Patents Examined by Ronald Laneau
  • Patent number: 11020652
    Abstract: A modifiable pinball machine includes a processing device, a memory storing instructions executable by the processing device, a communications interface coupled to the processing device for receiving new music data from a source external to the pinball machine for storage in the memory, and a speaker coupled to the processing device for playing music retrieved from the memory. The new music data is provided with data useable by the instructions to cause the processing device to automatically retrieve from the memory the new music data in lieu of originally provisioned music data, for playing via use of the speaker, when the pinball machine is caused to operate in a predetermined operating state.
    Type: Grant
    Filed: August 5, 2019
    Date of Patent: June 1, 2021
    Assignee: Stern Pinball, Inc.
    Inventors: George A. Gomez, Gary Stern
  • Patent number: 11024132
    Abstract: Embodiments of this concept are directed to gaming devices that are configured to initiate multiple gaming events in response to a player input. The gaming device may include game initiating inputs that initiate a predetermined number of gaming events in response to the player input, or the gaming device may include configurable game initiating inputs that initiate a number of gaming events specified by the player, specified the gaming device, or specified by a gaming server. The gaming device or gaming server may set the number of initiated game events in response to the occurrence of a triggering event.
    Type: Grant
    Filed: September 17, 2019
    Date of Patent: June 1, 2021
    Assignee: ACRES TECHNOLOGY
    Inventor: John F. Acres
  • Patent number: 11023732
    Abstract: In various examples, potentially highlight-worthy video clips are identified from a gameplay session that a gamer might then selectively share or store for later viewing. The video clips may be identified in an unsupervised manner based on analyzing game data for durations of predicted interest. A classification model may be trained in an unsupervised manner to classify those video clips without requiring manual labeling of game-specific image or audio data. The gamer can select the video clips as highlights (e.g., to share on social media, store in a highlight reel, etc.). The classification model may be updated and improved based on new video clips, such as by creating new video-clip classes.
    Type: Grant
    Filed: July 2, 2019
    Date of Patent: June 1, 2021
    Assignee: NVIDIA Corporation
    Inventor: Prabindh Sundareson
  • Patent number: 11024413
    Abstract: An athlete tracking system and method for tracking an athlete during training sessions. The system includes a mobile tracking device wearable around a portion of the athlete's head, and a training log server for maintaining an athlete profile that includes a training record updatable by the athlete and a training plan supplied by a coach.
    Type: Grant
    Filed: February 12, 2021
    Date of Patent: June 1, 2021
    Assignee: FINISH TIME HOLDINGS, LLC
    Inventor: Todd Martin
  • Patent number: 11013985
    Abstract: There is provided an information processing device including a control unit that determines, on the basis of an item to be improved which item is set on the basis of a health index calculated from collected sensor information, an improving process to improve the item to be improved and a reward that is related to an amusement and that is served in a case where the item to be improved is improved. The control unit further presents contents of the improving process and the reward to a user, in which the control unit determines whether or not the item to be improved is improved on the basis of a variation in the health index, and makes a controlled object perform an operation corresponding to the reward on the basis of the determination that the item to be improved is improved.
    Type: Grant
    Filed: December 15, 2017
    Date of Patent: May 25, 2021
    Assignee: SONY CORPORATION
    Inventor: Kiminobu Nishimura
  • Patent number: 11014006
    Abstract: A method for league, tournament, and competition video game playing implemented through an application from an application provider's server and downloaded onto a game player's smartphone. A player selects on the smartphone to play a game over the internet. The player is placed in a lobby, selects a game, contest, and platform and uses the smartphone for audio/visual communication during game play. Players are matched with players of similar skills based on skill measurements. Eliminated players are returned to the lobby for continuous play. Player identity is validated, and player cheating is detected. The application provides on the player's smart phone accounting, social media, lobby, recent matches and live matches functions. Winners are provided payouts. Eliminated players may have continuous play.
    Type: Grant
    Filed: February 12, 2020
    Date of Patent: May 25, 2021
    Inventor: Timothy James Farrell, Jr.
  • Patent number: 11017635
    Abstract: A system and method for a drinking game, the method including providing a gaming machine having a series of selection reels corresponding to various outcomes occurring within the game session such as possible types of alcohol, possible types of cordials, possible types of mixer, what type of drink, which player consumes the drink, and how the player consumes the drink, whereby a player pulls a lever and the selection reels land on a specific selection and the player consumes a drink based on the selection indicator after the stopping mechanism stops the selection reels.
    Type: Grant
    Filed: October 10, 2019
    Date of Patent: May 25, 2021
    Inventor: Patrick Furlong
  • Patent number: 11014004
    Abstract: The present invention provides a method and system for supplementing a video stream of a fantasy card videogame, such as an online videogame electronically played between multiple players across a gaming platform, the gameplay being streaming with a streaming platform. The method and system includes receiving card name data from a game log that indicates a fantasy card being played in the game of the video stream. The method and system accesses a marketplace database using the card name data and electronically retrieves card purchase data therefrom, the card purchase data relating to a commercial transaction for a collectible card referenced by the card name data. Therein, the method and system generates an electronic offer display indicating the collectible card and the card purchase data and transmits the offer to a viewer application associated with a streaming application for displaying the electronic offer display in conjunction with the video stream.
