Patents Examined by M. Sager
  • Patent number: 7614954
    Abstract: A game image display control program in which a range that is in a visual field can match a radar visual field display. The program displays a video picture captured from a first visual point position in a virtual three-dimensional space as a main screen of game on a display unit, and displays predetermined range (where the virtual three-dimensional space is captured from a second visual point position and a visual field area, where an area in which the virtual three-dimensional space is captured from the first or a third visual point position at a predetermined azimuthal angle is projected in the predetermined range) as a radar image representing a position relationship of an object on a three-dimensional map including the virtual three-dimensional space on the display unit. The program also changes a shape of the visual field area according to a shape of the main screen in the display unit.
    Type: Grant
    Filed: November 20, 2003
    Date of Patent: November 10, 2009
    Assignee: Sega Corporation
    Inventors: Yuichi Okazaki, Takashi Atsu
  • Patent number: 7588495
    Abstract: A method according to at least one embodiment of the present invention comprises receiving an indication of play of a slot machine associated with a remote player. At least one handheld device that is associated with the remote player is determined, and a signal is transmitted to the at least one handheld device, in which the signal represents the at least one outcome of the play of the slot machine.
    Type: Grant
    Filed: September 1, 2005
    Date of Patent: September 15, 2009
    Assignee: Walker Digital, LLC
    Inventors: Jay S. Walker, James A. Jorasch, Thomas M. Sparico
  • Patent number: 7578742
    Abstract: The player gives a change in the input through a touch operation to a character pattern P2 displayed on a second display screen 12a covered by a touch panel. The character pattern P2 is associated with a player character P1 displayed on a first display screen 11a, and is displayed on a larger scale than the player character P1. The player character P1 is moved according to the change in the input. Thus, a video game is provided that is played on a dual-screen video game device with a novel operation in which the player can accurately specify an intended position.
    Type: Grant
    Filed: March 23, 2005
    Date of Patent: August 25, 2009
    Assignee: Nintendo Co., Ltd.
    Inventors: Shigeru Miyamoto, Hirohito Yoshimoto
  • Patent number: 7556564
    Abstract: A hand-held video gaming device that includes a games console comprising a disc reader module configured to load a game stored on a disc and a printer module configured to print game information on print media. A controller module is configured to be engaged, in a releasable manner, with the console and is configured to communicate wirelessly with the games console to enable control of the games console.
    Type: Grant
    Filed: September 25, 2006
    Date of Patent: July 7, 2009
    Assignee: Silverbrook Research Pty Ltd
    Inventor: Kia Silverbrook
  • Patent number: 7507158
    Abstract: A hand-held input device provides a directional force feedback that acts on a housing of the device. The input device includes a threaded shaft that is rotatably driven by an electric motor. The motor causes a mass to move in response to a control signal received from a host computing device, such as personal computer that is executing a game or simulation. When the mass is rapidly accelerated or abruptly stopped in response to the control signal, the change in momentum of the mass imparts a directional reactive force to the housing, and an operator holding the housing feels the haptic force.
    Type: Grant
    Filed: July 27, 2004
    Date of Patent: March 24, 2009
    Assignee: Microsoft Corporation
    Inventors: Chris A. Murzanski, Kurt T. Nielsen, Gary L. Gordon
  • Patent number: 7503852
    Abstract: A hand-held input device provides a directional force feedback that acts on a housing of the device. The input device includes a threaded shaft that is rotatably driven by an electric motor. The motor causes a mass to move in response to a control signal received from a host computing device, such as personal computer that is executing a game or simulation. When the mass is rapidly accelerated or abruptly stopped in response to the control signal, the change in momentum of the mass imparts a directional reactive force to the housing, and an operator holding the housing feels the haptic force.
    Type: Grant
    Filed: August 4, 2004
    Date of Patent: March 17, 2009
    Assignee: Microsoft Corporation
    Inventors: Chris T. Murzanski, Kurt T. Nielsen, Gary L. Gordon
  • Patent number: 7497778
    Abstract: A word-based lottery game wherein a player buys a ticket with a word or set of words and may win a prize if the outcome of a draw confers a win status to one or more words in the ticket. The draw is a random process for which an outcome is a concatenation of characters and may confer word a winner based upon a rule such as being able to compose the word with the drawn characters.
    Type: Grant
    Filed: December 8, 2004
    Date of Patent: March 3, 2009
    Assignee: Scientific Games International, Inc.
    Inventor: Alan Kyle Bozeman
  • Patent number: 7494414
    Abstract: A gaming device having a card management system which is operable to manage a plurality of circulating data cards. The gaming device, in one embodiment, preferably includes a card read-write device for reading data cards, one or more card holders for holding a plurality of data cards and one or more card transporters for moving data cards to and from the card holders. The gaming device processor preferably uses the read-write device to reset or change data on data cards. The present invention increases the convenience and efficiency for playing and managing gaming devices.
