Patents Examined by Shauna-Kay N Hall
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Patent number: 12300072Abstract: Gaming systems and methods that temporarily accumulate symbols over one or more plays of a game and collect zero, one or more of such symbols based on the occurrence of a symbol collection event.Type: GrantFiled: October 18, 2022Date of Patent: May 13, 2025Assignee: IGTInventors: Timothy F. Springer, William Bussick, Ginese Weyant
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Patent number: 12300064Abstract: According to one aspect of the present disclosure, a system comprises a processor configured to execute instructions that cause operations to detect, using sensors of one or more card-handling devices (“card-handling device(s)”) in a network, one or more anomalies (“anomaly (ies)”) on one or more cards (“card(s)”) used during play of one or more games (“game(s)”). The game(s) are played at one or more gaming tables (“table(s)”) associated with the card-handling device(s). The anomaly (ies) vary from one or more previously taken images of the card(s). The operations further include, in response to detecting the anomaly (ies), determining, via analysis by a machine learning model of image data captured by one or more image sensors at the table(s), identifiers for participants that played at the table(s) for the game(s) when the anomaly (ies) was/were detected. The operations further include relating, in a memory store associated with one or more collusion-confidence scores, the identifiers.Type: GrantFiled: May 7, 2024Date of Patent: May 13, 2025Assignee: LNW Gaming, Inc.Inventors: Martin S. Lyons, Ryan Yee, Michael Vizzo, Colin Helsen, Robert McPeak
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Patent number: 12290746Abstract: A device may include a first unit and a second unit. The first unit may include a first body that has a controller interface that is operatively connected to one or more processors disposed in the first body and configured to operatively connect to a gaming device. The first body may include one or more rumble motors to provide haptic feedback to a user in response to the gaming device. A first communication port may be operatively mounted to the first body and operatively connected to the one or more processors. The second unit may include a second body separate from the first body, one or more second rumble motors operatively installed to the second body, and a second communication port configured to communicatively connect to the first communication port such that the one or more processors effectively controls the one or more second rumble motors.Type: GrantFiled: September 6, 2022Date of Patent: May 6, 2025Assignee: ACCO BRANDS CORPORATIONInventors: Jason A. Biheller, Dalin Cienfuegos, Stephen Mitchell, Adam Noce, Ulises Gonzalez
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Patent number: 12293641Abstract: The present disclosure relates generally to systems and methods for providing reel-spin game enhancement features. A player enrolled with a subscription service server is presented with an opportunity to enhance game features associated with a gaming device after a result of a game played on the gaming device is determined. The gaming device determines that only when the result of the game played corresponds to a predetermined outcome, a respin option becomes available for the player. This option is rendered as an offer for the player to activate a game enhancement feature for a respin during a subsequent play of the reel-spin game. The game enhancement features include holding or locking a symbol in the reels of the reel-spin game, adding a score multiplier, or adding a modified symbol to a particular position or reel, during the respin of the subsequent play of the reel-spin game.Type: GrantFiled: January 10, 2024Date of Patent: May 6, 2025Assignee: IGTInventors: Elisabeth Kiss, Susanne Kiss, Julia-Ines Lerchbaumer, Bruno Rittner, Michael Russ
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Patent number: 12251626Abstract: A game controller component configured for controlling an electronic game. An improved thumb actuated user input enables greater performance, increases ergonomics, and offers a new tactile input option. The improved thumb actuated user input includes various components to make possible an input experience resembling a centering trackball, with physical user feedback further augmenting user performance. Other inputs may be featured at various other areas of the controller to further increase these capabilities. Placement of individual inputs may rely on certain human factors, such as natural hand placement over a desk surface or lap. As the user activates various input components, including the thumb actuator(s), data, messages, and instructions are provided to the computing device to cause electronic game movements or actions and users benefit from various arrangements by increasing their speed, comfort, and accuracy while decreasing fatigue and injury risk.Type: GrantFiled: June 17, 2024Date of Patent: March 18, 2025Assignee: Junk Food Custom Arcades, LLC.Inventor: Hardy Travis Crittenden
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Patent number: 12165263Abstract: Briefly, embodiments, such as methods and/or systems of real-time visualization of web browser derived content within a gaming environment, for example, are described.Type: GrantFiled: February 2, 2024Date of Patent: December 10, 2024Assignee: AstroVirtual, Inc.Inventors: Dennis M. Futryk, Charles H. House
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Patent number: 12145060Abstract: Methods and systems are provided for providing navigation assistance using eye gaze of a user. An example method provides assistive navigation in a video game. The method includes receiving input from a user device during a gameplay session of the video game. The method further includes capturing eye gaze of the user during the gameplay to identify a region of a scene of the video game associated with said eye gaze. Then, activating gaze navigation to move a focus of the scene to the region identified using the captured eye gaze. The gaze navigation is triggered automatically without said input from the user device.Type: GrantFiled: May 27, 2022Date of Patent: November 19, 2024Assignees: Sony Interactive Entertainment LLC, Sony Interactive Entertainment Inc.Inventors: Victoria Dorn, Steven Osman, Bethany Tinklenberg
