Patents by Inventor Adolph E. Goldfarb

Adolph E. Goldfarb has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 6306470
    Abstract: Activity or craft apparatus and method for simply, quickly and inexpensively creating a thin lithophane-like pictorial work that provides a picture or image when light passes through the work from the rear. The work is formed from a formable translucent material. One form of illustrated apparatus comprises a generally closed container having a transparent see-through front wall. On the rearwardly inwardly facing side of the wall it has a contoured forming surface that is the reverse image of a desired contoured recessed picture-providing surface of a desired lithophane-type work. The illustrated container also has a second or rear wall that is generally parallel to and closely spaced from the front wall. The rear wall is translucent or transparent so that the light can pass through it from the rear.
    Type: Grant
    Filed: May 15, 1999
    Date of Patent: October 23, 2001
    Inventors: Adolph E. Goldfarb, Martin I. Goldfarb
  • Patent number: 6287492
    Abstract: Activity or craft apparatus and method for simply, inexpensively, and generally instantaneously creating a thin lithophane-like pictorial work that provides a picture or image when light passes through the work from the rear. The work is formed by compressing a formable translucent material. The illustrated apparatus includes a contoured forming surface that is a reverse image of the contoured recessed picture-providing front surface of a desired lithophane-type pictorial work. The translucent material is compressed against the forming surface to form the material into a thin panel that has, at the interface with the forming surface, the contoured recessed picture-producing front surface. In one form the forming surface is mounted on a stamp. The stamp may be hand held or maybe mounted on a press or the like. Thickness limiting stops may be provided to control and limit the final thickness of the compressed finished work.
    Type: Grant
    Filed: May 15, 1999
    Date of Patent: September 11, 2001
    Assignee: Eddy & Martin Goldfarb and Accociates
    Inventors: Adolph E. Goldfarb, Martin I. Goldfarb
  • Patent number: 6068262
    Abstract: A game for play by one or more players. The illustrated game includes a selection surface for each player. Each surface faces a player area where the associated player would position herself to observe the surface. A liquid discharge mechanism is selectively operable to direct a liquid discharge toward the player areas. The selection surface has a plurality of sites or locations. At the start of each game, a group or some but not all of the sites on a selection surface are predetermined, but the player associated with that surface does not know which sites have been predetermined. The players may take turns selecting sites on their surfaces with the objective of selecting the predetermined sites. As one player makes selections, the discharge mechanism is directed toward the other player's play area, and when a predetermined selection is successfully selected, the opposing player may receive a liquid discharge or spray.
    Type: Grant
    Filed: January 27, 1999
    Date of Patent: May 30, 2000
    Assignee: Eddy & Martin Goldfarb and Associates LLC
    Inventors: Adolph E. Goldfarb, Martin I. Goldfarb
  • Patent number: 5979900
    Abstract: In one form of game the player observes and must quickly respond to the rapidly changing conditions of one or more visually observed displays such as lights to avoid being sprayed by a liquid discharge. The games is so constructed that to effectively play the game the player must generally continuously observe the condition of the lights; to do so the player must maintain her face in position to be sprayed. In another preferred embodiment, the visually observed display is a screen such as a LCD on which changing action images appear. The player interacts by controlling a portion of the images in response to the action of other of the images and in accordance with the predetermined manner of play of the game. When she is not successful, she receives a spray.
    Type: Grant
    Filed: July 31, 1998
    Date of Patent: November 9, 1999
    Assignee: Eddy & Martin Goldfarb and Associates, LLC
    Inventors: Adolph E. Goldfarb, Martin I. Goldfarb
  • Patent number: 5887874
    Abstract: In one form of the game, the player must maintain her face in position to be sprayed while using a tool to capture or manipulate a visually observed object. This game may include an open electrical circuit that mishandling of the tool causes to close to direct a spray at the player.