    Type: Grant
    Filed: September 12, 2003
    Date of Patent: February 24, 2009
    Assignee: IGT
    Inventors: Joseph R. Hedrick, William R. Wells, Franco Crivelli, Greg Parrott
  • Patent number: 7458895
    Abstract: A peripheral component arrangement for a gaming machine comprises a peripheral component and a floating bezel. The peripheral component is mounted within a housing of the gaming machine and includes an entry end with an entry slot. The bezel is floatably mounted to a front door of the housing and is mated to the entry end of the peripheral component when the front door is closed. Because the bezel is floatably mounted to the front door, the bezel can shift relative to the front door so as to align with and properly mate to the entry end of the peripheral component.
    Type: Grant
    Filed: September 12, 2002
    Date of Patent: December 2, 2008
    Assignee: WMS Gaming Inc.
    Inventors: Gregory J. Tastad, Norman R. Wurz
  • Patent number: 7452270
    Abstract: Systems and methods are provided for operating a gaming system. In one embodiment, an outcome amount associated with a total number of events is determined. For example, a total payout amount associated with a number of randomly generated outcomes may be determined. Based on a parameter associated with a player, the outcome amount is allocated among and presented via the total number of events. The outcome amount may be allocated, for example, based on: a total number of events selected by the player; a total wager associated with a given number of events; and/or predetermined probabilities and/or per-event wager amount(s).
    Type: Grant
    Filed: March 4, 2004
    Date of Patent: November 18, 2008
    Assignee: Walker Digital, LLC
    Inventors: Jay S. Walker, Stephen C. Tulley, James A. Jorasch, Daniel E. Tedesco, Geoffrey M. Gelman
  • Patent number: 7438642
    Abstract: A method and system for operating a video game or video game tournament (e.g., via a Web site) is disclosed. In accordance with the method and system a bonus is provided to a player playing the video game or participating in the video game tournament. In some embodiments a bonus is provided to the player if a rating associated with the player is worse than a threshold rating. In some embodiments a bonus is provided to the player if the occurrence of at least one predetermined condition is identified. Such a condition may be, for example, a condition that indicates the player will soon cease playing the video game or participating in the tournament.
    Type: Grant
    Filed: January 19, 2007
    Date of Patent: October 21, 2008
    Assignee: Walker Digital, LLC
    Inventors: Jay S. Walker, James A. Jorasch, Russell P. Sammon, Magdalena M. Fincham
  • Patent number: 7429215
    Abstract: A system and method for providing side wagering in a wager-based game. Side wagers made by an observer of the wager-based game are accepted, where the side wager is associated with an event that is uncertain at the time the side wager is made. The event is associated with at least one player of the wager-based game. A payout based on the side wager is calculated and provided to the observer if the event occurs. In one embodiment of the invention, player ratings may also be provided to facilitate the making of side wagers.
    Type: Grant
    Filed: September 24, 2004
    Date of Patent: September 30, 2008
    Assignee: CryptoLogic Inc.
    Inventors: Sergiy Rozkin, Vladimir Dunaevsky, John Kennedy FitzGerald, Serge Bourenkov
  • Patent number: 7419427
    Abstract: A system and method for implementing a customer tracking and recognition program that encompasses customers' gaming and non-gaming activity alike at a plurality of affiliated casino properties. Customer information is accumulated at each affiliated casino through one or more LAN-based management systems, updated to a central patron database (CPDB) that is coupled to each casino LAN through a WAN, and made available to each affiliated casino property as needed. Customer accounts are automatically activated and provided with data from the CPDB when a customer from one casino property first visits an affiliated casino property. Customer accounts are updated with new activity data whenever a management system associated with the casino receives customer data from input devices, such as card readers, workstations, and dumb terminals, located at various venues throughout the casino. Customers are awarded points, based on their tracked activity at all affiliated casino properties.
    Type: Grant
    Filed: February 5, 2001
    Date of Patent: September 2, 2008
    Assignee: Harrah's Operating Company, Inc.
    Inventor: John Michael Boushy
  • Patent number: 7416483
    Abstract: An individual electronic game for playing lotto wherein acknowledgment as to the player's win or loss status is rapidly displayed. The player plays his/her selected numbers against the electronic lotto gaming apparatus randomly generated win numbers. In addition, the lotto gaming apparatus can transfer and receive lotto game information to a central processing system which is capable of handling multiple players from multiple lotto gaming apparatus either within a certain gaming facility or on a more universal, state wide, nationally or internationally. An additional embodiment of the invention allows individual players of the lotto games, with rapid determination of win status, via an electronic telecommunications network.
