Patents Examined by Shauna-Kay Hall
  • Patent number: 11749061
    Abstract: Methods and systems in which a plurality of plays is offered on a plurality of games, wherein the math model of a first game differs from the math model of a second game and wherein the player may specify at least one of the first and second games to receive additional plays and/or additional wagering.
    Type: Grant
    Filed: October 12, 2021
    Date of Patent: September 5, 2023
    Inventor: Mark C. Nicely
  • Patent number: 11749059
    Abstract: A touchless gaming system includes one or more gaming stations, a registration device at each gaming station, and a game processor, as well as a personal electronic device used by each participant in a game offered by the touchless gaming system. The touchless gaming system enables an individual to participate in a live game (e.g., within a casino, etc.) while socially distancing the participants and eliminating the need for physical contact with objects that could infections agents. Touchless gaming methods are also disclosed.
    Type: Grant
    Filed: May 10, 2021
    Date of Patent: September 5, 2023
    Assignee: Competition Interactive, LLC
    Inventors: Paul Steelman, Keith Winters, Matthew Mahaney
  • Patent number: 11731039
    Abstract: A system that incorporates the subject disclosure may include, for example, a button including a fixed force magnet coupled to a first housing assembly component serving as a top portion of the button, a variable force magnet coupled to a second housing assembly serving as a bottom portion of the button, and a spring coupled to the fixed force magnetic and the variable force magnet for repelling the fixed force magnet from the variable force magnet according to a spring constant of the spring. The variable force magnet emitting a magnetic field to counter the spring constant and thereby adjust a force required to depress the button. Additional embodiments are disclosed.
    Type: Grant
    Filed: July 8, 2022
    Date of Patent: August 22, 2023
    Assignee: STEELSERIES ApS
    Inventor: Tino Soelberg
  • Patent number: 11724185
    Abstract: A method is disclosed for requesting data in a cloud gaming system that includes a cloud storage system and a cloud compute system, each of which has a respective peripheral component interconnect express (PCIe) interface and a respective computer memory. The cloud gaming system includes a PCIe switch connected to both the PCIe interface of the cloud storage system and the PCIe interface of the cloud compute system. The PCIe switch exposes a doorbell register that is monitored by the cloud storage system. The cloud compute system writes to the doorbell register, which causes an interrupt to fire on the cloud storage system. The cloud storage system handles the interrupt, which directs the cloud storage system to read a message from a specified computer memory location. The message directs the cloud storage system to read requested data from a storage device accessible by the cloud storage system.
    Type: Grant
    Filed: July 13, 2022
    Date of Patent: August 15, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Roelof Roderick Colenbrander
  • Patent number: 11727756
    Abstract: A system and method for managing a computer-implemented online game provides dynamically variable rewards to incentivize player interaction with sponsored content presented within the game. The particular reward offered to incentivize player interaction with particular sponsored content (e.g., a particular advertisement) can be dynamically variable based on the attributes of the player, thus providing user-specific custom rewards for interaction with sponsored content. Properties of incentive rewards that may be dynamically variable can include a custom type of in-game asset or resource, and/or a custom amount of a particular in-game asset or resource.
    Type: Grant
    Filed: December 2, 2020
    Date of Patent: August 15, 2023
    Assignee: Zynga Inc.
    Inventors: Joshua Marc Burgin, Diwakar Gupta, Simon Asselin
  • Patent number: 11712631
    Abstract: In an aspect, a request, from a first user of a plurality of users of an application client executing on respective mobile devices of the plurality of users, to interact with one or more other users of the plurality of users in the application client, based on a first plurality of interaction templates selected by the first user, can be received. A second user associated with a second interaction template can be determined from the plurality of users, and the determination can be based on an identification of a match between the second interaction template and a first interaction template from the first plurality of interaction templates. Interaction in the application client, between the first user and the second user, can be initiated in response to the determination of the second user. Related systems, apparatus, techniques, and articles are also described.
    Type: Grant
    Filed: May 13, 2022
    Date of Patent: August 1, 2023
    Assignee: Skillz Platform Inc.
    Inventors: Andrew Reynolds Meckel, Matthew Palmer, Samuel York Baker, Scott M. Halladin, Kevin Babb, Scott L. Gregoire
  • Patent number: 11712632
    Abstract: A non-transitory computer-readable recording medium containing a program, which, when executed by processing circuitry of a terminal device that communicates with a server device, causes the processing circuitry to: execute a game part, the server device being for storing ranking information including a plurality of first points each corresponding to each of a plurality of user groups to each of which one or more users belong, the ranking information also including a rank of each user group determined based on the corresponding first point; in response to an execution result of the game part satisfying a first condition, transmit, to the server device, a request for changing the first point corresponding to a first user group among the user groups to which the user of the terminal device belongs; and receive, from the server device, the ranking information updated based on the first point after being changed.
    Type: Grant
    Filed: December 29, 2021
    Date of Patent: August 1, 2023
    Assignee: GREE, INC.