    Type: Grant
    Filed: July 1, 1998
    Date of Patent: March 30, 1999
    Assignee: Adolph E. Goldfarb
    Inventors: Adolph E. Goldfarb, Martin I. Goldfarb
  • Patent number: 5823538
    Abstract: In one form of game the player observes and must quickly respond to the rapidly changing conditions of one or more visually observed displays such as lights to avoid being sprayed by a liquid discharge. The games is so constructed that to effectively play the game the player must generally continuously observe the condition of the lights; to do so the player must maintain her face in position to be sprayed. Alternatively, the timing of the discharge may be tied to the player's game playing activity or may even occur on a random or apparently random basis.
    Type: Grant
    Filed: October 4, 1997
    Date of Patent: October 20, 1998
    Assignee: Adolph E. Goldfarb
    Inventors: Adolph E. Goldfarb, Martin I. Goldfarb
  • Patent number: 5788236
    Abstract: A competitive strategy game playable by two or more players. The illustrated game includes a board defining a plurality of channels arranged adjacent to one another. Each channel has a plurality of positions arranged along the channel. Each player is provided with a set of player pieces, the player pieces of each set being visually distinguishable from the pieces of the other set. For example, the pieces of each set may be difference colors. The players take turns adding one or more of their pieces to selected channels. The channels each include structure to guide the process along the channel. The channels and pieces are proportioned and arranged to that when a piece is added to an already occupied position in a channel, the displaced piece that was in that position is shifted to an adjacent position in the channel, which in turn shifts additional pieces in the channel to new positions.
    Type: Grant
    Filed: March 24, 1997
    Date of Patent: August 4, 1998
    Assignee: Adolph E. Goldfarb
    Inventors: Adolph E. Goldfarb, Martin I. Goldfarb
  • Patent number: 5704610
    Abstract: A competitive table top type game having a "fenced-in" playing surface with opposed player ends. Each player controls one or more strikers and uses it to cause a play piece such as a ball to hit the opponent's target. When a player's target is hit, a liquid discharge is directed at that player for added play value and enjoyment. For simplicity and economy of construction, that player actuates a mechanical stop to stop the discharge and reset the target. In one form, the actuation of the stop also advances the opponent's's score. Alternatively, any simple score indicating arrangement may be used.
    Type: Grant
    Filed: February 6, 1997
    Date of Patent: January 6, 1998
    Assignee: Adolph E. Goldfarb
    Inventors: Adolph E. Goldfarb, Martin I. Goldfarb
  • Patent number: 5553643
    Abstract: Apparatus and method for rapidly rotating a small enclosed transparent container and introducing a plurality of visually different materials into the rotating container to produce distinctive multi-aspect designs. The illustrated apparatus includes a support for releasibly holding one of the containers at a time for rotation about an axis, and a drive mechanism for causing the held container to rotate rapidly about that axis. The container has an entrance and the apparatus includes dispensers for selectively and sequentially introducing two or more of the visually different materials in flowable form into the entrance while the container is rotating. The materials have the capacity for maintaining themselves generally separate from the other materials in the rotating container. By way of example, the materials could be sands or gels of different colors or appearances. There may be a plurality of containers with a variety of different shapes.
    Type: Grant
    Filed: February 10, 1995
    Date of Patent: September 10, 1996
    Assignee: Hasbro, Inc.
    Inventors: Adolph E. Goldfarb, David A. Jackson, Martin I. Goldfarb, Fred D. Eddins, Linwood E. Doane Jr.
  • Patent number: 5540608
    Abstract: A toy for interacting with a series of bubbles to play a tune. The illustrated toy has a housing that includes a handle and at least two spaced-apart electrical contacts. Housed within the housing and electrically connected to the contacts and to one another in a circuit are a microprocessor chip, a speaker and a holder for a power source such as a battery. Each time the contacts strike a bubble, the circuit is completed, which causes a note to be emitted from the speaker. The microprocessor is programmed so that when the contacts sequentially engage a plurality of bubbles, a series of notes are emitted that create a tune. The illustrated toy also includes a blower mechanism for producing a plurality of bubbles for use with the toy.
