Patents Examined by Werner Garner
-
Patent number: 8939838Abstract: Circuits, methods, and apparatus that provide user interfaces for playing games on portable electronic devices. One example provides a game accessory having input controls for playing video, audio, and other types of games. The game accessory can have input controls, such as buttons, joysticks, and D-pads. Another example provides a game accessory having a thumb pad or keyboard. Other possible features include microphones, cameras and camera lenses, speakers, a second screen, rumble, and motion detection. The game accessory may have a recess sized to fit the portable electronic device. Inserts or removable adapters can be used to fit portable electronic devices having different sizes. The portable electronic device can be held in the accessory using sliding covers, clips, or other engaging members. In other examples, the accessory can communicate with another accessory for head-to-head game play. The accessory may include circuitry for power, identification, and authorization.Type: GrantFiled: September 30, 2008Date of Patent: January 27, 2015Assignee: Apple Inc.Inventors: Brett Gregory Alten, Sanjay Sadanand Gadkari
-
Patent number: 8911288Abstract: Various embodiments of the disclosed gaming device include a housing which supports a plurality of mechanical reels and a plurality of stop input devices which are configured to provide a Pachisuro-style slot game. Each of the plurality of reels is associated with a different one of the plurality of stop input devices. Each stop input device enables a player to stop the respective reel when the reel is spinning by activating the stop input device. Each reel includes a plurality of stop positions and each stop position includes a symbol. The gaming device also includes a processor and a memory device. For each reel, the processor randomly determines the stop position at which the reel ultimately stops based on a virtual map stored in the memory device for an initiating stop position of that reel which is selected by the player's activation of the stop input device for that reel.Type: GrantFiled: March 16, 2009Date of Patent: December 16, 2014Assignee: IGTInventors: Ali Mohamad Saffari, Anthony J. Baerlocher, Theodore M. Gail, Tracy Lee Powell, Bryan D. Wolf
-
Patent number: 8827806Abstract: A music video game provides a guitar shaped video game controller with an analog control device with touch sensor. In some embodiments the analog control device is in the form of a touch sensitive pad on a neck of a guitar shaped video game compeller. In some embodiments, the analog control device may resemble additional buttons on a neck of a guitar shaped video game controller. The analog control device may be used to simulate various techniques which may be performed on strings of a guitar.Type: GrantFiled: May 20, 2008Date of Patent: September 9, 2014Assignee: Activision Publishing, Inc.Inventors: Jack J. McCauley, Brian Bright, John Devecka
-
Patent number: 8821239Abstract: An electronic gaming table for hosting live table games involving wagers can include a physical surface, a dealer station, a plurality of player terminals, and a table controller. The physical surface permits the play of live table games with a live dealer and physical game components. The dealer station is situated proximate the physical surface and allows the presence of a live dealer who facilitates game play. Player terminals allow live players to play the games and include player terminal processors coupled to player interfaces having input and output devices. A table controller coupled to the player terminals controls various table functions and administers a live table game pitting a first hand against a second hand. Each of multiple live players can make different live game decisions independently based upon the same second hand, wherein resolution of the game varies by player depending upon the different live game decisions.Type: GrantFiled: July 22, 2013Date of Patent: September 2, 2014Assignee: Novel Tech International LimitedInventor: Jay Chun
-
Patent number: 8821274Abstract: Disclosed is a method for enabling a user in an augmented reality gaming venue to use an augmented reality gaming venue component and a mobile device to find a particular game or gaming machine. The method includes: controlling a camera on the mobile device using the augmented reality gaming venue component, once the component is activated; determining the location of the mobile device; determining the orientation of the mobile device; querying a casino management system to retrieve data for the augmented reality gaming venue; generating a list of gaming machines and other objects currently visible to the camera; rendering a camera-captured image on a display of the mobile device; and overlaying icons on the image for each visible object to display additional visual information to a user on the display of the mobile device in response to the user aiming the mobile device at gaming machines or other objects of interest in the augmented reality gaming venue.Type: GrantFiled: December 15, 2010Date of Patent: September 2, 2014Assignee: Bally Gaming, Inc.Inventors: Martin S. Lyons, Bryan M. Kelly, John Sommer