    Type: Grant
    Filed: July 16, 2020
    Date of Patent: May 25, 2021
    Assignee: CARDBOARD LIVE, INC.
    Inventors: James Chieh-Wei Hsu, Wilson Hunter
  • Patent number: 11017638
    Abstract: A gaming system includes at least one input device adapted to receive a physical item associated with a monetary value that establishes a credit balance, an input indicative of a wager drawn on the credit balance for a wagering game, and a cashout input that initiates a payout from the credit balance. In response to a wager input, a wagering game is initiated that includes the spinning and stopping of a set of bonus reels through a plurality of bonus spins populating a bonus array with bonus symbols. The bonus reels comprise a combination of symbols reducing display processing requirements and improve mapping random numbers to displayed symbols for display during bonus spins having reduced durations. When completed, an award is determined based according to values associated with less than all of the bonus symbols displayed in a bonus outcome array.
    Type: Grant
    Filed: February 25, 2020
    Date of Patent: May 25, 2021
    Assignee: SG Gaming, Inc.
    Inventors: Jack Chesworth, George Napoleon Bouvier, Kimberly Cohn, Daniel P. Louie, Kenneth Shawn Soong
  • Patent number: 11007429
    Abstract: Events in an interactive application (e.g., a location-based parallel reality game) are triggered by a user's real-world activity meeting one or more criteria. A background process executing on the user's client device periodically extracts activity data from an activity monitoring application (e.g., a fitness application) and provides it to a server hosting the interactive application. The server determines whether received activity data triggers an event and, if so, sends a notification of the event to the client device.
    Type: Grant
    Filed: July 26, 2019
    Date of Patent: May 18, 2021
    Assignee: Niantic, Inc.
    Inventors: Paul M. Franceus, Daphne Alesia Larose, Ethan Jacob Chan, Joshua Y. Tang, Sang-Min Park, Yuegang Mao, Rowan Rebholz Meara, Laura Mae Warner, Matthew Kiichi Slemon, James William Otermat
  • Patent number: 11011023
    Abstract: Various embodiments of the gaming systems and methods provide plays of an enhanced award game, and in certain embodiments an enhanced award poker game.
    Type: Grant
    Filed: October 10, 2019
    Date of Patent: May 18, 2021
    Assignee: IGT
    Inventors: Ernest W. Moody, Yoohwan Hwang
  • Patent number: 11007432
    Abstract: A gaming controller includes a pedal system, and a communications interface. The pedal system is disposed on a rear facing portion of the gaming controller. The pedal system includes a pedal disposed along the rear facing surface of outer portions or wings of the gaming controller. The pedal has a first end proximate the elongated portion and an opposing second end spaced from the elongated portion. The pedal is coupled to a pivot point within the controller such that the pedal is selectively pivotable between a nominal position, a first position, and a second position. The communications interface is configured to facilitate transmitting inputs to the portable gaming device based on a current position of the pedal.
    Type: Grant
    Filed: June 25, 2020
    Date of Patent: May 18, 2021
    Assignee: Arkade, Inc.
    Inventors: Bob Steven Berns, Joel Abraham Kort, Joshua Allan Fuchs, Michael Harold Pachter
  • Patent number: 11011017
    Abstract: Systems and methods enable one or more players to play a wagering game having virtual cards. A game system includes a game server configured to connect to at least one mobile gaming device over a network. The game server includes a processor configured to provide a wagering game having virtual cards to a player using the gaming device. Each wagering game is played by players at a virtual table who are dealt virtual cards to form a hand, and the hand satisfying a winning criterion is determined to be a winning hand. The game system also includes a database that may be implemented as a non-relational database configured to be connected to the game server. The database is configured to store a state of the hands of each table as a plurality of document-oriented datasets. The mobile gaming device may automatically re-authenticate to the game server after a disconnection.
    Type: Grant
    Filed: October 8, 2019
    Date of Patent: May 18, 2021
    Assignee: Z4 Poker, LLC
    Inventors: Eric D. Colvin, Paul Zain, Matthew Joseph Kaufman, Tobias Block
  • Patent number: 11007442
    Abstract: A computer-implemented method for sharing user activity information comprises: receiving a user action history generated in one service among a first service and a second service through an application executed in an electronic device; mapping and storing account information at the first service, account information at the second service, and the user action history with respect to a user of the electronic device; and transmitting, to the application, information on the user action history or an event corresponding to the user action history, such that the event corresponding to the user action history is provided to the user through another service among the first service and the second service.
