Patents Examined by Steve Rowland
  • Patent number: 10025447
    Abstract: This disclosure is directed to migrating an avatar from a first computing device to a second computing device during a user interaction with the avatar, such as during a user-support session with the avatar. Migration includes depicting the avatar on the first device at a first time and then terminating the avatar on the first device and displaying the avatar on a second, different device at a second time. In some embodiments, the avatar may be migrated along with content. The first device may transfer data to the second device using a peer-to-peer transfer. In some embodiments, a remote computing device may facilitate the migration of the avatar and content between devices.
    Type: Grant
    Filed: June 19, 2015
    Date of Patent: July 17, 2018
    Assignee: Amazon Technologies, Inc.
    Inventors: Aditi Chandrashekhar Dixit, Pieter Sierd van der Meulen
  • Patent number: 10022612
    Abstract: The measuring system makes it possible to correct a finish time for an athlete in a running race. The system comprises a personalized transponder module placed on an upper part of the athlete's body and a base station. The transponder module comprises a signal receiver unit, a data, measurement or command processing unit, and a data and/or measurement and/or command signal transmission unit, and a motion sensor for providing measurement signals to the processing unit. The motion sensor may be a gyroscope connected to the processing unit in the transponder unit and configured to determine an angle of inclination of the athlete's body with respect to a vertical or horizontal direction upon crossing the finish line for correction of the race finish time.
    Type: Grant
    Filed: November 22, 2016
    Date of Patent: July 17, 2018
    Assignee: Swiss Timing Ltd
    Inventors: Reto Galli, Alexander Kollega, Fabien Masse
  • Patent number: 10010792
    Abstract: Systems and methods for executing content to be rendered on a screen of a head mounted display (HMD) are provided. One method includes executing the content to render interactive scenes on the screen and tracking an orientation direction of the HMD when worn on a head of a user and the interactive scenes are being rendered on the screen. The method includes changing view directions into the interactive scenes based on changes in the orientation direction of the HMD, such that movements of the head of the user causes the changes in the view directions into the interactive scenes. The method further includes receiving images of a real world space using a camera of the HMD. The camera of the HMD is configured to capture a location of real world objects in the real world space relative to the user of the HMD.
    Type: Grant
    Filed: March 31, 2016
    Date of Patent: July 3, 2018
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Steven Osman, Xiaodong Mao
  • Patent number: 10006780
    Abstract: Disclosed are a system and a service method and system a service based on an activity of a user. A service method may include receiving location information of a terminal when a mode of the terminal is an exercise mode, measuring a moving path of the terminal and an exercise amount of a user based on the location information, calculating an activity amount of the user based on the moving path and the exercise amount, and providing a digital content to the terminal based on the activity amount of the user.
    Type: Grant
    Filed: September 16, 2014
    Date of Patent: June 26, 2018
    Assignee: NHN Entertainment Corporation
    Inventors: Gwang Yeon Hwang, Jeong Kwon Yang, Dae Woo Cho, Chung Hyun Yu, Kwang Min Kim, Hye Ran Lee, Byoung Cho Park
  • Patent number: 10002544
    Abstract: A training program is configured to systematically drive neurological changes to treat depression, mood and anxiety disorders. The training program includes an inference renormalization game that presents three subsets of stimuli and prompts a game participant to selectively respond or withhold responding to one or two of the stimulus subsets.
    Type: Grant
    Filed: February 1, 2017
    Date of Patent: June 19, 2018
    Assignee: POSIT SCIENCE CORPORATION
    Inventors: Michael M. Merzenich, Chung-Hay Luk, Mor Nahum, Thomas Matthew Van Vleet
  • Patent number: 9997012
    Abstract: A gaming machine may award a number of spins of a plurality of reels in an instance of the bonus game. A symbol counter may be set to an initial value. Until the awarded number of bonus game spins have been performed, the gaming machine may repeatedly carry out iterations of bonus game operations including: (i) selecting a first symbol set or a second symbol set for display on the plurality of reels, where the first symbol set excludes a predetermined symbol, where the second symbol set includes a number of the predetermined symbol equivalent to the symbol counter, and where, when the second symbol set is selected, the symbol counter is incremented, and (ii) transmitting, to a client machine, a representation of the selected symbol set.
    Type: Grant
    Filed: April 12, 2017
    Date of Patent: June 12, 2018
    Assignee: Pridefield Limited
    Inventors: Jonathan B. Wortmann, Terence Igesund
  • Patent number: 9989352
    Abstract: A collision detection system configured to determine when a ball or other object impacts against a playing surface, record the location of the object's impact, and compare the object's impact location against one or more preset virtual target areas to determine whether or not the object was successfully hit into a desired area of the playing surface and immediately reward the player with various types of audible and/or visual responses for hitting the target.
