Patents Examined by Thomas J Hong
  • Patent number: 11562656
    Abstract: Methods and systems for improving vehicular safety by utilizing uplift modeling techniques to improve a driving tip treatment generation model are provided. According to embodiments, a tip server can analyze telematics data associated with operation of one or more vehicles to determine that a driving tip should be provided to a driver of a vehicle. The tip server then utilize a treatment generation model to determine a treatment for how to provide the driving tip in a manner optimized for the particular driver. The tip server can analyze additional telematics data to determine an effectiveness of the driving tip and to update the treatment generation model in accordance with uplift modeling techniques.
    Type: Grant
    Filed: October 31, 2018
    Date of Patent: January 24, 2023
    Assignee: BlueOwl, LLC
    Inventors: Kenneth J. Sanchez, Blake Konrardy, Eric Dahl, Aaron Shimer, Micah Wind Russo, Theobolt N. Leung
  • Patent number: 11559736
    Abstract: Disclosed are a control response method and apparatus, and a terminal. The method is applied to a touch control terminal capable of presenting a graphical user interface, including: providing a first control on a graphical user interface, the operation response region of the first control including a first control region and a first response region; providing a second touch region on a graphical user interface, wherein the second touch region at least partially overlaps with the first response region; detecting a first touch operation acting on an overlap region of the second touch region and the first response region; determining an operation instruction generated in response to the first touch operation according to the game parameter, wherein the operation instruction is a first operation instruction corresponding to the first control or a second operation instruction corresponding to the second touch region.
    Type: Grant
    Filed: January 29, 2019
    Date of Patent: January 24, 2023
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventor: Jin Ge
  • Patent number: 11557216
    Abstract: An anatomical feature simulation unit is a physical device designed to help simulate an anatomical feature (e.g., a wound) on an object (e.g., a human being or human surrogate such as a medical manikin) for instructing a trainee to learn or practice treatment skills. For the trainee, the simulation looks like a real body part when viewed using an Augmented Reality (AR) system. Responsive to a change in the anatomic state of the object (e.g., bending a knee or raising of an arm) not only the spatial location and orientation of the anatomical feature stays locked on the object in the AR system, but the characteristics of the anatomical feature change based on the physiologic logic of changing said anatomical state (e.g., greater or less blood flow, opening or closing of a wound).
    Type: Grant
    Filed: October 13, 2020
    Date of Patent: January 17, 2023
    Assignee: University of Central Florida Research Foundation, Inc.
    Inventors: Gregory Welch, Joseph LaViola, II, Francisco Guido-Sanz, Gerd Bruder, Mindi Anderson, Ryan Schubert
  • Patent number: 11554320
    Abstract: An interactive video game apparatus designed to be operated by an individual's left or right hand whereby the interactive video game apparatus may be placed or positioned in the user's hand whereby once positioned in the user's hand, the user may interact with a virtual reality controller in one receptacle on a handle of the interactive video game apparatus as well as a beverage such as wine, soda, beer, tea as well as a beverage container such as a soda bottle, beer bottle, wine glass positioned in the container of the interactive video game apparatus.
    Type: Grant
    Filed: September 17, 2021
    Date of Patent: January 17, 2023
    Assignee: Bogie Inc.
    Inventor: Barry Flanagan
  • Patent number: 11551578
    Abstract: An augmented reality system including: a physical anatomic model; a display unit via which a user is adapted to receive first and second optic feedbacks, the first optic feedback emanating from the physical anatomic model and passing through the display unit, and the second optic feedback emanating from the display unit and including a virtual anatomic model; a tracking system adapted to track a position and orientation of the display unit; and a computing device adapted to: receive a first signal from the tracking system relating to the position and orientation of the display unit, and send a second signal to cause the display unit to overlay the second optic feedback on the first optic feedback, the second signal being based on the first signal. In some embodiments, the second optic feedback further includes ancillary virtual graphics such as medical data, instructional steps, expert demonstrations, didactic content, and exigent circumstances.
    Type: Grant
    Filed: August 16, 2018
    Date of Patent: January 10, 2023
    Assignee: GAUMARD SCIENTIFIC COMPANY, INC.
