Patents Assigned to Video Gaming Technologies, Inc.
  • Patent number: 9361749
    Abstract: A gaming machine includes a display device and a processor. The processor is programmed to cause the display device to display a first game in a first frame, detect a trigger condition during play of the first game in the first frame, based on the detected trigger condition, display a second game in a second frame on the display device, allocate a number of available credits from the first game to the second game, and enable play of the second game with the allocated number of credits.
    Type: Grant
    Filed: September 23, 2014
    Date of Patent: June 7, 2016
    Assignee: Video Gaming Technologies, Inc.
    Inventor: Jason Todd Sprinkle
  • Patent number: 9293011
    Abstract: A game system and method plays an electronic provides an electronic community bingo game. The electronic community bingo game is initiated on a predetermined periodic time period and has a predetermined qualifying basis. Each player's entry into the electronic community bingo game is normalized as a function of the respective player's wagers and the predetermined qualifying basis.
    Type: Grant
    Filed: March 14, 2013
    Date of Patent: March 22, 2016
    Assignee: Video Gaming Technologies, Inc.
    Inventor: Ryan Cuddy
  • Patent number: 9257003
    Abstract: A gaming machine includes a display device and a processor coupled to the display device. The processor is configured to cause the display device to display a game using a first frame. The processor is also configured to divide the first frame into a plurality of second frames during play of the game in the first frame, cause the display device to display the plurality of second frames, and enable continued play of the game separately within each second frame. In addition, the processor is configured to merge the plurality of second frames into the first frame, cause the display device to display the first frame, and enable continued play of the game within the first frame.
    Type: Grant
    Filed: July 26, 2012
    Date of Patent: February 9, 2016
    Assignee: Video Gaming Technologies, Inc.
    Inventor: Jason Todd Sprinkle
  • Patent number: 9183707
    Abstract: A gaming machine that includes a game of chance operable upon a wager by a player, a display, and a plurality of reels associated with the game of chance, wherein each of the plurality of reels include a defined plurality of positions to generate a symbol on the display. The gaming machine further including a processor programmed to provide the game of chance on the gaming machine, determine that at least two symbols generated on one of the plurality of reels are a designated symbol, and based on the determining, lock a position of the one of the plurality of reels for at least one additional generation of symbols on the other of the plurality of reels.
    Type: Grant
    Filed: September 29, 2012
    Date of Patent: November 10, 2015
    Assignee: Video Gaming Technologies, Inc.
    Inventors: Ryan Cuddy, Lyndsay Nelson
  • Patent number: 9142082
    Abstract: A gaming machine that includes a multi-action switch that is held in an initial position when the multi-action switch is not being pressed, and a position detection device for detecting whether the multi-action switch is in a first position, a second position, or a third position. The gaming machine further includes a controller for controlling operations of the gaming machine in accordance with the position of the multi-action switch, such that the gaming machine carries out a first operation when the position detecting device detects that the multi-action switch has reached the first position, a second operation when the position detecting device detects that the multi-action switch has reached the second position, and a third operation when the position detecting device detects that the multi-action switch has reached the third position.
    Type: Grant
    Filed: September 26, 2014
    Date of Patent: September 22, 2015
    Assignee: Video Gaming Technologies, Inc.
    Inventors: Ryan Cuddy, Mike Oberberger
  • Patent number: 9129468
    Abstract: A method of validation of a voucher in a gaming machine includes receiving the voucher in the gaming machine from a user. The voucher includes first coded indicia having first identification data and value data. The voucher also includes second coded indicia being generally non-viewable and having second identification data. The method also includes reading the first coded indicia and decoding the first coded indicia to determine the first identification data and the value data. The method further includes reading the second coded indicia and decoding the second coded indicia to determine the second identification data. An algorithm is executed with a controller using at least one of the first identification data, the second identification data, and the value data to generate algorithm data. The method also includes validating the authenticity of the voucher with the controller using at least the algorithm data to determine if the voucher is authentic.
    Type: Grant
    Filed: February 24, 2010
    Date of Patent: September 8, 2015
    Assignee: Video Gaming Technologies, Inc.
    Inventor: James L. Nulph
  • Patent number: 9098971
    Abstract: The gaming system that includes a server, a Class II gaming machine communicatively coupled to the server, and a processor. The processor is programmed to, upon an input of a wager by a player operating the Class II gaming machine, provide a bingo based game on the Class II gaming machine, the bingo based game including gaming content that includes at least one bingo game card, determine that a triggering event has occurred during play of the bingo based game, and based on the triggering event, providing the player with at least one free bingo card in a bingo based bonus game.
    Type: Grant
    Filed: December 26, 2012
    Date of Patent: August 4, 2015
    Assignee: Video Gaming Technologies, Inc.
