Patents by Inventor Alan Weiss
Alan Weiss has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 9786124Abstract: In one embodiment, the gaming device and method disclosed herein provides a player one or more modifiers to apply to different components or characteristics of a game. In one such embodiment, the gaming device enables a player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each game component with at least one applied modifier, the gaming device disclosed herein modifies said game component based on each applied modifier. The gaming device generates any awards based on any modified game components and any unmodified game components and provides any generated awards to the player.Type: GrantFiled: May 10, 2016Date of Patent: October 10, 2017Assignee: IGTInventors: Scott A. Caputo, Carl V. Kniesteadt, Alan Weiss
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Publication number: 20160253872Abstract: In one embodiment, the gaming device and method disclosed herein provides a player one or more modifiers to apply to different components or characteristics of a game. In one such embodiment, the gaming device enables a player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each game component with at least one applied modifier, the gaming device disclosed herein modifies said game component based on each applied modifier. The gaming device generates any awards based on any modified game components and any unmodified game components and provides any generated awards to the player.Type: ApplicationFiled: May 10, 2016Publication date: September 1, 2016Inventors: Scott A. Caputo, Carl V. Kniesteadt, Alan Weiss
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Patent number: 9342958Abstract: In one embodiment, the gaming device and method disclosed herein provides a player one or more modifiers to apply to different components or characteristics of a game. In one such embodiment, the gaming device enables a player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each game component with at least one applied modifier, the gaming device disclosed herein modifies said game component based on each applied modifier. The gaming device generates any awards based on any modified game components and any unmodified game components and provides any generated awards to the player.Type: GrantFiled: September 22, 2015Date of Patent: May 17, 2016Assignee: IGTInventors: Scott A. Caputo, Carl V. Kniesteadt, Alan Weiss
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Patent number: 9280873Abstract: In one embodiment, the gaming device and method disclosed herein provides a player one or more modifiers to apply to different components or characteristics of a game. In one such embodiment, the gaming device enables a player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each game component with at least one applied modifier, the gaming device disclosed herein modifies said game component based on each applied modifier. The gaming device generates any awards based on any modified game components and any unmodified game components and provides any generated awards to the player.Type: GrantFiled: September 22, 2015Date of Patent: March 8, 2016Assignee: IGTInventors: Scott A. Caputo, Carl V. Kniesteadt, Alan Weiss
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Publication number: 20160012667Abstract: In one embodiment, the gaming device and method disclosed herein provides a player one or more modifiers to apply to different components or characteristics of a game. In one such embodiment, the gaming device enables a player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each game component with at least one applied modifier, the gaming device disclosed herein modifies said game component based on each applied modifier. The gaming device generates any awards based on any modified game components and any unmodified game components and provides any generated awards to the player.Type: ApplicationFiled: September 22, 2015Publication date: January 14, 2016Inventors: Scott A. Caputo, Carl V. Kniesteadt, Alan Weiss
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Publication number: 20160012666Abstract: In one embodiment, the gaming device and method disclosed herein provides a player one or more modifiers to apply to different components or characteristics of a game. In one such embodiment, the gaming device enables a player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each game component with at least one applied modifier, the gaming device disclosed herein modifies said game component based on each applied modifier. The gaming device generates any awards based on any modified game components and any unmodified game components and provides any generated awards to the player.Type: ApplicationFiled: September 22, 2015Publication date: January 14, 2016Inventors: Scott A. Caputo, Carl V. Kniesteadt, Alan Weiss
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Patent number: 9153105Abstract: In one embodiment, the gaming device and method disclosed herein provides a player one or more modifiers to apply to different components or characteristics of a game. In one such embodiment, the gaming device enables a player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each game component with at least one applied modifier, the gaming device disclosed herein modifies said game component based on each applied modifier. The gaming device generates any awards based on any modified game components and any unmodified game components and provides any generated awards to the player.Type: GrantFiled: March 11, 2015Date of Patent: October 6, 2015Assignee: IGTInventors: Scott A. Caputo, Carl V. Kniesteadt, Alan Weiss
