Abstract: A virtual reality baseball system uses a virtual reality device to present a simulated pitch to a batter. The system also includes sensors that are attached to a bat, and optionally external sensors, that sense movement of the bat. The system will generate and present a simulated pitch from a selected pitcher. The simulated pitch simulates attributes of a pitch of the selected pitcher that correspond to a particular batting simulation scenario. The sensors are configured to track movement of bat when a user swings at the simulated pitch.
Abstract: A virtual reality baseball system uses a virtual reality device to present a simulated pitch to a batter. The system may include a bat mount configured to be removably secured to a bat. The bat and/or bat mount may include a sensor. The bat mount is configured to be attached to a knob of the bat such that it is not intrusive to a swing of the bat. A sensing device is configured to track movement of the sensor in the bat mount when the bat mount is secured to the bat.