Patents Assigned to XDYNE, Inc.
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Patent number: 10108693Abstract: The disclosed system provides a computerized map system with map elements represented by markers. The system arranges map elements by category and subcategory, with each type of marker corresponding to a category. The system may divide the geographic area based on neighborhood and city area. The system also provides the user with controls to search the objects, to display results in layers, to navigate the objects, and to quickly compare information about the objects using standardized positions for similar kinds of information. The system also enables users to memorialize searches and browsing by pinning map objects that the user is interested in. In an embodiment, a number of tiers of advertising are also provided, such that business owners as clients can pay for advertising content and customizability appropriate for their businesses.Type: GrantFiled: March 13, 2014Date of Patent: October 23, 2018Assignee: XDYNE, INC.Inventors: Ada Mae Edecker, Alex Siyanko
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Patent number: 8954527Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: GrantFiled: February 8, 2012Date of Patent: February 10, 2015Assignee: Xdyne, Inc.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Publication number: 20140280180Abstract: The disclosed system provides a computerized map system with map elements represented by markers. The system arranges map elements by category and subcategory, with each type of marker corresponding to a category. The system may divide the geographic area based on neighborhood and city area. The system also provides the user with controls to search the objects, to display results in layers, to navigate the objects, and to quickly compare information about the objects using standardized positions for similar kinds of information. The system also enables users to memorialize searches and browsing by pinning map objects that the user is interested in. In an embodiment, a number of tiers of advertising are also provided, such that business owners as clients can pay for advertising content and customizability appropriate for their businesses.Type: ApplicationFiled: March 13, 2014Publication date: September 18, 2014Applicant: Xdyne, Inc.Inventors: Ada Mae Edecker, Alex Siyanko
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Patent number: 8667081Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: GrantFiled: September 8, 2011Date of Patent: March 4, 2014Assignee: Xdyne, Inc.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Patent number: 8655980Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: GrantFiled: August 17, 2007Date of Patent: February 18, 2014Assignee: Xdyne, Inc.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Patent number: 8429245Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: GrantFiled: September 8, 2011Date of Patent: April 23, 2013Assignee: Xdyne, Inc.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Patent number: 8417822Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: GrantFiled: September 8, 2011Date of Patent: April 9, 2013Assignee: Xdyne, Inc.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Publication number: 20120266087Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: ApplicationFiled: February 8, 2012Publication date: October 18, 2012Applicant: XDYNE, INC.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Patent number: 8150941Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: GrantFiled: September 8, 2011Date of Patent: April 3, 2012Assignee: Xdyne, Inc.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Publication number: 20120005306Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: ApplicationFiled: September 8, 2011Publication date: January 5, 2012Applicant: XDYNE, INC.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Publication number: 20120005353Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: ApplicationFiled: September 8, 2011Publication date: January 5, 2012Applicant: XDYNE, INC.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Publication number: 20120005292Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: ApplicationFiled: September 8, 2011Publication date: January 5, 2012Applicant: XDYNE, INC.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Publication number: 20110320966Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: ApplicationFiled: September 8, 2011Publication date: December 29, 2011Applicant: Xdyne, Inc.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Publication number: 20110320566Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: ApplicationFiled: September 8, 2011Publication date: December 29, 2011Applicant: XDYNE, INC.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Publication number: 20110320567Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: ApplicationFiled: September 8, 2011Publication date: December 29, 2011Applicant: XDYNE, INC.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Patent number: 7570261Abstract: An apparatus and method for creating and using a virtual three-dimensional environment, and methods for generating revenue based on the virtual three-dimensional environment. The virtual three-dimensional environment includes a virtual three-dimensional city model which is a realistically accurate city environment including all the details of an actual city. Defined elements within the virtual city model serve to promote corresponding third-party businesses and related entities in the real world. Users interface with the virtual city model to explore the city and learn about or become more familiar with the defined elements within the virtual city model. The virtual three-dimensional city model which is realistically accurate of an environment also facilitates multiple other uses.Type: GrantFiled: March 4, 2004Date of Patent: August 4, 2009Assignee: Xdyne, Inc.Inventors: Ada Mae Edecker, Alex Slyanko
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Patent number: 7269632Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: GrantFiled: June 5, 2001Date of Patent: September 11, 2007Assignee: XDYNE, Inc.Inventors: Ada Mae Edeker, Anatoly P. Syomik, Alex Siyanko