024
    Assignees: NINTENDO CO., LTD., THE POKÉMON COMPANY
    Inventor: Kazumasa Iwao
  • Patent number: 12179100
    Abstract: A tooth brushing game includes starting counting a time that defines one play of a toothbrush game in response to starting the toothbrush game; capturing an image of a user; setting an area around a mouth by detecting a face area of the user from the captured image and detecting a facial part from the detected face area; detecting movement of an object including a toothbrush and a hand in the area around the mouth; controlling the toothbrush game based on the detected movement of the object; and stopping the counting of the time when the area around the mouth is not set but not stopping the counting when the movement of the object is not detected.
    Type: Grant
    Filed: September 28, 2022
    Date of Patent: December 31, 2024
    Assignee: THE POKÉMON COMPANY
    Inventor: Yosuke Oshino
  • Publication number: 20240416242
    Abstract: A game system, game method, and game program enables a user to look forward to waking up and going to bed. A game system includes a sleep information receiving section that receives sleep information of a user; a placement receiving section that receives a setting of an object that is able to be placed in a field and is associated with a parameter in response to an operation of the user before sleep; a character determination section that determines a display character that is a character to be displayed in the field on the basis of at least sleep information of the user and a parameter of the object; an image generation section that generates a display image indicating a situation of the field including the object placed in the field and the display character; and an output section that outputs the display image after the user wakes up.
    Type: Application
    Filed: August 29, 2024
    Publication date: December 19, 2024
    Applicant: The Pokémon Company
    Inventors: Kaname KOSUGI, Sho FURUTANI, Yuki TERADA, Marie SHUTO, Koya NAKAHATA, Takumi TSUKADA
  • Patent number: 12157055
    Abstract: An example of an information processing system sets a room in a virtual space based on an operation input provided by a player and places an item object in the room. If an item object is placed in a room by the player, the information processing system increases the appearance rate of a character of a type relating to the placed item object in accordance with the type of the placed item object and causes a character to appear in the virtual space based on the increased appearance rate.
    Type: Grant
    Filed: August 8, 2022
    Date of Patent: December 3, 2024
    Assignees: NINTENDO CO., LTD., THE POKÉMON COMPANY
    Inventors: Junichi Masuda, Yuichi Ueda
  • Patent number: 12151163
    Abstract: An example of an information processing system displays a character based on a character model of a first type in a first scene in the game, and based on a character model of a second type in a second scene. In a third scene, a wearable item is selected in response to a selection instruction. In the third scene, the character based on the character model of the first type having the appearance of wearing the selected wearable item is displayed, and the character based on the character model of the second type having the appearance of wearing the wearable item is displayed. When a confirm instruction is given, settings regarding the appearance of the character are changed so as to reflect the wearable item on the appearance of the character in the first scene and the second scene.
    Type: Grant
    Filed: August 8, 2022
    Date of Patent: November 26, 2024
    Assignees: NINTENDO CO., LTD., THE POKÉMON COMPANY
    Inventors: Junichi Masuda, Yuichi Ueda
  • Patent number: 12151165
    Abstract: When a first user interface is chosen according to a choice instruction based on an operation input, a two-dimensional user interface object indicating an arrangement range of decorative items is displayed, and decorative items are disposed at locations in the range designated according to an operation input. When a second user interface is chosen, a three-dimensional user interface object indicating an arrangement range of decorative items is displayed, and decorative items are disposed at locations in the range designated according to an operation input. Types and arrangement of the decorative items on the two-dimensional object, or types and arrangement of the decorative items on the three-dimensional object, are stored into a storage medium according to a determination instruction based on an operation input.
    Type: Grant
    Filed: August 8, 2022
    Date of Patent: November 26, 2024
    Assignees: NINTENDO CO., LTD., THE POKEMON COMPANY
    Inventors: Junichi Masuda, Yuichi Ueda
  • Publication number: 20240367050
    Abstract: In a first mode, an aiming direction in a virtual space is determined based on a second operation input, and a player character is caused to launch, in the aiming direction, an item that affects a field character disposed on a field in the virtual space, based on a third operation input. In a second mode, the aiming direction is determined, based on the second operation input, and the player character is caused to launch, in the aiming direction, a fighting character that fights, based on the third operation input.
    Type: Application
    Filed: July 18, 2024
    Publication date: November 7, 2024
    Applicants: NINTENDO CO., LTD., The Pokémon Company
    Inventor: Kazumasa IWAO
  • Publication number: 20240325877
    Abstract: An information processing device for acquiring a sleep state of a user as sleep information is caused to execute acquiring the sleep information of the user a plurality of times; acquiring play information of the user in a game; associating the sleep information with the play information; and determining a plurality of play results on the basis of each combination of the associated play information and sleep information.
    Type: Application
    Filed: June 13, 2024
    Publication date: October 3, 2024
    Applicant: The Pokémon Company
    Inventors: Kaname KOSUGI, Marie SHUTO, Yuki TERADA, Koya NAKAHATA, Takumi TSUKADA, Keisuke MIYAGAWA
  • Patent number: 12083424
    Abstract: A user breeds a virtual life form by practicing good sleep habits and stays motivated toward practicing good sleep habits while enjoying breeding the virtual life form. A game server manages progress of a breeding game of a virtual life form, the game server including circuitry configured to acquire sleep data that at least includes a sleep pattern indicating a bedtime and a wake-up time of a user; store the acquired sleep data as a sleep history; and update the breeding game based on the sleep pattern in the sleep history.
    Type: Grant
    Filed: August 1, 2022
    Date of Patent: September 10, 2024
    Assignee: THE POKEMON COMPANY
    Inventors: Takayuki Shindo, Satoshi Ogawa, Kaname Kosugi, Marie Shuto, Koya Nakahata
  • Publication number: 20240286040
    Abstract: In an example of a game program, a ground boarding target object or an air boarding target object is selected by a selection operation, and a player character is caused to board the selected boarding target object. If the player character aboard the air boarding target object moves toward the ground, the player character is automatically changed to the state where the player character is aboard the ground boarding target object, and brought into the state where the player character can move on the ground.
    Type: Application
    Filed: May 2, 2024
    Publication date: August 29, 2024
    Applicants: NINTENDO CO., LTD., The Pokémon Company
    Inventor: Kazumasa IWAO
  • Publication number: 20240278129
    Abstract: In a first mode, an aiming direction in a virtual space is determined based on a second operation input, and a player character is caused to launch, in the aiming direction, an item that affects a field character disposed on a field in the virtual space, based on a third operation input. In a second mode, the aiming direction is determined, based on the second operation input, and the player character is caused to launch, in the aiming direction, a fighting character that fights, based on the third operation input.
    Type: Application
    Filed: May 2, 2024
    Publication date: August 22, 2024
    Applicants: NINTENDO CO., LTD., The Pokémon Company
    Inventor: Kazumasa IWAO
  • Patent number: D1034811
    Type: Grant
    Filed: March 11, 2022
    Date of Patent: July 9, 2024
    Assignee: The Pokémon Company International, Inc.
    Inventors: Stefan Alano, Louis Hsiao, Steven Jacobs, Emily Schooley, Alex Doumani, Philip Shen
  • Patent number: D1064069
    Type: Grant
    Filed: May 21, 2024
    Date of Patent: February 25, 2025
    Assignee: THE POKÉMON COMPANY INTERNATIONAL, INC.
    Inventors: Stefan Alano, Louis Hsiao, Steven Jacobs, Emily Schooley, Alex Doumani, Philip Shen