Patents Examined by William Lewis
  • Patent number: 10758819
    Abstract: A game system includes a game apparatus and left and right controllers. The game apparatus includes a swing determination unit that receives operation data from the left/right controllers and determines whether a swing input is being performed onto the left/right controllers on the basis of the received operation data, and includes a vibration data generator configured to generate vibration data such that, when the swing input is being performed onto the left controller, a vibration actuator of the left controller is caused to vibrate with a predetermined intensity and a vibration actuator of the right controller is caused to vibrate with a lower intensity, and when the swing input is being performed onto the right controller, the vibration actuator of the right controller is caused to vibrate with a predetermined intensity and the vibration actuator of the left controller is caused to vibrate with a lower intensity.
    Type: Grant
    Filed: October 5, 2017
    Date of Patent: September 1, 2020
    Assignee: NINTENDO CO., LTD.
    Inventor: Shigetoshi Gohara
  • Patent number: 10726666
    Abstract: An instant lottery ticket game system and method wherein a master instant lottery tickets for a common game a game play area with variable game play indicia, and static game instruction indicia in a master language. Each master ticket includes a code thereon that links the master ticket to the common game. For the common game, one or more corresponding digital templates are provided that contain the static game instruction indicia in a different foreign language. A central server stores the digital templates and downloads the templates to a player's smart device. Via an application on their smart device, the player enters the code from the master instant lottery ticket and selects one of the digital templates to view the game instruction indicia in the foreign language of the digital template.
    Type: Grant
    Filed: April 20, 2018
    Date of Patent: July 28, 2020
    Assignee: SCIENTIFIC GAMES INTERNATIONAL, INC.
    Inventors: Jeffrey D. Martineck, Sr., Russ Joiner
  • Patent number: 10668366
    Abstract: The present disclosure relates to an information processing method and a smart cube.
    Type: Grant
    Filed: April 17, 2018
    Date of Patent: June 2, 2020
    Assignee: Beijing Xiaomi Mobile Software Co., Ltd.
    Inventor: Qiang Fu
  • Patent number: 10537821
    Abstract: An interactive play set is described which comprises one or more active physical play pieces. In an embodiment, each active physical play piece receives data from one or more other play pieces in the play set and uses this data to generate proximity data. The proximity data describes distances between two or more play pieces from which it receives data to three or more proximity levels. The proximity data is then transmitted to an interactive entertainment experience (such as a game) which reflects changes in proximity level. For example, the changes may be visible in a graphical user interface or another play piece or audible to a user.
    Type: Grant
    Filed: June 30, 2014
    Date of Patent: January 21, 2020
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Haiyan Zhang, James William Scott, Nicolas Villar, Alexandra Keeley Bunting, Lee Jason Schuneman, Michael Paul Rouse
  • Patent number: 10512835
    Abstract: A portable sensor unit for capturing motion and/or other data may be securely mounted on objects such as a user's limb, a vehicle, or other items. The sensor unit may then collect motion and/or other data from the object to which it is affixed, and may provide this data to a data logger which stores the data. The data logger may subsequently communicate the data to a gaming system which may tailor the motion characteristics of a virtual object to resemble those of the real-world object from which the motion data was captured. Thus, a user can (for example) capture motion data from a vehicle, with this data being supplied to a video gaming unit which provides a virtual vehicle having the same acceleration/deceleration, handling, and other characteristics.
    Type: Grant
    Filed: May 8, 2017
    Date of Patent: December 24, 2019
    Inventors: Christopher Lee Kavars, Leslie Davis
  • Patent number: 10512846
    Abstract: Multiplayer video games involve multiple players playing using either a single computer system or multiple computer systems connected together. While a first player of the multiplayer game is playing the multiplayer game, the first player's actions are tracked and stored. When the first player quits or stops responding before the multiplayer game has completed, the first player is replaced by a computer-simulated version of the first player that selects its actions based on probabilities calculated from the tracked actions of the first player. The multiplayer game is thus able to continue without interruption or disruption, and the first player's playstyle is preserved.
    Type: Grant
    Filed: March 7, 2017
    Date of Patent: December 24, 2019
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Shigeru Enomoto
  • Patent number: 10482722
    Abstract: Methods and apparatuses for administering game play include displaying an electronic reel simulation including a multiple reel array for a wagering game on a display. A user input indicates a selected play option from a plurality of play options. All play options enable all displayed positions of the multiple reel array to be considered in winning outcomes. A game outcome is determined and presented as game symbols on the display. Winning combinations of the game symbols are determined, wherein each winning combination includes three or more matching game symbols appearing in the displayed positions on each of three or more adjacent reels and at least one of the three or more matching game symbols is not used in another winning combination. A payout is determined and multiplied by a multiple correlated to the selected play option when a substitute multiplier symbol appears as one of the game symbols.
