Abstract: A method for a minefield simulation includes a number of troops and vehicles each including a player detection device or vehicle detection device respectively. The player detection devices and vehicle detection devices determine and transmit their respective locations to a central computer. The central computer or player determines whether the player is within an activation radius of a mine in the minefield. The central computer or player has established a bit map of the minefield with indications of the exact placement of the mines within the minefield. If a player (troop or vehicle) is within the activation radius of a mine, the central computer or player records the identity of the expended mine in the minefield bit map by changing its indication from active to inactive. Either central computer or the player detection device may determine the effects of the expended mine upon the troop or vehicle.