Patents Examined by Adetokunbo Torimiro
  • Patent number: 8308562
    Abstract: Environmental feedback and/or biofeedback is associated with one or more players' emotions in real time. The emotional feedback is provided to a game device being used by the player, such an electronic gaming machine (EGM). The game device uses the biofeedback and/or environmental feedback to appropriately adjust the game play to maximize the game's entertainment value to the player(s). The player(s) can be identified, and the game device matches the emotional response with certain game elements being presented at that time and associates this matching to the identified player. The matches can be used to make an adjustment to the game device, to the environments, and/or to take some other action. The game device can also store the matches, combined with any collected environmental and/or biometric stimuli, on a game server or player tracking database via the network.
    Type: Grant
    Filed: April 29, 2008
    Date of Patent: November 13, 2012
    Assignee: Bally Gaming, Inc.
    Inventor: Stephen Patton
  • Patent number: 8303421
    Abstract: A device combining a gun and target for facilitating a game of tag using infrared light communications between a two or more players is provided. The device includes two infrared transmitters and two infrared receivers and a shaped housing facilitating handling of the device by a user. The housing includes a grip portion with a finger-operable trigger, a barrel portion and a user-interface including a display and a keypad for programming the device and controlling various game and device functions. A first infrared transmitter transmits a directional infrared signal to another game participant and a first infrared receiver receives an acknowledgment signal therefrom in response to the transmitted directional signal. A second infrared transmitter and second infrared receiver facilitate omni-directional two-way communications between two or more devices before, during, and after a game of infrared electronic tag allowing functions such as game setup, player identification and gameplay analysis.
    Type: Grant
    Filed: December 15, 2008
    Date of Patent: November 6, 2012
    Assignee: Hasbro, Inc.
    Inventors: Brian Farley, David Small
  • Patent number: 8292710
    Abstract: An operation panel for arranging a character piece is displayed in a display device, and, based on a player instruction, a plurality of character pieces are sequentially arranged to a position which is in the operation panel and designated by the player. The operation panel accordingly generated is displayed together with a game world, a character associated with a character piece selected by the player is caused to appear in the game world, and an action of the character is controlled based on the player instruction. Accordingly, it is possible to provide a new game which allows the player to arrange one or more character images, from among a plurality of character images, in the operation panel area and to select a character to appear in the game world by using the operation panel generated as above.
    Type: Grant
    Filed: February 10, 2006
    Date of Patent: October 23, 2012
    Assignees: Nintendo Co., Ltd., Ganbarion Co., Ltd.
    Inventors: Takao Nakano, Toru Hoga
  • Patent number: 8277319
    Abstract: The present invention provides a system and method for an improved communications interface for a gaming machine. Certain embodiments of an improved gaming network include a gaming system including a communication interface, and a server providing at least one of an application, a service, and a status to the gaming system. The communication interface initiates communication with the server to transmit and/or receive information. The communication interface may allow games or other applications/services to be downloaded to the gaming system. In an embodiment, the communication interface facilitates voice over internet protocol communication, for example. The communication interface may also provide a secondary game at the gaming system and/or access to the Internet or other network, for example. In an embodiment, the communication interface facilitates purchase and/or confirmation of items and/or services at the gaming system.
    Type: Grant
    Filed: September 10, 2004
    Date of Patent: October 2, 2012
    Inventor: Xiaoqiang D. Gong
  • Patent number: 8272935
    Abstract: The present invention relates generally to a casino gaming system including a select and drag feature. In the system, a gaming device is capable of enabling play of a game of chance, wherein the game of chance displays multiple game positions for insertion of values related to the game of chance. Also, the system includes a processor associated with the gaming device, and the processor includes an algorithm allowing a player to select an initial value in one of the game positions and then copy the initially selected value into another game position. The select and drag feature may be used with any game, including a lottery style game.
    Type: Grant
    Filed: April 30, 2008
    Date of Patent: September 25, 2012
    Assignee: Bally Gaming, Inc.
    Inventors: Frank Anderson, Keith Kruczynski
  • Patent number: 8267763
    Abstract: A method for playing a casino gaming device including a select and drag feature. In one embodiment, a player selects values for multiple positions or spots on a game of chance, such as a lottery style game. The player initially selects a value in one of the game positions. The player touches a touch-screen display or other input device located above the game position displaying the initially selected value, and then touches any other game position to copy the initially selected value into the other game positions. In one method, the player touches the touch-screen display located above the touch-screen display, and then drags the initially selected value across the remaining game positions with his finger to set the values for the remaining game positions to the initially selected value. This select and drag feature increases the rate of play for players selecting the same value for multiple game positions.
    Type: Grant
    Filed: April 30, 2008
    Date of Patent: September 18, 2012
    Assignee: Bally Gaming, Inc.
