Patents by Inventor Alexandria Estella Ponte Sutich

Alexandria Estella Ponte Sutich has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10529186
    Abstract: In various embodiments, the gaming system, gaming device, and gaming method disclosed herein includes an accumulation sequence and a competition sequence. In one embodiment, the gaming system includes competitor points which determine (i) a competitor's eligibility to participate in the competition sequence and (ii) the competitor's relative probability of success in the competition sequence. In this embodiment, a competitor (which is either representative of an actual player or a virtual, gaming system controlled player) accumulates competitor points during one or more point accumulation sequences which occur in association with designated events. For a subsequent competition sequence, the gaming system determines if a competitor will participate in the triggered competition sequence based on the competitor's accumulated competitor points.
    Type: Grant
    Filed: January 12, 2017
    Date of Patent: January 7, 2020
    Assignee: IGT
    Inventors: Anthony J. Baerlocher, Alexandria Estella Ponte Sutich, Lance R. Peterson
  • Patent number: 9773381
    Abstract: A gaming system and method which provides a community group event to a plurality of players at a plurality of the gaming devices in the gaming system. Each gaming device participating in the group event is associated with an individual group event eligibility timer. Such individual group event eligibility timers regularly decrement based on time and may increment based on one or more aspects of the player's gaming experience, such as wagers placed. If the individual group event eligibility timer associated with a gaming device participating in the group event lapses before the conclusion of a group event timer or mode, that gaming device is eliminated from the group event. Upon the conclusion of the group event, a group event award is shared amongst the players at the remaining or non-eliminated gaming devices (i.e., the gaming devices associated with individual group event eligibility timers with any amount of remaining time).
    Type: Grant
    Filed: November 2, 2011
    Date of Patent: September 26, 2017
    Assignee: IGT
    Inventors: Daniel J. DeWaal, Glen Keith Russell, Alexandria Estella Ponte Sutich, Anthony J. Baerlocher, David H. Muir, Sr.
  • Publication number: 20170124803
    Abstract: In various embodiments, the gaming system, gaming device, and gaming method disclosed herein includes an accumulation sequence and a competition sequence. In one embodiment, the gaming system includes competitor points which determine (i) a competitor's eligibility to participate in the competition sequence and (ii) the competitor's relative probability of success in the competition sequence. In this embodiment, a competitor (which is either representative of an actual player or a virtual, gaming system controlled player) accumulates competitor points during one or more point accumulation sequences which occur in association with designated events. For a subsequent competition sequence, the gaming system determines if a competitor will participate in the triggered competition sequence based on the competitor's accumulated competitor points.
    Type: Application
    Filed: January 12, 2017
    Publication date: May 4, 2017
    Inventors: Anthony J. Baerlocher, Alexandria Estella Ponte Sutich, Lance R. Peterson
  • Patent number: 9547955
    Abstract: In various embodiments, the gaming system, gaming device, and gaming method disclosed herein includes an accumulation sequence and a competition sequence. In one embodiment, the gaming system includes competitor points which determine (i) a competitor's eligibility to participate in the competition sequence and (ii) the competitor's relative probability of success in the competition sequence. In this embodiment, a competitor (which is either representative of an actual player or a virtual, gaming system controlled player) accumulates competitor points during one or more point accumulation sequences which occur in association with designated events. For a subsequent competition sequence, the gaming system determines if a competitor will participate in the triggered competition sequence based on the competitor's accumulated competitor points.
    Type: Grant
    Filed: August 12, 2015
    Date of Patent: January 17, 2017
    Assignee: IGT
    Inventors: Anthony J. Baerlocher, Alexandria Estella Ponte Sutich, Lance R. Peterson
  • Publication number: 20150348366
    Abstract: In various embodiments, the gaming system, gaming device, and gaming method disclosed herein includes an accumulation sequence and a competition sequence. In one embodiment, the gaming system includes competitor points which determine (i) a competitor's eligibility to participate in the competition sequence and (ii) the competitor's relative probability of success in the competition sequence. In this embodiment, a competitor (which is either representative of an actual player or a virtual, gaming system controlled player) accumulates competitor points during one or more point accumulation sequences which occur in association with designated events. For a subsequent competition sequence, the gaming system determines if a competitor will participate in the triggered competition sequence based on the competitor's accumulated competitor points.
    Type: Application
    Filed: August 12, 2015
    Publication date: December 3, 2015
    Inventors: Anthony J. Baerlocher, Alexandria Estella Ponte Sutich, Lance R. Peterson
  • Patent number: 9129482
    Abstract: In various embodiments, the gaming system, gaming device, and gaming method disclosed herein includes an accumulation sequence and a competition sequence. In one embodiment, the gaming system includes competitor points which determine (i) a competitor's eligibility to participate in the competition sequence and (ii) the competitor's relative probability of success in the competition sequence. In this embodiment, a competitor (which is either representative of an actual player or a virtual, gaming system controlled player) accumulates competitor points during one or more point accumulation sequences which occur in association with designated events. For a subsequent competition sequence, the gaming system determines if a competitor will participate in the triggered competition sequence based on the competitor's accumulated competitor points.
