Abstract: In one embodiment, accessing a first image of a CAPTCHA, wherein the CAPTCHA comprises: the first image; a challenge based on the first image; and a correct response based on the first image; constructing a second image by scrambling the first image, comprising: cutting the first image into a plurality of image sections; recording positions of the image sections in the first image; and randomly rearranging the image sections to construct the second image; generating web-browser-executable code for unscrambling the second image back to the first image, wherein the web-browser-executable code indicates, for each one of the image sections in the second image, the position of the image section in the first image; and transmitting the second image and the web-browser-executable code to a second computing device.
Abstract: A gaming method and apparatus enabling a casino to track the average amount that a player bets at a gaming table, the total amount of player bets at a gaming table (handle) and the players win/loss experience, by measuring and recording into an electronic file each players bet at each betting station of each table a player frequents. The exact amount of each players bet will be measured by the total chip weight of the relevant bet via assigning a specific weight to each chip denomination wherein no two groups of chips in which a total number chips are different from one another have the same total weight, even though their monetary value may be the same.
June 8, 1999
Date of Patent:
April 1, 2008
Marvin A. Ornstein, Richard B. Hanbicki
Abstract: A topper construction for a gaming device or pinball machine, or similar article, has an illuminated pointer/director that utilizes a master-slave, driver-follower arrangement of magnetically linked elements to move over a display field in a pre-programmed manner to cue the player as to attainable goals and places. The master-driver is driven by a dual rack system controlling movement on X-Y axes, or by a cranking mechanism driven in an orbital or circular pattern. The pointer/director is hidden from the player's sight until the bonus round/feature begins.
Abstract: The present invention provides a gaming device, wherein the game requires the same average investment from a player to win an award, including a jackpot award, regardless of the amount that the player bets at any one time. The award can be unchanging, e.g., $10,000, each time a player plays the gaming device. The award can also vary such as with a progressive jackpot, i.e., the jackpot builds until a player “hits” the jackpot. The game enables the average investment necessary to win the jackpot to be uniform by varying the odds of winning the jackpot as the player's bet varies. That is, a player betting less money needs to play the game more times, on average, to win the jackpot. Likewise, a player betting more money needs to play the game less times, on average, to win the jackpot. The average overall bet or investment thus remains constant despite the player's betting habits or betting ability.
Abstract: A skinning card game. The game includes a marked playing surface, one or more standard decks of playing cards, a spinning wheel, and chips. The marked playing surface is provided with several identical player grids and a dealer grid. Each player and dealer grid contains a total of thirteen chip positioning spaces, one chip positioning space for each of the playing cards in each suit. Each grid may be arranged 4×3 array with a single space centered at the top of the array. Each chip positioning space is designated with a designation representing a playing card, such as for instance: A=ace, 1=one, 2=two, 3=three, 4=four, 5=five, 6=six, 7=seven, 8=eight, 9=nine, 10=ten, J=jack, Q=queen, and K=king. The spinning wheel has a spinnable pointer and thirteen card designation sections each designated in no particular order with the card values of ace, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, and King.
Abstract: According to one aspect of the present invention, a golf club swing analyzer provides a housing; a light emission device configured to emit reference light toward a location in the path of a golf club swung adjacent the housing; a light reception device supported by the housing and configured to receive reference light emitted from the light emission device and reflected from the swung golf club; and discrimination circuitry coupled with the light reception device and configured to distinguish the reflected reference light received from the light emission device from incidental light, the discrimination circuitry being further configured to generate an indication signal responsive to the reception of reflected reference light.
Abstract: A portable multi-player card game having a unique set of playing cards and a unique system for scoring and keeping track of score, wherein the method of playing is distinct from cribbage based card games. A game board is provided, having a card holder portion and a score board portion; wherein, the score board portion includes a games won section and a points scored section. Both of these sections include three scoring rows. Within each scoring row are one or more rows of peg holes within which the scorekeeper keeps track of the number of points accumulated by each player, or team of players. Scoring occurs as players' cards are matched to cards of identical color, or to cards depicting other images or numbers, in a central pile. The object is to score eleven points and win an individual game. Whoever wins three games first wins the entire game.
Abstract: This invention provides systems and methods for providing multiple user support for shared user equipment in fantasy sports contest applications. A fantasy sports contest application may allow users to setup unique user accounts, in which user specific information such as, for example, identification information, fantasy sports contest participation information, user preference information, or any other suitable information associated with the user, may be stored. The application may personalize fantasy sports contest information and displays for the user. Local fantasy sports leagues may be created for users of common user equipment so that they may compete against each other.
Abstract: The game is conducted on a flat surface, for example, a floor, with flat pieces which depict warriors, war animals, standards, weaponry, military equipment and fortifications, each typical to a corresponding historical period. The opposing players take turns during which they imitate the shooting using models of projectiles and a special device, and movement of game pieces. When a physical contact between opposing units occurs, hand-to-hand combat takes place, which is decided by a throw of standard playing dice. The rules for administering a battle military action and rules for evaluation of military actions regulate the manner in which the game is carried out according to a chosen historical period and serve in eventual determination of a winner.
January 22, 2002
Date of Patent:
February 7, 2006
Gennadiy Kitaygorodskiy, Aleksandr Temnorod
Abstract: A gaming terminal is operable to conduct a wagering game. The terminal includes a processor, a display, and memory. In response to a wager amount, the processor randomly selects one of a plurality of outcomes and causes the selected outcome to be represented on the display. The memory stores multiple data sets related to the game's audio elements. The processor selects which data set to employ for the conducted game based on a time signal monitored by the processor.
