Patents Assigned to Warner Bros.
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Patent number: 12289493Abstract: Multiple different versions of media content are contained in a single package of audio-video media content, using compression algorithms that reduce storage and bandwidth required for storing multiple full-resolution versions of the media. Portions of individual frames are replaced during playback so that only the pixels that differ between versions need to be stored.Type: GrantFiled: December 22, 2023Date of Patent: April 29, 2025Assignee: Warner Bros. Entertainment Inc.Inventors: Shaun Lile, Tom David Stratton
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Patent number: 12280308Abstract: A smart media player configures interactive media customized for passengers temporarily sharing a common conveyance (e.g., an automobile or other vehicle), using programmed methods. The methods include identifying profile data for each of the passengers and trip data for the common conveyance. Then, the smart media player may select an interactive media title for the passengers as a group based on at least one of the profile data or the trip data, including one or more of a variety of games for playing with other passengers in the vehicle. The interactive media title may be configured for output by the smart media player while the passengers are sharing the common conveyance. The media player plays the interactive media title in the common conveyance enabled for interaction with the passengers during the period.Type: GrantFiled: February 7, 2020Date of Patent: April 22, 2025Assignee: Warner Bros. Entertainment Inc.Inventors: Gary Lake-Schaal, Arvel Chappell, III, Pamela J. Allison, Lewis Ostrover, William Zajac, Lea Carla L. Buenaventura, Genevieve Morris, Prashant Abhyankar
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Patent number: 12282700Abstract: A computer-generated scene is generated as background for a live action set, for display on a panel of light emitting diodes (LEDs). Characteristics of light output by the LED panel are controlled such that the computer-generated scene rendered on the LED panel, when captured by a motion picture camera, has high fidelity to the original computer-generated scene. Consequently, the scene displayed on the screen more closely simulates the rendered scene from the viewpoint of the camera. Thus, a viewpoint captured by the camera appears more realistic and/or truer to the creative intent.Type: GrantFiled: March 29, 2024Date of Patent: April 22, 2025Assignee: Warner Bros. Entertainment Inc.Inventors: Michael Zink, Michael Smith
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Patent number: 12274551Abstract: Applications for a Content Engagement Power (CEP) value include generating a script, text, or other communication content or for controlling playout of communication content based on neuro-physiological data, gathering neuro-physiological data correlated to consumption of communication content, or rating effectiveness of personal communications. The CEP is computed based on neuro-physiological sensor data processed to express engagement with content along multiple dimensions such as valence, arousal, and dominance. An apparatus is configured to perform the method using hardware, firmware, and/or software.Type: GrantFiled: July 7, 2020Date of Patent: April 15, 2025Assignee: Warner Bros. Entertainment Inc.Inventors: Arvel A. Chappell, III, Lewis S. Ostrover, Harold C. Mack
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Patent number: 12273568Abstract: Systems and methods described herein are configured to enhance the understanding and experience of news and live events in real-time. The systems and methods leverage a distributed network of professional and amateur journalists/correspondents using technology to create unique experiences and/or provide views and perspectives different from experiences, views and/or perspectives provided by existing newscasts and/or sportscasts.Type: GrantFiled: August 27, 2021Date of Patent: April 8, 2025Assignee: Warner Bros. Entertainment Inc.Inventors: Matthew Gordon Davis, Jesse I. Redniss
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Patent number: 12231828Abstract: A system is provided for generating video content with hue-preservation in virtual production. The system comprises a memory for storing instructions and a processor configured to execute the instructions. Based on the executed instructions, the processor is further configured to control a saturation of scene linear data based on mapping of a first color gamut corresponding to a first encoding format of raw data to a second color gamut corresponding to a defined color space. The processor is further configured to determine a standard dynamic range (SDR) video content in the defined color space based on the scene linear data. Based on a scaling factor that is applied to three primary color values that describe the first color gamut, hue of the SDR video content is preserved.Type: GrantFiled: August 18, 2023Date of Patent: February 18, 2025Assignee: WARNER BROS. ENTERTAINMENT INC.Inventors: Michael Zink, Michael Smith
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Patent number: 12223107Abstract: Provided is a system for controlling digital cinematic content based on emotional state of characters. A focus on one or more computer-controlled characters appearing in digital cinematic content is determined based on emotion indicators of a first user actively interacting with at least the one or more computer-controlled characters. A set of emotion indicators is inferred for each of the one or more computer-controlled characters based on one or more criteria and multifactor feedback loops are created. A story line of the digital cinematic content and behavioural characteristics of the one or more computer-controlled characters are controlled to achieve a target emotional arc of the first user based on the multifactor feedback loops.Type: GrantFiled: November 1, 2023Date of Patent: February 11, 2025Assignee: Warner Bros. Entertainment Inc.Inventors: Arvel Chappell, III, Michael Zink, Ha Nguyen, Clayton Mosher, Andrew Veeder, Michael Martinez, Shanshan Sun, Gary Lake-Schaal
