Patents by Inventor Akihiro Yokoi
Akihiro Yokoi has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 8545324Abstract: A communication game device which is disclosed can communicate with another game device, memorize the information about a communication partner at the time of the communication, and offer the communication game device which can process information for the succeeding game to be reflected in the contents of a game or the simulation. The communication game device has a processing section, a program storage part which memorizes a control program, an image storage section which memorizes character pictures matched with picture IDs, and controlling elements which can be operated by a game player. When the player's game device receives parameters from another communication game device, the parameters are stored or the data is renewed. If a parameter containing a body ID and the same body ID as arbitrary data is not stored, the arbitrary data in the parameter is memorized. If the parameter has been memorized, it is updated.Type: GrantFiled: December 23, 2004Date of Patent: October 1, 2013Assignees: Bandai Co., Ltd., Wiz Co., Ltd.Inventors: Kazue Murase, Akihiro Yokoi
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Publication number: 20080096661Abstract: A trip made by a virtual creature being fostered in a virtual creature breeding toy 101 is rendered. On the virtual creature breeding toy 101, an operation can be performed to simulate a trip made by a virtual creature being fostered on the toy 101. The operation causes a passport number to be displayed on the toy 101. A user inputs the passport number on a display panel presented by a mobile application 102b being executed on a mobile terminal 102. The mobile terminal 102 sends a virtual creature code and an item code included in the number to a server 103. The server 103 combines a virtual creature image 103b with a background image 103a, both of which can be retrieved using codes associated with them. The composite image is associated with the user of the mobile terminal 102 that has sent the codes and is stored as a collected image 103d. The mobile terminal 102 can access the collected image 103d through a browser 102c and display the composite image.Type: ApplicationFiled: September 29, 2005Publication date: April 24, 2008Applicants: BANDAI CO., LTD., WIZInventors: Takayuki Ikeda, Daisuke Komoto, Akihiro Yokoi, Kazue Murase
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Publication number: 20060287032Abstract: It is a purpose of this invention to provide a simulation for breeding a virtual creature for growing the virtual creature while disciplining or training the virtual creature by treatments in respect of breeding applied by a player to the virtual creature in a screen. The apparatus is provided with mark display units 17 and 19 individually displaying a plurality of kinds of the treatments in respect of breeding the virtual creature individually by marks 17a, 17b, 17c . . . , 19a, 19b, 19c, . . . and is provided with key switches SW1, SW2 and SW3 for inputting a corresponding one of the treatments by selecting a specific mark from the plurality of marks.Type: ApplicationFiled: August 1, 2006Publication date: December 21, 2006Applicants: Kabushiki Kaisha Bandai, Kabushiki kaisha WizInventor: Akihiro Yokoi
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Patent number: 7104884Abstract: A simulation for breeding a virtual creature for growing the creature by a player by applying disciplining or training treatments to the creature in a screen. The apparatus is provided with mark display units individually displaying a plurality of kinds of treatments related to breeding the virtual creature and key switches for inputting a corresponding one of the treatments by selecting a specific mark from the plurality of marks. The apparatus includes a storing unit for storing control data related to breeding the virtual creature, a control unit whereby treatments for breeding the virtual creature are inputted by operating the key switches and a display unit for displaying the fostered virtual creature. Control data corresponding to input into the control unit is read from the storing unit and a control process related to breeding the virtual creature is conducted based on the read control data.Type: GrantFiled: December 8, 2004Date of Patent: September 12, 2006Assignees: Kabushiki Kaisha Bandai, Kabushiki Kaisha WizInventor: Akihiro Yokoi
