Patents by Inventor Adam Rakib

Adam Rakib has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9305319
    Abstract: A system and method for controlling a social network based virtual world, in which users are represented by avatars that in turn are linked to the user's real world social network social profiles. The users may virtually meet in various different virtual meeting places or “rooms”. In order to promote development of new and productive virtual relationships with a high degree of relevance to the user's real world experience, the system makes use of probability to interact (PTI) methods and algorithms. The PTI method keeps track of both the respective user's real-world interactions and virtual world interactions, computes one or more PTI values, and uses these PTI values to control the distribution of the user's avatars in a social interaction optimized manner. The PTI methods may also be used to control avatar appearance, suggest virtual events, and control the output of virtual event search engines.
    Type: Grant
    Filed: October 17, 2011
    Date of Patent: April 5, 2016
    Inventors: Yehonatan Rafael Maor, Ofer Rundstein, Meishar Meiri, Gad Mordechi Maor, Adam Rakib, Yossi Sadoun
  • Patent number: 8949717
    Abstract: A method of controlling the position and orientation of user controlled computer generated avatars in computer generated virtual world in a manner that tends to bias the user controlled avatar positions and orientations in a way that sends useful non-verbal social cues to outside observers. These non-verbal cues can include cues such as “this conversation is open to outside participants” and “this conversation is private”. The methods can also convey “stage presence” to that can somewhat bias the position and orientation of the user controlled avatars in a manner that takes the viewpoint of an outside observer into account. These effects can be modulated up or down as desired, and may be further modulated by the degree of social connections or past history of virtual world interactions between various users.
    Type: Grant
    Filed: November 15, 2011
    Date of Patent: February 3, 2015
    Inventors: Yehonatan Rafael Maor, Ofer Rundstein, Meishar Meiri, Gad Mordechi Maor, Adam Rakib, Yossi Sadoun
  • Publication number: 20120131478
    Abstract: A method of controlling the position and orientation of user controlled computer generated avatars in computer generated virtual world in a manner that tends to bias the user controlled avatar positions and orientations in a way that sends useful non-verbal social cues to outside observers. These non-verbal cues can include cues such as “this conversation is open to outside participants” and “this conversation is private”. The methods can also convey “stage presence” to that can somewhat bias the position and orientation of the user controlled avatars in a manner that takes the viewpoint of an outside observer into account. These effects can be modulated up or down as desired, and may be further modulated by the degree of social connections or past history of virtual world interactions between various users.
    Type: Application
    Filed: November 15, 2011
    Publication date: May 24, 2012
    Applicant: SCENE 53 INC.
    Inventors: Yehonatan Rafael Maor, Ofer Rundstein, Meishar Meiri, Gad Mordechi Maor, Adam Rakib, Yossi Sadoun
  • Publication number: 20120096352
    Abstract: A system and method for controlling a social network based virtual world, in which users are represented by avatars that in turn are linked to the user's real world social network social profiles. The users may virtually meet in various different virtual meeting places or “rooms”. In order to promote development of new and productive virtual relationships with a high degree of relevance to the user's real world experience, the system makes use of probability to interact (PTI) methods and algorithms. The PTI method keeps track of both the respective user's real-world interactions and virtual world interactions, computes one or more PTI values, and uses these PTI values to control the distribution of the user's avatars in a social interaction optimized manner. The PTI methods may also be used to control avatar appearance, suggest virtual events, and control the output of virtual event search engines.
    Type: Application
    Filed: October 17, 2011
    Publication date: April 19, 2012
    Applicant: SCENE 53 INC.
    Inventors: Yehonatan Rafael Maor, Ofer Rundstein, Meishar Meiri, Gad Mordechi Maor, Adam Rakib, Yossi Sadoun