Patents by Inventor Adrian Gasinski
Adrian Gasinski has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20220083880Abstract: The technology disclosed relates to manipulating a virtual object. In particular, it relates to detecting a hand in a three-dimensional (3D) sensory space and generating a predictive model of the hand, and using the predictive model to track motion of the hand. The predictive model includes positions of calculation points of fingers, thumb and palm of the hand. The technology disclosed relates to dynamically selecting at least one manipulation point proximate to a virtual object based on the motion tracked by the predictive model and positions of one or more of the calculation points, and manipulating the virtual object by interaction between at least some of the calculation points of the predictive model and the dynamically selected manipulation point.Type: ApplicationFiled: November 22, 2021Publication date: March 17, 2022Applicant: Ultrahaptics IP Two LimitedInventors: David S. HOLZ, Raffi BEDIKIAN, Adrian GASINSKI, Maxwell SILLS, Hua YANG, Gabriel HARE
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Patent number: 11182685Abstract: The technology disclosed relates to manipulating a virtual object. In particular, it relates to detecting a hand in a three-dimensional (3D) sensory space and generating a predictive model of the hand, and using the predictive model to track motion of the hand. The predictive model includes positions of calculation points of fingers, thumb and palm of the hand. The technology disclosed relates to dynamically selecting at least one manipulation point proximate to a virtual object based on the motion tracked by the predictive model and positions of one or more of the calculation points, and manipulating the virtual object by interaction between at least some of the calculation points of the predictive model and the dynamically selected manipulation point.Type: GrantFiled: June 5, 2018Date of Patent: November 23, 2021Assignee: Ultrahaptics IP Two LimitedInventors: David S. Holz, Raffi Bedikian, Adrian Gasinski, Maxwell Sills, Hua Yang, Gabriel Hare
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Publication number: 20200356238Abstract: The technology disclosed relates to providing simplified manipulation of virtual objects by detected hand motions. In particular, it relates to a detecting hand motion and positions of the calculation points relative to a virtual object to be manipulated, dynamically selecting at least one manipulation point proximate to the virtual object based on the detected hand motion and positions of one or more of the calculation points, and manipulating the virtual object by interaction between the detected hand motion and positions of one or more of the calculation points and the dynamically selected manipulation point.Type: ApplicationFiled: July 28, 2020Publication date: November 12, 2020Applicant: Ultrahaptics IP Two LimitedInventors: David S. HOLZ, Raffi BEDIKIAN, Adrian GASINSKI, Hua YANG, Gabriel A. HARE, Maxwell SILLS
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Patent number: 10739965Abstract: The technology disclosed relates to providing simplified manipulation of virtual objects by detected hand motions. In particular, it relates to a detecting hand motion and positions of the calculation points relative to a virtual object to be manipulated, dynamically selecting at least one manipulation point proximate to the virtual object based on the detected hand motion and positions of one or more of the calculation points, and manipulating the virtual object by interaction between the detected hand motion and positions of one or more of the calculation points and the dynamically selected manipulation point.Type: GrantFiled: December 20, 2018Date of Patent: August 11, 2020Assignee: Ultrahaptics IP Two LimitedInventors: David S. Holz, Raffi Bedikian, Adrian Gasinski, Hua Yang, Gabriel A. Hare, Maxwell Sills
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Publication number: 20200004403Abstract: The technology disclosed relates to using virtual attraction between hand or other control object in a three-dimensional (3D) sensory space and a virtual object in a virtual space. In particular, it relates to defining a virtual attraction zone of a hand or other control object that is tracked in a three-dimensional (3D) sensory space and generating one or more interaction forces between the control object and a virtual object in a virtual space that cause motion of the virtual object responsive to proximity of the control object to the virtual object and escalation with a virtual pinch or grasp action of the control object directed to a manipulation point of the virtual object.Type: ApplicationFiled: September 11, 2019Publication date: January 2, 2020Applicant: Ultrahaptics IP Two LimitedInventors: David S HOLZ, Raffi BEDIKIAN, Adrian GASINSKI, Hua YANG, Maxwell SILLS, Gabriel HARE
