Patents by Inventor Aaron F. Bobick

Aaron F. Bobick has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 5890995
    Abstract: An interactive exercise apparatus engages a user's mind and body. The apparatus comprises an exercise mechanism, a steering mechanism, and a control mechanism for manipulation by the user to achieve exercise, to indicate a direction of motion, and to interact with virtual objects in a simulated environment. The exercise mechanism can be, for example, the steps of a stair climbing simulator or the pedals of a bicycle, preferably a recumbent bicycle. A simulated environment (e.g., an interactive simulated three-dimensional environment or an interactive simulated three-dimensional fluid environment) is generated by a computer and displayed on a display system for the user. In one embodiment, the simulated environment comprises an enclosed space representing a game field. In this embodiment, an interactive competitive ball game is played using networked exercise apparatus.
    Type: Grant
    Filed: February 4, 1998
    Date of Patent: April 6, 1999
    Assignee: Tectrix Fitness Equipment, Inc.
    Inventors: Aaron F. Bobick, W. Thatcher Ulrich, J. Bryan Lewis, Eliot Shepard, Peter Lehman
  • Patent number: 5785630
    Abstract: An interactive exercise apparatus engages a user's mind and body. The apparatus comprises an exercise mechanism, a steering mechanism, and a control mechanism for manipulation by the user to achieve exercise, to indicate a direction of motion, and to interact with virtual objects in a simulated environment. The exercise mechanism can be, for example, the steps of a stair climbing simulator or the pedals of a bicycle, preferably a recumbent bicycle. A simulated environment (e.g., an interactive simulated three-dimensional environment or an interactive simulated three-dimensional fluid environment) is generated by a computer and displayed on a display system for the user. In one embodiment, the simulated environment comprises an enclosed space representing a game field. In this embodiment, an interactive competitive ball game is played using networked exercise apparatus.
    Type: Grant
    Filed: November 6, 1996
    Date of Patent: July 28, 1998
    Assignee: Tectrix Fitness Equipment, Inc.
    Inventors: Aaron F. Bobick, W. Thatcher Ulrich, J. Bryan Lewis, Eliot Shepard, Peter Lehman
  • Patent number: 5690582
    Abstract: An interactive exercise apparatus engages a user's mind and body. The apparatus comprises an exercise mechanism and a steering mechanism for manipulation by the user to achieve exercise and to indicate a direction of motion. The exercise mechanism can be, for example, the steps of a stair climbing simulator or the pedals of a bicycle, preferably a recumbent bicycle. A simulated environment (e.g., an interactive simulated three-dimensional environment or an interactive simulated three-dimensional fluid environment) is generated by a computer and displayed on a display system for the user. The user manipulates. the exercise mechanism and the steering mechanism to travel substantially unrestricted throughout the simulated environment. The computer controls the exercise mechanism and monitors the exercise mechanism and the steering mechanism to determine user position in the simulated environment. The display provides a visual display of the user's position in the simulated environment.
    Type: Grant
    Filed: June 1, 1995
    Date of Patent: November 25, 1997
    Assignee: Tectrix Fitness Equipment, Inc.
    Inventors: W. Thatcher Ulrich, Harvey A. Koselka, Aaron F. Bobick, Michael H. Benjamin
  • Patent number: 5466200
    Abstract: An interactive exercise apparatus engages a user's mind and body. The apparatus comprises an exercise mechanism and a steering mechanism for manipulation by the user to achieve exercise and to indicate a direction of motion. A simulated environment is generated by a computer and displayed on a display system for the user. The user manipulates the exercise mechanism and the steering mechanism to freely navigate through the simulated environment. The computer monitors the exercise mechanism and the steering mechanism to determine user position in the simulated environment. The display is periodically updated by the computer to provide a continuous visual display of the user's position as the user travels through the simulated environment. A plurality of the interactive exercise apparatus can be networked together to allow group participation in the simulated environment.
    Type: Grant
    Filed: February 1, 1994
    Date of Patent: November 14, 1995
    Assignee: CyberGear, Inc.
    Inventors: W. Thatcher Ulrich, Harvey A. Koselka, Aaron F. Bobick, Michael H. Benjamin
  • Patent number: 5462503
    Abstract: An interactive exercise apparatus engages a user's mind and body. The apparatus comprises a support structure for supporting a user. An exercise mechanism and a steering mechanism are proximal to the support structure. A simulated environment is generated by a computer and displayed on a display system. The user manipulates the exercise mechanism and the steering mechanism to freely navigate through the simulated environment. The computer monitors the exercise mechanism and the steering mechanism to determine user position in the simulated environment. The display is periodically updated by the computer to provide a continuous visual display of the user's position as the user travels through the simulated environment.
    Type: Grant
    Filed: January 18, 1995
    Date of Patent: October 31, 1995
    Assignee: CyberGear, Inc.
    Inventors: Michael H. Benjamin, Aaron F. Bobick, Harvey A. Koselka, W. Thatcher Ulrich