Patents Examined by Seng H. Lim
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Patent number: 12131607Abstract: An application enabling a player to utilize a portable computing device, such as a Smartphone, to function as a game controller for a gaming machine. The portable computing device is paired with the gaming machine using a pairing based, short range protocol. The portable computing device enables manual user input or use of motion controllers for controlling skill based games in a casino environment. The application can receive a configuration from the gaming machine to replicate or mimic the controls and the gaming images, thus enabling the player to play the game at a short distance from the machine. The player can select an image/theme for integration into the game during play.Type: GrantFiled: January 4, 2022Date of Patent: October 29, 2024Inventor: Yuichiro Tsutsui
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Patent number: 12131338Abstract: A system and method for identifying and authenticating a physical article to a virtual environment. A physical article, such as a decorative pin used in gameplay or some purchased article with anti-counterfeiting tag information, may be scanned by a mobile device and verified by a mobile device application. Such a process may uniquely identify a product as being associated with one particular customer, which may limit counterfeiting and may also allow the article to be incorporated in some form into a game or other virtual environment, such as in the form of an accessory for a game character.Type: GrantFiled: December 20, 2022Date of Patent: October 29, 2024Assignees: thatgamecompany, Inc., ThatMemory LLCInventors: Jenova Xinghan Chen, Amy Li Gussin, Peter Lee, Jeffrey Exterkate, Yang Liu, Kunal Lanjewar, Botao Hu
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Patent number: 12121822Abstract: A method, apparatus, and terminal for transmitting a message in a multiplayer game, and a medium are provided, belonging to the field of human-machine interaction. The method includes: displaying a first user interface of the multiplayer game, the multiplayer game providing a virtual environment for at least two teams of virtual characters to conduct an online battle; displaying a warning transmitting control in a predetermined region on the first user interface in response to that an event associated with a virtual character in the virtual environment satisfies a warning condition, the warning transmitting control being configured to transmit a warning message corresponding to the event; and transmitting the warning message to a second terminal in response to a transmitting operation on the warning message, the first account and the second account having a teammate relationship.Type: GrantFiled: June 14, 2022Date of Patent: October 22, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Pengsen Wang, Jiaxun He, Zhiming Liang, Banghua Yang, Xinyue Liao, Xin Chen, Yuntao Peng, Jiajie Chen
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Patent number: 12115454Abstract: A server device that incorporates teachings of the present disclosure may include, for example, a memory and a processor. The processor can identify first and second players present at first and second physical locations, to identify first and second boundary and topographical information of the first and second physical locations, to map the first and second boundary and topographical information of the first and second physical locations to a virtual gaming space, to capture first and second position and orientation information for the first and second players, to map the first and second position and orientation information to the virtual gaming space, to generate first and second virtual players corresponding to the first and second players, and to transmit to first goggles information representative of the second virtual player for display superimposed onto a transparent viewing apparatus for viewing of the virtual gaming space. Additional embodiments are disclosed.Type: GrantFiled: December 7, 2022Date of Patent: October 15, 2024Assignee: STEELSERIES ApSInventors: Michael Aronzon, Bruce Hawver, Francis Arnold Grever
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Patent number: 12109487Abstract: Methods and apparatus provide for controlling an operating device, where the operating device includes: (i) a grip part to be gripped by a user; and (ii) an operation part for activation by a finger of the user gripping the grip part, and where the operation part includes: (i) a movable part capable of moving from a resting position toward another position in response to a force applied by the finger of the user, (ii) a biasing element operating to urge the movable part toward the resting position, and (iii) a motorized assembly operating to receive a drive signal and apply a force to the movable part in an opposite direction of the force applied by the finger of the user.Type: GrantFiled: November 9, 2022Date of Patent: October 8, 2024Assignee: Sony Interactive Entertainment Inc.Inventors: Yusuke Nakagawa, Ikuo Yamano, Shinichi Hirata, Yuichi Machida, Yoichi Nishimaki
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Patent number: 12102912Abstract: A distributed game engine for provisioning resources for an online game includes a plurality of management nodes and a plurality of processing nodes. The management nodes are configured to distribute functional portions of the distributed game engine over the plurality of processing nodes. A resource allocation mode is constructed from user inputs game states of the online game and success criteria included in game play training data. A resource allocation agent is used to access the resource allocation model and to communicate with a configuration agent to identify the processing nodes required for processing specific ones of the functional portions for the online game, based on the resource allocation dictated by the resource allocation model. A process synchronization layer interfaces with the processing nodes and the management nodes to provision the resources for executing the functional portions for the online game in order to produce video frames for rendering at client devices of the users.Type: GrantFiled: August 3, 2021Date of Patent: October 1, 2024Assignee: Sony Interactive Entertainment LLCInventor: Steve Agoston
