Abstract: A method of allowing a player to play a game on a gaming machine is described herein. The method includes allowing a player to make a wager associated with a primary wagering game, randomly generating an outcome of the primary game and providing a primary game award based on the primary game outcome. The method also includes displaying a secondary skill-based game including a plurality of targets and a plurality of player-selectable items for use in contacting the plurality of targets, allowing the player to select an item from the player-selectable items and a movement associated with the selected item, determining an outcome of the secondary skill-based game as a function of the selected item and the selected item movement, and displaying the skill-based game outcome including a simulated movement of the item in which the item either contacts a target or does not contact a target.
Abstract: A gaming machine for allowing a player to play a game is described herein. The gaming machine includes a display device for displaying a primary game and a secondary game and a controller coupled to the display device. The controller is configured to display the primary game on the display device including a bingo-type game. The controller detects a triggering condition occurring in the bingo-type game and responsively displays the secondary game on the display device. The secondary game includes a roulette-type game being displayed with a set of secondary symbols. The controller randomly selects at least one of the secondary symbols from the set of secondary symbols and provides an award to the player as a function of the outcome of the bingo-type game and the selected secondary symbol.