    Type: Grant
    Filed: January 13, 2016
    Date of Patent: November 19, 2019
    Assignee: SG Gaming ANZ PTY LTD
    Inventors: Ross M. Gilbertson, Andrew B. Masen, Qin You
  • Patent number: 10471360
    Abstract: A multi-user system hosts a game session over a communication network. The game session includes a plurality of media streams that show one or more views of live game play for the game session. The multi-user system further assigns a spectator value to each media stream, updates one or more spectator values based on user inputs received during the game session, selects, for one or more time periods of the game session, one media stream to broadcast based on the spectator value assigned to the one media stream for the one or more time periods, and broadcasts the one media stream over the communication network.
    Type: Grant
    Filed: March 6, 2017
    Date of Patent: November 12, 2019
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventors: Steven Trombetta, James Fairbairn
  • Patent number: 10449453
    Abstract: A virtual reality (VR) gaming platform has a head-mounted display (HMD), software executing on a processor, controlling display of a virtual environment in the HMD and providing functions for network connectivity via a digital port, a three-axis input device providing input to the processor, and dedicated control scripts executable on the processor to provide specific functions in moving an avatar and establishing camera position. The control scripts operate during game play to move the avatar from a first position to a second position in response to specific directional input from the player via the three-axis input device, the camera remains stationary while the avatar moves, and when the avatar stops moving, the camera position teleports to at or near the new avatar position.
    Type: Grant
    Filed: March 8, 2017
    Date of Patent: October 22, 2019
    Assignee: Robolox Corporation
    Inventors: Michael McHale, Claus Christopher Moberg, Kyle Emmerich
  • Patent number: 10434402
    Abstract: An input from an input device including a first input section and a second input section is received. A direction of movement of a player object is set based on the input from the first input section, and a direction relating to an action of the player object other than the movement is set based on the input from the second input section. Further, an image taken by a first virtual camera is displayed on a first display area, based on the direction of movement of the player object, and an image taken by a second virtual camera is displayed on a second display area, based on the direction relating to the action of the player object other than the movement. The first virtual camera and the second virtual camera are present in the same virtual space, and take images from different positions and/or different directions in the virtual space.
    Type: Grant
    Filed: September 2, 2015
    Date of Patent: October 8, 2019
    Assignee: Nintendo Co., Ltd.
    Inventor: Shigeru Miyamoto
  • Patent number: 10412357
    Abstract: Systems, devices and methods are provided to arbitrate network bandwidth that is shared between multiple video players executing concurrently on one or more client platforms that each have at least one video data stream supplied over a data network. An amount of bandwidth available from the data network is determined. An arbitration module calculates whether the selected video players can sustain a video playback quality above a pre-defined threshold using the determined amount of bandwidth available, and a modify playback message is sent to at least one video player when the video playback quality is not sustainable. Various implementations could prioritize bandwidth based upon the content presented so that high-bandwidth scenes (e.g., action sequences) receive more bandwidth than more static scenes.
    Type: Grant
    Filed: November 22, 2017
    Date of Patent: September 10, 2019
    Assignee: DISH Technologies L.L.C.
    Inventor: Mark B. Hurst
  • Patent number: 10391358
    Abstract: Golf performance and equipment characteristics may be determined by analyzing the impact between a golf ball and an impacting surface. In some examples, the impacting surface may be a golf club face. The impact between the golf ball and the surface may be measured based on sound and/or motion sensors (e.g., gyroscopes, accelerometers, etc.). Based on motion and/or sound data, various equipment-related information including golf ball compression, club head speed and impact location may be derived. Such information and/or other types of data may be conveyed to a user to help improve performance, aid in selecting golf equipment and/or to insure quality of golfing products.
    Type: Grant
    Filed: March 7, 2017
    Date of Patent: August 27, 2019
    Assignee: Karsten Manufacturing Corporation
    Inventors: Jeffrey A. Hadden, Douglas A. Thornton, Bradley C. Glenn, Nicholas A. Leech, Arthur Molinari
  • Patent number: 10369478
    Abstract: A system and method for providing secondary gaming for fantasy sports to provide more interactive, robust and comprehensive fantasy sports gaming. A secondary game involves one or more fantasy sports players, one or more statistics to measure fantasy performance of the players, one or more time period in which to evaluate the fantasy player, and a game value amount, which is the consideration contested in the fantasy game. Accordingly, Users may place wagers on the expected performance of fantasy players or teams in a fantasy league regardless of whether the party is a participant in the league. The system may be functionally connected to the league software manager to provide real-time registration, submission, monitoring, and submission of second games.
    Type: Grant
    Filed: November 9, 2017
    Date of Patent: August 6, 2019
    Inventor: Rishi Nangia
  • Patent number: 10369476
    Abstract: Systems and methods are provided for an automatic user or friend recommendation system that matches players that have compatible play styles, play schedules, or the like. Behavioral data is collected or entered from players, and a profile of each player is created and compared to calculate a compatibility score. If the compatibility score exceeds a predetermined threshold, then the players are marked as compatible, or a degree of compatibility may be calculated and displayed as well. Users can edit their profile, e.g., on a web application or in-game. Users may also interact with optional and incremental demographic survey questions as they log in. A notification of compatible players may be provided via the web application or via an in-game indication. For example, a glow may appear around a compatible player, or compatible players may be displayed in a list, such as an instant messaging client.