    Inventors: John S. Eggert, Sindy Giraldo, Alberto Rodriguez, David Isaza, Christopher Marcus Clapp, Ramakrishna Voorakaranam
  • Patent number: 11529558
    Abstract: A gaming wearable device directed to be worn by a player whilst playing a videogame is provided. The gaming wearable device of the invention hereby disclosed allows the user to feel the sensations currently suffered by a character of a video game, in such a way a deeply immersive gaming experience is provided. The gaming wearable device is a vest or a suit where a series of electrodes have been strategically placed in such a way that every single muscle covered by the suit can be stimulated electrically by means of pulses generated by a control unit. The electrodes are covered with a conductive gel layer allowing a quick and easy fix on the skin of the gamer, providing a higher electrical conductivity as well.
    Type: Grant
    Filed: June 17, 2020
    Date of Patent: December 20, 2022
    Assignee: BOREAL TECHNOLOGY & INVESTMENT S.L.
    Inventor: Jose Fuertes Pena
  • Patent number: 11524224
    Abstract: Disclosed herein is an operating device connected to an information processing device, the operating device including an information transmitting section configured to receive an operation of a user and transmit operation information indicating content of the operation to the information processing device and a control processing section configured to perform control processing determined in advance according to the operation of the user, the information transmitting section transmitting state information indicating an execution state of the control processing to the information processing device.
    Type: Grant
    Filed: November 5, 2020
    Date of Patent: December 13, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Masatoshi Nakae, Yoshiyuki Imada, Takuro Sawada
  • Patent number: 11521505
    Abstract: Disclosed are mortise and tenon joint structures for Chinese characters formed by building members having the same or different configurations, and a method for inputting Chinese characters by using the building members. The Chinese characters are de-structured such that each Chinese character consists one or more radicals which are formed by the mortise and tenon joint structures or variants thereof. The variants of the mortise and tenon joint structures are formed by shift, rotation or combination of shift and rotation of the building members of the mortise and tenon joint structures. This establishes an inputting method between the Latin letters and Chinese characters.
    Type: Grant
    Filed: March 23, 2021
    Date of Patent: December 6, 2022
    Assignee: CHONGQING HANZIHUI EDUCATIONAL TECHNOLOGY INSTITUTE CO., LTD
    Inventors: Xiaoming Gao, Anlan Gao
  • Patent number: 11517254
    Abstract: A method and system for detecting errors when practicing fluency shaping exercises. The method includes setting each threshold of a set of thresholds to a respective predetermined initial value; analyzing a voice production to compute a set of first energy levels composing the voice production, wherein the voice production is of a user practicing a fluency shaping exercise; detecting at least one speech-related error based on the computed set of first energy levels, a set of second energy levels, and the set of thresholds, wherein the detection of the at least one speech-related error is with respect to the fluency shaping exercise being practiced by the user, wherein the set of second energy levels is determined based on a calibration process; and generating feedback indicating the detected at least one speech-related error.
    Type: Grant
    Filed: January 18, 2019
    Date of Patent: December 6, 2022
    Assignee: Novotalk, Ltd.
    Inventors: Moshe Rot, Lilach Rothschild, Smadar Lerner
  • Patent number: 11521468
    Abstract: A gaming machine includes a display device and a game controller. The display device includes reels disposed horizontally along the display device. The reels include an initial reel, intermediary reels disposed right of the initial reel, and a last reel disposed right of the intermediary reels. Each reel presents a vertical column of symbols. The game controller spins the reels to obtain a first game outcome comprising a first array of symbols. In response to a first reel presenting a respin symbol, the game controller selects a second reel that is adjacent to the first reel based on wrap-around adjacency between the initial reel and the last reel, and respins the second reel to obtain a second game outcome comprising a second array of symbols. The game controller may also respin a horizontal row of symbols adjacent a respin symbol.
