Patents Examined by Scott E. Jones
  • Patent number: 7331859
    Abstract: A method and gaming terminal for playing a wagering game. The method includes conducting the wagering game at a gaming terminal. A plurality of player-selectable game elements are displayed, such that the game elements are divided into a plurality of types. A player selects at least one of the game elements and a predetermined award amount is then revealed. If the player selects an award-all-of-type element, then all of the game elements associated with that particular type are revealed. The player then receives a wagering game payoff based on the selection.
    Type: Grant
    Filed: September 30, 2004
    Date of Patent: February 19, 2008
    Assignee: WMS Gaming, Inc.
    Inventors: Jeremy M. Hornik, Michael W. Mastropietro
  • Patent number: 7326115
    Abstract: A gaming device including a first player interactive game requiring one or more player inputs which result in an outcome. The outcome does not result in an award provided to the player. In one embodiment, the gaming device determines a paytable employed in the wagering game based on an outcome of the interactive game. In another embodiment, the gaming device includes a plurality of different wagering games. The gaming device determines which wagering game to provide to the player based, at least in part, on the outcome of the interactive game. Other suitable functions can be employed in the wagering game based on the outcome of the interactive game in accordance with the present invention. In any embodiment, the gaming device provides an outcome to the player for the wagering game which can result in an award.
    Type: Grant
    Filed: August 18, 2005
    Date of Patent: February 5, 2008
    Assignee: IGT
    Inventor: Anthony J. Baerlocher
  • Patent number: 7314410
    Abstract: The system and method enables the player to select a choice from a plurality of choices, wherein one or more choices can trump or beat one or more other choices, and wherein one or more choices do not trump or beat but rather tie one or more other choices. The game randomly generates an outcome from a set of possible outcomes including: a win outcome, a draw outcome and a lose outcome. Based on the player's choice and the generated outcome, the game determines and displays a game choice, which when compared to the player's choice, yields the generated outcome. If positive or neutral outcome is generated, the game continues. If negative, the game ends and the player keeps any accumulated award.
    Type: Grant
    Filed: April 28, 2006
    Date of Patent: January 1, 2008
    Assignee: IGT
    Inventors: Anthony J. Baerlocher, Andrea Hughs-Baird
  • Patent number: 7311598
    Abstract: A gaming device system in which a plurality of gaming devices are linked by a common bonus event is provided. In one embodiment, the linked gaming device system includes a shared symbol generation display that is positioned adjacent to each of a plurality of associated gaming devices and has a plurality of sections and values displayed at each section. Upon a triggering of the bonus event, any player eligible to participate in the bonus may achieve an outcome generated from the bonus event including the shared display. When the shared display is activated, it simultaneously generates a separate or individual outcome associated with each of the gaming devices. The outcomes are spatially related to one another so that a random generation of an outcome associated with one gaming device automatically generates random outcomes associated with each gaming device. Each gaming device however receives the outcome only if it has participated in the random generation.
    Type: Grant
    Filed: August 26, 2005
    Date of Patent: December 25, 2007
    Assignee: IGT
    Inventors: Joseph E. Kaminkow, Anthony J. Baerlocher, Zeke Brill, Hans Elias, Paulina Rodgers, Kehl T. LeSourd, Eric L. Wagner, Christopher D. Carlisle, Kirk A. Tedsen, Michael MacVittie
  • Patent number: 7309281
    Abstract: A gaming device having unisymbol display reels, wherein each symbol on a display of the gaming device represents or is included on a different reel. The present invention structures the paylines of the gaming device such that the gaming device can include different reel strips having different winning symbols or different proportions of winning symbols, while still maintaining payout symbols and payout combinations that have uniform odds and uniform payouts.
    Type: Grant
    Filed: January 6, 2006
    Date of Patent: December 18, 2007
    Assignee: IGT
    Inventors: Anthony J. Baerlocher, Bayard S. Webb
  • Patent number: 7309282
    Abstract: A gaming device having unisymbol display reels, wherein each symbol on a display of the gaming device represents or is included on a different reel. The structure of the paylines of the gaming device is such that the gaming device can include different reel strips having different winning symbols or different proportions of winning symbols, while still maintaining payout symbols and payout combinations that have uniform odds and uniform payouts.
    Type: Grant
    Filed: February 14, 2006
    Date of Patent: December 18, 2007
    Assignee: IGT
    Inventors: Anthony J. Baerlocher, Bayard S. Webb
  • Patent number: 7300353
    Abstract: A search processor associates identifying information regarding terminal devices and stores this in an information memory as a team, an information deletion processor transmits a member deletion request from one terminal device belonging to a team, to the other terminal devices belonging to the team, regarding another terminal device belonging to the team, and deletes from the information memory the identifying information regarding the other terminal device based on the responses from each terminal device, and a replacement processor transmits an admission request from one terminal device belonging to the team to the other terminal devices belonging to the team, selects a terminal device that satisfies the admission criteria included in the admission request based on the responses from the other terminal devices, and stores the identifying information regarding the selected terminal device in the information memory.