    Type: Grant
    Filed: January 27, 1995
    Date of Patent: July 30, 1996
    Inventor: Adolph E. Goldfarb
  • Patent number: 5203559
    Abstract: Game apparatus comprising of at least one self-standing upright playpiece and a self-powered striker self-movable along a supporting surface so as to engage and knock over the playpiece. The striker may be aimed toward the playpiece from a stationary position and then caused to move forwardly in the aimed direction toward the playpiece. This allows even young children to take their time to aim the playpiece and not have to try to aim or direct it while it is already moving forwardly. There may be a plurality of the playpieces, each shaped as a fish or other character. The illustrated striker is in the form of a shark having a side-to-side oscillating tail. The striker may engage and knock over the playpieces with its nose, and also with its oscillating tail as it goes by the playpieces.
    Type: Grant
    Filed: February 7, 1992
    Date of Patent: April 20, 1993
    Inventor: Adolph E. Goldfarb
  • Patent number: 5163863
    Abstract: An action toy for young children comprising a base that defines a pathway, and motor means on the base connected to a primary mobile object in the form of a personified animal or vehicle such as a toy shark for advancing the object forwardly along the pathway. Caming surfaces are spaced along the pathway and a matting caming surface is provided on the primary object. The caming surfaces are arranged and designed so that they engage and cause the primary object to raise upwardly at each pathway caming surface and then lower back down between pathway caming surfaces. This provides intermittent up and down movement of the primary object as it moves forwardly. Such movement could simulate the opening and closing of the jaws of the shark. Secondary objects such as small fish may also be provided for movement along the pathway; They may appear to be "swallowed" by the shark when it reaches one of them.
    Type: Grant
    Filed: February 8, 1991
    Date of Patent: November 17, 1992
    Assignee: Adolph E. Goldfarb
    Inventors: Adolph E. Goldfarb, Martin I. Goldfarb
  • Patent number: 5145447
    Abstract: A multiple-choice verbal sound toy uses a microprocessor to produce one song or poem that has at least one space or slot for introducing a supplementary verbal sound segment to complete the song or poem. The child user may be given a plurality of different choices of segments for completing the song or poem. For example, the microprocessor may play a song such as "Old McDonald Had a Farm", and a child user may select--as by pushing one of several keys associated with pictures of different farm animals--the verbal sounds made by that particular animal, to be inserted into each verse of the song. The song or poem may have a series of slots or spaces and there may be a plurality of sets of verbal sounds to be inserted with the individual sounds in each set being a plurality of the same sounds or a variety of different but related sounds. Sounds may be inserted in successive verses cumulatively, in the order (or reverse order) in which they are first introduced.
    Type: Grant
    Filed: February 7, 1991
    Date of Patent: September 8, 1992
    Inventor: Adolph E. Goldfarb
  • Patent number: 5050883
    Abstract: Electronics and a playing method stimulate abstract spatil-relations ability, particularly memory of abstract space, in youngsters--without requiring them to know or spell game commands, or to find keys on a typewriter-like keyboard. The game exploits the competitive instinct by rewarding ability to recall complex geometric abstractions, while yet encouraging play by those who lack that ability. Dedicated manual inputs are used by each player to enter moves--in the pure form of directions in which the player wishes to go. An audio speaker signals which player's move it is, and whether each attempted move is valid. A digital microprocessor is used to define a maze and each player's position in it, and to receive moves from the directional inputs, and to operate the speaker in reply to attempted moves. The processor has no functional connection with any device for displaying a direct pictorial representation of any part of the maze, and indeed no such direct picture is electronically developed or shown.