    Type: Grant
    Filed: July 3, 2019
    Date of Patent: May 18, 2021
    Assignee: NAVER CORPORATION
    Inventors: Wonkuym Kim, Changhoon Yang, Gyeong Hwan Jo, Hyun Tae Cho, Jinwoo Yoo, Jeff Lee, Gil Do Kim, Jong Un Chae, SeHyung Kim, Sujin Jeong, GunPyo Park, Byung Yong Song, Young Chul Kim, Joohwan Bae, Jungseob Lee
  • Patent number: 11003261
    Abstract: An information processing method includes: performing rendering on a graphical user interface to obtain at least one virtual resource object; when detecting a skill-release trigger gesture on at least one skill object, performing rendering to obtain a skill-release supplementary control object, having a skill-release control halo object and a virtual joystick object; when detecting a dragging operation on the virtual joystick object, controlling a skill-release location of the skill object to be correspondingly adjusted; and determining whether the virtual joystick object is out of a threshold range and, when the virtual joystick object is not out of the threshold range, selecting a target character object satisfying a first preset policy from at least one character object within a skill releasable range of the skill object according to a detected release operation of the dragging operation, and performing a skill-release operation on the target character object.
    Type: Grant
    Filed: September 4, 2019
    Date of Patent: May 11, 2021
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Haosu Wang
  • Patent number: 10994212
    Abstract: An event information memory for storing event information and an event management information memory for storing event management information are provided. The event information contains an event and an event execution time defined in advance as time from start of the event to its end. The event management information contains executing event related information on an executing event and a maximal allowed time that is allowed as the maximum of a total time of a remaining time of each executing event. The executing event related information is updated in accordance with an elapse of time. A display device is caused to display an event progress status graph on a display screen of the display device on the basis of the event management information. The event progress status graph indicates a status of the remaining time of each executing event in the maximal allowed time.
    Type: Grant
    Filed: October 9, 2019
    Date of Patent: May 4, 2021
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventor: Shingo Suzuki
  • Patent number: 10997827
    Abstract: A method for operating a lottery through a plurality of lottery entities. Each of the lottery entities generates a respective plays hash of a set of play transactions issued by the entity for a lottery game, and a digital signature as a function of the plays hash, before a game drawing. Each of the plurality of lottery entities publishes the respective digital signature, followed by the respective plays hash, to other entities of the plurality of lottery entities and/or a central authority. A random number seed is generated as a function of the published plays hashes. One or more random draw numbers for the game drawing are generated as a function of the random number seed.
    Type: Grant
    Filed: July 15, 2019
    Date of Patent: May 4, 2021
    Assignee: Multi-State Lottery Association
    Inventor: Robert J. Nitz
  • Patent number: 10987589
    Abstract: A system, a machine-readable storage medium storing instructions, and a computer-implemented method are described herein for a System Tuner for customizing a player's experience. The System Tuner calculates a player skill level for a player. The System Tuner modifies at least one attribute of a second game level based on the player skill level prior to game play of the player in the second game level. The System Tuner detects game play of the player in the second game level. The System Tuner identifies a difference between a current rate of progression of the player and a reference rate of progression. The System Tuner triggers the modified attribute of the second game according to an extent of the difference between the current rate of progression and the reference rate of progression.
    Type: Grant
    Filed: May 31, 2019
    Date of Patent: April 27, 2021
    Assignee: Zynga Inc.
    Inventors: Peter Pao Lai, Sora Bai, David Baack, Katherine Lee
  • Patent number: 10981059
    Abstract: A method for executing a game by a computing system that uses a central processing unit (CPU) and graphics processing unit (GPU) for generating video frames. A draw call is generated for a video frame by the CPU. At bind time, i.e. writing of the GPU commands by the CPU using a GPU API, asset aware data (AAD) is written to the command buffer, and loading of one or more level of detail (LOD) data from an asset store to system memory is requested. The GPU executes the draw call for the frame using LOD data written to the system memory, the GPU using at least a minimum of LOD data based on the AAD. Additionally, the GPU uses information regarding the LOD load state when executing the draw call, in order to avoid access to LODs not yet loaded.
    Type: Grant
    Filed: July 3, 2019
    Date of Patent: April 20, 2021
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Mark E. Cerny
  • Patent number: 10974129
    Abstract: A football-style chess game and method for opposed players includes an eight-by-eight checkerboard-style game board having an End Zone at each player end of the board, two sets of game pieces, each set including conventional chess pieces, e.g. a Quarterback (QB), a Fullback (FB), a Running Back (RB), a Wide Receiver/Defensive Back (WR/DB), a Linebacker (LB), and eight Front Line (FL) pieces. A method is also disclosed wherein the chess game is played for a fixed duration of time, and points (dollar values) are awarded to the players. The player having the highest cumulative point total at the end of the game is then declared the winner. A method is also disclosed for adapting the chess game for play electronically, such as through a global network of computers.
    Type: Grant
    Filed: July 2, 2019
    Date of Patent: April 13, 2021
    Inventor: Jermaine Lajuan Bay Shivers