-
Patent number: 8795070Abstract: Provided in embodiments of the present invention is an access mechanism that provides access to a plurality of internal portions of a gaming device through a plurality of securing mechanisms. In one embodiment, a gaming device includes first and second internal cabinet portions, a first interface device, a second interface device, and an actuator unit. The first and second interface devices secure access to the first and second internal cabinet portions, respectively. The actuator unit is structured to allow access to the first secured cabinet portion in response to a first valid key being applied to the first interface device and to allow access to the second secured cabinet portion in response to a second valid key being applied to the second interface device.Type: GrantFiled: November 9, 2006Date of Patent: August 5, 2014Assignee: IGTInventors: John Leagh Beadell, Russell Chudd, Kay Vetter
-
Patent number: 8795061Abstract: Various techniques are disclosed for facilitating player tracking activities and/or player rating activities at a casino gaming table. One aspect is directed to different techniques for automatically starting, suspending, resuming and/or ending player tracking sessions at one or more table games. Another aspect is directed to different techniques for automatically starting, suspending, resuming and/or ending player rating sessions at one or more table games.Type: GrantFiled: October 10, 2007Date of Patent: August 5, 2014Assignee: IGTInventors: Nevin A. Burrill, Timothy W. Moser, Roger William Harris, Eduardo Samuel Meza, Steven M. Pankas, Gavin McPhail
-
Patent number: 8795084Abstract: The methods and systems disclosed herein include a gaming platform that may support massively-multiplayer online computer games, with elements of social networking, in which players may use mobile devices in order to verify their location and claim a measure of control over the location. Players may function like game pieces in association with other members on a team and participate in competitions to capture and defend real-world territory as part of the gaming experience. The gaming platform and associated entities may share revenue and other incentives with entities associated with the locations controlled by the players on the game platform.Type: GrantFiled: March 17, 2008Date of Patent: August 5, 2014Inventors: Jason S Bell, Thomas H. Parry, Frederick W. Ernst, Brian Andrew Gomez
-
Patent number: 8784196Abstract: A gaming system including a number of host devices each coupled to one or more gaming machines, wherein content provided by the host device is output on the gaming machine. To output the content provided by the remote host, a host-controlled process that is authenticated by the gaming machine and executed in a secure memory location such that it is isolated from other processes executing on the gaming machine may be utilized. The host-controlled processes may be decoupled from the process used to execute the game of chance played on the gaming machine such that the content output by the host-controlled process doesn't alter the play of game of chance.Type: GrantFiled: November 10, 2006Date of Patent: July 22, 2014Assignee: IGTInventors: William C. Little, Daniel de Waal, Vincent S. Manfredi, Bryan Bullard, Cara L. Iddings, Richard J. Schneider, Steven G. LeMay, Nicole M. Beaulieu, David A. Gipp
-
Method and apparatus for integrating remotely-hosted and locally rendered content on a gaming device
Patent number: 8777737Abstract: A gaming system including a number of host devices each coupled to one or more gaming machines, wherein content provided by the host device is output on the gaming machine. To output the content provided by the remote host, a host-controlled process that is authenticated by the gaming machine and executed in a secure memory location such that it is isolated from other processes executing on the gaming machine may be utilized. The host-controlled processes may be decoupled from the process used to execute the game of chance played on the gaming machine such that the content output by the host-controlled process doesn't alter the play of game of chance.Type: GrantFiled: November 10, 2006Date of Patent: July 15, 2014Assignee: IGTInventors: Steven G. LeMay, Nicole M. Beaulieu, David A. Gipp, William C. Little, Daniel de Waal, Vincent S. Manfredi, Bryan Bullard, Cara L. Iddings, Richard J. Schneider, Keith Russell -