    Inventors: Ryan Cuddy, Lyndsay Nelson, David Rehm
  • Publication number: 20150187174
    Abstract: A computer-implemented method of authenticating a memory of a gaming machine is provided. The method uses a computing device having a processor communicatively coupled to a memory. The method includes identifying a first area of the memory including one or more operational data components associated with operating the gaming machine. The first area further includes a public key associated with an original memory area. The method also includes authenticating, by the processor, the first area using at least the public key from the first area.
    Type: Application
    Filed: December 31, 2013
    Publication date: July 2, 2015
    Applicant: Video Gaming Technologies, Inc.
    Inventor: Michael Oberberger
  • Publication number: 20150187173
    Abstract: A computer-implemented method of authenticating a memory of a gaming machine uses a computing device having a processor communicatively coupled to a memory. The method includes identifying a first subset of the memory including one or more operational data components associated with operating the gaming machine. The method also includes identifying a second subset of the memory. At least some of the second subset of the memory is distinct from the first subset of the memory. The method further includes authenticating the first subset of the memory while the gaming machine is in a disabled state. The method also includes enabling operation of the gaming machine after said authenticating the first subset of the memory if the authentication of the first subset of the memory is successful. The method further includes authenticating the second subset of the memory while the gaming machine is in an enabled state.
    Type: Application
    Filed: December 31, 2013
    Publication date: July 2, 2015
    Applicant: Video Gaming Technologies, Inc.
    Inventor: Michael Oberberger
  • Patent number: 9064380
    Abstract: The gaming system that includes a first gaming machine operated by a first player, wherein the first gaming machine is configured to present a game to the first player upon receipt of a wager from the first player, and a second gaming machine operated by a second player, wherein the second gaming machine is configured to present the game to the second player upon receipt of a wager from the second player. The gaming system further includes a processor programmed to receive, from the first player, a request to execute a game play event, and in response to receiving the request to execute the game play event from the first player, execute the game play event for the first player and the second player.
    Type: Grant
    Filed: September 28, 2012
    Date of Patent: June 23, 2015
    Assignee: Video Gaming Technologies, Inc.
    Inventor: Jon Yarbrough
  • Patent number: 9055375
    Abstract: A gaming system includes a central server linked to user stations defining gaming zones each defined as comprising one or more of said user stations. The server analyzes ambient conditions and generates baseline audio files for the user stations. The stations each include a gaming terminal, and sound receiving and emitting devices. The user stations sample ambient sounds and generate a representative audio file for analysis by the central server. The stations further enable users to select external sounds for local sound suppression, and can direct the sound emitting devices to emit sound waves for locally suppressing the selected external sounds. The stations extract user station-specific sound signatures from a combination of the local audio file and the baseline audio file, and direct the sound emitting devices to locally amplify sounds associated with the extracted user station-specific sound signatures.
    Type: Grant
    Filed: March 15, 2013
    Date of Patent: June 9, 2015
    Assignee: Video Gaming Technologies, Inc.
    Inventors: Dan Milligan, Ben Lechlitner, Chris Jarrell, Chris Thacker, Scott Winzler
  • Patent number: 8961310
    Abstract: A gaming machine that includes a multi-action switch that is held in an initial position when the multi-action switch is not being pressed, and a position detection device for detecting whether the multi-action switch is in the initial position, a second position, or a third position. The gaming machine further includes a controller for controlling operations of the gaming machine in accordance with the position of the multi-action switch, such that the gaming machine carries out a first operation when the position detecting device detects that the multi-action switch has reached the second position, and a second operation when the position detecting device detects that the multi-action switch has reached the third position.
    Type: Grant
    Filed: September 28, 2012
    Date of Patent: February 24, 2015
    Assignee: Video Gaming Technologies, Inc.
    Inventors: Ryan Cuddy, Mike Oberberger
  • Patent number: 8956212
    Abstract: A method of playing a bingo-type game includes the steps of generating a result of the game and displaying a representation of the result. The representation of the result of the game is displayed through a mechanical technological aid station. An apparatus for playing the game includes a server and the electronic play station in operative communication with the server. The server generates the called numbers, which correlate to the result of the game, and the electronic play station includes the mechanical technological aid for displaying the representation of the result of the game.
    Type: Grant
    Filed: May 16, 2013
    Date of Patent: February 17, 2015
    Assignee: Video Gaming Technologies, Inc.
    Inventors: Jon P. Yarbrough, David L. Wright
  • Publication number: 20140342809
    Abstract: An electronic gaming machine is provided. The electronic gaming machine includes a processor, a memory coupled to the processor, and a capacitive touch screen display. The memory comprises computer-executable instructions that, when executed by the processor, cause the electronic gaming machine to receive, through the capacitive touch screen display, an input code embodied in capacitive ink on a gaming item and compare the input code to at least one reference code. The computer-executable instructions additionally cause the electronic gaming machine to determine at least one action to be taken in response to receipt of the input code, based on the at least one reference code, and perform the at least one action.
