Patents by Inventor Alex Christopher Wilde

Alex Christopher Wilde has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11524239
    Abstract: A gameplay system for providing interactivity based on a piece of merchandise or other object held or worn by a player. The system includes an object identification assembly, which may be a modified computer vision system, that operates to sense, for a gameplay participant, the presence and identity of a particular augmenting object such as themed merchandise worn or held by a rider of a theme park ride. The sensing may be performed by detecting an on-and-off pattern of light emitted from the object. In response, the gameplay system selects or modifies the interactive features of gameplay associated with the participant based on the identified augmenting object. For example, the interactive features are selected from memory by the gameplay system controller to match a character associated with the augmenting object during any interactive gameplay. This allows the gameplay participant to choose their abilities or powers for gameplay.
    Type: Grant
    Filed: November 22, 2021
    Date of Patent: December 13, 2022
    Assignee: Disney Enterprises, Inc.
    Inventors: Jeffrey Elbert, Przemyslaw Iwanowski, Brent David Strong, Matthew S. Daly, Sarit Ghildayal, Bob Hickman, John Cody Hampton, Alex Christopher Wilde, Amanda Marie Leahy
  • Publication number: 20220080321
    Abstract: A gameplay system for providing interactivity based on a piece of merchandise or other object held or worn by a player. The system includes an object identification assembly, which may be a modified computer vision system, that operates to sense, for a gameplay participant, the presence and identity of a particular augmenting object such as themed merchandise worn or held by a rider of a theme park ride. The sensing may be performed by detecting an on-and-off pattern of light emitted from the object. In response, the gameplay system selects or modifies the interactive features of gameplay associated with the participant based on the identified augmenting object. For example, the interactive features are selected from memory by the gameplay system controller to match a character associated with the augmenting object during any interactive gameplay. This allows the gameplay participant to choose their abilities or powers for gameplay.
    Type: Application
    Filed: November 22, 2021
    Publication date: March 17, 2022
    Inventors: Jeffrey Elbert, Przemyslaw Iwanowski, Brent David Strong, Matthew S. Daly, Sarit Ghildayal, Bob Hickman, John Cody Hampton, Alex Christopher Wilde, Amanda Marie Leahy
  • Patent number: 11207599
    Abstract: A gameplay system for providing interactivity based on a piece of merchandise or other object held or worn by a player. Th system includes an object identification assembly, which may be a modified computer vision system, that operates to sense, for a gameplay participant, the presence and identity of a particular augmenting object such as themed merchandise worn or held by a rider of a theme park ride. The sensing may be performed by detecting an on-and-off pattern of light emitted from the object. In response, the gameplay system selects or modifies the interactive features of gameplay associated with the participant based on the identified augmenting object. For example, the interactive features are selected from memory by the gameplay system controller to match a character associated with the augmenting object during any interactive gameplay. This allows the gameplay participant to choose their abilities or powers for gameplay.
    Type: Grant
    Filed: February 26, 2020
    Date of Patent: December 28, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Jeffrey Elbert, Przemyslaw Iwanowski, Brent David Strong, Matthew S. Daly, Sarit Ghildayal, Bob Hickman, John Cody Hampton, Alex Christopher Wilde, Amanda Marie Leahy
  • Publication number: 20210260485
    Abstract: A gameplay system for providing interactivity based on a piece of merchandise or other object held or worn by a player. Th system includes an object identification assembly, which may be a modified computer vision system, that operates to sense, for a gameplay participant, the presence and identity of a particular augmenting object such as themed merchandise worn or held by a rider of a theme park ride. The sensing may be performed by detecting an on-and-off pattern of light emitted from the object. In response, the gameplay system selects or modifies the interactive features of gameplay associated with the participant based on the identified augmenting object. For example, the interactive features are selected from memory by the gameplay system controller to match a character associated with the augmenting object during any interactive gameplay. This allows the gameplay participant to choose their abilities or powers for gameplay.
    Type: Application
    Filed: February 26, 2020
    Publication date: August 26, 2021
    Inventors: Jeffrey Elbert, Przemyslaw Iwanowski, Brent David Strong, Matthew S. Daly, Sarit Ghildayal, Bob Hickman, John Cody Hampton, Alex Christopher Wilde, Amanda Marie Leahy
  • Patent number: 10814242
    Abstract: A design for build-your-own (BYO) toys in which each build participant is provided a toy body or base part and asked to select a data key for their toy. The key has associated with it a set of build-time functions or special effects as well as post build-time functions. The toy body includes a controller that is operable to sense or detect when the key is properly installed or attached to the toy body (e.g., in a key receptacle or interface) and, in response, to read an identifier (ID) (e.g., a static code as may be provided in an RFID tag/chip). The controller may then operate onboard functional elements such as lights and a sound system to provide functions or special effects linked to that key's ID. Each key type may have different special effects associated with it for use during build time and during post build time.
    Type: Grant
    Filed: October 22, 2019
    Date of Patent: October 27, 2020
    Assignee: Disney Enterprises, Inc.
    Inventors: John C. Hampton, Alex Christopher Wilde
  • Patent number: 10486078
    Abstract: A design for build-your-own (BYO) toys in which each build participant is provided a toy body or base part and asked to select a data key for their toy. The key has associated with it a set of build-time functions or special effects as well as post build-time functions. The toy body includes a controller that is operable to sense or detect when the key is properly installed or attached to the toy body (e.g., in a key receptacle or interface) and, in response, to read an identifier (ID) (e.g., a static code as may be provided in an RFID tag/chip). The controller may then operate onboard functional elements such as lights and a sound system to provide functions or special effects linked to that key's ID. Each key type may have different special effects associated with it for use during build time and during post build time.
    Type: Grant
    Filed: January 18, 2019
    Date of Patent: November 26, 2019
    Assignee: DISNEY ENTERPRISES INC.
    Inventors: John C. Hampton, Alex Christopher Wilde