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Patent number: 12125341Abstract: Networked gaming systems and methods with location-based restrictions. A gaming system includes a game administration server, a communication interface, and a memory containing program instructions to cause at least one processor of the game administration server to estimate a current location of a player using the gaming system, dynamically create a customized list of available games for a player at the current location based on a location of a player gaming client being used by the player, present the customized list of available games to the player gaming client through the communications interface, receive, from the player gaming client through the communications interface, a selection of a game by the player from the customized list of available games, initiate the game on a gaming server, and compensate the player with player winnings.Type: GrantFiled: June 30, 2023Date of Patent: October 22, 2024Assignee: AG 18, LLCInventors: Jordan Simons, Nicholas Koustas, John Mix, Alexander Oxman
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Patent number: 12097427Abstract: Controlling an avatar in an XR environment can be based on input(s) from external, non-XR computing devices, such as mobile devices. An external device can capture sensor data, audio data, and/or image data, which are processed by an avatar control system to determine a gesture performed by the user, gauge the level of intensity or excitement of the user, and/or infer the user's sentiment or emotional state. The avatar control system can generate a motion plan based on these inferences drawn from the external device sensor data based on a baseline animation or motion template. The system can generate avatar animations that have exaggerated or understated expressions relative to the user's real-world gestures, possibly exceeding limitations of a kinematic model that otherwise constrain the avatar's animations. The technology can enable users to control an avatar in an XR environment without specialized XR equipment.Type: GrantFiled: August 26, 2022Date of Patent: September 24, 2024Assignee: Meta Platforms Technologies, LLCInventors: Matthew Joel Schaefer, Evan Jones, Adria Navarro Lopez, Max Ma, Robert Berkebile, Alex Elsayad
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Patent number: 12064682Abstract: A position and orientation of a controller are determined from a known configuration of two or more light sources with respect to each other and with respect to a controller body and from output signals from a dynamic vision sensor (DVS) generated in response to changes in light output from the light sources. The output signals indicate times events at corresponding light-sensitive elements in an array in the DVS and array locations of the light-sensitive elements. A position and orientation of one or more objects are determined from signals generated by two or more light-sensitive elements resulting from other light reaching the two or more light-sensitive elements.Type: GrantFiled: June 10, 2022Date of Patent: August 20, 2024Assignee: SONY INTERACTIVE ENTERTAINMENT INC.Inventors: Xiaoyong Ye, Yuichiro Nakamura
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Patent number: 12053699Abstract: By using the user head and/or eye tracking capabilities of an extended reality (XR) system, a region of gaze (ROG) of the user towards the virtual screen can be determined and signaled to non-XR games and applications running on the host system connected to the XR system. The existing non-XR games/applications can be patched, upgraded, or remastered to support the application of the ROG and ROG based enhancements of the visuals and user interfaces, using the provided by the system software on the host system that is rendering the game for the XR system.Type: GrantFiled: April 26, 2022Date of Patent: August 6, 2024Assignee: Sony Interactive Entertainment Inc.Inventors: Jeffrey R. Stafford, Patrick Connor, Andrew Young
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Patent number: 12048879Abstract: An information processing system includes a controller which receives an operation input of a user and an information processing unit which performs an information process based on the operation input received by the controller. The information processing unit includes a game progress unit which controls an own character in the virtual space based on the operation input of the user to draw the virtual space with the corresponding color of the own character and a battle determination unit which performs a battle determination based on a drawing state of a corresponding color of an enemy character, which is different from the corresponding color of the own character, to a virtual space and a drawing state of the corresponding color of the own character to the virtual space.Type: GrantFiled: July 26, 2023Date of Patent: July 30, 2024Assignee: NINTENDO CO., LTD.Inventor: Shintaro Sato
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Patent number: 12029986Abstract: A non-transitory computer-readable recording medium containing a program, which, when executed by processing circuitry of a terminal device that communicates with a server device, causes the processing circuitry to: execute a game part, the server device being for storing ranking information including a plurality of first points each corresponding to each of a plurality of user groups to each of which one or more users belong, the ranking information also including a rank of each user group determined based on the corresponding first point; in response to an execution result of the game part satisfying a first condition, transmit, to the server device, a request for changing the first point corresponding to a first user group among the user groups to which the user of the terminal device belongs; and receive, from the server device, the ranking information updated based on the first point after being changed.Type: GrantFiled: July 27, 2023Date of Patent: July 9, 2024Assignee: GREE, INC.Inventor: Hiroshi Kawahara