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Patent number: 12211182Abstract: A method for preparing digital image data from an analog image input by scanning, and reducing visibility of the scanning noise, may include estimating a visibility of scanning noise, and a number of scanning samples needed to reduce scanning noise to below a visible threshold. Related methods include scanning, by an analog-to-digital image scanner, an analog image for multiple iterations, resulting in digital image data for each of the iterations; calculating a noise statistic for individual pixels of digital image data across the iterations; determining true values of individual pixels of the digital image data based on the noise statistic for each of the individual pixels and generating scanner noise reduced digital image data wherein pixels are assigned their respective ones of the true values; and saving the scanner noise reduced digital image data in a computer memory.Type: GrantFiled: April 18, 2022Date of Patent: January 28, 2025Assignee: Warner Bros. Entertainment Inc.Inventors: Michael Smith, Michael Zink, Christopher Nolan
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Patent number: 12208333Abstract: A game modification engine modifies configuration settings affecting game play and the user experience in computer games after initial publication of the game, based on device level and game play data associated with a user or cohort of users and on machine-learned relationships between input data and a use metric for the game. The modification is selected to improve performance of the game as measured by the use metric. The modification may be tailored for a user cohort. The game modification engine may define the cohort automatically based on correlations discovered in the input data relative to a defined use metric.Type: GrantFiled: October 17, 2023Date of Patent: January 28, 2025Assignee: Warner Bros. Entertainment Inc.Inventors: Gary Lake-Schaal, Lewis S. Ostrover, Matthew Huard, Adam Husein
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Patent number: 12212731Abstract: Mathematical relationships between the scene geometry, camera parameters, and viewing environment are used to control stereography to obtain various results influencing the viewer's perception of 3D imagery. The methods may include setting a horizontal shift, convergence distance, and camera interaxial parameter to achieve various effects. The methods may be implemented in a computer-implemented tool for interactively modifying scene parameters during a 2D-to-3D conversion process, which may then trigger the re-rendering of the 3D content on the fly.Type: GrantFiled: October 18, 2022Date of Patent: January 28, 2025Assignee: Warner Bros. Entertainment Inc.Inventors: Christopher E. Nolan, Bradley T. Collar, Michael D. Smith
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Patent number: 12203769Abstract: A computer-implemented method for producing real-time media content customized for a travel event in a dynamic travel route between an origin and a destination of a connected vehicle. The method includes maintaining media production data, receiving information on a travel event including route information, producing media content based on the travel event and travel route information, and streaming the media content to connected cars and servers along the travel route.Type: GrantFiled: December 18, 2019Date of Patent: January 21, 2025Assignee: Warner Bros. Entertainment Inc.Inventors: Gregory I. Gewickey, Michael Zink, Ha Nguyen, Pamela J. Allison, Rana Brahma, Prashant Abhyankar, Genevieve Morris
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Patent number: 12201908Abstract: Methods for managing non-player characters and power centers in a computer game are based on character hierarchies and individualized correspondences between each character's traits or rank and events that involve other non-player characters or objects. Players may share power centers, character hierarchies, non-player characters, and related quests involving the shared objects with other players playing separate and unrelated game instances over a computer network, with the outcome of the quests reflected in different the games. Various configurations of game machines are used to implement the methods.Type: GrantFiled: May 8, 2023Date of Patent: January 21, 2025Assignee: Warner Bros. Entertainment Inc.Inventors: Michael de Plater, Christopher Herman Hoge, Robert Kenyon Hull Roberts, Daniel Paul Valerius, Rocky Albert Newton, Kevin Leslie Stephens
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Patent number: 12153739Abstract: A gesture-recognition (GR) device is disclosed that includes a capacitive touch sensor panel and a controller. The capacitive touch sensor panel comprises a plurality of sensing pads arranged in a cylindrical pattern inside a handle of the GR device and detects a multi-factor touch assertion at a set of sensing pads of the plurality of sensing pads. The controller transmits a driving signal to each of the plurality of sensing pads for the detection of the multi-factor touch assertion, generates an assertion signal, determines a signal sequence based on the assertion signal, and converts a current inactive state of the GR device to an active state based on a validation of the determined signal sequence corresponding to the multi-factor touch assertion and an inferred user intent.Type: GrantFiled: June 13, 2023Date of Patent: November 26, 2024Assignee: Warner Bros. Entertainment Inc.Inventors: Nathan Nocon, Tom McWilliams
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Patent number: 12143690Abstract: An entertainment system provides data to a common screen (e.g., cinema screen) and personal immersive reality devices. For example, a cinematic data distribution server communicates with multiple immersive output devices each configured for providing immersive output (e.g., a virtual reality output) based on a data signal. Each of the multiple immersive output devices is present within eyesight of a common display screen. The server configures the data signal based on digital cinematic master data that includes immersive reality data. The server transmits the data signal to the multiple immersive output devices contemporaneously with each other, and optionally contemporaneously with providing a coordinated audio-video signal for output via the common display screen and shared audio system.Type: GrantFiled: August 16, 2022Date of Patent: November 12, 2024Assignee: Warner Bros. Entertainment Inc.Inventors: Christopher DeFaria, Gregory I. Gewickey, Michael Smith, Lewis S. Ostrover
