Patents Assigned to WIZ
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Publication number: 20140066204Abstract: A game device executes a game in which a manipulated character is brought up. When a first manipulation input is accepted, the game device controls events that are generated for a manipulated character in the game and require manipulation inputs by the user of the game device so that a non-generation state, in which their generation is not allowed, is entered. Accordingly, restrictions involved in the behavior of the user are reduced.Type: ApplicationFiled: August 30, 2013Publication date: March 6, 2014Applicants: WIZ CO., LTD., BANDAI CO., LTD.Inventors: Kaori KITSUGI, Maki TAKEUCHI, Sachiko YAMAGISHI
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Patent number: 8626752Abstract: A system that associates audio and/or video data with one or more calls for action, and manages, queries and displays the audio and video associated with a call for action based on defined or predefined criteria related to the audio and video data. The system selectively updates media files and Metadata from Meta tags, or Metadata feeds. The system spiders the Metadata or Metadata feeds for new Metadata to automate the submission and programming the audio and video data over a network. The system provides users with other call to action options including click to call, literature, order forms, and/or applications. The system optionally schedules audio and video media to target users by time of day, location, device, and other parameters to offer a call to action to different user audiences.Type: GrantFiled: January 3, 2011Date of Patent: January 7, 2014Assignee: Peach Wiz, Inc.Inventor: Alex O. Fiero
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Patent number: 8545324Abstract: A communication game device which is disclosed can communicate with another game device, memorize the information about a communication partner at the time of the communication, and offer the communication game device which can process information for the succeeding game to be reflected in the contents of a game or the simulation. The communication game device has a processing section, a program storage part which memorizes a control program, an image storage section which memorizes character pictures matched with picture IDs, and controlling elements which can be operated by a game player. When the player's game device receives parameters from another communication game device, the parameters are stored or the data is renewed. If a parameter containing a body ID and the same body ID as arbitrary data is not stored, the arbitrary data in the parameter is memorized. If the parameter has been memorized, it is updated.Type: GrantFiled: December 23, 2004Date of Patent: October 1, 2013Assignees: Bandai Co., Ltd., Wiz Co., Ltd.Inventors: Kazue Murase, Akihiro Yokoi
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Patent number: 8512646Abstract: A device for generating a sterilizing gas includes a methanol gas generation device (11) for vaporizing methanol to generate a methanol gas, a tubular part (12) and a catalyst section (13). The tubular section (12) is arranged on top of the methanol gas generation device (11) to provide a flow path for upwardly directing the methanol gas generated by the methanol gas generation device by natural convection. The tubular section also operates to mix the methanol gas with a predetermined proportion of air. The catalyst section (13) is arranged on top of the tubular section (12) for turning the methanol gas mixed with the air at the predetermined proportion in the tubular section (12) into radicals by a catalyzed reaction. The catalyst section (13) is formed by a turn-into-radical reaction catalyst layer (30) obtained on forming a thin metal sheet (35a) to a honeycomb structure.Type: GrantFiled: August 27, 2009Date of Patent: August 20, 2013Assignees: Wiz Systems Corporation, Seavile Inc., Hoei Denki Co., Ltd.Inventors: Katsuhiko Kawamata, Yasushi Suzuki, Shunsuke Nishiyama, Motoboru Iio
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Publication number: 20110189058Abstract: A device for generating a sterilizing gas includes a methanol gas generation device (11) for vaporizing methanol to generate a methanol gas, a tubular part (12) and a catalyst section (13). The tubular section (12) is arranged on top of the methanol gas generation device (11) to provide a flow path for upwardly directing the methanol gas generated by the methanol gas generation device by natural convection. The tubular section also operates to mix the methanol gas with a predetermined proportion of air. The catalyst section (13) is arranged on top of the tubular section (12) for turning the methanol gas mixed with the air at the predetermined proportion in the tubular section (12) into radicals by a catalyzed reaction. The catalyst section (13) is formed by a turn-into-radical reaction catalyst layer (30) obtained on forming a thin metal sheet (35a) to a honeycomb structure.Type: ApplicationFiled: August 27, 2009Publication date: August 4, 2011Applicants: WIZ SYSTEMS CORPORATION, SEALIVE INC., HOEI DENKI CO., LTD.Inventors: Katsuhiko Kawamata, Yasushi Suzuki, Shunsuke Nishiyama, Motoharu Iio