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Publication number: 20050148390Abstract: A communication game device which is disclosed can communicate with another game device, memorize the information about a communication partner at the time of the communication, and offer the communication game device which can process information for the succeeding game to be reflected in the contents of a game or the simulation. The communication game device has a processing section, a program storage part which memorizes a control program, an image storage section which memorizes character pictures matched with picture IDs, and controlling elements which can be operated by a game player. When the player's game device receives parameters from another communication game device, the parameters are stored or the data is renewed. If a parameter containing a body ID and the same body ID as arbitrary data is not stored, the arbitrary data in the parameter is memorized. If the parameter has been memorized, it is updated.Type: ApplicationFiled: December 23, 2004Publication date: July 7, 2005Inventors: Kazue Murase, Akihiro Yokoi
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Publication number: 20050119037Abstract: It is a purpose of this invention to provide a simulation for breeding a virtual creature for growing the virtual creature while disciplining or training the virtual creature by treatments in respect of breeding applied by a player to the virtual creature in a screen. The apparatus is provided with mark display units 17 and 19 individually displaying a plurality of kinds of the treatments in respect of breeding the virtual creature individually by marks 17a, 17b, 17c. . . , 19a, 19b, 19c, . . . and is provided with key switches SW1, SW2 and SW3 for inputting a corresponding one of the treatments by selecting a specific mark from the plurality of marks.Type: ApplicationFiled: December 8, 2004Publication date: June 2, 2005Inventor: Akihiro Yokoi
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Patent number: 6832955Abstract: It is a purpose of this invention to provide a simulation for breeding a virtual creature for growing the virtual creature while disciplining or training the virtual creature by treatments in respect of breeding applied by a player to the virtual creature in a screen. The apparatus is provided with mark display units 17 and 19 individually displaying a plurality of kinds of the treatments in respect of breeding the virtual creature individually by marks 17a, 17b, 17c . . . , 19a, 19b, 19c, . . . and is provided with key switches SW1, SW2 and SW3 for inputting a corresponding one of the treatments by selecting a specific mark from the plurality of marks.Type: GrantFiled: May 16, 2003Date of Patent: December 21, 2004Assignees: Kabushiki Kaisha Bandai, Kabushiki Kaisha WizInventor: Akihiro Yokoi
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Publication number: 20030216160Abstract: It is a purpose of this invention to provide a simulation for breeding a virtual creature for growing the virtual creature while disciplining or training the virtual creature by treatments in respect of breeding applied by a player to the virtual creature in a screen. The apparatus is provided with mark display units 17 and 19 individually displaying a plurality of kinds of the treatments in respect of breeding the virtual creature individually by marks 17a, 17b, 17c . . . , 19a, 19b, 19c, . . . and is provided with key switches SW1, SW2 and SW3 for inputting a corresponding one of the treatments by selecting a specific mark from the plurality of marks.Type: ApplicationFiled: May 16, 2003Publication date: November 20, 2003Inventor: Akihiro Yokoi
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Publication number: 20010036859Abstract: It is a purpose of this invention to provide a simulation apparatus for breeding a virtual creature for growing the virtual creature while disciplining or training the virtual creature by treatments in respect of breeding applied by a player to the virtual creature in a screen. The apparatus is provided with mark display units 17 and 19 individually displaying a plurality of kinds of the treatments in respect of breeding the virtual creature individually by marks 17a, 17b, 17c . . . , 19a, 19b, 19c, . . . and is provided with key switches SW1, SW2 and SW3 for inputting a corresponding one of the treatments by selecting a specific mark from the plurality of marks.Type: ApplicationFiled: January 22, 2001Publication date: November 1, 2001Inventor: Akihiro Yokoi
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Patent number: 6227966Abstract: With a purpose of providing a simulation device for fostering a virtual creature where the virtual creature is disciplined, the virtual creature is grown and fostered when a player conducts a corresponding treatment in response to a call or a request from the displayed virtual creature, the simulation device is provided with mark display units for displaying treatments for fostering the virtual creature by marks, and key switches for inputting a corresponding treatment by selecting a specific mark from a plurality of marks, the simulation device is provided with a storing unit for storing control data for fostering the virtual creature and a control unit where, when a treatment for fostering the virtual creature is input by operating the key switches, the control data in correspondence thereto is read from the storing unit and a control for fostering the virtual creature is conducted based on the read control data, and the simulation device is further constituted by a detecting circuit for detecting a call frType: GrantFiled: August 12, 1997Date of Patent: May 8, 2001Assignees: Kabushiki Kaisha Bandai, Kabushiki Kaisha WizInventor: Akihiro Yokoi