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Patent number: 12133030Abstract: A method for converting a source video content constrained to a first color space to a video content constrained to a second color space using an artificial intelligence machine-learning algorithm based on a creative profile.Type: GrantFiled: December 19, 2019Date of Patent: October 29, 2024Assignee: Warner Bros. Entertainment Inc.Inventors: Michael Zink, Ha Nguyen
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Publication number: 20240335738Abstract: A smart media player configures interactive media customized for passengers temporarily sharing a common conveyance (e.g., an automobile or other vehicle), using programmed methods. The methods include identifying profile data for each of the passengers and trip data for the common conveyance. Then, the smart media player may select an interactive media title for the passengers as a group based on at least one of the profile data or the trip data, including one or more of a variety of games for playing with other passengers in the vehicle. The interactive media title may be configured for output by the smart media player while the passengers are sharing the common conveyance. The media player plays the interactive media title in the common conveyance enabled for interaction with the passengers during the period.Type: ApplicationFiled: February 7, 2020Publication date: October 10, 2024Applicant: WARNER BROS. ENTERTAINMENT INC.Inventors: Gary Lake-Schaal, Arvel Chappell, III, Pamela J. Allison, Lewis Ostrover, William Zajac, Lea Carla L. Buenaventura, Genevieve Morris
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Patent number: 12100414Abstract: A method for matching mouth shape and movement in digital video to alternative audio includes deriving a sequence of facial poses including mouth shapes for an actor from a source digital video. Each pose in the sequence of facial poses corresponds to a middle position of each audio sample. The method further includes generating an animated face mesh based on the sequence of facial poses and the source digital video, transferring tracked expressions from the animated face mesh or the target video to the source video, and generating a rough output video that includes transfers of the tracked expressions. The method further includes generating a finished video at least in part by refining the rough video using a parametric autoencoder trained on mouth shapes in the animated face mesh or the target video. One or more computers may perform the operations of the method.Type: GrantFiled: July 1, 2022Date of Patent: September 24, 2024Assignee: WARNER BROS. ENTERTAINMENT INC.Inventors: Tom David Stratton, Shaun Lile
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Patent number: 12086558Abstract: A method and system for automated voice casting compares candidate voices samples from candidate speakers in a target language with a primary voice sample from a primary speaker in a primary language. Utterances in the audio samples of the candidates speakers and the primary speaker are identified and typed and voice samples generated that meet applicable utterance type criteria. A neural network is used to generate an embedding for the voice samples. A voice sample can include groups of different utterance types and embeddings generated for each utterance group in the voice sample and then combined in a weighted form wherein the resulting embedding emphasizes selected utterance types. Similarities between embeddings for the candidate voice samples relative to the primary voice sample are evaluated and used to select a candidate speaker that is a vocal match.Type: GrantFiled: March 9, 2021Date of Patent: September 10, 2024Assignee: Warner Bros. Entertainment Inc.Inventors: Aansh Malik, Ha Thanh Nguyen
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Patent number: 12069345Abstract: A computer-implemented method for transforming audio-video data includes automatically detecting substantially all discrete human-perceivable messages encoded in the audio-video data, determining a semantic encoding for each of the detected messages, assigning a time code to each of the encodings correlated to specific frames of the audio-video data, and recording a data structure relating each time code to a corresponding one of the semantic encodings in a recording medium. The method may further include converting extracted recorded vocal instances from the audio-video data into a text data, generating a dubbing list comprising the text data and the time code, assigning a set of annotations corresponding to the one or more vocal instances specifying one or more creative intents, generating the scripting data comprising the dubbing list and the set of annotations, and other optional operations. An apparatus may be programmed to perform the method by executable instructions for the foregoing operations.Type: GrantFiled: April 17, 2021Date of Patent: August 20, 2024Assignee: WARNER BROS. ENTERTAINMENT INC.Inventors: Grant L. Duncan, Elizabeth McKenzie, Iris Grethmann, Jonathan Whiles
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Patent number: 12068941Abstract: Provided is a system and method for resiliency testing at a session level. A fault injection request is received from a client device associated with a user, via a user interface. The fault injection request defines an active impairment of one of a service or an endpoint with a blast radius restricted to a scope of the received fault injection request. The scope of the received fault injection request corresponds to a first session in a production environment or a lower environment. A client request is received from the client device within the blast radius of the active impairment. Based on the fault injection request and a persistence within the blast radius, the one of the service or the endpoint is impaired in the first session. A response, received from an entity associated with the one of the service or the endpoint, is transmitted to the client device.Type: GrantFiled: December 29, 2022Date of Patent: August 20, 2024Assignee: Warner Bros. Entertainment Inc.Inventors: Hazel Diana Mary, Erik Fortune, Michael Magpayo, Fan You