Patent number: 8764566Abstract: A gaming system, including a game outcome server, an account handling device and a client device communicatively coupled via network, is described. The game outcome server may be operable to send command, instructions, data or combinations thereof that allow an interface for a wager-based game to be generated on the client device, generate a game outcome for the wager-based game that is displayed on the client device and generate an update to a player balance maintained on the account handling device. The account handling device is operable to provide gaming services related to the game play on the client device including a) web-site hosting where the web-site lists available gaming services including games provided by the game outcome server, b) accounting, c) money handling including player account management and d) player eligibility functions.Type: GrantFiled: November 10, 2006Date of Patent: July 1, 2014Assignee: IGTInventors: Paul Douglas Miltenberger, Kaushal Sheth, Ryan Michael Fissell, Carmen Atienza Tan, Andy O. Bryson, Shanmugapriyan Devaraj, Theodore YuChiang Cheng
-
Patent number: 8764016Abstract: A target (1) for use with a projectile has a web (7) defining a target face and a back board (29). The target face is divided into multiple segments (3, 5). A cup (19) filled with a projectile-receptive insert material (27) is mounted for sliding within each segment. Each cup has one or more resilient cushions (35) between the cup and the back board. Each cushion has at least one electroconductive area. The back board has pairs of switch contacts (25), forming electrical switches. The projectile impacting a cup at the target face with sufficient force causes the cup to slide within the segment urging the electroconductive area of the one or more cushions to touch the switch contacts, resulting in closing of the switch defined by the switch contacts and signaling a hit to onboard electronic circuitry. The at least one cushions beneath that cup return the cup substantially to its original position.Type: GrantFiled: January 23, 2004Date of Patent: July 1, 2014Inventor: Mark F Stewart
-
Patent number: 8764559Abstract: Nested commit/reveal sequences using randomized inputs from each participant in a gaming transaction (e.g., the house and each player) may be employed to provide a selection of outcome or outcomes that can be verified by each participant as free from cheating. In general, techniques may be employed in a variety of distributed gaming transaction environments and as a verification facility for any of a wide variety of games in which the risk of player collusion can be eliminated. Nonetheless, several variations on a distributed card dealing method are illustrative and will be appreciated by persons of ordinary skill in the art as applicable in other gaming environments, including games employing outcomes denominated in die (or dice) rolls, coin toss, wheel spins, blind selection or other ostensibly random selection of an outcome from a predefined set thereof.Type: GrantFiled: July 27, 2012Date of Patent: July 1, 2014Assignee: Versata Development Group, Inc.Inventors: Brian Showers, Graham Prud'homme, Daniel S. Gindikin, Kyle A. Oppenheim
-
Patent number: 8758106Abstract: A gaming system which provides the player a plurality of playing cards to form an initial primary card hand and also displays one or more other card hands. The player selects one or more of the initially dealt cards in the primary card hand to hold or to discard. The held cards are also held in one, more or each of the other simultaneously displayed hands. The gaming device evaluates the held cards and determines which card game outcomes are possible based on the held cards and the remaining cards in the deck. The gaming device utilizes a stored table of different distributions of card game outcomes which would result in each payout amount and a table regarding which card game outcomes are possible based on the player's held cards to determine a distribution of outcomes that provides a total payout equal to the payout of the predetermined game outcome.Type: GrantFiled: June 7, 2013Date of Patent: June 24, 2014Assignee: IGTInventors: Bryan D. Wolf, Lesley S. Swift, Justin M. Krum, John M. Montross, Tracy L. Powell
-
Patent number: 8734232Abstract: Disclosed are games, gaming machines, gaming systems and methods including a predetermined award presented in a manner in which a player's skill at the game appears to affect the amount of the award without actually having an effect on its amount.Type: GrantFiled: October 3, 2011Date of Patent: May 27, 2014Assignee: Bally Gaming, Inc.Inventors: David Bunch, Bryan M. Kelly, Sean C. Martin, Roderick Ang, Martin S. Lyons
-