    Type: Grant
    Filed: August 1, 2014
    Date of Patent: September 8, 2015
    Assignee: IGT
    Inventors: Anthony J. Baerlocher, Alexandria Estella Ponte Sutich, Lance R. Peterson
  • Patent number: 9039511
    Abstract: A gaming system and method which provides a community group event to a plurality of players at a plurality of the gaming devices in the gaming system. Each gaming device participating in the group event is associated with an individual group event eligibility timer. Such individual group event eligibility timers regularly decrement based on time and may increment based on one or more aspects of the player's gaming experience, such as wagers placed. If the individual group event eligibility timer associated with a gaming device participating in the group event lapses before the conclusion of a group event timer or mode, that gaming device is eliminated from the group event. Upon the conclusion of the group event, a group event award is shared amongst the players at the remaining or non-eliminated gaming devices (i.e., the gaming devices associated with individual group event eligibility timers with any amount of remaining time).
    Type: Grant
    Filed: November 2, 2011
    Date of Patent: May 26, 2015
    Assignee: IGT
    Inventors: Daniel J. DeWaal, Glen Keith Russell, Alexandria Estella Ponte Sutich, Anthony J. Baerlocher, David H. Muir
  • Publication number: 20140342814
    Abstract: In various embodiments, the gaming system, gaming device, and gaming method disclosed herein includes an accumulation sequence and a competition sequence. In one embodiment, the gaming system includes competitor points which determine (i) a competitor's eligibility to participate in the competition sequence and (ii) the competitor's relative probability of success in the competition sequence. In this embodiment, a competitor (which is either representative of an actual player or a virtual, gaming system controlled player) accumulates competitor points during one or more point accumulation sequences which occur in association with designated events. For a subsequent competition sequence, the gaming system determines if a competitor will participate in the triggered competition sequence based on the competitor's accumulated competitor points.
    Type: Application
    Filed: August 1, 2014
    Publication date: November 20, 2014
    Inventors: Anthony J. Baerlocher, Alexandria Estella Ponte Sutich, Lance R. Peterson
  • Patent number: 8827800
    Abstract: In various embodiments, the gaming system, gaming device, and gaming method disclosed herein includes an accumulation sequence and a competition sequence. In one embodiment, the gaming system includes competitor points which determine (i) a competitor's eligibility to participate in the competition sequence and (ii) the competitor's relative probability of success in the competition sequence. In this embodiment, a competitor (which is either representative of an actual player or a virtual, gaming system controlled player) accumulates competitor points during one or more point accumulation sequences which occur in association with designated events. For a subsequent competition sequence, the gaming system determines if a competitor will participate in the triggered competition sequence based on the competitor's accumulated competitor points.
    Type: Grant
    Filed: December 19, 2012
    Date of Patent: September 9, 2014
    Assignee: IGT
    Inventors: Anthony J. Baerlocher, Alexandria Estella Ponte Sutich, Lance R. Peterson
  • Patent number: 8777733
    Abstract: In various embodiments, the gaming system, gaming device, and gaming method disclosed herein includes an accumulation sequence and a competition sequence. In one embodiment, the gaming system includes competitor points which determine (i) a competitor's eligibility to participate in the competition sequence and (ii) the competitor's relative probability of success in the competition sequence. In this embodiment, a competitor (which is either representative of an actual player or a virtual, gaming system controlled player) accumulates competitor points during one or more point accumulation sequences which occur in association with designated events. For a subsequent competition sequence, the gaming system determines if a competitor will participate in the triggered competition sequence based on the competitor's accumulated competitor points.
    Type: Grant
    Filed: December 19, 2012
    Date of Patent: July 15, 2014
    Assignee: IGT
    Inventors: Anthiony J. Baerlocher, Alexandria Estella Ponte Sutich, Lance R. Peterson
  • Patent number: 8342947
    Abstract: In various embodiments, the gaming system, gaming device, and gaming method disclosed herein includes an accumulation sequence and a competition sequence. In one embodiment, the gaming system includes competitor points which determine (i) a competitor's eligibility to participate in the competition sequence and (ii) the competitor's relative probability of success in the competition sequence. In this embodiment, a competitor (which is either representative of an actual player or a virtual, gaming system controlled player) accumulates competitor points during one or more point accumulation sequences which occur in association with designated events. For a subsequent competition sequence, the gaming system determines if a competitor will participate in the triggered competition sequence based on the competitor's accumulated competitor points.