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Patent number: 12106634Abstract: Gaming systems and methods which enable a player to skip a bonus event, such as a play of a triggered bonus game, in exchange for a placement of a sporting event wager.Type: GrantFiled: June 6, 2022Date of Patent: October 1, 2024Assignee: IGTInventor: Kevin Laster
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Patent number: 12102926Abstract: A game apparatus provides gameplay concerning development of characters evolving through multiple evolution stages. Type information uniquely identifying the type and the evolution state of each character capable of being developed in the game apparatus is defined. The game apparatus includes a first acquisition unit acquiring information about a state of activity of a wearer; an update unit updating a first parameter and a second parameter concerning a developing character based on the information about the state of activity and the type information about the developing character; a display control unit causing a display unit to display the developing character in a display mode corresponding to the first and second parameters; an accumulation unit accumulating an evolution score concerning development of the developing character based on the first and second parameters; and a determination unit determining a target character of the developing character based on the evolution score.Type: GrantFiled: November 29, 2021Date of Patent: October 1, 2024Assignee: BANDAI CO., LTD.Inventors: Hirohiko Sekido, Shinichi Tachibana, Fumiya Kobayashi
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Patent number: 12102917Abstract: Methods and systems for rendering distinct components of a combined user interface (UI) are described herein. A processing device receives a user request for a media item to be presented via a combined UI including one or more video content components and one or more UI control components. The processing device generates a rendering of the video content components and transmits a first stream including the rendering of the video content components to an endpoint device, wherein the first stream is encoded to a first resolution and wherein the rendering of the video content components is to be merged with a rendering of the UI control components into the combined UI at the endpoint device, the combined UI having a second resolution.Type: GrantFiled: February 25, 2019Date of Patent: October 1, 2024Assignee: Google LLCInventors: Nicholas Vining, Paul LaLonde
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Patent number: 12090401Abstract: A virtual object control method includes: displaying a mode selection interface of a shooting game; starting, in response to a selection instruction for a target game mode in the mode selection interface, a game battle of the target game mode, and displaying a battle interface of the game battle; controlling a first virtual object to operate in a virtual environment provided by the game battle; controlling, in response to a shooting instruction for a virtual firearm used by the first virtual object, the virtual firearm to fire a virtual bullet; and determining, when the virtual bullet hits a second virtual object in the game battle, that the second virtual object is switched from a alive state to a death state.Type: GrantFiled: January 28, 2022Date of Patent: September 17, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Zhihong Liu
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Patent number: 12090389Abstract: A virtual object control method includes displaying a user interface (UI) that includes a first fire button being an operation control configured to trigger to aim down sights (ADS) and fire. When a trigger signal corresponding to the first fire button is received, a virtual firearm enters an ADS state. When a fire condition is satisfied and the virtual firearm is in the ADS state, the virtual firearm can shoot. A one-tap ADS and fire capability is implemented which improves operation efficiency.Type: GrantFiled: September 10, 2021Date of Patent: September 17, 2024Assignee: Tencent Technology (Shenzhen) Company LimitedInventors: Zhi Hong Liu, Jin Hao Yang
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Patent number: 12090365Abstract: A system and method for analyzing and improving the performance of a body motion of an animal or human subject requires instrumenting a subject with inertial sensors, monitoring a body motion of interest, converting sensor data into motion data and animation, comparing the motion data with existing data for motion related performance parameters, providing a real-time, information rich, animation and data display of the results in color coded displays; and based on the results prescribing a training regime with exercises selected from a library of standardized exercises using standardized tools and training aids.Type: GrantFiled: June 11, 2021Date of Patent: September 17, 2024Assignee: PG TECH, LLCInventors: Brian Vermilyea, Erik Herter, Steve Diamond, Anthony Morgan, Michael D. Bentley