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Patent number: 12005345Abstract: A video game controller, including a first joystick, including a first body having an elongate shape, and a directional pad disposed on at least a portion of a first end of the first body to input at least one input corresponding to each point of the directional pad, a second joystick, including a second body having an elongate shape, and a plurality of action buttons disposed on at least a portion of the second body to input at least one action input in response to depressing at least one of the plurality of action buttons, and a base to removably connect to at least one of a second end of the first body and a second end of the second body.Type: GrantFiled: October 18, 2021Date of Patent: June 11, 2024Inventor: Riley Simons Stratton
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Patent number: 11908283Abstract: The present disclosure relates generally to systems and methods for providing reel-spin game enhancement features. A player enrolled with a subscription service server is presented with an opportunity to enhance game features associated with a gaming device after a result of a game played on the gaming device is determined. The gaming device determines that only when the result of the game played corresponds to a predetermined outcome, a respin option becomes available for the player. This option is rendered as an offer for the player to activate a game enhancement feature for a respin during a subsequent play of the reel-spin game. The game enhancement features include holding or locking a symbol in the reels of the reel-spin game, adding a score multiplier, or adding a modified symbol to a particular position or reel, during the respin of the subsequent play of the reel-spin game.Type: GrantFiled: February 23, 2023Date of Patent: February 20, 2024Assignee: IGTInventors: Elisabeth Kiss, Susanne Kiss, Julia-Ines Lerchbaumer, Bruno Rittner, Michael Russ
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Patent number: 11896894Abstract: Examples are disclosed that relate to controlling of a handle controller in the technical field of virtual reality. In an example, the handle controller includes a handle body and a plurality of light-emitting units coupled to the surface of the handle body, and a method includes: acquiring tracking information obtained by tracking the handle controller in a first time period, wherein the tracking information includes: pose information, position information and acceleration; predicting the motion information of the handle controller in a second time period according to the tracking information, wherein the second time period is located after the first time period; and adjusting the parameter values of light-emitting parameters of the plurality of light-emitting units in the second time period according to the motion information.Type: GrantFiled: August 4, 2022Date of Patent: February 13, 2024Inventor: Tao Wu
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Patent number: 11822712Abstract: The present concepts relate to devices that can employ graspable controllers that can be employed in various scenarios, such as virtual reality scenarios and augmented reality scenarios. One example device can include multiple expansion assemblies having independently adjustable girths. The multiple expansion assemblies can be stacked adjacent to one another along an axis. A controller can be configured to expand or contract the girths of the expansion assemblies to collectively approximate girths of an object.Type: GrantFiled: December 14, 2022Date of Patent: November 21, 2023Assignee: Microsoft Technology Licensing, LLCInventors: Mar Gonzalez Franco, Michael Jack Sinclair, Eyal Ofek, Eric Jordan Gonzalez
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Patent number: 11804106Abstract: Some embodiments may relate to wagering one or more events. Such events may include sporting events. For example, one or more races may be wagered upon. In some embodiments, one or more wager may include an in running or in game wager. In some embodiments, one or more wagers may include a wager on a group of participants. Various apparatus and methods are described.Type: GrantFiled: June 29, 2021Date of Patent: October 31, 2023Assignee: CFPH, LLCInventors: Kenneth L. Miller, Craig Lipka, Quinton Singleton
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Patent number: 11786812Abstract: The present invention introduces an in-game API wrapper to perform identification and transcription of in-game visual and audio data by way of identifiable tags. Identified tags for visual and audio data are sent to an external audio API for transcribing into Morse code. The Morse code transcribing is sent back to the in-game API wrapper for transcription into haptic feedback. Identified tags for available on-screen button selections are transcribed by the in-game API wrapper into haptic feedback.Type: GrantFiled: June 13, 2022Date of Patent: October 17, 2023Assignee: ELECTRONIC ARTS INC.Inventor: Karen Elaine Stevens
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Patent number: 11763632Abstract: A method includes displaying a first level game symbol array and a second level game symbol array through a display system of a reel-type gaming machine. The first level game symbol array is produced by populating at least some game symbol locations included in an initial array of game symbol locations. Any such populated location may be populated with a first trigger symbol including a representation of a single-symbol reel. The second level game symbol array is displayed by, for each respective game symbol location populated with the first trigger symbol in the first level game symbol array, conducting a respective single-symbol reel spin simulation of the representation of the single-symbol reel. A bonus play is displayed through the gaming machine at least in part in response to a predefined number of second trigger symbols being included in the second level game symbol array.Type: GrantFiled: August 22, 2022Date of Patent: September 19, 2023Assignee: Everi Games, Inc.Inventor: Loren Nelson