    Type: Grant
    Filed: March 20, 2015
    Date of Patent: June 5, 2018
    Inventor: Chuck Coleman
  • Patent number: 9990437
    Abstract: A server system regularly accesses a video database, searches the video database for a game play video of an online game provided by the server system based on a cyclic check keyword, and stores (manages) access information about the game play video, video-related information, a view count, and the like as cyclic check result data. When the server system has received an inquiry about the game play video of the online game from a user terminal that executes the online game, the server system searches the cyclic check result data and the like for the access information about the game play video that is appropriate for the play state, and returns the access information. The server system gives a bonus to the user (player) of the game play video of which the view count has reached a reference value.
    Type: Grant
    Filed: March 17, 2016
    Date of Patent: June 5, 2018
    Assignees: BANDAI NAMCO ENTERTAINMENT INC., BANDAI NAMCO STUDIOS INC.
    Inventors: Akio Onda, Hiroyuki Nashida, Kiyoshi Minami
  • Patent number: 9987560
    Abstract: A non-limiting example game apparatus includes a CPU, and the CPU performs non-contact communication with an IC tag that is incorporated in a figure by using a non-contact communication module. During playing a course game, if a player instructs transformation, a player character is transformed into another character after attesting the figure. Furthermore, if the player instructs writing of a score when the course game is finished, the score is written in the IC tag after attesting the figure. Furthermore, if the player instructs to acquire a predetermined item, after attesting the figure, the predetermined item is acquired by using virtual money. As a level is raised, for example, the number of transformable times is increased, and a kind of acquirable predetermined item is increased.
    Type: Grant
    Filed: March 15, 2016
    Date of Patent: June 5, 2018
    Assignee: NINTENDO CO., LTD.
    Inventors: Kensuke Tanabe, Risa Tabata, Ayako Moriwaki
  • Patent number: 9984534
    Abstract: Electronic gaming machines with an interactive bonus game. A touch sensitive display device provides an interactive game environment with prize symbols, a pointer, and a selection game zone with masked or covered selector game symbols. A player input device detects player interaction commands to select the game symbols to move the pointer relative to the prize symbols. A graphical animation effect represents movement of the pointer relative to the prize symbols.
    Type: Grant
    Filed: March 17, 2016
    Date of Patent: May 29, 2018
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventor: Bethany Trainor
  • Patent number: 9978218
    Abstract: A method and system for micro-betting. One or more micro-bets can be electronically placed with respect to one or more micro-events associated with an event during a round of micro-betting. One or more wages with respect to the micro-bet(s) can be managed and controlled during the round of micro-betting. The wager(s) can be managed and controlled remote from electronically placing the micro-bet(s) during the round of micro-betting. Additionally, a portion of a profit can be automatically obtained with respect to the round of micro-bets in exchange for the aforementioned managing and controlling of the wager(s) with respect to the micro-bet(s) during the round of micro-betting.
    Type: Grant
    Filed: March 11, 2014
    Date of Patent: May 22, 2018
    Assignee: Micro-Gaming Ventures, LLC
    Inventors: Michael W. Shore, Alfonso G. Chan, Luis M. Ortiz, Kermit D. Lopez
  • Patent number: 9975037
    Abstract: Provided herein is technology relating to generating a Sudoku array and particularly, but not exclusively, to methods and systems for generating a Sudoku array for a puzzle or for encrypting data.
    Type: Grant
    Filed: April 6, 2012
    Date of Patent: May 22, 2018
    Assignee: TUFTS UNIVERSITY
    Inventors: Joseph Noonan, Sos Agaian, Yue Wu
  • Patent number: 9975045
    Abstract: A system and method for executing an instance of an online game to facilitate participation of the user in the online game. The system and method include executing actions in the instance of the online game that are delayed from reception of corresponding action requests by wait times associated with the actions. The system and method include effectuating presentation of speed-up quest offers to the user for wait times that are open. The system and method include detecting successful performance of speed-up quests by the user in the online game and implementing speed-ups associated with the speed-up quest offers on open wait times in the online game in response to successful performance of offered speed-up quests by the user in the online game. The system and method include in response to detection of successful performance of the first quest in the online game during the first open wait time implementing a first speed-up by reducing the first open wait time.
    Type: Grant
    Filed: October 3, 2016
    Date of Patent: May 22, 2018
    Assignee: Electronic Arts Inc.
    Inventors: Wynne Chyou, John Kim, Bryan Tsao, Kevin Chanthasiriphan, Chris Yu
  • Patent number: 9965253
    Abstract: A first application is executed on a cloud computing system for a first period of time. User input signals associated with execution of the first application during the first period of time are recorded. A second application is generated to correspond to a portion of the first application as executed during a second period of time within the first period of time. The second application is defined by program instructions of the first application executed during the second period of time. A miniapp is generated to include the second application and the user input signals recorded during execution of the first application during the second period of time.
