Patents by Inventor Abid Mozaffar

Abid Mozaffar has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10191714
    Abstract: Various embodiments described herein are directed toward gaming peripherals with built-in audio support. The gaming peripheral may include a plurality of input mechanisms configured to control a video game. The video game may be controlled via the plurality of input mechanisms in a first mode. Handheld input devices applicable to some embodiments may include, without limitation, computer controllers, video game console controllers, and handheld video gaming devices. Input mechanisms applicable to various embodiments may include, for example, control sticks (e.g., joysticks or analog sticks operable by a user's finger, such as a thumbstick), buttons, switches, and directional pads. The gaming peripheral may include a designated input mechanism that, when engaged, reconfigures the gaming peripheral into a second mode causing at least one of the plurality of input mechanisms, when actuated, to adjust audio attributes of the video game without interrupting play of the video game.
    Type: Grant
    Filed: May 21, 2018
    Date of Patent: January 29, 2019
    Assignee: Performance Designed Products LLC
    Inventors: Yannik Wiggemans, Brad Strahle, Antonio Meneses, Frank Van Brussel, Abid Mozaffar, Rene Trenado
  • Publication number: 20180267771
    Abstract: Various embodiments described herein are directed toward gaming peripherals with built-in audio support. The gaming peripheral may include a plurality of input mechanisms configured to control a video game. The video game may be controlled via the plurality of input mechanisms in a first mode. Handheld input devices applicable to some embodiments may include, without limitation, computer controllers, video game console controllers, and handheld video gaming devices. Input mechanisms applicable to various embodiments may include, for example, control sticks (e.g., joysticks or analog sticks operable by a user's finger, such as a thumbstick), buttons, switches, and directional pads. The gaming peripheral may include a designated input mechanism that, when engaged, reconfigures the gaming peripheral into a second mode causing at least one of the plurality of input mechanisms, when actuated, to adjust audio attributes of the video game without interrupting play of the video game.
    Type: Application
    Filed: May 21, 2018
    Publication date: September 20, 2018
    Inventors: Yannik Wiggemans, Brad Strahle, Antonio Meneses, Frank Van Brussel, Abid Mozaffar, Rene Trenado
  • Publication number: 20170269897
    Abstract: Various embodiments described herein are directed toward gaming peripherals with built-in audio support. The gaming peripheral may include a plurality of input mechanisms configured to control a video game. The video game may be controlled via the plurality of input mechanisms in a first mode. Handheld input devices applicable to some embodiments may include, without limitation, computer controllers, video game console controllers, and handheld video gaming devices. Input mechanisms applicable to various embodiments may include, for example, control sticks (e.g., joysticks or analog sticks operable by a user's finger, such as a thumbstick), buttons, switches, and directional pads. The gaming peripheral may include a designated input mechanism that, when engaged, reconfigures the gaming peripheral into a second mode causing at least one of the plurality of input mechanisms, when actuated, to adjust audio attributes of the video game without interrupting play of the video game.
    Type: Application
    Filed: May 26, 2017
    Publication date: September 21, 2017
    Inventors: Yannik Wiggemans, Brad Strahle, Antonio Meneses, Frank Van Brussel, Abid Mozaffar, Rene Trenado
  • Publication number: 20170206054
    Abstract: Various embodiments described herein are directed toward gaming peripherals with built-in audio support. The gaming peripheral may include a plurality of input mechanisms configured to control a video game. The video game may be controlled via the plurality of input mechanisms in a first mode. Handheld input devices applicable to some embodiments may include, without limitation, computer controllers, video game console controllers, and handheld video gaming devices. Input mechanisms applicable to various embodiments may include, for example, control sticks (e.g., joysticks or analog sticks operable by a user's finger, such as a thumbstick), buttons, switches, and directional pads. The gaming peripheral may include a designated input mechanism that, when engaged, reconfigures the gaming peripheral into a second mode causing at least one of the plurality of input mechanisms, when actuated, to adjust audio attributes of the video game without interrupting play of the video game.
    Type: Application
    Filed: January 14, 2016
    Publication date: July 20, 2017
    Applicant: Performance Designed Products LLC
    Inventors: Yannik Wiggemans, Brad Strahle, Antonio Meneses, Frank Van Brussel, Abid Mozaffar, Rene Trenado