    Type: Grant
    Filed: July 13, 2020
    Date of Patent: December 6, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: David Marsh, Karl Roelofs
  • Patent number: 11517812
    Abstract: Disclosed embodiments relate to the application of radiofrequency (RFID) gamepieces for a gaming console. In one example, a gaming console includes a processor, a touchscreen to detect RFID gamepieces placed thereon and overlaying an RFID reader; each gamepiece having a base containing an RFID tag, which can be supported by central, peripheral or offset supports usable to detect its position and orientation and tall enough to support the base above a touchscreen detection zone, the RFID tag disposed within a range of the RFID reader and comprising a unique identifier, and wherein the gaming console is configured to display a user interface on the touchscreen, select the game. wait for gamepieces to be placed on the touchscreen, detect and read each gamepiece, access a database to authenticate a profile associated with each gamepiece, and use the profile, the position, and the orientation of each gamepiece to conduct the game.
    Type: Grant
    Filed: February 19, 2021
    Date of Patent: December 6, 2022
    Assignee: Blok Party, Inc.
    Inventors: Kwok Shing Lee, Joseph Scott
  • Patent number: 11514805
    Abstract: Embodiments generally relate to improving education and training sessions. In some embodiments, a method includes determining an attentiveness level associated with a first user during a learning session. The method further includes determining one or more drops in the attentiveness level during the learning session. The method further includes tracking inattentiveness information associated with the one or more drops in the attentiveness level. The method further includes performing one or more corrective actions in response to the one or more drops in the attentiveness level based at least in part on the inattentiveness information.
    Type: Grant
    Filed: March 12, 2019
    Date of Patent: November 29, 2022
    Assignee: International Business Machines Corporation
    Inventors: Ricardo N. Olivieri, Leigh Williamson
  • Patent number: 11514819
    Abstract: A surgical training model that includes a simulated tissue having a tubular shape that is connected to a tissue holder is provided. A portion of the simulated tissue overhangs the distal end of the tissue holder to simulate a cuff-like entry to the vaginal vault or resected intestine suitable for practicing laparoscopic closure of the vaginal vault, intestine or other organ via suturing or stapling. Two concentric tubular structures are also arranged over the same tissue holder. A second model includes two portions of simulated tissue that are held by two holders such that the simulated tissues are adjacent making the model suitable for practicing different types of anastomosis procedures. A third model includes two holders with a single or double tubular simulated tissue structure connected to and spanning a gap between the holders. The model isolates the step of closing a cylindrical opening for the purpose of repeated practice.
    Type: Grant
    Filed: January 10, 2020
    Date of Patent: November 29, 2022
    Assignee: Applied Medical Resources Corporation
    Inventors: Tracy Breslin, Charles C. Hart, Serene Wachli, Adam Hoke, Nikolai Poulsen, Michael Palermo, Lee Cohen, Jacqueline DeMarchi, Amy Garces
  • Patent number: 11504635
    Abstract: A media system employs techniques to create a framework for evaluating gameplay content in a vector-space. These techniques include monitoring frames for content streams that correspond to gameplay in a game environment, determining feature-values for features associated with the frames, mapping the content streams to position vectors in the vector-space based on the feature-values, and assigning a set of position vectors in the vector-space to an area in the game environment based on a relative proximity of the set of position vectors in the vector-space.
    Type: Grant
    Filed: October 27, 2020
    Date of Patent: November 22, 2022
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Michael Taylor, Glenn Black
  • Patent number: 11504610
    Abstract: A handheld controller may include controls that are actuatable by a user. The handheld controller may further include one or more sensors that are configured to detect an object in proximity to certain controls, and/or that sense a grip or position of a hand on a handle portion of the controller. Based on data from a sensor(s), certain controls may be enabled and/or disabled. The sensors may therefore be used to determine which controls are being used or are intended to be used, and/or which controls are likely accessible or inaccessible to the user based on sensor data, and to cause one or more controls of the handheld controller to be enabled and/or disabled accordingly.
    Type: Grant
    Filed: February 11, 2021
    Date of Patent: November 22, 2022
    Assignee: Valve Corporation
    Inventors: Eric Judson VanWyk, Walter Petersen, John Ikeda, Benoit Collette, Richard Karstens
  • Patent number: 11504623
    Abstract: The invention relates to a method of creating a virtual game environment. The method comprises: selecting one or more physical objects according to pre-determined physical properties; providing a physical model of the game environment/scene using the selected physical objects; scanning the physical model to obtain a digital three dimensional representation of the physical model including information on the pre-determined physical properties; converting the digital three-dimensional representation of the physical model into a virtual toy construction model made up of virtual toy construction elements; and defining game-controlling elements in the virtual toy construction model using information on the pre-determined physical properties, thereby creating the virtual game environment/scene. The invention further relates to an interactive game system including an implementation of the method.
