Abstract: A game call includes a first resonant member. A second resonant member is telescopically operable within the first resonant member between a plurality of telescopic positions. A harmonic carriage has a body and a reed assembly. The harmonic carriage is slidably operable within the second resonant member. The first and second resonant members and the harmonic carriage are slidably operable relative to one another to adjust a resonant length defined between the reed assembly and a resonating end of the first resonant member.
Abstract: A game call capable of providing a variety of sounds produced by wild game is provided. The game call includes a first end cap, a second end cap, and a collapsible member coupled to the first end cap and the second end cap wherein the collapsible member can be extended and retracted to simulate a rustling foliage sound. The game call may also include a clip member coupled to the first end cap wherein the clip member may be configured to simulate a branch breaking sound. The game call may still additionally include one or more knob members coupled to the first end cap and/or the second end cap where the one or more knob members may be configured to be scraped against a surface to simulate an antler rubbing sound.
Abstract: A game call capable of providing a variety of sounds produced by wild game is provided. The game call includes a first end cap, a second end cap, and a collapsible member coupled to the first end cap and the second end cap wherein the collapsible member can be extended and retracted to simulate a rustling foliage sound. The game call may also include a clip member coupled to the first end cap wherein the clip member may be configured to simulate a branch breaking sound. The game call may still additionally include one or more knob members coupled to the first end cap and/or the second end cap where the one or more knob members may be configured to be scraped against a surface to simulate an antler rubbing sound.