Patents by Inventor Amy BATSIOKIS

Amy BATSIOKIS has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11967212
    Abstract: In a gaming machine for playing a base game having a feature game with multiple levels: receiving a wager from a player for playing four instances of the base game, where the wager is deducted from a credit balance established by the player. Symbols for each of the four instances of the base game may be selected and displayed, where each instance displays the selected plurality of symbols in a matrix of display positions. The feature game may be initiated when the selected plurality of symbols includes a feature game trigger, where the feature game comprises a plurality of free plays of a number of instances of the base game based on a level of the feature game as determined by the feature game trigger, and the number of instances is one if the level is normal, four if the level is super, and eight if the level is extreme.
    Type: Grant
    Filed: November 1, 2022
    Date of Patent: April 23, 2024
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Karen Kendall, Amy Batsiokis
  • Patent number: 11922759
    Abstract: Systems, methods, and articles of manufacture for electronic gaming are disclosed. In a first aspect, a gaming system may implement a method of electronic gaming. The method may include selecting a first plurality of symbols, displaying the first plurality of symbols in a first column of symbol display positions, selecting a second plurality of symbols, displaying the second plurality of symbols in a second column of symbol display positions, determining that the first plurality of symbols satisfies a symbol change condition, and replacing, in response to the determining that the first plurality of symbols satisfies the symbol change condition, the first plurality of symbols with a first plurality of jackpot symbols.
    Type: Grant
    Filed: December 11, 2020
    Date of Patent: March 5, 2024
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Amy Batsiokis
  • Publication number: 20230334949
    Abstract: Conducting a feature game based on an active feature state includes displaying a plurality of feature game indicators that indicate respective ones of the current feature states and a feature game to which the respective ones of the current feature states correspond. A defined number of the current feature states to be active for a game instance of a spinning reel game is selected. The display is controlled to visually indicate in connection with the feature game indicators, which of the plurality of feature states were selected to be active feature states for the game instance. An outcome is determined in accordance with the selected symbols for the game instance. Upon a trigger condition for an active feature state being met by the outcome, the feature game is conducted in accordance with the feature state.
    Type: Application
    Filed: January 19, 2023
    Publication date: October 19, 2023
    Inventors: Dinh Tran, Amy Batsiokis, Hiram Yu, Nicholas O'Sullivan, Philip Seifert, Ravi Khatri, Sandeep Saharawat, Upinder Dhaliwal, Lauren Chapple, Romit Aggarwal, Robbert Van Elven, Emily Chew, Paul Connelly
  • Publication number: 20230274620
    Abstract: In a gaming machine for playing a base game having a feature game with multiple levels: receiving a wager from a player for playing four instances of the base game, where the wager is deducted from a credit balance established by the player. Symbols for each of the four instances of the base game may be selected and displayed, where each instance displays the selected plurality of symbols in a matrix of display positions. The feature game may be initiated when the selected plurality of symbols includes a feature game trigger, where the feature game comprises a plurality of free plays of a number of instances of the base game based on a level of the feature game as determined by the feature game trigger, and the number of instances is one if the level is normal, four if the level is super, and eight if the level is extreme.
    Type: Application
    Filed: November 1, 2022
    Publication date: August 31, 2023
    Inventors: Karen Kendall, Amy Batsiokis
  • Publication number: 20230101866
    Abstract: An electronic gaming device includes a processor configured to determine a symbol position state of a plurality of symbol position states wherein each symbol position state corresponds to a number of symbol positions and based upon the symbol position state, determine a paytable of a plurality of paytables. The processor is also configured to receive a random number generator (RNG) output and based upon the RNG output and the paytable, control display of a plurality of symbols. The processor is further configured to determine that the plurality of symbols includes at least one modifier symbol and based upon the at least one modifier symbol, determine a different symbol position state and a different paytable for a next play of the electronic game wherein the different symbol position state includes at least one more symbol position than the number of symbol positions.
    Type: Application
    Filed: September 23, 2022
    Publication date: March 30, 2023
    Inventors: Antoon Visser, Karen Kendall, Amy Batsiokis
  • Publication number: 20230096839
    Abstract: A gaming machine having a display to display symbols at a plurality of display positions and a plurality of prize identifiers. The gaming machine also includes a game controller to cause a display to display a plurality of symbols at the display positions and visually moves a number of a plurality of prize identifiers at a first speed. If a trigger condition occurs with the displayed symbols, the game controller selects a prize identifier of the prize identifiers to be upgraded while visually moving the selected prize identifier being upgraded at a second speed onto the display. The game controller completes the upgrading on the display while the selected prize identifier is being displayed.