    Type: Grant
    Filed: February 7, 1990
    Date of Patent: September 24, 1991
    Assignee: Adolph E. Goldfarb
    Inventors: Adolph E. Goldfarb, Martin I. Goldfarb
  • Patent number: 5032100
    Abstract: A toy vehicle and launcher combination apparatus. The illustrated toy vehicle has a rubber bladder or chamber member that is expanded by water or other liquid under pressing while the vehicle is held on the launcher. The launcher may include a reservoir and pump to provide the water under pressure. When the chamber member is sufficiently expanded, the vehicle is released. A spring gives the vehicle an initial forward thrust; the expanded chamber member contracts to expel the water through a rear outlet nozzle to propel the vehicle forward at a rapid rate.
    Type: Grant
    Filed: February 2, 1990
    Date of Patent: July 16, 1991
    Inventor: Adolph E. Goldfarb
  • Patent number: 5009431
    Abstract: A multiplayer surprise action game in the form of a central unit which defines a spiral pathway around its upper portion and a housing for an object-projecting mechanism in its lower portion. The housing has a plurality of openable doorways spaced around it. Each doorway defines a player station. The mechanism is randomly rotated to aim at only one of the doorways at any time, while concealing from the players the doorway at which it is aimed. The players move play pieces along the pathway and manipulate an advancing mechanisn that unpredictably sets off a noise maker after an apparently random time. The players have a chance to prepare, and then they activate the projecting mechanism. The mechanism projects the object (such as a toy snake) outwardly through the doorway at which it is then aimed, to the surprise of and excitement of the players. The particular player station/doorway from which the snake emerges may be used by the players to adjust the further play of the game.
    Type: Grant
    Filed: February 9, 1990
    Date of Patent: April 23, 1991
    Assignee: Adolph E. Goldfarb
    Inventors: Adolph E. Goldfarb, Martin I. Goldfarb
  • Patent number: 4988321
    Abstract: A toy molding device that has one or more mold cavities. Each cavity has a shape that defines a three-dimensional visually recognizable element such as a tree or a cat. Each cavity also has an entrance with a shape that defines a two-dimensional visually recognizable element such as a letter. The two and three-dimensional elements for each cavity are readily recognizable and appreciated by the child-user as being related to one another. For example, a cavity forming a tree may have an entrance in the shape of the letter "T". The child-user may first push moldable material through an entrance into the associated cavity which is at least partially blocked from view; the cavity is then opened to allow removal of the molded three-dimensional element.
    Type: Grant
    Filed: February 2, 1990
    Date of Patent: January 29, 1991
    Inventor: Adolph E. Goldfarb
  • Patent number: 4955605
    Abstract: An inexpensive home basketball shooting game apparatus comprising a basketball hoop for being releasably mounted atop a door, an elongated return net for extending from around and below the hoop area outwardly and downwardly to where its opposite end is constructed and arranged to be releasably mounted on the top of a chair back. The return net catches the basketball after it is shot and returns it to the shooter. A score-sensing unit is mounted beneath the hoop to sense when a basket is made and an electrical timer and score-keeping unti is releasably mountable at the chair to record, store and display information about the basketball shooting performance of a player or players. The apparatus cooperates with the door and chair to minimize the structure required and thus the cost.
    Type: Grant
    Filed: February 9, 1989
    Date of Patent: September 11, 1990
    Inventor: Adolph E. Goldfarb
  • Patent number: 4950912
    Abstract: A method of playing a board game, where the game comprises a play surface and multi-segmented playing pieces representing characters adapted to stand upright on the surface. Each character is comprised of a stack of segments. By progressively removing segments from the bottom of the stack upwardly, the character appears to be sinding deeper and deeper below the surface, as for example, quicksand or a body of water. As segments are added back to the bottom of the stack in the reverse order, the character appears to emerge upwardly again. Portions of adjacent segments interconnect to maintain the segments in the desired stacked condition and relative orientation to one another.
    Type: Grant
    Filed: February 10, 1989
    Date of Patent: August 21, 1990
    Assignee: Adolph E. Goldfarb
    Inventors: Adolph E. Goldfarb, Randall Klimpert
  • Patent number: D312843
    Type: Grant
    Filed: January 11, 1988
    Date of Patent: December 11, 1990
    Inventor: Adolph E. Goldfarb