    Inventors: Frank Anderson, Keith Kruczynski
  • Patent number: 8251792
    Abstract: Methods and systems for assigning addresses to peripheral devices in wagering game machines are described herein. In one embodiment, a method includes transmitting a first request in a wagering game machine, wherein the first request is addressed to a configuration address, and wherein the wagering game machine is configured to present wagering games upon which monetary value can be wagered. The method can also include detecting a first response to the first request, the first response originating from a first of a plurality of peripheral devices of the wagering game machine. The method can also include assigning a first address to the first of the plurality of peripheral devices and notifying the first of the peripheral devices about the first address.
    Type: Grant
    Filed: August 9, 2007
    Date of Patent: August 28, 2012
    Assignee: WMS Gaming Inc.
    Inventors: Timothy J. Durham, Charles R. Bleich, Stephen A. Canterbury
  • Patent number: 8241118
    Abstract: A system for promoting physical activity of a participant includes a plurality of stations. The stations are discrete from one another and each includes a display surface, a station processor, and an input sensor, the input sensor generating sensor signals indicative of interaction of the participant with the station. The station processor generates feedback signals based upon the sensor signals, at least some of the feedback signals being visual signals. Each of the stations also includes a display device displaying visual feedback to the participant, the visual feedback being based upon the visual signals, and being displayed on the display surface. The system also includes a central processor in communication with the station processors, the central processor controlling the stations and coordinating operation of the stations with one another such that the participant interacts with the system using multiple of the stations.
    Type: Grant
    Filed: January 27, 2006
    Date of Patent: August 14, 2012
    Assignee: Great Play Holdings LLC
    Inventor: Keith Camhi
  • Patent number: 8235821
    Abstract: A casino gaming system is disclosed that provides game play in exchange for monetary input per game played. The gaming system includes a casino game unit in which the casino game unit stores one or more games in electronic form. The casino game unit includes: a display screen for displaying images to a player; a monetary input system for receiving monetary input from a player; one or more player control devices for receiving player input; and a processor, wherein the processor executes game software and processes input from the player. The gaming system further includes computer readable media that stores casino game software in the game unit, and wherein computer readable media includes optically readable media.
    Type: Grant
    Filed: October 31, 2007
    Date of Patent: August 7, 2012
    Assignee: Bally Gaming, Inc.
    Inventors: Bryan M. Kelly, Matthew F. Kelly
  • Patent number: 8235823
    Abstract: A target output control section causes, after a game has started, a target which a user needs to achieve in the game to be output. A target output standby section holds the target output by the target output control section on standby based on an achievement status for the target.
    Type: Grant
    Filed: March 29, 2010
    Date of Patent: August 7, 2012
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventor: Ryuji Mimura
  • Patent number: 8216041
    Abstract: A method for playing a multiple-play poker game includes the step of displaying a pool hand in the form of a plurality of face up cards. The pool hand is not played, subject to wager, or subject to poker hand rankings. The pool hand is provided solely as a device for designation of none, one or more of the cards of the pool hand as held cards. Preferably, at the time of display of the pool hand and designation of held cards, playing hands are not displayed, keeping the player focused on the selection process. The method continues with reproducing the held cards in a plurality of playing hands, completing the plurality of playing hands with new face up cards, if any, and determining a ranking of each of the completed playing hands.
    Type: Grant
    Filed: October 30, 2007
    Date of Patent: July 10, 2012
    Assignee: Cork Group Trading Ltd.
    Inventors: Francesco Verardi, Michael Paul Novellie
  • Patent number: 8206223
    Abstract: A game system including cards with computer-readable information is provided. The computer-readable information may be in the form of a code embodied on the cards. The cards may be selectively chosen and compiled in a card compiling device that is configured to remove singly a series of cards from one location and to deliver the removed cards to a new location.
    Type: Grant
    Filed: April 28, 2008
    Date of Patent: June 26, 2012
    Assignee: Mattel, Inc.
    Inventors: Elaine Marans, James Zielinski, Rene M. Pasko, Kimberly Culmone, Stacey K. Brand
  • Patent number: 8187083
    Abstract: According to a gaming machine 1 of the present invention, a specific number of free games are generated when three or more trigger symbols 100 have been stop-displayed in a normal game. Further, when one or two trigger symbols 100 have been stop-displayed in a free game, numeric values in number equivalent to the number of stop-displayed trigger symbols 100 are selected, and then the number of times obtained by summing up the selected numeric values is added to the number of free games.
    Type: Grant
    Filed: November 13, 2008
    Date of Patent: May 29, 2012
    Assignee: Aruze Gaming America, Inc.
