Patents by Inventor Amy BATSIOKIS
Amy BATSIOKIS has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11967212Abstract: In a gaming machine for playing a base game having a feature game with multiple levels: receiving a wager from a player for playing four instances of the base game, where the wager is deducted from a credit balance established by the player. Symbols for each of the four instances of the base game may be selected and displayed, where each instance displays the selected plurality of symbols in a matrix of display positions. The feature game may be initiated when the selected plurality of symbols includes a feature game trigger, where the feature game comprises a plurality of free plays of a number of instances of the base game based on a level of the feature game as determined by the feature game trigger, and the number of instances is one if the level is normal, four if the level is super, and eight if the level is extreme.Type: GrantFiled: November 1, 2022Date of Patent: April 23, 2024Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Karen Kendall, Amy Batsiokis
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Patent number: 11922759Abstract: Systems, methods, and articles of manufacture for electronic gaming are disclosed. In a first aspect, a gaming system may implement a method of electronic gaming. The method may include selecting a first plurality of symbols, displaying the first plurality of symbols in a first column of symbol display positions, selecting a second plurality of symbols, displaying the second plurality of symbols in a second column of symbol display positions, determining that the first plurality of symbols satisfies a symbol change condition, and replacing, in response to the determining that the first plurality of symbols satisfies the symbol change condition, the first plurality of symbols with a first plurality of jackpot symbols.Type: GrantFiled: December 11, 2020Date of Patent: March 5, 2024Assignee: Aristocrat Technologies Australia Pty LimitedInventor: Amy Batsiokis
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Publication number: 20230334949Abstract: Conducting a feature game based on an active feature state includes displaying a plurality of feature game indicators that indicate respective ones of the current feature states and a feature game to which the respective ones of the current feature states correspond. A defined number of the current feature states to be active for a game instance of a spinning reel game is selected. The display is controlled to visually indicate in connection with the feature game indicators, which of the plurality of feature states were selected to be active feature states for the game instance. An outcome is determined in accordance with the selected symbols for the game instance. Upon a trigger condition for an active feature state being met by the outcome, the feature game is conducted in accordance with the feature state.Type: ApplicationFiled: January 19, 2023Publication date: October 19, 2023Inventors: Dinh Tran, Amy Batsiokis, Hiram Yu, Nicholas O'Sullivan, Philip Seifert, Ravi Khatri, Sandeep Saharawat, Upinder Dhaliwal, Lauren Chapple, Romit Aggarwal, Robbert Van Elven, Emily Chew, Paul Connelly
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Publication number: 20230274620Abstract: In a gaming machine for playing a base game having a feature game with multiple levels: receiving a wager from a player for playing four instances of the base game, where the wager is deducted from a credit balance established by the player. Symbols for each of the four instances of the base game may be selected and displayed, where each instance displays the selected plurality of symbols in a matrix of display positions. The feature game may be initiated when the selected plurality of symbols includes a feature game trigger, where the feature game comprises a plurality of free plays of a number of instances of the base game based on a level of the feature game as determined by the feature game trigger, and the number of instances is one if the level is normal, four if the level is super, and eight if the level is extreme.Type: ApplicationFiled: November 1, 2022Publication date: August 31, 2023Inventors: Karen Kendall, Amy Batsiokis
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Publication number: 20230101866Abstract: An electronic gaming device includes a processor configured to determine a symbol position state of a plurality of symbol position states wherein each symbol position state corresponds to a number of symbol positions and based upon the symbol position state, determine a paytable of a plurality of paytables. The processor is also configured to receive a random number generator (RNG) output and based upon the RNG output and the paytable, control display of a plurality of symbols. The processor is further configured to determine that the plurality of symbols includes at least one modifier symbol and based upon the at least one modifier symbol, determine a different symbol position state and a different paytable for a next play of the electronic game wherein the different symbol position state includes at least one more symbol position than the number of symbol positions.Type: ApplicationFiled: September 23, 2022Publication date: March 30, 2023Inventors: Antoon Visser, Karen Kendall, Amy Batsiokis
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Publication number: 20230096839Abstract: A gaming machine having a display to display symbols at a plurality of display positions and a plurality of prize identifiers. The gaming machine also includes a game controller to cause a display to display a plurality of symbols at the display positions and visually moves a number of a plurality of prize identifiers at a first speed. If a trigger condition occurs with the displayed symbols, the game controller selects a prize identifier of the prize identifiers to be upgraded while visually moving the selected prize identifier being upgraded at a second speed onto the display. The game controller completes the upgrading on the display while the selected prize identifier is being displayed.Type: ApplicationFiled: December 6, 2022Publication date: March 30, 2023Inventors: Jason Meyer, Liam Sanders, Matthew Chan, Amy Batsiokis