    Type: Grant
    Filed: May 24, 2016
    Date of Patent: May 8, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: David Perry, Victor Octave Suba Miura
  • Patent number: 9953489
    Abstract: A method of playing a game, the method comprising selecting a predefined number of player indicia; providing an event reference, the event reference being viewable on a display device, the event reference comprising a plurality of event participants, the plurality of event participants being ranked; randomly generating a plurality of randomly generated indicia, the plurality of randomly generated indicia comprising a first indicia and a second indicia; associating the first indicia with a first event participant; associating the second indicia with a second event participant; obtaining the ranking of the participants based on the order they finish in the event reference; ordering the plurality of randomly generated indicia based on the ranking of their respective associated participants; and determining a game outcome, the game outcome comprising comparing the player indicia to the plurality of randomly generated indicia.
    Type: Grant
    Filed: October 6, 2014
    Date of Patent: April 24, 2018
    Inventor: John Colceri
  • Patent number: 9943765
    Abstract: Disclosed is a method for creating a fantasy sport team. The method may include receiving a user input for a fantasy sport contest that is associated with one or more real-life sporting events that are scheduled to occur, in which a plurality of athletes are scheduled to play in first and second player positions, and displaying athletes that are scheduled to play in the first player position in the scheduled sporting events based on the selected contest. The method may include receiving a user input selecting a first athlete, and upon the receiving the user input selecting the first athlete, automatically displaying a plurality of selectable second athletes that are scheduled to play in the second player position in the scheduled sporting events. The method may include receiving a user input selecting a second athlete, and displaying a fantasy user team that includes the selected first and second athletes.
    Type: Grant
    Filed: March 20, 2015
    Date of Patent: April 17, 2018
    Assignee: Score Fantasy Sports Inc.
    Inventors: Matthew F. Himelstein, Michael S. Ferguson, Vladimir K. Kozyrev, William R. Wright
  • Patent number: 9943766
    Abstract: Methods and systems for establishing fantasy sports competitions. In one aspect, a method includes generating fantasy team rosters, each fantasy team roster including distinct individual athletes, where each fantasy team roster is balanced to the other fantasy team rosters based on historical data from a database of computed fantasy sports statistics and a database of predictive modeling of projected individual fantasy sports statistics; receiving selected teams within the at least two fantasy team rosters from users; obtaining real-time statistics of the athletes; creating a dynamic database including fantasy scoring of the athletes based on a fantasy scoring scheme; and displaying in real time the dynamic database comparing the fantasy sports statistics for each fantasy team roster to determine which fantasy team roster has amassed higher scoring fantasy sports statistics based on the fantasy scoring scheme.
    Type: Grant
    Filed: March 17, 2016
    Date of Patent: April 17, 2018
    Inventor: Michael Brian Balsbaugh
  • Patent number: 9937381
    Abstract: Athletic performance monitoring systems and methods, many of which utilize, in some manner, global positioning satellite (“GPS”) data, provide data and information to athletes and/or to equipment used by athletes during an athletic event. Such systems and methods may provide route information to athletes and/or their trainers, e.g., for pre-event planning, goal setting, and calibration purposes. Such systems and methods optionally may provide real time information to the athlete while the event takes place, e.g., to assist in reaching the pre-set goals. Additionally, data and information collected by such systems and methods may assist in post-event analysis for athletes and their trainers, e.g., to evaluate past performances and to assist in improving future performances.
    Type: Grant
    Filed: July 22, 2016
    Date of Patent: April 10, 2018
    Assignee: NIKE, Inc.
    Inventors: Charles W. Case, Jr., Jason P. Martin
  • Patent number: 9937423
    Abstract: A video server is configured to provide streaming video to players of computer games over a computing network. The video server can provided video of different games to different players simultaneously. This is accomplished by rendering several video streams in parallel using a single GPU (Graphics Processing Unit). The output of the GPU is provided to graphics processing pipelines that are each associated with a specific client/player and are dynamically allocated as needed. A client qualifier may be used to assure that only clients capable of presenting the streaming video to a player at a minimum level of quality receive the video stream. Video frames provided by the video server optionally include overlays added to the output of the GPU. These overlays can include voice data received from another game player.
    Type: Grant
    Filed: November 2, 2016
    Date of Patent: April 10, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Rui Filipe Andrade Pereira, Andrew Buchanan Gault, David Perry
  • Patent number: 9934314
    Abstract: A method performed by one or more computing devices. The method uses data identifying a plurality of users and a plurality of achievements. The data identifies which of the plurality of achievements each of the plurality of users has earned and when any such achievements were earned. The method includes ordering the plurality of achievements to define an ordered achievement list, and for each of the plurality of users, removing from the ordered achievement list any of the plurality of achievements identified in the data as having been earned by the user to define a recommended achievement list for the user. The method also includes identifying a selected achievement, and identifying as a set of similar users any of the plurality of users whose recommended achievement list includes the selected achievement.
    Type: Grant
    Filed: March 25, 2016
    Date of Patent: April 3, 2018
    Assignee: GROUPFABRIC INC.
    Inventor: Alexander Felsöbüki Nagy