    Type: Application
    Filed: December 6, 2022
    Publication date: March 30, 2023
    Inventors: Jason Meyer, Liam Sanders, Matthew Chan, Amy Batsiokis
  • Patent number: 11532200
    Abstract: A gaming machine having a display to display symbols at a plurality of display positions and a plurality of prize identifiers. The gaming machine also includes a game controller to cause a display to display a plurality of symbols at the display positions and visually moves a number of a plurality of prize identifiers at a first speed. If a trigger condition occurs with the displayed symbols, the game controller selects a prize identifier of the prize identifiers to be upgraded while visually moving the selected prize identifier being upgraded at a second speed onto the display. The game controller completes the upgrading on the display while the selected prize identifier is being displayed.
    Type: Grant
    Filed: July 24, 2020
    Date of Patent: December 20, 2022
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Jason Meyer, Liam Sanders, Matthew Chan, Amy Batsiokis
  • Patent number: 11488452
    Abstract: In a gaming machine for playing a base game having a feature game with multiple levels: receiving a wager from a player for playing four instances of the base game, where the wager is deducted from a credit balance established by the player. Symbols for each of the four instances of the base game may be selected and displayed, where each instance displays the selected plurality of symbols in a matrix of display positions. The feature game may be initiated when the selected plurality of symbols includes a feature game trigger, where the feature game comprises a plurality of free plays of a number of instances of the base game based on a level of the feature game as determined by the feature game trigger, and the number of instances is one if the level is normal, four if the level is super, and eight if the level is extreme.
    Type: Grant
    Filed: October 23, 2020
    Date of Patent: November 1, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Karen Kendall, Amy Batsiokis
  • Patent number: 11062551
    Abstract: Systems and methods of electronic gaming are disclosed. In various embodiments, a gaming system may implement a method for electronic gaming, which may comprise receiving a credit wager to initiate play of a game, selecting a plurality symbols from a plurality of reel strips stored in the memory, displaying the selected plurality of symbols in a plurality of adjacent columns of symbol display positions, dividing the symbol display positions in each of the plurality of columns into a first subset of symbol display positions and a second subset of symbol display positions, determining whether an evaluation change condition has been met with respect to a column in the plurality of columns, a first game evaluation based upon the evaluation change condition, and performing a second game evaluation based upon the evaluation change condition.
    Type: Grant
    Filed: December 5, 2018
    Date of Patent: July 13, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Amy Batsiokis
  • Publication number: 20210097805
    Abstract: Systems, methods, and articles of manufacture for electronic gaming are disclosed. In a first aspect, a gaming system may implement a method of electronic gaming. The method may include selecting a first plurality of symbols, displaying the first plurality of symbols in a first column of symbol display positions, selecting a second plurality of symbols, displaying the second plurality of symbols in a second column of symbol display positions, determining that the first plurality of symbols satisfies a symbol change condition, and replacing, in response to the determining that the first plurality of symbols satisfies the symbol change condition, the first plurality of symbols with a first plurality of jackpot symbols.
    Type: Application
    Filed: December 11, 2020
    Publication date: April 1, 2021
    Inventor: Amy Batsiokis
  • Publication number: 20210049874
    Abstract: In a gaming machine for playing a base game having a feature game with multiple levels: receiving a wager from a player for playing four instances of the base game, where the wager is deducted from a credit balance established by the player. Symbols for each of the four instances of the base game may be selected and displayed, where each instance displays the selected plurality of symbols in a matrix of display positions. The feature game may be initiated when the selected plurality of symbols includes a feature game trigger, where the feature game comprises a plurality of free plays of a number of instances of the base game based on a level of the feature game as determined by the feature game trigger, and the number of instances is one if the level is normal, four if the level is super, and eight if the level is extreme.
    Type: Application
    Filed: October 23, 2020
    Publication date: February 18, 2021
    Inventors: Karen Kendall, Amy Batsiokis
  • Patent number: 10867467
    Abstract: Systems, methods, and articles of manufacture for electronic gaming are disclosed. In a first aspect, a gaming system may implement a method of electronic gaming. The method may include selecting a first plurality of symbols, displaying the first plurality of symbols in a first column of symbol display positions, selecting a second plurality of symbols, displaying the second plurality of symbols in a second column of symbol display positions, determining that the first plurality of symbols satisfies a symbol change condition, and replacing, in response to the determining that the first plurality of symbols satisfies the symbol change condition, the first plurality of symbols with a first plurality of jackpot symbols.