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Patent number: 10416834Abstract: The technology disclosed relates to using virtual attraction between hand or other control object in a three-dimensional (3D) sensory space and a virtual object in a virtual space. In particular, it relates to defining a virtual attraction zone of a hand or other control object that is tracked in a three-dimensional (3D) sensory space and generating one or more interaction forces between the control object and a virtual object in a virtual space that cause motion of the virtual object responsive to proximity of the control object to the virtual object and escalation with a virtual pinch or grasp action of the control object directed to a manipulation point of the virtual object.Type: GrantFiled: November 13, 2014Date of Patent: September 17, 2019Assignee: Leap Motion, Inc.Inventors: David S Holz, Raffi Bedikian, Adrian Gasinski, Hua Yang, Maxwell Sills, Gabriel Hare
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Publication number: 20190146660Abstract: The technology disclosed relates to providing simplified manipulation of virtual objects by detected hand motions. In particular, it relates to a detecting hand motion and positions of the calculation points relative to a virtual object to be manipulated, dynamically selecting at least one manipulation point proximate to the virtual object based on the detected hand motion and positions of one or more of the calculation points, and manipulating the virtual object by interaction between the detected hand motion and positions of one or more of the calculation points and the dynamically selected manipulation point.Type: ApplicationFiled: December 20, 2018Publication date: May 16, 2019Applicant: Leap Motion, Inc.Inventors: David S. HOLZ, Raffi BEDIKIAN, Adrian GASINSKI, Hua YANG, Gabriel A. HARE, Maxwell SILLS
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Publication number: 20190042957Abstract: The technology disclosed relates to manipulating a virtual object. In particular, it relates to detecting a hand in a three-dimensional (3D) sensory space and generating a predictive model of the hand, and using the predictive model to track motion of the hand. The predictive model includes positions of calculation points of fingers, thumb and palm of the hand. The technology disclosed relates to dynamically selecting at least one manipulation point proximate to a virtual object based on the motion tracked by the predictive model and positions of one or more of the calculation points, and manipulating the virtual object by interaction between at least some of the calculation points of the predictive model and the dynamically selected manipulation point.Type: ApplicationFiled: June 5, 2018Publication date: February 7, 2019Applicant: Leap Motion, Inc.Inventors: David S. HOLZ, Raffi BEDIKIAN, Adrian GASINSKI, Maxwell SILLS, Hua YANG, Gabriel HARE
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Patent number: 10168873Abstract: The technology disclosed relates to providing simplified manipulation of virtual objects by detected hand motions. In particular, it relates to a detecting hand motion and positions of the calculation points relative to a virtual object to be manipulated, dynamically selecting at least one manipulation point proximate to the virtual object based on the detected hand motion and positions of one or more of the calculation points, and manipulating the virtual object by interaction between the detected hand motion and positions of one or more of the calculation points and the dynamically selected manipulation point.Type: GrantFiled: October 29, 2014Date of Patent: January 1, 2019Assignee: LEAP MOTION, INC.Inventors: David S Holz, Raffi Bedikian, Adrian Gasinski, Maxwell Sills, Hua Yang, Gabriel Hare
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Patent number: 9996797Abstract: The technology disclosed relates to manipulating a virtual object. In particular, it relates to detecting a hand in a three-dimensional (3D) sensory space and generating a predictive model of the hand, and using the predictive model to track motion of the hand. The predictive model includes positions of calculation points of fingers, thumb and palm of the hand. The technology disclosed relates to dynamically selecting at least one manipulation point proximate to a virtual object based on the motion tracked by the predictive model and positions of one or more of the calculation points, and manipulating the virtual object by interaction between at least some of the calculation points of the predictive model and the dynamically selected manipulation point.Type: GrantFiled: October 31, 2014Date of Patent: June 12, 2018Assignee: LEAP MOTION, INC.Inventors: David S Holz, Raffi Bedikian, Adrian Gasinski, Maxwell Sills, Hua Yang, Gabriel Hare