Abstract: A gaming device and method having a bonus game including a matrix defining a plurality of receptacles and a plurality of members that engage the receptacles. The object of the game is to obtain at least one winning combination of members in the receptacles of the matrix. The gaming device provides a number of activations to the player. The player may choose members to eject or displace from the receptacles after each activation. The player continues to select members to eject from the receptacles in the matrix until the player obtains one or more winning combinations of members in the receptacles or until there are no activations remaining. The player receives at least one award for each winning combination of members that occur in the receptacles in the matrix.
Abstract: A video game device is provided with a recording medium 122 storing a first image data group including a plurality of frames of image data for displaying a running action and a second image data group including a plurality of frames of image data for displaying a goal finishing action which successively follows the running action; a character display control unit 201e for reading the first and second image data group from the recording medium 122 and displaying motions of a play character based on the read image data, and a switch control unit 201h for switching the first image data group to the second image data group such that the running action and the goal finishing action are successively displayed without any discontinuity when the play character reaches a predetermined position by repeatedly displaying the running action.
Abstract: An apparatus used to officiate sporting events in which the positioning of the ball on the field by the officials is critical to the play. The apparatus employs a laser beam which is directed by the official parallel to the field of play at a height below the width of the ball. In use, a first official directs the laser beam across the field to a second official who uses the laser beam illumination to properly “spot” the ball. In the preferred embodiment, the apparatus is mounted onto the shoe of the official; in another, the apparatus is placed on an edge marker.
Abstract: An all terrain vehicle having a casing, a motor assembly, a cradle supporting the propulsion system, and an outer shell. The casing surrounds the propulsion system with three connected rings, each ring capable of independent rotation. The cradle is positioned in the center of the vehicle and is attached to the innermost ring. The outer shell encircles the motor assembly, cradle, and casing, and is constructed from a plurality of vertical and horizontal bars. The vehicle rolls upon the ground while the cradle remains upright. The vehicle may be operated by a remote control or by a person seated within the vehicle.
Abstract: A method of playing a Blackjack or Twenty-One game that will enable a player to play single or multiple hands and/or wagers against single or multiple dealer hands in a rapid and substantially automatic fashion. In addition, the player can pre-select the point value at which to “stand,” “split,” “double,” “surrender,” and/or “take insurance,” when playing single or multiple hands. The pre-selected strategy can then be duplicated across all player hands being played. The player can also select to “auto-play” one or more hands according to a preset strategy.
Abstract: A system, method, and ticket for a lottery player to increase a payout received for winning a lottery game is disclosed. A request to purchase a set of play indicia (e.g. lottery numbers) and to associate the play indicia with a multiplier is received from a player. Data relating to the set of play indicia and data identifying the multiplier are stored in a memory where they are logically associated with each other. A purchase price is determined for the multiplier based upon various factors including the expected value of the multiplier as applied to a lottery ticket. The set of play indicia may be for a drawing-type lottery game and/or an instant-type lottery game and may be defined by characters and/or other representations. The magnitude of the multiplier may be determined at random.
March 14, 2000
Date of Patent:
November 29, 2005
Walker Digital, LLC
John M. Packes, Jr., Stephen C. Tulley, James A. Jorasch, Daniel E. Tedesco, Magdalena Mik, Jay S. Walker, Steven M. Santisi
Abstract: A toy for teaching sign language includes a body with a thoracic portion and a lower limb portion that are movable between rotated and stationary positions. The present invention further includes metacarpals provided with a wire frame passing therethrough, which makes them flexible for defining various sign language movements. The present invention further includes a facial section with an oral section that is adaptable to provide various expressions via a wire frame. The facial section further includes eyebrow sections that are adaptable to a corresponding position as the oral section changes shape. The present invention may further include a simulated hearing aid and fastener for removably affixing the hearing aid to the facial section.
Abstract: A gaming machine has a display and a game controller arranged to control images displayed on the display. The game controller is arranged to play a game wherein at least one random event is caused to be displayed on the display and, if a predefined winning event occurs, the machine awards a prize. The game controller causes a special symbol to be displayed on the display, the special symbol, when a payline passes through that special symbol, causing the payline to split into a main payline and at least one branch payline.
March 7, 2001
Date of Patent:
November 22, 2005
Aristocrat Technologies Australia Pty Ltd
Abstract: Periodic prize draws are conducted by a jackpot controller (13) in a gaming system having one or more electronic gaming devices (10), where the probability of each electronic gaming device winning a particular prize draw is dependent upon the amount wagered on that gaming machine during a determined period of time preceding that prize draw. The prize can be a progressive jackpot with an initial value that is increased by contributions from the amounts wagered on the electronic gaming devices.
Abstract: A video game system that includes a console and hand-held controllers with LCD screens. Each game operates in a simulated world populated with animated characters and static objects which are displayed on a TV screen, and are also displayed on the LCD screens of the hand-held controllers. While one part of the simulated world is displayed on the TV screen, different parts of the simulated world may appear on the LCD screens in a natural pictorial setting. Alternatively, some of the pictures displayed on LCD screens and TV screens may represent the same part of the simulated world at different times, or the same part at the same time. Pictures displayed on an LCD screen may appear concurrently or later on the TV screen. Objects and characters can be selected, moved, constructed, changed, or deleted by a player without revealing to other players these objects of interest or their disposition.