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Patent number: 6213871Abstract: It is a purpose of this invention to provide a simulation apparatus for nurturing a virtual creature for growing the virtual creature while disciplining or training the virtual creature by treatments conducted by a player in response to a call or a request from the virtual creature in a screen. The apparatus is provided with mark display units 17 and 19 individually displaying a plurality of kinds of the treatments in respect of nurturing the virtual creature individually by marks 17a, 17b, 17c . . . , 19a, 19b, 19c, . . . and is provided with key switches SW1, SW2 and SW3 for inputting a corresponding one of the treatments by selecting a specific mark from the plurality of marks.Type: GrantFiled: February 19, 1997Date of Patent: April 10, 2001Assignees: Kabushiki Kaisha Bandai, Kabushiki Kaisha WizInventor: Akihiro Yokoi
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Patent number: 6108186Abstract: It is an object to provide a game machine having communication terminals wherein an integrated circuit portion is reliably protected from static electricity or a surge voltage input through the communication terminals without using communication terminals in a special configuration or providing an openable cap while reducing the overall cost. There is provided an integrated circuit portion 3 which includes communication terminals TA1 and TA2 provided such that they are exposed at one side of a game machine main body 1 and which transmits and receives data to and from another game machine through the communication terminals when the communication terminals TA1 and TA2 are connected to the communication terminals of another game machine. A protection circuit is provided between the integrated circuit portion 3 and communication terminals TA1 and TA2.Type: GrantFiled: June 2, 1998Date of Patent: August 22, 2000Inventor: Akihiro Yokoi
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Patent number: 5966526Abstract: With a purpose of providing a simulation device for fostering a virtual creature where a virtual creature is grown while disciplining or training the virtual creature when a player conducts a corresponding treatment in response to a call or a request from the virtual creature in a screen, the device is provided with mark display units displaying a plurality of kinds of treatments in respect of fostering the virtual creature individually by marks and key switches for inputting a corresponding treatment by selecting a specific mark from the plurality of marks, is provided with a storing unit for storing control data in respect of fostering the virtual creature, a control unit reading corresponding control data from the storing unit when the treatment in respect of fostering the virtual creature is inputted by operating the key switches and conducting control processing in respect of fostering the virtual creature based on the read control data and is provided with a display unit for displaying the fostered virtType: GrantFiled: June 11, 1997Date of Patent: October 12, 1999Assignees: Kabushiki Kaisha Bandai, Kabushiki Kaisha WizInventor: Akihiro Yokoi
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Patent number: D522587Type: GrantFiled: January 12, 2005Date of Patent: June 6, 2006Assignee: Kabushiki Kaisha WizInventor: Akihiro Yokoi
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Patent number: D565122Type: GrantFiled: July 28, 2006Date of Patent: March 25, 2008Assignees: Bandai Co., Ltd., Wiz Co., Ltd.Inventors: Kiyoto Nishizawa, Akihiro Yokoi
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Patent number: D396887Type: GrantFiled: June 9, 1997Date of Patent: August 11, 1998Assignees: Kabushiki Kaisha Bandai, Kabushiki Kaisha WizInventor: Akihiro Yokoi
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Patent number: D398659Type: GrantFiled: February 20, 1997Date of Patent: September 22, 1998Assignees: Kabushiki Kaisha Bandai, Kabushiki Kaisha WizInventor: Akihiro Yokoi
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Patent number: D405125Type: GrantFiled: July 26, 1997Date of Patent: February 2, 1999Assignees: Kabushiki Kaisha Bandai, Kabushiki Kaisha WizInventor: Akihiro Yokoi
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Patent number: D405475Type: GrantFiled: August 29, 1997Date of Patent: February 9, 1999Assignees: Kabushiki Kaisha Bandai, Kabushiki Kaisha WizInventor: Akihiro Yokoi
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Patent number: D407760Type: GrantFiled: October 16, 1997Date of Patent: April 6, 1999Assignees: Kabushiki Kaisha Bandai, Kabushiki Kaisha WizInventor: Akihiro Yokoi