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Publication number: 20150187185Abstract: In one embodiment, the gaming device and method disclosed herein provides a player one or more modifiers to apply to different components or characteristics of a game. In one such embodiment, the gaming device enables a player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each game component with at least one applied modifier, the gaming device disclosed herein modifies said game component based on each applied modifier. The gaming device generates any awards based on any modified game components and any unmodified game components and provides any generated awards to the player.Type: ApplicationFiled: March 11, 2015Publication date: July 2, 2015Inventors: Scott A. Caputo, Carl V. Kniesteadt, Alan Weiss
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Patent number: 8986103Abstract: In one embodiment, the gaming device and method disclosed herein provides a player one or more modifiers to apply to different components or characteristics of a game. In one such embodiment, the gaming device enables a player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each game component with at least one applied modifier, the gaming device disclosed herein modifies said game component based on each applied modifier. The gaming device generates any awards based on any modified game components and any unmodified game components and provides any generated awards to the player.Type: GrantFiled: March 13, 2013Date of Patent: March 24, 2015Assignee: IGTInventors: Scott A. Caputo, Carl V. Kniesteadt, Alan Weiss
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Patent number: 8986100Abstract: In one embodiment, the gaming device and method disclosed herein provides a player one or more modifiers to apply to different components or characteristics of a game. In one such embodiment, the gaming device enables a player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each game component with at least one applied modifier, the gaming device disclosed herein modifies said game component based on each applied modifier. The gaming device generates any awards based on any modified game components and any unmodified game components and provides any generated awards to the player.Type: GrantFiled: August 9, 2012Date of Patent: March 24, 2015Assignee: IGTInventors: Scott A. Caputo, Carl V. Kniesteadt, Alan Weiss
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Patent number: 8721429Abstract: In one embodiment, the gaming device and method disclosed herein provides a player one or more modifiers to apply to different components or characteristics of a game. In one such embodiment, the gaming device enables a player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each game component with at least one applied modifier, the gaming device disclosed herein modifies said game component based on each applied modifier. The gaming device generates any awards based on any modified game components and any unmodified game components and provides any generated awards to the player.Type: GrantFiled: August 9, 2012Date of Patent: May 13, 2014Assignee: IGTInventors: Scott A. Caputo, Carl V. Kniesteadt, Alan Weiss
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Publication number: 20120315980Abstract: In one embodiment, the gaming device and method disclosed herein provides a player one or more modifiers to apply to different components or characteristics of a game. In one such embodiment, the gaming device enables a player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each game component with at least one applied modifier, the gaming device disclosed herein modifies said game component based on each applied modifier. The gaming device generates any awards based on any modified game components and any unmodified game components and provides any generated awards to the player.Type: ApplicationFiled: August 9, 2012Publication date: December 13, 2012Applicant: IGTInventors: Scott A. Caputo, Carl V. Kniesteadt, Alan Weiss
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Publication number: 20120302317Abstract: In one embodiment, the gaming device and method disclosed herein provides a player one or more modifiers to apply to different components or characteristics of a game. In one such embodiment, the gaming device enables a player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each game component with at least one applied modifier, the gaming device disclosed herein modifies said game component based on each applied modifier. The gaming device generates any awards based on any modified game components and any unmodified game components and provides any generated awards to the player.Type: ApplicationFiled: August 9, 2012Publication date: November 29, 2012Applicant: IGTInventors: Scott A. Caputo, Carl V. Kniesteadt, Alan Weiss
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Patent number: 8269396Abstract: An electro-mechanical actuator includes a comb drive and a deformable connector. The comb drive has a first capacitor plate and a second capacitor plate. The capacitor plates have teeth capable of inter-digitating. The deformable connector is configured to apply a mechanical restoring force to the first capacitor plate. The deformable connector is configured to restore the first capacitor plate to be at an equilibrium rest position in response to no control voltage being applied across the capacitor. The comb drive is more engaged at the equilibrium rest position than at a mechanical stability threshold of the comb drive. The capacitor plates are disengaged at the equilibrium rest position.Type: GrantFiled: February 28, 2011Date of Patent: September 18, 2012Assignee: Alcatel LucentInventors: Vladimir Anatolyevich Aksyuk, Carl Jeremy Nuzman, Maria Elina Simon, Alan Weiss
