Abstract: Various embodiments described herein provide for integration of digital experiences, such as virtual reality and augmented reality experiences experienced on a client device, with activities outside of the digital experience, such as activities outside the virtual world or environment presented by the virtual reality/augmented reality experience. For example, various embodiments enable implementation of a system that integrates a digital narrative experience, being experienced by a participant on their client device, with one or more activities of the participant outside of the digital narrative experience such that the one or more outside activities can influence the narrative experienced by the participant.
Type:
Grant
Filed:
March 13, 2018
Date of Patent:
September 22, 2020
Assignee:
The Virtual Reality Company
Inventors:
Guy Primus, Kevin Primus, Robert Kohout, Craig McPherson, Philippe Dias
Abstract: Various embodiments described herein provide for systems and methods for delivering experience elements of a digital experience to a participant based on an emotional response, from the participant, to the digital experience. The systems and methods dynamically score a digital experience, such as a virtual reality experience (VRE), for a participant based on the participant's past or present emotional response to the digital experience. The dynamic scoring of the digital experience can, for example, determine a narrative orientation of a narrative digital experience, or can determine experience elements (e.g., cinematic elements) expressed or applied to the digital experience.