    Type: Grant
    Filed: November 28, 2017
    Date of Patent: August 6, 2019
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventor: Nathan Pearce
  • Patent number: 10354488
    Abstract: Methods and apparatuses for displaying information relating to a roulette game. A roulette game display comprises at least one of a hot bet field, a number frequency field, and an even-money bet road chart. The hot bet field displays a message including information relating to a highest ranking event stored in an event history. The number frequency field includes an arrangement of indicator spaces configured for marking to show recent results of a plurality of roulette wheel spins. The even-money bet road chart includes a grid for displaying a plurality of recently winning even-money bets.
    Type: Grant
    Filed: September 28, 2012
    Date of Patent: July 16, 2019
    Assignee: Bally Gaming, Inc.
    Inventors: Gabriel A. Baron, Todd M. Haushalter
  • Patent number: 6497716
    Abstract: A safety trocar is provided in which the cannula is reciprocally mounted to the cannula housing and reciprocates into the cannula housing when a proximally directed force is applied thereto. The piercing tip is maintained in the exposed position by a latching mechanism associated with the obturator shaft, and is automatically withdrawn into the cannula under the force of a spring when the proximal force is removed from the cannula, the cannula thus advancing distally and releasing the latching mechanism. Penetration force is maintained at a minimum, and safe and efficacious trocar entry is facilitated.
    Type: Grant
    Filed: January 24, 1995
    Date of Patent: December 24, 2002
    Assignee: United States Surgical Corporation
    Inventors: David T. Green, David A. Nicholas, Daniel Shichman
  • Patent number: 6482208
    Abstract: A fracture reduction clamp for the reduction of a fractured bone. The fracture reduction clamp is particularly suitable for surgical procedures wherein a bone having a fracture is to be fixated with a fixation apparatus after reduction of the bone with a strap. The fracture reduction clamp includes a bifurcated strap guiding head for contacting and firmly gripping the fractured bone, and a strap retainer disposed between the strap guiding head and a rotatable strap tensioner for retaining the ends of the strap being used to reduce the fractured bone. The strap guiding head can include a retractable spike for enhancing the grip of the fractured bone by the fracture reduction clamp. Rotation of the strap tensioner will tighten or loosen the strap about the fractured bone.
    Type: Grant
    Filed: November 25, 1998
    Date of Patent: November 19, 2002
    Assignee: Alliance Orthopedic, Inc.
    Inventors: Jon David Michael Ahrend, Don Maddox Womble
  • Patent number: 6468289
    Abstract: Percutaneous tissue removal apparatus comprises a flexible drill shaft, a cutting tip mounted on the shaft for placement adjacent a tissue mass for cutting the tissue, means for transmitting motion to the shaft to move the cutting tip against the tissue to cut tissue fragments from the tissue, and means for removing the tissue fragments along the shaft by suction to a location outside the tissue mass while cutting. The apparatus may include means for collecting one or more selected components of the harvested tissue fragments for implantation of the fragments preferably into the body of the patient from whom they were removed. Where the tissue to be cut is bone, a cutting tip is preferably made of a polymeric material which is softer than the cortical portion of the bone, although the cutting tip may be made of a ceramic or a composite material. A second flexible shaft may be provided either within or about the flexible drill shaft.
    Type: Grant
    Filed: January 14, 2000
    Date of Patent: October 22, 2002
    Inventor: Peter M. Bonutti
  • Patent number: 6416529
    Abstract: A balloon catheter is provided having an expandable distal portion and balloon protector means comprising a first removable sleeve having a variable inner diameter to ease sliding the first sleeve over the balloon, and an optional second removable (outer) sleeve positioned over the inner sleeve, the second (outer) sleeve having a constrictive relationship with the first (inner) sleeve, said first and second sleeves being removed prior to use of the catheter.
    Type: Grant
    Filed: March 20, 2000
    Date of Patent: July 9, 2002
    Assignee: SciMed Life Systems, Inc.
    Inventors: Thomas J. Holman, Louis G. Ellis, Gregory K. Olson, Linda R. Lorentzen Cornelius, Richard J. Traxler, Scott M. Hanson, Tracee E. J. Eidenschink, Sonja J. K. Williams
  • Patent number: 6387117
    Abstract: An apparatus for reducing a medical device such as a stent in size is formed of cooperating crimping dies which are joined via a crimping die moving device. As the cooperating dies are moved together, an inward force is applied to the medical device to reduce the medical device in size.
    Type: Grant
    Filed: September 22, 1999
    Date of Patent: May 14, 2002
    Assignee: SciMed Life Systems, Inc.
    Inventors: John E. Arnold, Jr., Terry V. Brown, Andrew J. Dusbabek, Christopher J. Elliott, Louis G. Ellis, Christopher R. Larson, Gary J. Leanna