Patents by Inventor Amber Choo

Amber Choo has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240104870
    Abstract: In some implementations, the disclosed systems and methods can detect an interaction with respect to a set of virtual objects, which can start with a particular gesture, and take an action with respect to one or more virtual objects based on a further interaction (e.g., holding the gesture for a particular amount of time, moving the gesture in a particular direction, releasing the gesture, etc.). In some implementations, the disclosed systems and methods can automatically review a 3D video to determine a depicted user or avatar movement pattern (e.g., dance moves, repair procedure, playing an instrument, etc.). In some implementations, the disclosed systems and methods can allow the gesture to included a flat hand with the user's thumb next to the palm, with the gesture toward the user's face.
    Type: Application
    Filed: December 7, 2023
    Publication date: March 28, 2024
    Inventors: Anna FUSTE LLEIXA, Pol PLA I CONESA, Daniel ROSAS, Aaron FAUCHER, Roger IBARS MARTINEZ, Nathan ASCHENBACH, Hae Jin LEE, Jing MA, Ana GARCIA PUYOL, Amber CHOO
  • Publication number: 20230120052
    Abstract: In one embodiment, a method includes rendering, for a virtual reality (VR) display device, a first output image of a VR environment. The VR environment includes a personal user interface (UI) associated with a first user. The personal UI has a first form factor and a first pose with respect to the first user. The personal UI is a virtual object. The method includes detecting a change in context of the first user with respect to a real-world object. The method includes determining whether to adapt the personal UI based on a detected change in the context of the first user with respect to the real-world object. The method includes rendering, for the VR display device, a second output image of the VR environment. The personal UI is adapted to have a second form factor and a second pose with respect to the first user responsive to determining to adapt the personal UI. The second form factor and the second pose of the personal UI is based on the real-world object.
    Type: Application
    Filed: December 14, 2022
    Publication date: April 20, 2023
    Inventors: Nicholas Wallen, Matthew Luther, Paulo Melchiori, Amir Mesguich Havilio, Amber Choo, Jesse John Mullen
  • Patent number: 11556169
    Abstract: In one embodiment, a method includes rendering, for one or more displays of a VR display device, a first output image of a VR environment. The VR environment includes a personal UI associated with a first user. The personal UI has a first form factor and a first pose with respect to the first user, is a virtual object comprising one or more 2D virtual displays, and is operable to execute a plurality of applications. The method includes determining whether to adapt the personal UI based on a detected change in a context of the first user with respect to the VR environment. The method includes rendering a second output image of the VR environment, where the personal UI is adapted to have a second form factor and a second pose with respect to the first user responsive to determining to adapt the personal UI based on the detected change in the context of the first user.
    Type: Grant
    Filed: February 11, 2021
    Date of Patent: January 17, 2023
    Assignee: Meta Platforms Technologies, LLC
    Inventors: Nicholas Wallen, Matthew Luther, Paulo Melchiori, Amir Mesguich Havilio, Amber Choo, Jesse John Mullen
  • Publication number: 20220253125
    Abstract: In one embodiment, a method includes rendering, for one or more displays of a VR display device, a first output image of a VR environment. The VR environment includes a personal UI associated with a first user. The personal UI has a first form factor and a first pose with respect to the first user, is a virtual object comprising one or more 2D virtual displays, and is operable to execute a plurality of applications. The method includes determining whether to adapt the personal UI based on a detected change in a context of the first user with respect to the VR environment. The method includes rendering a second output image of the VR environment, where the personal UI is adapted to have a second form factor and a second pose with respect to the first user responsive to determining to adapt the personal UI based on the detected change in the context of the first user.
    Type: Application
    Filed: February 11, 2021
    Publication date: August 11, 2022
    Inventors: Nicholas Wallen, Matthew Luther, Paulo Melchiori, Amir Mesguich Havilio, Amber Choo, Jesse John Mullen
  • Patent number: 11380067
    Abstract: A system configured to present virtual content in an interactive space may comprise one or more of a light source, an optical element, one or more physical processors, non-transitory electronic storage, and/or other components.
    Type: Grant
    Filed: April 30, 2019
    Date of Patent: July 5, 2022
    Assignee: Campfire 3D, Inc.
    Inventors: Kharis O'Connell, Yazan Kawar, Michael Stein, Nicholas Cottrell, Amber Choo, Cory Evens, Antonio M. Vasquez
  • Publication number: 20210225084
    Abstract: A system configured to present virtual content in an interactive space may comprise one or more of a light source, an optical element, one or more physical processors, non-transitory electronic storage, and/or other components.
    Type: Application
    Filed: April 30, 2019
    Publication date: July 22, 2021
    Inventors: Kharis O'Connell, Yazan Kawar, Michael Stein, Nicholas Cottrell, Amber Choo, Cory Evens, Antonio M. Vasquez