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Patent number: 9440148Abstract: A method and apparatus wherein complex physical interactions and collisions are modeled at a high level of detail while reducing the computational demands placed on the processing system. In one embodiment the method comprising the steps of defining a first object and a second object, each object adapted for colliding with the other object; assigning an interaction type for at least one of the first and second object in response to an object parameter; and selecting between a continuous simulation of a collision and a discrete simulation of the collision in response to the interaction type.Type: GrantFiled: December 6, 2010Date of Patent: September 13, 2016Assignee: TELEKINESYS RESEARCH LIMITEDInventors: Andrew Bond, Oliver Strunk, Adrian Gasinski
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Patent number: 8437992Abstract: A method and apparatus wherein complex physical interactions and collisions are modeled at a high level of detail while reducing the computational demands placed on the processing system. In one embodiment the method comprising the steps of defining a first object and a second object, each object adapted for colliding with the other object; assigning an interaction type for at least one of the first and second object in response to an object parameter; and selecting between a continuous simulation of a collision and a discrete simulation of the collision in response to the interaction type.Type: GrantFiled: August 2, 2010Date of Patent: May 7, 2013Assignee: Telekinesys Research LimitedInventors: Andrew Bond, Oliver Strunk, Adrian Gasinski
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Publication number: 20110077923Abstract: A method and apparatus wherein complex physical interactions and collisions are modeled at a high level of detail while reducing the computational demands placed on the processing system. In one embodiment the method comprising the steps of defining a first object and a second object, each object adapted for colliding with the other object; assigning an interaction type for at least one of the first and second object in response to an object parameter; and selecting between a continuous simulation of a collision and a discrete simulation of the collision in response to the interaction type.Type: ApplicationFiled: December 6, 2010Publication date: March 31, 2011Applicant: TELEKINESYS RESEARCH LIMITEDInventors: Andrew Bond, Oliver Strunk, Adrian Gasinski
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Publication number: 20100299121Abstract: A method and apparatus wherein complex physical interactions and collisions are modeled at a high level of detail while reducing the computational demands placed on the processing system. In one embodiment the method comprising the steps of defining a first object and a second object, each object adapted for colliding with the other object; assigning an interaction type for at least one of the first and second object in response to an object parameter; and selecting between a continuous simulation of a collision and a discrete simulation of the collision in response to the interaction type.Type: ApplicationFiled: August 2, 2010Publication date: November 25, 2010Applicant: Telekinesys Research LimitedInventors: Andrew Bond, Oliver Strunk, Adrian Gasinski
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Patent number: 7788071Abstract: A method and apparatus wherein complex physical interactions and collisions are modeled at a high level of detail while reducing the computational demands placed on the processing system. In one embodiment the method comprising the steps of defining a first object and a second object, each object adapted for colliding with the other object; assigning an interaction type for at least one of the first and second object in response to an object parameter; and selecting between a continuous simulation of a collision and a discrete simulation of the collision in response to the interaction type.Type: GrantFiled: December 2, 2005Date of Patent: August 31, 2010Assignee: Telekinesys Research LimitedInventors: Andrew Bond, Oliver Strunk, Adrian Gasinski
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Publication number: 20060149516Abstract: A method and apparatus wherein complex physical interactions and collisions are modeled at a high level of detail while reducing the computational demands placed on the processing system. In one embodiment the method comprising the steps of defining a first object and a second object, each object adapted for colliding with the other object; assigning an interaction type for at least one of the first and second object in response to an object parameter; and selecting between a continuous simulation of a collision and a discrete simulation of the collision in response to the interaction type.Type: ApplicationFiled: December 2, 2005Publication date: July 6, 2006Inventors: Andrew Bond, Oliver Strunk, Adrian Gasinski