    Inventors: Hiroki Saito, Masafumi Uchida
  • Patent number: 8187073
    Abstract: A system, apparatus, and method of operating a gaming apparatus may include identifying a player, accessing stored player data relating to the player, and performing a personalized gaming operation based on the stored player data. The personalized gaming operation may include one of the following personalized gaming operations: generating a video image of a game piece, the game piece having one or more characteristics selected according to the stored player data, generating a personalized video image based on the stored player data, or generating a game environment, the game environment including video images other than a video image of a game piece, music and sound effects and one or more of the video images other than a video image of a game piece, music and sound effects selected according to the stored player data.
    Type: Grant
    Filed: December 15, 2006
    Date of Patent: May 29, 2012
    Assignee: IGT
    Inventors: Nicole Beaulieu, Greg Schlottman, Dwayne R. Nelson
  • Patent number: 8182328
    Abstract: A method for lottery wagering on real-world events. One method according to an embodiment of the present invention includes selecting a set of variables, each variable representing a time-varying value capable of having a fixed value at a specified time. For each variable, the method includes selecting a range of values for the fixed value of the variable at the specified time, dividing the range of values into a set of n increments, randomly assigning a lottery number from a set of lottery numbers, 1 to n, to each increment, selecting a winning lottery number from the set of lottery numbers based on correlating the fixed value of the variable at the specified time with the increment associated with the winning lottery number; and determining a set of winning lottery numbers from the winning lottery numbers selected for each variable.
    Type: Grant
    Filed: November 5, 2010
    Date of Patent: May 22, 2012
    Inventors: James M. Odom, Scott D. Yelich
  • Patent number: 8177626
    Abstract: When a player starts playing a game by operating a MAXBET button (e.g. when the bet count is 30 bets) and determined that the currently owned credit count is insufficient to the credit count required for the MAX bet, the current game rate set in a slot machine (the credit count per bet required for betting) is changed to a lower game rate.
    Type: Grant
    Filed: December 4, 2009
    Date of Patent: May 15, 2012
    Assignee: Universal Entertainment Corporation
    Inventors: Kazuo Okada, Masatsugu Kobayashi, Toshiya Ogawa, Mayumi Takeda
  • Patent number: 8147337
    Abstract: An ensemble game system for executing an ensemble game comprises a plurality of game apparatuses 10a through 10c communicable to each other. Each of the game apparatuses 10a through 10c outputs a sound of an own part in accordance with a play operation by the player during a first play period, and also transmits play data (rehearsal data) for specifying a play result of the own part during the first play period to the other game apparatuses. Play data for specifying play results of the parts other than the own part is received from the other game apparatuses and stored on a storage device. During a second play period subsequent to the first play period, each of the game apparatuses 10a through 10c outputs the sounds of the other parts using the play data of the other parts stored on the storage device, while outputting a sound of the own part in accordance with a play operation by the player.
    Type: Grant
    Filed: December 18, 2006
    Date of Patent: April 3, 2012
    Assignee: Nintendo Co., Ltd.
    Inventors: Noriko Kitamura, Shinji Kitahara
  • Patent number: 8147305
    Abstract: A game apparatus includes a CPU, and the CPU executes a game process. When a player character encounters an enemy character in a game world, a battle screen is displayed on a monitor. On the battle screen, an input pattern is displayed, and background music (BGM) is output from a speaker. A player determines an operation timing based on the input pattern and the BGM (drum part). If there is a high level of coincidence between the operation timing by the player and a timing of the music pattern, damage which the player character applies to the enemy character and experienced obtained by the player character increases.
    Type: Grant
    Filed: April 22, 2004
    Date of Patent: April 3, 2012
    Assignees: HAL Laboratory, Inc., Nintendo Co., Ltd.
    Inventors: Shigesato Itoi, Shogo Sakai, Nobuyuki Inoue, Masaki Aikyo, Satoru Iwata
  • Patent number: 8137180
    Abstract: A method for playing a wagering game on a gaming terminal. The wagering game allows a player to be eligible to win a plurality of progressive jackpots. The plurality of progressive jackpots can be arranged in columns and rows of a matrix, or can be displayed with other characteristics for identification, such as color, shapes, or alpha-numeric characters. The method includes conducting a wagering game having a randomly selected outcome. The player can be awarded two progressive jackpots in response to the randomly selected outcome being a single multiple-jackpot winning outcome. Further, the progressive jackpots that are achieved can be identified by their associated characteristics, which are displayed to the player.
    Type: Grant
    Filed: July 27, 2005
    Date of Patent: March 20, 2012
    Assignee: WMS Gaming Inc.
    Inventors: Alfred Thomas, Shridhar P. Joshi, Peter R. Anderson
  • Patent number: 8133110
    Abstract: A method, apparatus, and computer readable storage medium for implementing a slot machine game with cascading reels. Reels and further reels can be spun, allowing for a plurality of lines.
    Type: Grant
    Filed: November 3, 2008
    Date of Patent: March 13, 2012
    Inventor: Jon Muskin