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Patent number: 8262455Abstract: In one embodiment, the gaming device and method disclosed herein provides a player one or more modifiers to apply to different components or characteristics of a game. In one such embodiment, the gaming device enables a player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each game component with at least one applied modifier, the gaming device disclosed herein modifies said game component based on each applied modifier. The gaming device generates any awards based on any modified game components and any unmodified game components and provides any generated awards to the player.Type: GrantFiled: October 23, 2007Date of Patent: September 11, 2012Assignee: IGTInventors: Scott A. Caputo, Carl V. Kniesteadt, Alan Weiss
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Publication number: 20110193447Abstract: An electro-mechanical actuator includes a comb drive and a deformable connector. The comb drive has a first capacitor plate and a second capacitor plate. The capacitor plates have teeth capable of inter-digitating. The deformable connector is configured to apply a mechanical restoring force to the first capacitor plate. The deformable connector is configured to restore the first capacitor plate to be at an equilibrium rest position in response to no control voltage being applied across the capacitor. The comb drive is more engaged at the equilibrium rest position than at a mechanical stability threshold of the comb drive. The capacitor plates are disengaged at the equilibrium rest position.Type: ApplicationFiled: February 28, 2011Publication date: August 11, 2011Inventors: Vladimir Anatolyevich Aksyuk, Carl Jeremy Nuzman, Maria Elina Simon, Alan Weiss
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Publication number: 20110193502Abstract: An electro-mechanical actuator includes a comb drive and a deformable connector. The comb drive has a first capacitor plate and a second capacitor plate. The capacitor plates have teeth capable of inter-digitating. The deformable connector is configured to apply a mechanical restoring force to the first capacitor plate. The deformable connector is configured to restore the first capacitor plate to be at an equilibrium rest position in response to no control voltage being applied across the capacitor. The comb drive is more engaged at the equilibrium rest position than at a mechanical stability threshold of the comb drive. The capacitor plates are disengaged at the equilibrium rest position.Type: ApplicationFiled: February 28, 2011Publication date: August 11, 2011Inventors: Vladimir Anatolyevich Aksyuk, Carl Jeremy Nuzman, Maria Elina Simon, Alan Weiss
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Patent number: 7928631Abstract: An electro-mechanical actuator includes a comb drive and a deformable connector. The comb drive has a first capacitor plate and a second capacitor plate. The capacitor plates have teeth capable of inter-digitating. The deformable connector is configured to apply a mechanical restoring force to the first capacitor plate. The deformable connector is configured to restore the first capacitor plate to be at an equilibrium rest position in response to no control voltage being applied across the capacitor. The comb drive is more engaged at the equilibrium rest position than at a mechanical stability threshold of the comb drive. The capacitor plates are disengaged at the equilibrium rest position.Type: GrantFiled: March 31, 2006Date of Patent: April 19, 2011Assignee: Alcatel-Lucent USA Inc.Inventors: Vladimir Anatolyevich Aksyuk, Carl Jeremy Nuzman, Maria Elina Simon, Alan Weiss
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Publication number: 20090104959Abstract: In one embodiment, the gaming device and method disclosed herein provides a player one or more modifiers to apply to different components or characteristics of a game. In one such embodiment, the gaming device enables a player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each game component with at least one applied modifier, the gaming device disclosed herein modifies said game component based on each applied modifier. The gaming device generates any awards based on any modified game components and any unmodified game components and provides any generated awards to the player.Type: ApplicationFiled: October 23, 2007Publication date: April 23, 2009Applicant: IGTInventors: Scott A. Caputo, Carl V. Kniesteadt, Alan Weiss
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Publication number: 20080193913Abstract: The use of diluent to reduce non-specific drug binding (NSB) provides a simple, flexible and biocompatible way to reduce chemical entity (such as drugs, drug candidates and other small molecules) NSB so that bioassay results may more closely predict the behavior of these compounds in vitro. Additionally, the use of diluent as the chemical entity diluent enhances the predictive nature of data emanating from high throughput drug assays such as Caco-2 drug transport assays, plasma protein drug binding assays, PAMPA assays, permeability assays, and drug solubility assays. The diluent is made by either filtering a selected plasma through an ultrafiltration membrane having nominal molecular weight cutoff of about 30 kD, preferably about 10 kD or below or by selectively adding individual components of a plasma or serum that do not contribute to non-specific binding.Type: ApplicationFiled: April 10, 2008Publication date: August 14, 2008Applicant: Millipore CorporationInventors: John Lynch, Alan Weiss