    Type: Grant
    Filed: April 25, 2002
    Date of Patent: November 27, 2007
    Assignee: Konami Computer Entertainment Osaka, Inc.
    Inventors: Katsuhiro Goto, Norio Nakayama, Hidehisa Takahashi, Tatsuya Ishikawa
  • Patent number: 6955598
    Abstract: A controller is provided with an artificial retina chip. The artificial retina chip is connected to a display unit via a game machine body. Before starting the game, the artificial retina chip is instructed to recognize an image of frame of the display unit to store such image as the reference image. After starting the game, the controller is moved to recognize the image of frame of the display unit in order to detect the designated position by comparing the coordinate position data after the movement and the coordinate position data of the reference image.
    Type: Grant
    Filed: May 21, 2001
    Date of Patent: October 18, 2005
    Assignee: Alps Electronics Co., Ltd.
    Inventors: Yasuji Hagiwara, Hiroshi Nakahama, Youtaro Sakakura, Masahiro Soma
  • Patent number: 6951516
    Abstract: A multi-user video game with communications capabilities allows players to communicate with one another via simulated mail, leaflets and conversations. Different installations of the game on different discrete video game playing platforms may be unique or different depending upon random or other data available at the platform. For example, different installations may have different subsets of characters, different landscapes, or the like. Player characters from one virtual environment or village may visit another virtual environment or village and return home to his or her resident environment or village. Non-player characters may move from one virtual environment or village to another—thereby providing an ever-changing variety of characters. Communications between different game playing platforms can be provided via portable memory devices, portable game playing devices, or conventional communications means such as networks.
    Type: Grant
    Filed: August 13, 2002
    Date of Patent: October 4, 2005
    Assignee: Nintendo Co., Ltd.
    Inventors: Katsuya Eguchi, Shigeru Miyamoto, Takashi Tezuka
  • Patent number: 6939224
    Abstract: The present invention provides a processor controlled gaming device having a display device in communication with the processor. When the display device receives an input from the player, gaming device 10 randomly generates an outcome, the display device displays an event having the outcome and gaming device 10 provides the player with a payout in association with the outcome and the selected input. The inputs have paytables that vary in range. One input has a large, risky payout range with big and small payouts. One input has a small, conservative payout range with intermediate payouts. Other inputs have ranges that fall in between the risky and conservative ranges. Each of the ranges has the same overall expected value, so that gaming device 10 does not favor the player's choice of a risky or conservative input.
    Type: Grant
    Filed: March 12, 2002
    Date of Patent: September 6, 2005
    Assignee: IGT
    Inventors: Gregg J. Palmer, Lance R. Peterson, Anthony J. Baerlocher, Bayard S. Webb
  • Patent number: 6939231
    Abstract: A terminal includes a display and a user interface. The terminal also includes means for providing the terminal display with at least one virtual display, a display portion or an object, and means for moving at least the virtual display, the display portion or the object on the display using the motion of the terminal or the motion and/or location of an object proportioned to the terminal.
    Type: Grant
    Filed: December 21, 2001
    Date of Patent: September 6, 2005
    Assignee: Nokia Corporation
    Inventors: Jani Mäntyjärvi, Jari Paloniemi, Sami Ronkainen, Tatu Kauppinen, Miika Silfverberg
  • Patent number: 6935955
    Abstract: The present invention relates to a gaming device which generates a sound effect when the player comes within a certain proximity of reaching an award or deduction but does not reach an award or deduction. The gaming device also generates sound effects when the player fails to reach an award a certain number of times. This feature, usable in primary games and bonus rounds, provides players with information and enhances the enjoyment and entertainment which players experience.
    Type: Grant
    Filed: September 7, 2000
    Date of Patent: August 30, 2005
    Assignee: IGT
    Inventors: Joseph E. Kaminkow, Jeffrey P. Laakso
  • Patent number: 6929545
    Abstract: During play of a casino game a hidden bonus feature unknown to the player occurs as no separate indicator is activated. The occurrence of the hidden bonus feature may be at a random statistical frequency or other event. When the player inputs a correct response to the hidden bonus feature, the player receives an additional award. If a correct response is not received or if the hidden bonus feature is ignored, the player does not receive any further award. The hidden bonus feature does not affect the outcome of the play of the casino game.
