Abstract: A system that incorporates the subject disclosure may include, for example, a determining that a first distance between a reference location and an accessory is less than a first threshold, responsive to determining that the first distance is less than the first threshold, processing a tracking output of the accessory, subsequent to determining that the first distance between the reference location and the accessory is less than the first threshold, determining that a second distance between the reference location and the accessory is greater than a second threshold, wherein the second threshold is greater than the first threshold, and responsive to determining that the second distance is greater than the second threshold, ignoring the tracking output of the accessory. Additional embodiments are disclosed.
Type:
Grant
Filed:
November 13, 2018
Date of Patent:
January 12, 2021
Assignee:
STEELSERIES ApS
Inventors:
Tino Soelberg, Jeffrey Nicholas Mahlmeister, Thane Kurt Woidan, Thomas J. Panfil
Abstract: Embodiments of the present concept provide an electronic gaming device that facilitates wagering by multiple players on a single gaming device. Also provided is a method of sharing game play on such a gaming device, where the method includes receiving a wager from a first player at a first gaming station, receiving a wager from a second player at a second gaming station, initiating a gaming event that is displayed at the first and second gaming stations, and awarding prizes associated with gaming outcomes displayed at the first and second gaming stations.
Abstract: Provided is a system that is capable of adding a multi-currency function to an existing ticket/cashless server. The system according to the present application communicates information to issue a barcode ticket for taking out a credit from a gaming machine via a path connected with a game controller and, in the case of receipt of a bill, sends information on the bill to the ticket/cashless server via a path different from the path.
Abstract: A gaming machine that provides an operation unit, a display unit and a control unit. The operation unit is configured to receive an operation of the player. The display unit is operably coupled to the operation unit and is configured to display a first feature symbol display area, a second feature symbol display area and a third feature display area. Each display area includes a plurality of cells arranged in a grid. The control unit is operably coupled to the operation unit and the display unit and is configured to provide a primary game and a feature game. The three display areas are used in the feature game in turn. Any appearance of a predetermined symbol in one of the display areas is copied in to the next display area(s) in sequence.
Abstract: Systems, methods and apparatus for providing, operating, hosting and conducting a gaming application which uses selections by a participant in a fantasy gaming contest to identify the sportsbook proposition wagers most likely to be of interest to the participant and display the wagers to the participant through a user interface associated with the fantasy gaming contest user interface.
Abstract: There is described a gaming apparatus for providing an auxiliary jackpot game to a live casino table in which players may place gaming chips anywhere in a betting zone defined on the gaming table surface to signify entry in the auxiliary jackpot game. The gaming apparatus includes sensors to detect the positions of gaming chips placed in the betting zone, memory means to record the physical positions of the detected betting chips, random number generating apparatus, and processor means operable to select, on the basis of a generated random number, which of the detected positions is occupied by the winning bet. Optionally, the gaming apparatus further includes determining means for determining, on the basis of a generated random number, whether or not a jackpot payout is to be made, and the processor means is operated to select a winning bet position only when the determining means determines that a payout is to be made.
Type:
Grant
Filed:
April 3, 2017
Date of Patent:
November 24, 2020
Assignee:
TCS John Huxley Europe Limited
Inventors:
Nicholas Richard Baker French, Amanda Green
Abstract: An information processing system for controlling movements of a character (200) in a virtual three-dimensional space, comprising movement control unit (231) that controls the movements of the character (200), and a switching determination unit (232) that determines switching of the movement of the character (200) by the movement control unit (231) between a three-dimensional movement in the virtual three-dimensional space and a movement in a predetermined surface (211) provided in the virtual three-dimensional space. The movement control unit (231) determines a speed of the character (200) after the switching on the basis of a speed of the character (200) before the switching when the switching is performed between the three-dimensional movement in the virtual three-dimensional space and the movement in the predetermined surface (211).
Abstract: Various implementations of a gaming system and method include generating and displaying a plurality of symbols, where at least some generated symbols are converted into different symbols when sandwiched between at least two columns containing the same or similar symbols. The gaming system may convert the sandwiched symbols into symbols that are the same or similar to the symbols in the at least two columns. The gaming system may evaluate the displayed symbols, including the converted sandwiched symbols, for winning symbol combinations and payout any determined awards.
Abstract: In one example, a system for fitting golf equipment for an individual can be configured to be used with an electronic device comprising a fitting processor module and a camera. The system can comprise an image analysis module configured to receive image data of at least a portion of the individual and one or more physical indicia proximate to the individual, where the image data can be captured by the camera. The image analysis module can also be configured to recognize one or more reference features of the individual from the image data, and to calculate one or more fitting dimensions between the one or more reference features in the image data. Other examples, devices, and related methods are also disclosed herein.
