Abstract: Interactive multiplayer augmented reality game play is enhanced in a mobile device used in such game play by establishing a virtual world coordinate system based on one or more game conventions and by reducing device sensor error before, during or after game play using one or more such game conventions.
Type:
Grant
Filed:
March 10, 2011
Date of Patent:
August 28, 2012
Assignee:
XMG Studio
Inventors:
Oliver Watkins, Jr., Yousuf Chowdhary, Jeffrey Brunet, Ravinder Sharma
Abstract: A motion-driven user interface for mobile device-based augmented reality applications is described which provides a user with the ability to execute user interface input commands by physically manipulating the mobile device in space. The mobile device uses embedded sensors to identify the type and extent of the manipulation which cause execution of a corresponding user interface input command which can vary depending upon the operating context of the mobile device.
Abstract: A motion driven user interface for a mobile device is described which provides a user with the ability to cause execution of user interface input commands by physically moving the mobile device in space. The mobile device uses embedded sensors to identify its motion which causes execution of a corresponding user interface input command. Further, the command to be executed can vary depending upon the operating context of the mobile device.
Type:
Application
Filed:
May 6, 2011
Publication date:
February 9, 2012
Applicant:
XMG Studio
Inventors:
Oliver Watkins, JR., Yousuf Chowdhary, Jeffrey Brunet, Ravinder Sharma
Abstract: Interactive multiplayer augmented reality game play is enhanced in a mobile device used in such game play by establishing a virtual world coordinate system based on one or more game conventions and by reducing device sensor error before, during or after game play using one or more such game conventions.