    Type: Grant
    Filed: April 24, 2006
    Date of Patent: August 26, 2008
    Inventor: Carl M. Olson
  • Patent number: 7416487
    Abstract: A game machine which can be connected with a plurality of wireless controllers is proposed. A game machine according to the present invention holds identification information of wireless terminal equipment in the periphery as a list. The list may be a blacklist specifying equipment not to be connected or, on the contrary, may be a call candidate list specifying equipment to be connected. By using such a list, the establishment of connection with a plurality of wireless controllers can be realized within a short period of time.
    Type: Grant
    Filed: April 16, 2004
    Date of Patent: August 26, 2008
    Assignee: Sony Computer Entertainment Inc.
    Inventor: Yoshio Miyazaki
  • Patent number: 7407437
    Abstract: A lottery terminal apparatus and method of playing a word based lottery includes a value input device, a display unit and a lottery input unit for receiving alphabetical game play information wherein the display unit is adapted to visually display the received alphabetical game play information. The lottery terminal unit further includes a controller having a memory and a processor, wherein the controller is operatively coupled to the display unit and is programmed to receive wager data in response to a wager made by a person. The controller and method may assign a prize value to the alphabetical game play information received from the lottery input unit and randomly select an alphabetic sample based on a distribution of choices. The controller may further determine a correlation between the alphabetic sample and the alphanumeric game play information to determine a payout value based on a comparison of the alphabetic sample and the alphanumeric game play information to determine the prize value.
    Type: Grant
    Filed: September 15, 2003
    Date of Patent: August 5, 2008
    Assignee: Scientific Games International, Inc.
    Inventor: Alan Kyle Bozeman
  • Patent number: 7404764
    Abstract: A lottery terminal apparatus and method of playing a word based lottery includes a value input device, a display unit and a lottery input unit for receiving alphabetical game play information wherein the display unit is adapted to visually display the received alphabetical game play information. The lottery terminal unit further includes a controller having a memory and a processor, wherein the controller is operatively coupled to the display unit and is programmed to receive wager data in response to a wager made by a person. The controller and method may assign a prize value to the alphabetical game play information received from the lottery input unit and randomly select an alphabetic sample based on a distribution of choices. The controller may further determine a correlation between the alphabetic sample and the alphanumeric game play information to determine a payout value based on a comparison of the alphabetic sample and the alphanumeric game play information to determine the prize value.
    Type: Grant
    Filed: October 8, 2003
    Date of Patent: July 29, 2008
    Assignee: Scientific Games International, Inc.
    Inventor: Alan Kyle Bozeman
  • Patent number: 7393276
    Abstract: An interactive game having a pre-determined outcome (e.g., a game of finite poker) that displays an initial hand of cards, receives a player-specified designation as to which cards are to held and which are to be discarded, and then displays an intermediate hand generated in accordance with the player-specified designation. Then a final hand is shown, and in those cases where the player-specified designation (Hold/Discard) is inconsistent with a transition from the intermediate hand to the final hand, an entertaining display is shown, such as a sequence of alternative playing cards. In some cases, the initial hand is a winning hand according to a predetermined payout schedule, and the final hand is a winning hand with a higher payout than the initial hand according to the same payout schedule. The disclosed methods can be used with other games, including reel-type games.
    Type: Grant
    Filed: May 14, 2004
    Date of Patent: July 1, 2008
    Assignee: IGT
    Inventor: Norman H. Millerschone
  • Patent number: 7390255
    Abstract: A method and system for operating a video game or video game tournament (e.g., via a Web site) is disclosed. In accordance with the method and system a bonus is provided to a player playing the video game or participating in the video game tournament. In some embodiments a bonus is provided to the player if a rating associated with the player is worse than a threshold rating. In some embodiments a bonus is provided to the player if the occurrence of at least one predetermined condition is identified. Such a condition may be, for example, a condition that indicates the player will soon cease playing the video game or participating in the tournament.
    Type: Grant
    Filed: January 19, 2007
    Date of Patent: June 24, 2008
    Assignee: Walker Digital, LLC
    Inventors: Jay S. Walker, James A. Jorasch, Russell P. Sammon, Magdalena M. Fincham
  • Patent number: 7390258
    Abstract: An interactive game having a pre-determined outcome (e.g., a game of finite poker) that displays an initial hand of cards, receives a player-specified designation as to which cards are to held and which are to be discarded, and then displays an intermediate hand generated in accordance with the player-specified designation. Then a final hand is shown, and in those cases where the player-specified designation (Hold/Discard) is inconsistent with a transition from the intermediate hand to the final hand, an entertaining display is shown, such as a sequence of alternative playing cards. In some cases, the initial hand is a winning hand according to a predetermined payout schedule, and the final hand is a winning hand with a higher payout than the initial hand according to the same payout schedule. The disclosed methods can be used with other games, including reel-type games.
    Type: Grant
    Filed: April 22, 2004
    Date of Patent: June 24, 2008
    Assignee: IGT
    Inventor: Norman H. Millerschone