    Inventor: Hiroshi Kawahara
  • Patent number: 11712619
    Abstract: Disclosed is a handle controller which includes a handle body and a light-emitting unit, the light-emitting unit being provided at an end of the handle body and forming a preset angle with the handle body; the light-emitting unit includes a first surface, a second surface, a plurality of first light-emitting marks and a plurality of second light-emitting marks, the second surface covering the first surface; the first light-emitting marks and the second light-emitting marks are both provided on the first surface, and the plurality of first light-emitting marks are distributed annularly; the first light-emitting marks and the second light-emitting marks are configured to illuminate so as to be captured by an imaging device; the first light-emitting marks illuminate for a first period, and the second light-emitting marks illuminate for a second period.
    Type: Grant
    Filed: July 29, 2022
    Date of Patent: August 1, 2023
    Assignee: QINGDAO PICO TECHNOLOGY CO., LTD.
    Inventor: Tao Wu
  • Patent number: 11714509
    Abstract: An optical assembly including a reflectance-based sensor emitting light into a detection plane and detecting reflections of the emitted light, reflected by an object located in the detection plane, a light redirector positioned away from the sensor redirecting light emitted by the sensor into one or more spatial planes parallel to the detection plane and, when the object is located in the one or more spatial planes, redirecting light reflected by the object into the detection plane, and a processor controlling light emitted by the sensor and receiving outputs from the sensor, and configured such that when an object passes through one or more of the spatial planes, the processor identifies both the spatial planes through which the object passes, and the location of the object within the spatial planes through which it passes, based on the received outputs and the position of the light redirector relative to the sensor.
    Type: Grant
    Filed: March 11, 2021
    Date of Patent: August 1, 2023
    Assignee: NEONODE INC.
    Inventors: Thomas Eriksson, Alexander Jubner, Rozita Teymourzadeh, Stefan Holmgren, Lars Sparf, Bengt Henry Hjalmar Edlund, Richard Berglind
  • Patent number: 11707685
    Abstract: Systems and methods for dispersing gains derived from ownership of user-generated content among users of a gaming platform are disclosed. Exemplary implementations may: execute an instance of a game and implement in-game actions in the instance of the game as requested by the users; assign ownership of a first item of user-generated content to a group of users; record the ownership of the first item of user-generated content by the group of users; determine a first quantity of gains that have been gained within the gaming platform through use of the first item of user-generated content; and disperse at least a portion of the first quantity of gains to individual ones of the group of users.
    Type: Grant
    Filed: October 15, 2021
    Date of Patent: July 25, 2023
    Assignee: Mythical, Inc.
    Inventor: Rudy Koch
  • Patent number: 11709963
    Abstract: A memory system connected to a host computer generating input information, includes a storage configured to store application program executed by the host computer, a contents database relating various contents candidate information used by the host computer with either of plural adjustment candidate identification information, and input information inputted from the host computer, circuitry configured to infer, by executing inference by an artificial intelligence algorithm, specific adjustment candidate identification information as adjustment identification information from the plurality of adjustment candidate identification information according to the input information and select specific contents candidate information as adjustment contents information from the contents database using the adjustment identification information and an interface configured to output the adjustment contents information to the host computer.
    Type: Grant
    Filed: March 27, 2020
    Date of Patent: July 25, 2023
    Assignee: MEGACHIPS CORPORATION
    Inventors: Toshio Katsura, Masahiro Shindo, Injie Nakao, Motoaki Yasui, Masashi Kuramoto
  • Patent number: 11701591
    Abstract: A game is provided in which playing characters controlled by players battle each other in a three dimensional virtual space so as to obtain battle points. The obtained battle points are collected as total values, with the total values being ranked. A player belongs to one group of a plurality of groups set in the game program. The playing characters are divided into specific teams based on input from each player, with each specific team being in the group to which the player belongs. The teams, including two or more playing characters comprising the team, of different groups battle in the three dimensional virtual space. The battle points obtained by the respective playing characters in the battle are totalized for every team, and the teams are ranked based on the team points.
    Type: Grant
    Filed: December 9, 2021
    Date of Patent: July 18, 2023
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Tomohiro Hasegawa, Yusuke Ikeda
  • Patent number: 11704975
    Abstract: Various embodiments of the gaming systems and methods provide cross-hand winning card combination evaluations for multi-hand poker.
    Type: Grant
    Filed: July 20, 2022
    Date of Patent: July 18, 2023
    Assignee: IGT
    Inventors: Daniel Helzer, Ronald Papson
  • Patent number: 11697064
    Abstract: A device for online gaming includes an actuation component and a controller communicatively coupled to a computer system. The controller is configured to perform operations including detecting an actuation of the actuation component, wherein the actuation component is associated with performing of an action in a video game executed by the computer system. Responsive to detecting the actuation, an instruction is provided to the computer system to perform the action, wherein, based on a current value of a timer, the computer system restricts the action from being performed. The timer, having been previously initiated based on a prior actuation of the actuation component, relates to a cooldown period during which the action cannot be repeated after the action is performed. Responsive to receiving a command from the computer system, a tactile effect is generated as an indication to a user that the action can be repeated.