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Patent number: 12090409Abstract: A tile game system is provided that includes a plurality of two-dimensional and three-dimensional components. The two-dimensional components can include a plurality of modular tiles provided in various sizes and configurations that can be joined together to form a grid-based gameplay area. The three-dimensional components can include external boundaries for the gameplay area, internal boundaries, terrain elements such as columns and staircases, and game figures. According to aspects of the present disclosure, the external and internal boundaries can be provided with recessed sections that allow a game figure to be contained within a single grid square and prevent the grid of the gameplay area from becoming warped. According to some aspects of the present disclosure the internal and external boundaries can be illuminated and provided with removable and interchangeable light-permeable skins that allow a user to switch between various illuminated designs.Type: GrantFiled: August 25, 2021Date of Patent: September 17, 2024Inventors: Justin Ziran, Chas Delong, Bryan Kinsella, Josh Piezas
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Patent number: 12087131Abstract: A gaming system compatible with patron-controlled portable electronic devices, such as smart phones or tablet computers.Type: GrantFiled: October 17, 2023Date of Patent: September 10, 2024Assignee: IGTInventors: Dwayne R. Nelson, Steven G. LeMay
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Patent number: 12087132Abstract: A gaming system compatible with patron-controlled portable electronic devices, such as smart phones or tablet computers.Type: GrantFiled: October 17, 2023Date of Patent: September 10, 2024Assignee: IGTInventors: Dwayne R. Nelson, Steven G. LeMay
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Patent number: 12087133Abstract: A gaming system compatible with patron-controlled portable electronic devices, such as smart phones or tablet computers.Type: GrantFiled: November 16, 2023Date of Patent: September 10, 2024Assignee: IGTInventors: Dwayne R Nelson, Steven G. LeMay
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Patent number: 12076627Abstract: A racket dampener swing sensor apparatus to obtain measurements of parameters relative to the player's performance while reducing vibration includes a dampener body having a body front side, a body back side, and a body perimeter. The body perimeter has a string channel to selectively engage a plurality of strings of a tennis racket. The dampener body absorbs vibration from the plurality of strings. An accelerometer and a microcontroller with memory are coupled within the dampener body to measure hit velocity for each shot type (forehand, backhand, serve, topspin, slice, or flat). A vibration sensor is provided to detect when a ball is struck. A transceiver is coupled within the dampener body to wirelessly communicate with an app on a smartphone or computer. A battery is coupled within the dampener body and a charge port is in operational communication with the battery.Type: GrantFiled: September 1, 2021Date of Patent: September 3, 2024Inventor: Rudolf Harrer
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Patent number: 12070684Abstract: An image obtaining section of an information processing apparatus obtains polarized light images in a plurality of directions from an imaging device provided to a moving body. A polarization degree obtaining section of an image analyzing section obtains a degree of polarization on the basis of direction dependence of luminance of polarized light. A high polarization degree region evaluating section detects the peripheral edge of a play field on which the moving body is present, by evaluating the shape of a high polarization degree region having degrees of polarization higher than a threshold value in a state in which the high polarization degree region is overlooked. An output data generating section generates and outputs output data for avoiding movement to the peripheral edge.Type: GrantFiled: September 4, 2018Date of Patent: August 27, 2024Assignee: Sony Interactive Entertainment Inc.Inventors: Shinya Wada, Takayuki Ishida
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Patent number: 12073687Abstract: An electronic gaming machine includes a cabinet, a display mounted to the cabinet, a wireless interface for communicating with a portable electronic device, a network interface for communicating with a validation server, a bill validator coupled to a game controller configured to accept bills and printed ticket vouchers, and a removable cash box. The game controller includes a processor and a memory configured to control a wager-based game played on the EGM, redeem virtual ticket vouchers and printed ticket vouchers, receive an indication to transfer value to the EGM via a virtual ticket voucher, receive the virtual ticket voucher including a virtual ticket voucher validation number from the portable electronic device via the wireless interface, validate the virtual ticket voucher with the validation server via the network interface, deposit a credit amount associated with the virtual ticket voucher, and notify the validation server that the virtual ticket voucher is redeemed.Type: GrantFiled: September 7, 2022Date of Patent: August 27, 2024Assignee: IGTInventors: Dwayne R. Nelson, Steven G. LeMay, Jim A. Vasquez, Scott T. Gowin
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Patent number: 12059614Abstract: This application discloses a virtual object control method and apparatus, a computer device, and a storage medium. The virtual control method includes detecting a selection operation on a target skill, the target skill adjusting an action effect of a target virtual prop to a target action effect, the target virtual prop being a virtual prop of a first virtual object; determining, in response to detecting the selection operation on the target skill, a target virtual object in a virtual scene, the target virtual object being an action target of the target virtual prop; and triggering the target virtual prop to perform in an automatic attack mode when the target virtual object is in an action region of the target virtual prop, the automatic attack mode including automatically initiating an attack on the target virtual object when detecting no triggering operation on the target virtual prop.Type: GrantFiled: October 19, 2021Date of Patent: August 13, 2024Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Peiyan Li