Abstract: Methods, systems, and computer programs are presented for managing motion sickness of a user while the user is wearing a head-mounted device (HMD). One method includes an operation for monitoring the physical characteristics of the user while wearing the HMD that is presenting a virtual reality with multimedia content, where the physical characteristics including motions of the user. The multimedia content includes audio and video for presentation on a display of the HMD. Additionally, the method includes an operation for determining if the user is experiencing motion sickness based on the monitoring of the physical characteristics of the user while the virtual reality is being presented. When the user is experiencing motion sickness, supplemental sound is delivered to the user, where the supplemental sound is combined with sound from the multimedia content for delivery to the user, and the supplemental sound is defined to decrease the motion sickness experienced by the user.
Abstract: An electronic gaming machine (EGM) or another type of gaming device may be configured to provide games that involve “WYSIWYG” (what you see is what you get) symbols or “prize on” symbols. The gaming device may be configured to provide the value of all “prize on” symbols that land during a single instance of a game if a prize on trigger symbol, which also may be referred to herein as a blast symbol, lands during the same instance of the game. In some examples, the game may be a base game. According to some examples, a feature does not need to be triggered during the instance of the base game for the value of all prize on symbols that land during the instance of the base game to be awarded. In other examples, the game may be a feature game, such as a “hold and spin” game.
Type:
Grant
Filed:
February 22, 2019
Date of Patent:
September 29, 2020
Assignee:
Aristocrat Technologies Australia Pty Limited
Inventors:
Hanna Lee Sanborn, Erick T. Ching, Chad La Guardia
Abstract: Systems and methods that utilizes an application running on a mobile device to collect game data regarding a player's experience at an electronic gaming machine, wherein the application subsequently utilizes such collected game data is inform the player of their prior experiences at different EGMs.
Abstract: Provided is an incentive granting device, comprising: a second game notifying unit 16 which notifies an existing user of the existence of a second game during the execution by the existing user of a first game app; an introduction code issuing unit 18 which issues an introduction code during the execution of the second game app by the existing user who has received the notification; and an incentive granting unit 20 which grants a prescribed incentive for the existing user's first game, with respect to a new user receiving an introduction from the existing user and downloading the second game app. By allowing an existing user to be aware of the existence of a second game during the execution of a first game, and to obtain an incentive for the first game by executing the second game and introducing a new user thereto, the existing user is given a motivation to proactively spread the word about the second game.
Abstract: A plurality of wager data is stored from a plurality of individual wagers in a true parimutuel or “Class II” Bingo draw game in a plurality of structures using n number of non-volatile data storage devices, and a volatile data storage device. The wager data for each individual wager includes wager selection, wager amount, draw game identifier, and a unique wager identifier. A mathematical operation is performed on at least a portion of wager data for each of the individual wagers which causes the plurality of wager data to be distributed among n sets. The wager data for each of the individual wagers is stored in the nth non-volatile data storage device as distributed among the n sets. After the wager data is stored in the n non-volatile data storage devices, at least a portion of the wager data for each of the individual wagers is stored in the volatile data storage device. The stored portion of the wager data includes at least the wager selection, and the unique wager identifier.
Abstract: A system which enables a user to log into one or more gaming establishment management systems using both of a biometric identifier capture device of a gaming establishment device and also using a biometric identifier capture device of an identified user's mobile device.
Type:
Grant
Filed:
February 21, 2019
Date of Patent:
August 11, 2020
Assignee:
IGT
Inventors:
Stewart Thoeni, James A. Vasquez, Daniel Landry
Abstract: A game system capable of suppressing the variation in the remaining number of prizes between multiple game machines is provided. A game system includes two game machines that each provide a game and a prize discharge mechanism that discharges a capsule from among multiple capsules that contain a plurality of physical prizes. Additionally, the prize discharge mechanism discharges a capsule when a prize condition is satisfied in at least one of the two game machines.
Abstract: A system and method are disclosed for providing an in-game offer to one or more players of an online game. The offer is provided to players that have newly joined the game and/or to players that have not yet made a purchase. In some implementations, the offer may be meant to incentivize purchase upon entry into the game. The in-game offer may comprise an offer to one or more items and a bonus comprising one or more bonus items provided to the player responsive to the offered items being purchased. The in-game offer may only be made available to a qualifying player for a certain amount of time.
Type:
Grant
Filed:
July 5, 2019
Date of Patent:
August 4, 2020
Assignee:
Kabam, Inc.
Inventors:
Matthew Curtis, Kellen Christopher Smalley, Christopher Pitz, Michael C. Caldarone
Abstract: An LED screen for use in interactive golf driving ranges is disclosed. In an embodiment, a system includes a plurality of enclosures each housing LED nodes, where the plurality of enclosures is arranged in a plurality of rows to form an LED screen. The system also includes a coupler configured to couple a first one of the plurality of enclosures to a second one of the plurality of enclosures. The system also includes an LED processor configured to control each of the nodes via the coupler to display media on the LED screen.
Type:
Grant
Filed:
April 2, 2018
Date of Patent:
August 4, 2020
Assignee:
DRĪV Enterprises, Inc.
Inventors:
Joe Zenas, Francois Bergeron, Craig Robert Hanna, Francois Girard, Jason Podollan, Randy Ewing, Thadeus Reed, Ethan Jackson, Daniel Bae