    Type: Grant
    Filed: November 13, 2009
    Date of Patent: January 1, 2013
    Assignee: IGT
    Inventors: Anthony J. Baerlocher, Alexandria Estella Ponte Sutich, Lance R. Peterson
  • Publication number: 20120046112
    Abstract: A gaming system and method which provides a community group event to a plurality of players at a plurality of the gaming devices in the gaming system. Each gaming device participating in the group event is associated with an individual group event eligibility timer. Such individual group event eligibility timers regularly decrement based on time and may increment based on one or more aspects of the player's gaming experience, such as wagers placed. If the individual group event eligibility timer associated with a gaming device participating in the group event lapses before the conclusion of a group event timer or mode, that gaming device is eliminated from the group event. Upon the conclusion of the group event, a group event award is shared amongst the players at the remaining or non-eliminated gaming devices (i.e., the gaming devices associated with individual group event eligibility timers with any amount of remaining time).
    Type: Application
    Filed: November 2, 2011
    Publication date: February 23, 2012
    Applicant: IGT
    Inventors: Daniel J. DeWaal, Glen Keith Russell, Alexandria Estella Ponte Sutich, Anthony J. Baerlocher, David H. Muir
  • Publication number: 20120046088
    Abstract: A gaming system and method which provides a community group event to a plurality of players at a plurality of the gaming devices in the gaming system. Each gaming device participating in the group event is associated with an individual group event eligibility timer. Such individual group event eligibility timers regularly decrement based on time and may increment based on one or more aspects of the player's gaming experience, such as wagers placed. If the individual group event eligibility timer associated with a gaming device participating in the group event lapses before the conclusion of a group event timer or mode, that gaming device is eliminated from the group event. Upon the conclusion of the group event, a group event award is shared amongst the players at the remaining or non-eliminated gaming devices (i.e., the gaming devices associated with individual group event eligibility timers with any amount of remaining time).
    Type: Application
    Filed: November 2, 2011
    Publication date: February 23, 2012
    Applicant: IGT
    Inventors: Daniel J. DeWaal, Glen Keith Russell, Alexandria Estella Ponte Sutich, Anthony J. Baerlocher, David H. Muir
  • Patent number: 8070593
    Abstract: A gaming system and method which provides a community group event to a plurality of players at a plurality of the gaming devices in the gaming system. Each gaming device participating in the group event is associated with an individual group event eligibility timer. Such individual group event eligibility timers regularly decrement based on time and may increment based on one or more aspects of the player's gaming experience, such as wagers placed. If the individual group event eligibility timer associated with a gaming device participating in the group event lapses before the conclusion of a group event timer or mode, that gaming device is eliminated from the group event. Upon the conclusion of the group event, a group event award is shared amongst the players at the remaining or non-eliminated gaming devices (i.e., the gaming devices associated with individual group event eligibility timers with any amount of remaining time).
    Type: Grant
    Filed: November 11, 2008
    Date of Patent: December 6, 2011
    Assignee: IGT
    Inventors: Daniel J. DeWaal, Glen Keith Russell, Alexandria Estella Ponte Sutich, Anthony J. Baerlocher, David H. Muir
  • Publication number: 20110117981
    Abstract: In various embodiments, the gaming system, gaming device, and gaming method disclosed herein includes an accumulation sequence and a competition sequence. In one embodiment, the gaming system includes competitor points which determine (i) a competitor's eligibility to participate in the competition sequence and (ii) the competitor's relative probability of success in the competition sequence. In this embodiment, a competitor (which is either representative of an actual player or a virtual, gaming system controlled player) accumulates competitor points during one or more point accumulation sequences which occur in association with designated events. For a subsequent competition sequence, the gaming system determines if a competitor will participate in the triggered competition sequence based on the competitor's accumulated competitor points.
    Type: Application
    Filed: November 13, 2009
    Publication date: May 19, 2011
    Applicant: IGT
    Inventors: Anthony J. Baerlocher, Alexandria Estella Ponte Sutich, Lance R. Peterson
  • Publication number: 20100120494
    Abstract: A gaming system and method which provides a community group event to a plurality of players at a plurality of the gaming devices in the gaming system. Each gaming device participating in the group event is associated with an individual group event eligibility timer. Such individual group event eligibility timers regularly decrement based on time and may increment based on one or more aspects of the player's gaming experience, such as wagers placed. If the individual group event eligibility timer associated with a gaming device participating in the group event lapses before the conclusion of a group event timer or mode, that gaming device is eliminated from the group event. Upon the conclusion of the group event, a group event award is shared amongst the players at the remaining or non-eliminated gaming devices (i.e., the gaming devices associated with individual group event eligibility timers with any amount of remaining time).
    Type: Application
    Filed: November 11, 2008
    Publication date: May 13, 2010
    Applicant: IGT
    Inventors: Daniel J. DeWaal, Glen Keith Russell, Alexandria Estella Ponte Sutich, Anthony J. Baerlocher, David H. Muir