Patents Examined by Milap Shah
  • Patent number: 10769650
    Abstract: A data mining system and method retrieve data related to an item from a database. A survey is generated for presentation in a game. The survey includes the retrieved item data and solicits from a user input data pertaining to the retrieved item data. The input data is received from the survey and stored in a database with the item data. The input data is transmitted to the game and incorporated into the game such that the user interacts with the input data as part of playing the game.
    Type: Grant
    Filed: March 17, 2017
    Date of Patent: September 8, 2020
    Assignee: EBAY INC.
    Inventors: Kirk Lanciani, Nicole Tran, Steve Washington, Neelakantan Sundaresan
  • Patent number: 10765934
    Abstract: The juggling simulation game is a game of skill. The juggling simulation game is an electrically operated game. The juggling simulation game simulates the activity of juggling. The juggling simulation game comprises a base structure, a vertical structure, and a control circuit. The base structure attaches to the vertical structure. The base structure and the vertical structure contains the control circuit. The control circuit simulates the appearance and the movement of a plurality of balls during the juggling process. The control circuit further forms an interface that allows for the change of direction of the simulated motion of the plurality of balls.
    Type: Grant
    Filed: June 18, 2019
    Date of Patent: September 8, 2020
    Inventor: Gladia Matthews
  • Patent number: 10755520
    Abstract: In accordance with some embodiments, an RFID-enabled table game system provides for determining whether there is a variance between an expected balance of inventory and an actual balance of inventory in a game element container. If a variance is detected, the RFID-enabled game system may identify at least one characteristic associated with an RFID-enabled game element that is determined to be a source of the variance (e.g., a player position at which the RFID-enabled game element had last been detected, a denomination or value of the game element, and/or an identifier associated with the game element). In some embodiments, an alert may be output to game provider personnel (e.g., a dealer of a card game) at the end of a game play when such a variance is detected, thus allowing the variance to be corrected in an efficient and timely manner.
    Type: Grant
    Filed: November 14, 2017
    Date of Patent: August 25, 2020
    Assignee: Walker Digital Table Systems, LLC
    Inventors: Carolyn Moore, Surinder Singh, Brian Besterman
  • Patent number: 10748444
    Abstract: Disclosed herein are an apparatus for writing a motion script and an apparatus and method for self-teaching of a motion. The method for self-teaching of a motion, in which the apparatus for writing a motion script and the apparatus for self-teaching of a motion are used, includes creating, by the apparatus for writing a motion script, a motion script based on expert motion of a first user; analyzing, by the apparatus for self-teaching of a motion, a motion of a second user, who learns the expert motion, based on the motion script; and outputting, by the apparatus for self-teaching of a motion, a result of analysis of the motion of the second user.
    Type: Grant
    Filed: March 6, 2017
    Date of Patent: August 18, 2020
    Assignee: ELECTRONICS AND TELECOMMUNICATIONS RESEARCH INSTITUTE
    Inventors: Do-Hyung Kim, Min-Su Jang, Jae-Hong Kim, Young-Woo Yoon, Jae-Il Cho
  • Patent number: 10748380
    Abstract: Some embodiments may include a poker indexing service. For example, a multi dimensional vector of player performance and/or other data may be determined based on gaming related activity that is input or otherwise captured. Such a vector may be used in various forms to generate a metric or to facilitate wagering and/or other gaming activity. Other methods and apparatus are described.
    Type: Grant
    Filed: September 24, 2018
    Date of Patent: August 18, 2020
    Assignee: INTERACTIVE GAMES, LLC
    Inventors: Lee Amaitis, Paul Williams, Nolan Glantz
  • Patent number: 10737179
    Abstract: Receiving a data set including user skills as well as skill competency levels and an event with event-relevant skills as well as expected skill competency levels. Identifying one or more video games that can train a user's skill competency levels in the event-relevant skills to the expected skill competency levels. Prioritizing which video games to train the user's skill levels to the expected skill competency levels.
    Type: Grant
    Filed: November 14, 2018
    Date of Patent: August 11, 2020
    Assignee: International Business Machines Corporation
    Inventors: James E. Bostick, John M. Ganci, Jr., Martin G. Keen, Sarbajit K. Rakshit, Craig M. Trim
  • Patent number: 10741007
    Abstract: A system for allowing players to play a plurality of games is described herein. The system includes a display device for displaying games to a player and a controller that is coupled to the display device. The controller is configured to display at least one of a first game and a second game on the display device, receive an image of a physical gaming table, and display the gaming table on the display device. The controller receives a signal indicative of a first player hand being dealt by the dealer, receives a signal indicative of a second player hand being dealt by the dealer, determines a first outcome of the first game as a function of the first player hand, and determines a second outcome of the second game as a function of the second player hand.