    Type: Grant
    Filed: July 16, 2002
    Date of Patent: August 16, 2005
    Assignee: Mikohn Gaming Corporation
    Inventor: Olaf Vancura
  • Patent number: 6921331
    Abstract: A game of chance includes steps of accepting at least one of a wager and a selection of a predicted outcome of a competitive activity; randomly selecting an actual outcome of the competitive activity according to predetermined odds; accessing one of a plurality of video sequence that shows the randomly selected actual outcome of the competitive activity, and showing the accessed one of the plurality of video sequence on a display. A step may be carried out to pay a sum determined by the wager and the predetermined odds when the predicted outcome matches the randomly selected actual outcome.
    Type: Grant
    Filed: April 19, 2001
    Date of Patent: July 26, 2005
    Assignee: Cyberscan Technology, Inc.
    Inventors: Jean-Marie Gatto, Pierre-Jean Beney
  • Patent number: 6921335
    Abstract: A gaming device which includes symbols having a transformation probability. The gaming device in one embodiment includes an activator symbol. When the activator symbol is displayed, a processor of the gaming device determines the transformation probability of each of the displayed symbols and randomly determines which, if any, symbols are to be transformed into wild symbols or other functional symbols based on the transformation probability of the symbols.
    Type: Grant
    Filed: September 26, 2002
    Date of Patent: July 26, 2005
    Assignee: IGT
    Inventors: Paulina Rodgers, Joseph E. Kaminkow, Shawn Van Asdale
  • Patent number: 6918832
    Abstract: The present invention relates to a gaming device feature which involves one or more symbols which travel from location to location on one or more reels. The travel can occur at any time during a primary game or bonus round, however it preferably occurs to accompany an outcome such as a value award. This travel feature provides players with engaging entertainment and increases player enjoyment.
    Type: Grant
    Filed: April 8, 2003
    Date of Patent: July 19, 2005
    Assignee: IGT
    Inventors: Anthony J. Baerlocher, Cari L. Blomquist, Joseph E. Kaminkow, Lance R. Peterson, Bayard S. Webb
  • Patent number: 6918830
    Abstract: The present invention involves a gaming device with a bonus scheme which includes a plurality of parent regions and sub-regions. The gaming device moves at least one symbol with respect to the sub-regions and enables the player to use his/her skill to stop the symbol and indicate a sub-region within a parent region. Which sub-region the symbol will indicate within such parent region is determined by the gaming device, preferably unbeknownst to the player. The gaming device preferably awards the player with value associated with the sub-region which is indicated by the stopped symbol. This type of game provides players with skill-based activities thereby adding excitement to gaming devices and increasing player entertainment.
    Type: Grant
    Filed: April 7, 2003
    Date of Patent: July 19, 2005
    Assignee: IGT
    Inventor: Anthony J. Baerlocher
  • Patent number: 6918829
    Abstract: Loudspeakers 12 are arranged at left and right sides at an upper part of a game machine casing 10 provided with a monitor 11, and a loudspeaker 21 is arranged in the center of the front surface of the casing 10. A hitting sound made in a distant position is outputted as a sound effect from the loudspeakers 12, whereas a sound of a bullet hurtling through the air when the bullet passes in a near position is outputted as a sound effect from the loudspeaker 21. Accordingly, an acoustic presence in response to an attacking result from a game machine side can be given.
    Type: Grant
    Filed: August 7, 2001
    Date of Patent: July 19, 2005
    Assignee: Konami Corporation
    Inventor: Masahiro Ikariko
  • Patent number: 6918834
    Abstract: During play of a casino game a hidden bonus feature unknown to the player occurs, although the existence of the hidden bonus feature may be known. The occurrence of the hidden bonus feature may be at a random statistical frequency or other event. When the player inputs a correct response to the hidden bonus feature, the player receives an additional award. If a correct response is not received or if the hidden bonus feature is ignored, the player does not receive any further award. The hidden bonus feature does not affect the outcome of the play of the casino game.
    Type: Grant
    Filed: March 14, 2002
    Date of Patent: July 19, 2005
    Assignee: Mikohn Gaming Corporation
    Inventor: Olaf Vancura
  • Patent number: 6918828
    Abstract: A game system comprises game execution apparatus to execute a game adapted to utilize a predetermined pseudovalue based on a game program, a memory card device, which records a pseudovalue obtained as a result of executing the game as a game data, and data reading apparatus to extract the pseudovalue from the game data recorded on the memory card device and transmit the extracted pseudovalue to the game execution apparatus. The memory card device comprises a record medium which is adapted to record the pseudovalue for each of a plurality of kind of the game, communication apparatus to communicate between another memory card device, and a control apparatus.
    Type: Grant
    Filed: December 28, 2000
    Date of Patent: July 19, 2005
    Assignee: Konami Corporation
    Inventor: Kentaro Horikawa