Patents by Inventor Alexander C. Cohen
Alexander C. Cohen has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10431038Abstract: A gaming device including a plurality of unisymbol reels which are each selectively activated to generate a symbol at an active symbol position. After a plurality of symbols are generated by the unisymbol reels (wherein the number of generated symbols is based on a wagered on number of ways to win), the gaming device analyzes any associated symbols which are generated in active symbol positions over a requisite number of adjacent reel columns to determine whether the generated symbols form part or all of a winning symbol combination (i.e., a combination of associated or related symbols). The gaming device determines any outcomes associated with any formed winning symbol combinations and provides any determined outcomes to the player, wherein unlike a gaming device with paylines, any outcomes provided to the player are not determined based on the number of paylines which may pass through any displayed winning symbol combinations.Type: GrantFiled: April 4, 2016Date of Patent: October 1, 2019Assignee: IGTInventors: Anthony J. Baerlocher, Paulina Rodgers, Alexander C. Cohen
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Patent number: 9558630Abstract: The present disclosure provides a gaming device, a gaming system and a method for operating a gaming device or gaming system with a plurality of progressive awards. The gaming device enables a player to select one of the progressive awards. The player's selection of which progressive award to play for is based, at least in part, on a relative probability of the player winning the selected progressive award compared to the relative probabilities of the player winning the non-selected progressive awards. After selecting which award to play for, the gaming device either provides the selected progressive award to the player or modifies the relative probability that the player will win the selected progressive award with one or more of any award selections remaining. Such a configuration enables the player to strategically select which award to play for and the order that the player will play for the awards.Type: GrantFiled: July 14, 2015Date of Patent: January 31, 2017Assignee: IGTInventors: Anthony J. Baerlocher, Alexander C. Cohen, Tonja M. Ferry, Adam Koby
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Publication number: 20160217649Abstract: A gaming device including a plurality of unisymbol reels which are each selectively activated to generate a symbol at an active symbol position. After a plurality of symbols are generated by the unisymbol reels (wherein the number of generated symbols is based on a wagered on number of ways to win), the gaming device analyzes any associated symbols which are generated in active symbol positions over a requisite number of adjacent reel columns to determine whether the generated symbols form part or all of a winning symbol combination (i.e., a combination of associated or related symbols). The gaming device determines any outcomes associated with any formed winning symbol combinations and provides any determined outcomes to the player, wherein unlike a gaming device with paylines, any outcomes provided to the player are not determined based on the number of paylines which may pass through any displayed winning symbol combinations.Type: ApplicationFiled: April 4, 2016Publication date: July 28, 2016Inventors: Anthony J. Baerlocher, Paulina Rodgers, Alexander C. Cohen
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Patent number: 9311788Abstract: A gaming device including a plurality of unisymbol reels which are each selectively activated to generate a symbol at an active symbol position. After a plurality of symbols are generated by the unisymbol reels (wherein the number of generated symbols is based on a wagered on number of ways to win), the gaming device analyzes any associated symbols which are generated in active symbol positions over a requisite number of adjacent reel columns to determine whether the generated symbols form part or all of a winning symbol combination (i.e., a combination of associated or related symbols). The gaming device determines any outcomes associated with any formed winning symbol combinations and provides any determined outcomes to the player, wherein unlike a gaming device with paylines, any outcomes provided to the player are not determined based on the number of paylines which may pass through any displayed winning symbol combinations.Type: GrantFiled: October 10, 2013Date of Patent: April 12, 2016Assignee: IGTInventors: Anthony J. Baerlocher, Paulina Rodgers, Alexander C. Cohen
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Publication number: 20150317879Abstract: The present disclosure provides a gaming device, a gaming system and a method for operating a gaming device or gaming system with a plurality of progressive awards. The gaming device enables a player to select one of the progressive awards. The player's selection of which progressive award to play for is based, at least in part, on a relative probability of the player winning the selected progressive award compared to the relative probabilities of the player winning the non-selected progressive awards. After selecting which award to play for, the gaming device either provides the selected progressive award to the player or modifies the relative probability that the player will win the selected progressive award with one or more of any award selections remaining. Such a configuration enables the player to strategically select which award to play for and the order that the player will play for the awards.Type: ApplicationFiled: July 14, 2015Publication date: November 5, 2015Inventors: Anthony J. Baerlocher, Alexander C. Cohen, Tonja M. Ferry, Adam Koby