    Type: Grant
    Filed: January 31, 2022
    Date of Patent: July 11, 2023
    Assignee: STEELSERIES ApS
    Inventors: Jeffrey Nicholas Mahlmeister, Tino Soelberg, Dave Astels, David Michael Tibbetts
  • Patent number: 11682315
    Abstract: An exemplary system may include an augmented reality device with a user interface, a processor and memory having a program communicatively connected to the processor. A transceiver may be communicatively connected to a practitioner device for real-time practitioner guidance. The system may include a plurality of sensors and a feedback device in communication with the processor. The system may display initial and updated guidance objects in a real-time environment of the user and in response to sensor outputs of the plurality of sensors. The feedback device may provide at least one of audio, visual, and tactile feedback in response to the sensors outputs. The system may condition the user to provide a desired reaction by guiding the real-time user reactions in the real-time environment using the feedback in response to the sensor outputs.
    Type: Grant
    Filed: March 16, 2021
    Date of Patent: June 20, 2023
    Assignee: Wayne State University
    Inventor: Arash Javanbakht
  • Patent number: 11679333
    Abstract: A system and method is provided that generates a game log that specifies game events during gameplay to enable efficient distribution of video game playback, facilitates the annotation of gameplay through content from users and others, and generates a video game stream that includes the game log and content. The system facilitates the efficient sharing of video game playback, as well as annotations from users and others. For example, e-sportscasters may use the system to broadcast video game playback with their commentary and/or graphical overlays. Video game players may use the system to share video game playback efficiently with other users. The system may also facilitate the sharing of loadout conditions and micro-transactions relevant to video game playback.
    Type: Grant
    Filed: December 15, 2020
    Date of Patent: June 20, 2023
    Assignee: Activision Publishing, Inc.
    Inventors: Michael D. Marr, Keith S. Kaplan
  • Patent number: 11673048
    Abstract: In response to receiving user input command for sending a contextually aware communication, a computer system is configured to use game state data to determine a target location that a player is focusing on in a virtual environment in a video game, identify a unit that the player likely wants to communicate about based on at least priorities of unit types and proximities of units to the target location, and select a communication action for performance. Different communication actions can be performed in response to the same user input command when the game state data indicates different game states.
    Type: Grant
    Filed: August 3, 2021
    Date of Patent: June 13, 2023
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Kevin Todd Alderman, John Preston Glenn, Brent Travis McLeod, Carlos Emmanuel Reyes Pineda, Rayme Christopher Vinson
  • Patent number: 11660531
    Abstract: The present disclosure describes methods and systems directed towards providing scaled engagement and views of an e-sports event. Instead of providing the same distribution of live e-sport event data to all remote viewers of a live e-sports event, features associated with e-sports gaming network could be used to customize the distribution of live e-sport event data to promote immersive viewer experience. The enhanced immersion can also be carried out in a virtual reality or augmented reality setting. The features would be capable of providing additional information, different views, and a variety of different commentators for the e-sports event so that the viewer can be more engaged when viewing the particular e-sports event. With the increased engagement from remote viewers, the distribution of live e-sports event data can also be further modified for monetization by incorporating advertisements as well.
    Type: Grant
    Filed: March 1, 2021
    Date of Patent: May 30, 2023
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventors: Steven Trombetta, Christopher Thielbar, James Fairbairn
  • Patent number: 11660544
    Abstract: The subject disclosure relates to systems and methods for ranking video game players based on performance statistics recorded during game-play. In some aspects, a process of the subject technology can include operations for receiving a first set of game-play attributes including two or more game-play statistics for measuring a first player's performance relative to a first game and a second game, receiving a second set of game-play attributes including two or more game-play statistics for measuring a second player's performance relative to the first game and the second game, and automatically ranking the first player and the second player based on the first set of game-play attributes and the second set of game-play attributes. Systems and computer-readable media are also provided.
    Type: Grant
    Filed: July 20, 2021
    Date of Patent: May 30, 2023
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventors: Steven Trombetta, Christopher Thielbar
  • Patent number: 11660526
    Abstract: Provided are a body part orientation estimation apparatus, a body part orientation estimation method, and a program that enable accurate body tracking without having the user wear many trackers. A time-series data input section (68) acquires a plurality of pieces of time-series data each representing positions, postures, or motions of a part of a body. The time-series data input section (68) inputs the plurality of pieces of time-series data into a conversion section (60). An output acquisition section (70) acquires a result of estimation of a position, a posture, or a motion of another part of the body that is closer to a center of the body than the part, the result of the estimation being an output obtained when the pieces of time-series data are input into the conversion section (60).
    Type: Grant
    Filed: March 1, 2018
    Date of Patent: May 30, 2023
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventor: Yoshinori Ohashi