    Type: Grant
    Filed: March 2, 2018
    Date of Patent: August 11, 2020
    Assignee: Progressive Games Partners LLC
    Inventor: Neal C. Andres
  • Patent number: 10717008
    Abstract: An example of an information processing system manages a character-associated parameter associated with each of a plurality of character objects, and a player-associated parameter associated with a player. Further, the information processing system stores an appearance condition associated with each of the plurality of character objects. The information processing system specifies at least one target character object among the plurality of character objects. When the player-associated parameter and the character-associated parameter associated with a target character object satisfy the appearance condition associated with the target character object, the information processing system permits the target character object to appear in a predetermined region in a virtual space.
    Type: Grant
    Filed: October 18, 2018
    Date of Patent: July 21, 2020
    Assignees: Nintendo Co., Ltd., DeNa Co., Ltd.
    Inventors: Kazuyoshi Sensui, Masahiro Nitta, Yasuharu Ohta, Mai Yamamoto, Junpei Horita, Ken Nakatani, Tatsuya Wakasa, Yurie Tokutake
  • Patent number: 10699517
    Abstract: Systems, apparatuses and methods for facilitating replay of a subset of a game play grid. In the context of a slot game, a player is allowed to respin a reel(s) in an effort to improve the gaming activity result. The respin cost may be calculated by determining estimated values for each distinct symbol type on the reel providing the replacement symbols, and determining a total estimated value for all symbol types, rather than cycling through all permutations of symbol combinations resulting from the state of the slot grid and the replacement reel.
    Type: Grant
    Filed: November 8, 2017
    Date of Patent: June 30, 2020
    Inventors: Bradley Berman, Jacob Lamb, Nicholas Compton
  • Patent number: 10699515
    Abstract: A wagering game of change comprising: an input establishing a credit balance, the credit balance being increasable and decreasable based on at least wagering activity; a memory device having computer-executable instructions stored thereon; and a processor, which upon executing the computer-executable instructions, is configured to: accept a wager, the wager amount decreasing the credit balance; use a random number generator to select and display a portion of each of a plurality of reels on a display, the plurality of reels comprising symbols thereon including one or more number symbols and at least one activator symbol; determine if the activator symbol is displayed; in response to the activator symbol being displayed, issue the sum of the number symbols displayed on the display as a monetary payout without regard to the alignment of the symbols on the reels and without regard to a paytable; and increment the credit balance by the issued sum.
    Type: Grant
    Filed: August 11, 2016
    Date of Patent: June 30, 2020
    Inventors: Anthony M. Singer, Howard Marks, Daniel Marks
  • Patent number: 10695677
    Abstract: The present disclosure provides a system for a game application host system and game application that can determine the hardware characteristics of a user computing system for use during online matchmaking in a multiplayer game application. The game application can include a hardware analysis module that can evaluate the user computing system to determine the speed and operational characteristics of the hardware. The hardware characteristics can be used for matchmaking by a matchmaking module of the host application system to select hosts and users for a game match. The hardware analysis module that can run tests, such as a data throughput analysis and a processing analysis, to evaluate and rate the user computing system. The ratings can be incorporated into the matchmaking analysis along with other matchmaking characteristics, such as latency, player skill level, geographical location, and other existing matchmaking characteristics, in order to selects users for game matches.
    Type: Grant
    Filed: September 15, 2017
    Date of Patent: June 30, 2020
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Jacques Etienne Lebrun, Daniel Martin
  • Patent number: 10699516
    Abstract: A wagering game of chance comprising: an input establishing a credit balance, the credit balance being increasable and decreasable based at least on wagering activity; a memory device having computer-executable instructions stored thereon; and a processor, which upon executing the computer-executable instructions, is configured to: accept a wager, the wager amount decreasing the credit balance; use a random number generator to select and display a portion of each of a plurality of reels on a display, the plurality of reels comprising symbols thereon including one or more number symbols; determine if a game termination condition has occurred; in response to the game termination condition, issue the sum of all numbers displayed on the display as a monetary payout without regard to the alignment of the symbols on the reels and without regard to a pay table; and increment the credit balance by the issued sum.
    Type: Grant
    Filed: October 5, 2016
    Date of Patent: June 30, 2020
    Inventors: Anthony M. Singer, Howard Marks, Daniel Marks
  • Patent number: 10692328
    Abstract: Embodiments of the present invention set forth systems, apparatuses and methods for implementing a selection mechanic for bonuses or features available on the gaming device. Accordingly, a gaming device can be configured to have a set of mechanical reels for play of a primary game, and a video display configured to show virtual reels in a video slot presentation. When a bonus, such as a free spins or free games bonus, is triggered, the gaming device may provide the player an option to play the bonus on either the mechanical game reels or the video game reels. Each option may have different characteristics, which may be communicated to the player to aid in their selection of the display to implement the bonus event.