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Patent number: 9092941Abstract: The present disclosure provides a gaming device, a gaming system and a method for operating a gaming device or gaming system with a plurality of progressive awards. The gaming device enables a player to select one of the progressive awards. The player's selection of which progressive award to play for is based, at least in part, on a relative probability of the player winning the selected progressive award compared to the relative probabilities of the player winning the non-selected progressive awards. After selecting which award to play for, the gaming device either provides the selected progressive award to the player or modifies the relative probability that the player will win the selected progressive award with one or more of any award selections remaining. Such a configuration enables the player to strategically select which award to play for and the order that the player will play for the awards.Type: GrantFiled: March 1, 2013Date of Patent: July 28, 2015Assignee: IGTInventors: Anthony J. Baerlocher, Alexander C. Cohen, Tonja M. Ferry, Adam Koby
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Publication number: 20140038695Abstract: A gaming device including a plurality of unisymbol reels which are each selectively activated to generate a symbol at an active symbol position. After a plurality of symbols are generated by the unisymbol reels (wherein the number of generated symbols is based on a wagered on number of ways to win), the gaming device analyzes any associated symbols which are generated in active symbol positions over a requisite number of adjacent reel columns to determine whether the generated symbols form part or all of a winning symbol combination (i.e., a combination of associated or related symbols). The gaming device determines any outcomes associated with any formed winning symbol combinations and provides any determined outcomes to the player, wherein unlike a gaming device with paylines, any outcomes provided to the player are not determined based on the number of paylines which may pass through any displayed winning symbol combinations.Type: ApplicationFiled: October 10, 2013Publication date: February 6, 2014Applicant: IGTInventors: Anthony J. Baerlocher, Paulina Rodgers, Alexander C. Cohen
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Patent number: 8591322Abstract: An electronic gaming system includes a server and a plurality of electronic gaming machines, each machine including a logic system configured for communication with the server, a memory and a theoretical coin-out meter. The memory includes instructions executable by the logic system for running on the gaming machine a persistence game having one or more recordable persistence states leading to a redeemable persistence award. Each persistence state has a persistence value representing a portion of the persistence award. The persistence game is interruptible at a first machine and resumable at a second machine at a recorded persistence state. The theoretical coin-out meter stores unawarded persistence values accumulated by the machine from advancing the persistence game during game play among the one or more persistence states. A persistence award redeemed at one of the machines is reconciled with unawarded persistence values accumulated at another one or more of the machines.Type: GrantFiled: November 12, 2012Date of Patent: November 26, 2013Assignee: IGTInventors: Alexander C. Cohen, Bryan D. Wolf, Paulina Rodgers, James A. Vasquez, Garrett Olson, Ty Cornell Jones
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Patent number: 8328629Abstract: An electronic gaming machine (EGM) is configured to run a persistence game having one or more recordable persistence states transferable to another EGM.Type: GrantFiled: November 12, 2009Date of Patent: December 11, 2012Assignee: IGTInventors: Alexander C. Cohen, Bryan D. Wolf, Paulina Rodgers, James A. Vasquez, Garrett Olson, Ty Cornell Jones
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Patent number: 8262480Abstract: Disclosed are methods, apparatus, and systems implementing techniques for providing input for playing a game of chance. A gaming machine includes a touch screen display. The touch screen display is configured to display input selections, auxiliary input selections, and auxiliary data. The touch screen display is further configured to receive game input corresponding to the input selections and auxiliary input corresponding to the auxiliary input selections. The received game input and auxiliary input are transmitted to a controller of the gaming machine.Type: GrantFiled: November 12, 2009Date of Patent: September 11, 2012Assignee: IGTInventors: Alexander C. Cohen, Paulina Rodgers, Janna B-Jensen, Chauncey Griswold, Leagh Beadell, Kirk Tedsen, Daniel Waller, James Stockdale, John Goodman, Mike Garamendi
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Publication number: 20110111835Abstract: An electronic gaming machine (EGM) is configured to run a persistence game having one or more recordable persistence states transferable to another EGM.Type: ApplicationFiled: November 12, 2009Publication date: May 12, 2011Applicant: IGTInventors: Alexander C. Cohen, Bryan D. Wolf, Paulina Rodgers, James A. Vasquez, Garrett Olson, Ty Cornell Jones
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Publication number: 20110111852Abstract: Disclosed are methods, apparatus, and systems implementing techniques for providing input for playing a game of chance. A gaming machine includes a touch screen display. The touch screen display is configured to display input selections, auxiliary input selections, and auxiliary data. The touch screen display is further configured to receive game input corresponding to the input selections and auxiliary input corresponding to the auxiliary input selections. The received game input and auxiliary input are transmitted to a controller of the gaming machine.Type: ApplicationFiled: November 12, 2009Publication date: May 12, 2011Applicant: IGTInventors: Alexander C. Cohen, Paulina Rodgers, Janna B-Jensen, Chauncey Griswold, Leagh Beadell, Kirk Tedsen, Daniel Waller, James Stockdale, John Goodman, Mike Garamendi