    Type: Grant
    Filed: September 23, 2016
    Date of Patent: December 15, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Amy Batsiokis
  • Publication number: 20200357225
    Abstract: A gaming machine having a display to display symbols at a plurality of display positions and a plurality of prize identifiers. The gaming machine also includes a game controller to cause a display to display a plurality of symbols at the display positions and visually moves a number of a plurality of prize identifiers at a first speed. If a trigger condition occurs with the displayed symbols, the game controller selects a prize identifier of the prize identifiers to be upgraded while visually moving the selected prize identifier being upgraded at a second speed onto the display. The game controller completes the upgrading on the display while the selected prize identifier is being displayed.
    Type: Application
    Filed: July 24, 2020
    Publication date: November 12, 2020
    Inventors: Jason Meyer, Liam Sanders, Matthew Chan, Amy Batsiokis
  • Patent number: 10818145
    Abstract: In a gaming machine for playing a base game having a feature game with multiple levels: receiving a wager from a player for playing four instances of the base game, where the wager is deducted from a credit balance established by the player. Symbols for each of the four instances of the base game may be selected and displayed, where each instance displays the selected plurality of symbols in a matrix of display positions. The feature game may be initiated when the selected plurality of symbols includes a feature game trigger, where the feature game comprises a plurality of free plays of a number of instances of the base game based on a level of the feature game as determined by the feature game trigger, and the number of instances is one if the level is normal, four if the level is super, and eight if the level is extreme.
    Type: Grant
    Filed: May 31, 2018
    Date of Patent: October 27, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Karen Kendall, Amy Batsiokis
  • Patent number: 10733832
    Abstract: A gaming machine having a display to display symbols at a plurality of display positions and a plurality of prize identifiers. The gaming machine also includes a game controller to cause a display to display a plurality of symbols at the display positions and visually moves a number of a plurality of prize identifiers at a first speed. If a trigger condition occurs with the displayed symbols, the game controller selects a prize identifier of the prize identifiers to be upgraded while visually moving the selected prize identifier being upgraded at a second speed onto the display. The game controller completes the upgrading on the display while the selected prize identifier is being displayed.
    Type: Grant
    Filed: September 4, 2017
    Date of Patent: August 4, 2020
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Jason Meyer, Liam Sanders, Matthew Chan, Amy Batsiokis
  • Publication number: 20190114874
    Abstract: Systems and methods of electronic gaming are disclosed. In various embodiments, a gaming system may implement a method for electronic gaming, which may comprise receiving a credit wager to initiate play of a game, selecting a plurality symbols from a plurality of reel strips stored in the memory, displaying the selected plurality of symbols in a plurality of adjacent columns of symbol display positions, dividing the symbol display positions in each of the plurality of columns into a first subset of symbol display positions and a second subset of symbol display positions, determining whether an evaluation change condition has been met with respect to a column in the plurality of columns, a first game evaluation based upon the evaluation change condition, and performing a second game evaluation based upon the evaluation change condition.
    Type: Application
    Filed: December 5, 2018
    Publication date: April 18, 2019
    Inventor: Amy Batsiokis
  • Publication number: 20190073857
    Abstract: A gaming machine having a display to display symbols at a plurality of display positions and a plurality of prize identifiers. The gaming machine also includes a game controller to cause a display to display a plurality of symbols at the display positions and visually moves a number of a plurality of prize identifiers at a first speed. If a trigger condition occurs with the displayed symbols, the game controller selects a prize identifier of the prize identifiers to be upgraded while visually moving the selected prize identifier being upgraded at a second speed onto the display. The game controller completes the upgrading on the display while the selected prize identifier is being displayed.
    Type: Application
    Filed: September 4, 2017
    Publication date: March 7, 2019
    Inventors: Jason Meyer, Liam Sanders, Matthew Chan, Amy Batsiokis
  • Patent number: D904452
    Type: Grant
    Filed: January 29, 2019
    Date of Patent: December 8, 2020
    Inventors: James Kroon, Amy Batsiokis, Karen Kendall
  • Patent number: D940750
    Type: Grant
    Filed: November 17, 2020
    Date of Patent: January 11, 2022
    Inventors: James Kroon, Amy Batsiokis, Karen Kendall
  • Patent number: D1003931
    Type: Grant
    Filed: December 30, 2021
    Date of Patent: November 7, 2023
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: James Kroon, Amy Batsiokis, Karen Kendall