    Type: Grant
    Filed: August 16, 2016
    Date of Patent: November 22, 2022
    Assignee: LEGO A/S
    Inventors: Jesper Soederberg, Philip Kongsgaard Døssing, Andrei Zavada, Bjørn Carlsen
  • Patent number: 11501653
    Abstract: Methods and systems for modifying a learning path for a user of an electronic learning system. The methods can include: retrieving a set of learning objectives assigned to the user; retrieving the path data associated with the learning path defined for the user, the learning path including a series of actions in respect of one or more resources accessible via the electronic learning system and each action corresponds to at least one learning objective assigned to the user; receiving user response inputs from the user in respect of at least one learning objective; evaluating the received user response inputs to determine a competence level of the user in respect of the at least one learning objective, the competence level indicating a proficiency of the user with the at least one learning objective; and modifying the learning path for the user based on the competence level determined for the user.
    Type: Grant
    Filed: June 24, 2020
    Date of Patent: November 15, 2022
    Assignee: D2L Corporation
    Inventors: Jugoslav Bilic, Stephen John Michaud, Martin David Goodenough Bayly, Ryan Clayton Ogg
  • Patent number: 11501654
    Abstract: At least one hardware processor implementing a conversational intelligent tutor system obtains, from a student, a partially correct natural language answer to a question posed by the conversational intelligent tutor system. The at least one hardware processor implementing the conversational intelligent tutor system accesses contextual knowledge related to the student. Based on the partially correct answer and the contextual knowledge, the at least one hardware processor applies at least one of a rule set and a predictive model to select at least one scaffolding option for the student. the at least one scaffolding option is caused to be displayed to the student.
    Type: Grant
    Filed: June 23, 2019
    Date of Patent: November 15, 2022
    Assignee: International Business Machines Corporation
    Inventors: Cassius D'Helon, Vinay Kumar Reddy Kasireddy, Fabrizio Jose Pisciotta Sanabria, Srijith Prabhu
  • Patent number: 11488492
    Abstract: A system, device, and wireless computer technology-implemented method for providing hearing healthcare education and communication for a patient, his/her communication partner, and a hearing care provider. The system provides the patient at least one educational and experiential module and a method for assessing the patient's comprehension of the module's lessons. The system further provides the patient with a method to select personal hearing aid and communication goals; a method to evaluate his/her progress on achieving each personal goal; and a method to report his/her hearing experiences. The system further provides a method to compare data reported by the patient to personalized thresholds. When one or more of the patient's reports do not meet the thresholds, the system sends automated alerts to the hearing care provider to encourage prompt remedial action and sends automated reminders to the patient to improve the patient's ability to achieve his/her personal goals.
    Type: Grant
    Filed: October 14, 2021
    Date of Patent: November 1, 2022
    Assignee: Healthcare Technologies and Methods, LLC
    Inventors: Alan Letzt, Stephanie Letzt
  • Patent number: 11487390
    Abstract: An information processing apparatus using proximity wireless communication is provided. The information processing apparatus includes a detection unit that includes a plurality of capacitance sensors arranged in a two-dimensional array along an operation surface and a recognition unit that recognizes an object placed on the operation surface on the basis of a detection result of the detection unit. The recognition unit recognizes a position and a direction of the capacitance sensor on which the metal portion included in the object is placed on the basis of the detection result obtained by discarding a detection value less than a predetermined threshold and recognizes a position and a direction less than an interval between the capacitance sensors in the metal portion on the basis of the detection result in which the detection value less than the predetermined threshold is not discarded.
    Type: Grant
    Filed: February 5, 2018
    Date of Patent: November 1, 2022
    Assignee: SONY CORPORATION
    Inventor: Shigeru Moriya