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Patent number: 7560884Abstract: An electronic braking and energy recycling system associated with a direct current (DC) brushless motor, characterized in that when an electronic braking task is launched, a phase voltage occurred in an inverse mode is applied onto a motor coil corresponding thereto and a gate voltage signal with positive and negative cycles is used to control an upper-side and lower-side branches to switch as compared to each other in the system, so as to redirect a current flown through the motor back to a power source end. In this invention, a controllable inverse torsion is achieved, enabling an electrical machine to be braked smoothly and reliably when necessary. As such, a dynamic power of the motor can be recycled at a maximum rate and thus the purpose of energy recycling is achieved. In addition, no complex circuitry configuration owing to the multi-phase coils is required.Type: GrantFiled: May 9, 2007Date of Patent: July 14, 2009Assignee: Wiz Energy Technology Co., LtdInventors: Ying-Haw Shu, Kuo-Ming Lee, Bin-Yen Ma
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Publication number: 20090029779Abstract: There is provided a game apparatus, which includes a storage unit and a communication unit which communicates with another game apparatus. This game apparatus controls the storage unit to store a character group including two characters of a first type and one or more characters of a second type, and to store a parameter value indicating a relationship between the character group and that of the other game apparatus. Furthermore, when the parameter value satisfies the predetermined condition and when one of the one or more characters of the second type is selected, the character group is updated so that the selected character and a predetermined character of the second type of the other game apparatus are set as new, two characters of the first type, and only newly generated one or more characters of the second type are set as the one or more characters of the second type.Type: ApplicationFiled: July 22, 2008Publication date: January 29, 2009Applicants: BANDAI CO., LTD., WiZ CO., LTD.Inventors: Kazue Murase, Hiromi Kimura, Hideki Aratani, Megumi Moriyama
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Publication number: 20080096661Abstract: A trip made by a virtual creature being fostered in a virtual creature breeding toy 101 is rendered. On the virtual creature breeding toy 101, an operation can be performed to simulate a trip made by a virtual creature being fostered on the toy 101. The operation causes a passport number to be displayed on the toy 101. A user inputs the passport number on a display panel presented by a mobile application 102b being executed on a mobile terminal 102. The mobile terminal 102 sends a virtual creature code and an item code included in the number to a server 103. The server 103 combines a virtual creature image 103b with a background image 103a, both of which can be retrieved using codes associated with them. The composite image is associated with the user of the mobile terminal 102 that has sent the codes and is stored as a collected image 103d. The mobile terminal 102 can access the collected image 103d through a browser 102c and display the composite image.Type: ApplicationFiled: September 29, 2005Publication date: April 24, 2008Applicants: BANDAI CO., LTD., WIZInventors: Takayuki Ikeda, Daisuke Komoto, Akihiro Yokoi, Kazue Murase
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Publication number: 20060287032Abstract: It is a purpose of this invention to provide a simulation for breeding a virtual creature for growing the virtual creature while disciplining or training the virtual creature by treatments in respect of breeding applied by a player to the virtual creature in a screen. The apparatus is provided with mark display units 17 and 19 individually displaying a plurality of kinds of the treatments in respect of breeding the virtual creature individually by marks 17a, 17b, 17c . . . , 19a, 19b, 19c, . . . and is provided with key switches SW1, SW2 and SW3 for inputting a corresponding one of the treatments by selecting a specific mark from the plurality of marks.Type: ApplicationFiled: August 1, 2006Publication date: December 21, 2006Applicants: Kabushiki Kaisha Bandai, Kabushiki kaisha WizInventor: Akihiro Yokoi