    Type: Application
    Filed: May 16, 2013
    Publication date: November 20, 2014
    Applicant: Video Gaming Technologies, Inc.
    Inventor: Daniel William Milligan
  • Publication number: 20140274277
    Abstract: A game system and method plays an electronic provides an electronic community bingo game. The electronic community bingo game is initiated on a predetermined periodic time period and has a predetermined qualifying basis. Each player's entry into the electronic community bingo game is normalized as a function of the respective player's wagers and the predetermined qualifying basis.
    Type: Application
    Filed: March 14, 2013
    Publication date: September 18, 2014
    Applicant: VIDEO GAMING TECHNOLOGIES, INC.
    Inventor: Ryan Cuddy
  • Patent number: 8808081
    Abstract: A system and method for conducting a multi-player wagered networked bingo game. The system comprises a game controller operatively connected to at least two client devices. The game controller is preferably programmed to operate the networked bingo game and form patterns on a playing pieces associated with each client device. The game controller is preferably programmed to compare a plurality of intermediate patterns on each playing piece associated with each client device to determine if one of the intermediate patterns from the playing piece on at least two different client devices identically matches. The game controller can also be programmed to award an intermediate prize to each client device with the identically matched intermediate pattern and to conclude the networked bingo game when at least one pattern on the playing piece of at least one client device matches a game ending pattern.
    Type: Grant
    Filed: September 1, 2011
    Date of Patent: August 19, 2014
    Assignee: Video Gaming Technologies, Inc.
    Inventor: Noah Patrick Healy
  • Patent number: 8764550
    Abstract: Gaming servers and methods for use in providing a random reward to multiple players are disclosed. One exemplary method includes assigning a bonus value to each of a plurality of gaming machines participating in a random reward, wherein the random reward includes at least one trigger condition. A different bonus value is assigned to each of a portion of the plurality of gaming machines associated with a random reward after a predetermined interval. The random reward is triggered when the at least one trigger condition is satisfied by one of the plurality of gaming machines, and the random reward is awarded, at the gaming server, based on the bonus value assigned to one of the plurality of gaming machines, when the random reward is triggered.
    Type: Grant
    Filed: June 15, 2012
    Date of Patent: July 1, 2014
    Assignee: Video Gaming Technologies, Inc.
    Inventors: Christopher John Thacker, Daniel William Milligan
  • Publication number: 20140179393
    Abstract: The gaming system that includes a server, a Class II gaming machine communicatively coupled to the server, and a processor. The processor is programmed to, upon an input of a wager by a player operating the Class II gaming machine, provide a bingo based game on the Class II gaming machine, the bingo based game including gaming content that includes at least one bingo game card, determine that a triggering event has occurred during play of the bingo based game, and based on the triggering event, providing the player with at least one free bingo card in a bingo based bonus game.
    Type: Application
    Filed: December 26, 2012
    Publication date: June 26, 2014
    Applicant: VIDEO GAMING TECHNOLOGIES, INC.
    Inventors: Ryan Cuddy, Lyndsay Nelson, David Rehm
  • Publication number: 20140094270
    Abstract: A method for playing a game of chance on a gaming machine that includes a display and a plurality of reel positions associated with the game of chance. The plurality of reel positions are configured to be populated with predefined reel strips selected from a reel strip database. The method includes providing the game of chance on the gaming machine, selecting a plurality of predefined reel strips from the reel strip database, populating the plurality of reel positions with the selected plurality of predefined reel strips, and displaying a result of spinning the selected plurality of predefined reel strips.
    Type: Application
    Filed: September 18, 2013
    Publication date: April 3, 2014
    Applicant: Video Gaming Technologies, Inc.
    Inventors: Ryan Cuddy, Lyndsay Nelson
  • Publication number: 20140094245
    Abstract: A gaming machine that includes a multi-action switch that is held in an initial position when the multi-action switch is not being pressed, and a position detection device for detecting whether the multi-action switch is in the initial position, a second position, or a third position. The gaming machine further includes a controller for controlling operations of the gaming machine in accordance with the position of the multi-action switch, such that the gaming machine carries out a first operation when the position detecting device detects that the multi-action switch has reached the second position, and a second operation when the position detecting device detects that the multi-action switch has reached the third position.
    Type: Application
    Filed: September 28, 2012
    Publication date: April 3, 2014
    Applicant: VIDEO GAMING TECHNOLOGIES, INC.
    Inventors: Ryan Cuddy, Mike Oberberger