Patent number: 8734247Abstract: A gaming machine is provided including a display unit configured to generate video images, an input unit, an ambient light sensor, and a controller coupled to the display unit, input unit, and ambient light sensor. The controller is configured to receive physical characteristics of a player via the input unit, determine an ambient light level of an environment of the gaming machine based on a signal generated by the ambient light sensor, determine a desired brightness level for video images based on the determined ambient light level, determine a desired contrast level for the video images based on the received physical characteristics or the determined ambient light level, generate display settings for the video images based on the determined brightness level and the determined contrast level, and display the graphics to the player via the display unit using the generated display settings.Type: GrantFiled: May 21, 2008Date of Patent: May 27, 2014Assignee: IGTInventors: Scott T. Hilbert, Mark S. Ross
-
Patent number: 8715072Abstract: Various metrics as may be deployed in an active, passive, or hybrid validation architecture are disclosed. A computing device configured to monitor network game activity may identify an inconsistency between user game data and a particular game metric governing a particular aspect of the network gaming environment. Upon identification of an inconsistency between game data and a game metric, which may indicative of illicit game play, a validation process (e.g., active, passive, and/or hybrid) may be implemented to further confirm the existence of illicit game. Alternatively, an action to maintain integrity of the gaming community may be executed without further confirmation whereby a purportedly illicit game device may be ejected from the network.Type: GrantFiled: May 1, 2011Date of Patent: May 6, 2014Assignee: Sony Computer Entertainment America LLCInventors: Adam P. Harris, Steve C. Schneider
-
Patent number: 8684840Abstract: In a game which is implemented as a plurality of player characters move on a map, one or more desired player characters, from among the plurality of player characters, are moved toward a desired position on the map by means of an easy operation. A game is carried out on a game apparatus in which a touch panel is disposed on a front surface of a display device on which a game screen is displayed. All player characters 100 displayed in a range enclosed by means of an operation carried out on the touch panel in such a way as to enclose positions of the player characters 100 displayed on the game screen are set as selected characters. When a pressing operation has been carried out on the touch panel with respect to a position displayed on the game screen, a position on a field corresponding to the position input by means of the operation is set as a destination of the selected characters.Type: GrantFiled: October 11, 2007Date of Patent: April 1, 2014Assignee: Kabushiki Kaisha Square EnixInventors: Koichi Ishii, Koji Ohkohara
-
Patent number: 8663007Abstract: A game playing device having a housing with a card holding member, the card holding member being configured to receive a plurality of cards; a plurality of switches located on a surface of the housing each of the plurality of switches being capable of being illuminated; and a controller for selectively illuminating each of the plurality of switches, the illumination of at least one of the plurality of switches indicating a turn for playing the game playing device.Type: GrantFiled: September 15, 2008Date of Patent: March 4, 2014Assignee: Mattel, Inc.Inventors: Tyler B. Kenney, Brian M. Yu
-
Patent number: 8657678Abstract: A regulatory compliance testing system permits a gaming machine (30-44) at a first location (14-20) to be tested for regulatory compliance with casino system software (44a,46) located at a second location (12) in a different jurisdiction. A plurality of different casino systems (46) can be kept at the second location (12) and each is associated with one specific port (54b-54e) at the first location so that each different type or model of gaming machine (14-20) has its own home port (54a-54e). A secured VPN Layer 2 network (24a-24e) including multisystem isolation made possible by VLAN (26a-26e) tunnels connects both locations and permits seamless and secure connectivity as if the gaming machine (30-44) and its associated accounting software (46) were located at the same location. The system (10) permits three (3) basic modes of testing. First, the gaming machine (30-44) may be tested at the first location (14-20) by an engineer at the first location (14-20).Type: GrantFiled: May 28, 2010Date of Patent: February 25, 2014Assignee: Gaming Laboratories International, LLCInventors: David Mackey, David Arnold, Ana Downing-Mason, Peter Nikiper