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Patent number: 7148637Abstract: A portable compound battery unit management system comprises a portable high capacity battery unit, a main power battery unit, and a DC converter. The portable high capacity battery unit has a built-in battery management means and is connected to the DC converter. The main power battery unit supplies power to a motor which in turn drives the vehicle, and contains another battery management means or a device for limiting maximum output current, or provides the DC converter and a motor controller installed behind with battery information required to operate the vehicle. The DC converter transfers the electrical energy of the portable high capacity battery unit to the main power battery unit, or converts output power of the portable high capacity battery unit to a necessary power required to operate the motor controller, wherein it has boost up or buck down function of voltage to match the voltage difference between the two battery units.Type: GrantFiled: May 12, 2005Date of Patent: December 12, 2006Assignee: Wiz Energy Technology, Co., Ltd.Inventors: Ying-Hao Shu, Bin-Yen Ma
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Patent number: 7104884Abstract: A simulation for breeding a virtual creature for growing the creature by a player by applying disciplining or training treatments to the creature in a screen. The apparatus is provided with mark display units individually displaying a plurality of kinds of treatments related to breeding the virtual creature and key switches for inputting a corresponding one of the treatments by selecting a specific mark from the plurality of marks. The apparatus includes a storing unit for storing control data related to breeding the virtual creature, a control unit whereby treatments for breeding the virtual creature are inputted by operating the key switches and a display unit for displaying the fostered virtual creature. Control data corresponding to input into the control unit is read from the storing unit and a control process related to breeding the virtual creature is conducted based on the read control data.Type: GrantFiled: December 8, 2004Date of Patent: September 12, 2006Assignees: Kabushiki Kaisha Bandai, Kabushiki Kaisha WizInventor: Akihiro Yokoi
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Patent number: 6916241Abstract: The present invention comprises a display means for displaying a rearing information on a display according to the game progress conditions; an input means for a player inputting player's operations; a storage means for storing information of which the game progress conditions, a rearing character, graphics and temporary information; an environment set up means for said player setting rearing environment of characters freely; a connection means for connecting with the doll body including a storage means. In said environment set up means, when said player starts to play, the player connects the doll body with said connection means and make to communicate with the game apparatus. Parameters such as ability points and skill stored in said doll body change by various environment. Therefore, said player can rear own character by said environment set up.Type: GrantFiled: December 30, 2003Date of Patent: July 12, 2005Assignee: Wiz Co., Ltd.Inventor: Eiji Utsu
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Patent number: 6832955Abstract: It is a purpose of this invention to provide a simulation for breeding a virtual creature for growing the virtual creature while disciplining or training the virtual creature by treatments in respect of breeding applied by a player to the virtual creature in a screen. The apparatus is provided with mark display units 17 and 19 individually displaying a plurality of kinds of the treatments in respect of breeding the virtual creature individually by marks 17a, 17b, 17c . . . , 19a, 19b, 19c, . . . and is provided with key switches SW1, SW2 and SW3 for inputting a corresponding one of the treatments by selecting a specific mark from the plurality of marks.Type: GrantFiled: May 16, 2003Date of Patent: December 21, 2004Assignees: Kabushiki Kaisha Bandai, Kabushiki Kaisha WizInventor: Akihiro Yokoi
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Patent number: D522587Type: GrantFiled: January 12, 2005Date of Patent: June 6, 2006Assignee: Kabushiki Kaisha WizInventor: Akihiro Yokoi
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Patent number: D526025Type: GrantFiled: March 16, 2004Date of Patent: August 1, 2006Assignee: Wiz Co. Ltd.Inventor: Kenji Watanabe
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Patent number: D526026Type: GrantFiled: March 16, 2004Date of Patent: August 1, 2006Assignee: Wiz Co. Ltd.Inventor: Kenji Watanabe
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Patent number: D527053Type: GrantFiled: March 16, 2004Date of Patent: August 22, 2006Assignee: Wiz Co. Ltd.Inventor: Kenji Watanabe
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Patent number: D565122Type: GrantFiled: July 28, 2006Date of Patent: March 25, 2008Assignees: Bandai Co., Ltd., Wiz Co., Ltd.Inventors: Kiyoto Nishizawa, Akihiro Yokoi
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Patent number: D627830Type: GrantFiled: March 5, 2010Date of Patent: November 23, 2010Assignees: Kabushiki Kaisha Bandai, WiZ Co., Ltd.Inventors: Makoto Araki, Ryo Matsumoto, Takayuki Takeda
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Patent number: D803944Type: GrantFiled: October 4, 2016Date of Patent: November 28, 2017Assignees: BANDAI CO., LTD., WIZ CO., LTD.Inventors: Kaori Kitsugi, Daisuke Yanachi