    Type: Grant
    Filed: November 8, 2017
    Date of Patent: June 23, 2020
    Inventor: Bradley Berman
  • Patent number: 10668367
    Abstract: A system and method for uniquely identifying physical trading cards and/or incorporating trading card game items in a video game is provided. In certain implementations, a unique code that identifies a trading card may be obtained. A graphical representation of the unique code may be generated based on a graphical coding scheme. The graphical representation of the unique code may comprise at least a part of: (1) a depiction of a game item that is usable in the video game; or (2) a border of the trading card. Content associated with the depiction of the game item may be obtained. The trading card may be generated based on the content associated with the depiction of the game item and the graphical representation of the unique code such that the generated trading card depicts the game item and the graphical representation of the unique code.
    Type: Grant
    Filed: October 14, 2015
    Date of Patent: June 2, 2020
    Assignee: ACTIVISION PUBLISHING, INC.
    Inventors: John P. Linden, James R. Watkins, III, Ryan H. Medeiros, Paul G. Pasteris
  • Patent number: 10661173
    Abstract: A device provides audible output pertaining to audio video (AV) content such as a video game based on a section of the AV content that is being presented.
    Type: Grant
    Filed: June 26, 2018
    Date of Patent: May 26, 2020
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Saket Kumar, Komath Naveen Kumar
  • Patent number: 10657769
    Abstract: An electronic gaming machine includes a game controller configured to select a first plurality of card symbols to form a player hand for a player, wherein the first plurality of card symbols include a plurality of hole cards dealt only to the player and at least one community card. The game controller is also configured to select a second plurality of card symbols to form a jackpot hand, and determine whether at least one card symbol of the first plurality of card symbols matches at least one card symbol of the second plurality of card symbols. The game controller is also configured to adjust, based on the determining, a credit balance of the player by a value associated with a jackpot award based upon a number of hole cards in the player hand that match card symbols in the jackpot hand.
    Type: Grant
    Filed: November 19, 2018
    Date of Patent: May 19, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Chi We Chim
  • Patent number: 10650640
    Abstract: Embodiments of the present invention are directed to gaming systems that allow customers to wager, or “trade-in” an object of value or winning situation for a chance to win an even more valuable award. The chance for valuable award may be a bonus game or chance to win a bonus game. Bonus awards are “funded” by the savings achieved from the players trading in their wins in the base game, which would otherwise be paid. Players who do not trade-in see no changes from the base game paytable, while those players who participate in the trade-in bonus have a different gaming experience.
    Type: Grant
    Filed: July 10, 2019
    Date of Patent: May 12, 2020
    Assignee: ACRES TECHNOLOGY
    Inventor: John F. Acres
  • Patent number: 10643492
    Abstract: Methods and systems for remote real-time or asynchronous multiplayer gameplay using mobile devices are disclosed. The methods and systems include steps of mounting mobile computing devices in gaming areas associated with users; initiating a game between the users; analyzing movements of the users, ball(s), and/or other game equipment of the game by performing a computer vision algorithm on one or more frames of an input video of the game; and providing feedback to the users, where feedback may include instructions to be performed by the users and player analytics. Embodiments of the present invention use computer vision techniques to enable a resource-limited mobile device such as a smartphone to conduct the aforementioned steps.
    Type: Grant
    Filed: June 19, 2019
    Date of Patent: May 5, 2020
    Assignee: NEX Team Inc.
    Inventors: Keng Fai Lee, Qi Zhang, Wing Hung Chan, Wang Fai Ng, Tin Yin Lam, Alexander Wu, Ian Smith, David Richard Schmierer, Bradford Lewis Farkas, Kin Ming Law
  • Patent number: 10636254
    Abstract: According to various embodiments, a system, method, and non-transitory computer-readable medium for increasing the operational lifetime of a lottery game is disclosed. The system, method, and non-transitory computer-readable medium include a game specification having rules for a primary game and a conditional secondary game. The rules include that initial winnings above a predetermined threshold in the primary game allow for entry in the secondary game for a chance to increase the initial winnings.
    Type: Grant
    Filed: September 3, 2019
    Date of Patent: April 28, 2020
    Assignee: SCA PROMOTIONS
    Inventors: Robert D. Hamman, Kenneth E. Irwin, Jr., Jay B. Ross
  • Patent number: 10621816
    Abstract: A gaming table (1;20) for roulette and similar games has a wheel (2) and a betting area (3) delineated on the table-top (9) with a rectangular hollow shoulder (8) upstanding along a longitudinal side wall (4) of the table (1;20). The inner wall of the shoulder (8) has a slot-opening (12) that is closed by a top-hinged flap (13) that opens inwardly against a spring action under pressure of chips (C) drawn onto the flap (13) across the table-top (9) from the betting area (3). Chips (C) admitted through the opening (12) fall onto a moving belt (15) of a conveyor system (16) leading to a chipping machine (18) under the table (1) for collection and sorting. In a modification, the chips (C) fall down onto the belt (15) via an inwardly inclined chute (22) under the table (20).
    Type: Grant
    Filed: July 24, 2018
    Date of Patent: April 14, 2020
    Assignee: GAMETEC INTERNATIONAL LIMITED
    Inventors: Steven Bacchi, Lorenzo Bacchi