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Patent number: 11532200Abstract: A gaming machine having a display to display symbols at a plurality of display positions and a plurality of prize identifiers. The gaming machine also includes a game controller to cause a display to display a plurality of symbols at the display positions and visually moves a number of a plurality of prize identifiers at a first speed. If a trigger condition occurs with the displayed symbols, the game controller selects a prize identifier of the prize identifiers to be upgraded while visually moving the selected prize identifier being upgraded at a second speed onto the display. The game controller completes the upgrading on the display while the selected prize identifier is being displayed.Type: GrantFiled: July 24, 2020Date of Patent: December 20, 2022Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: Jason Meyer, Liam Sanders, Matthew Chan, Amy Batsiokis
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Patent number: 11488452Abstract: In a gaming machine for playing a base game having a feature game with multiple levels: receiving a wager from a player for playing four instances of the base game, where the wager is deducted from a credit balance established by the player. Symbols for each of the four instances of the base game may be selected and displayed, where each instance displays the selected plurality of symbols in a matrix of display positions. The feature game may be initiated when the selected plurality of symbols includes a feature game trigger, where the feature game comprises a plurality of free plays of a number of instances of the base game based on a level of the feature game as determined by the feature game trigger, and the number of instances is one if the level is normal, four if the level is super, and eight if the level is extreme.Type: GrantFiled: October 23, 2020Date of Patent: November 1, 2022Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Karen Kendall, Amy Batsiokis
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Patent number: 11062551Abstract: Systems and methods of electronic gaming are disclosed. In various embodiments, a gaming system may implement a method for electronic gaming, which may comprise receiving a credit wager to initiate play of a game, selecting a plurality symbols from a plurality of reel strips stored in the memory, displaying the selected plurality of symbols in a plurality of adjacent columns of symbol display positions, dividing the symbol display positions in each of the plurality of columns into a first subset of symbol display positions and a second subset of symbol display positions, determining whether an evaluation change condition has been met with respect to a column in the plurality of columns, a first game evaluation based upon the evaluation change condition, and performing a second game evaluation based upon the evaluation change condition.Type: GrantFiled: December 5, 2018Date of Patent: July 13, 2021Assignee: Aristocrat Technologies Australia Pty LimitedInventor: Amy Batsiokis
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Publication number: 20210097805Abstract: Systems, methods, and articles of manufacture for electronic gaming are disclosed. In a first aspect, a gaming system may implement a method of electronic gaming. The method may include selecting a first plurality of symbols, displaying the first plurality of symbols in a first column of symbol display positions, selecting a second plurality of symbols, displaying the second plurality of symbols in a second column of symbol display positions, determining that the first plurality of symbols satisfies a symbol change condition, and replacing, in response to the determining that the first plurality of symbols satisfies the symbol change condition, the first plurality of symbols with a first plurality of jackpot symbols.Type: ApplicationFiled: December 11, 2020Publication date: April 1, 2021Inventor: Amy Batsiokis
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Publication number: 20210049874Abstract: In a gaming machine for playing a base game having a feature game with multiple levels: receiving a wager from a player for playing four instances of the base game, where the wager is deducted from a credit balance established by the player. Symbols for each of the four instances of the base game may be selected and displayed, where each instance displays the selected plurality of symbols in a matrix of display positions. The feature game may be initiated when the selected plurality of symbols includes a feature game trigger, where the feature game comprises a plurality of free plays of a number of instances of the base game based on a level of the feature game as determined by the feature game trigger, and the number of instances is one if the level is normal, four if the level is super, and eight if the level is extreme.Type: ApplicationFiled: October 23, 2020Publication date: February 18, 2021Inventors: Karen Kendall, Amy Batsiokis
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Patent number: 10867467Abstract: Systems, methods, and articles of manufacture for electronic gaming are disclosed. In a first aspect, a gaming system may implement a method of electronic gaming. The method may include selecting a first plurality of symbols, displaying the first plurality of symbols in a first column of symbol display positions, selecting a second plurality of symbols, displaying the second plurality of symbols in a second column of symbol display positions, determining that the first plurality of symbols satisfies a symbol change condition, and replacing, in response to the determining that the first plurality of symbols satisfies the symbol change condition, the first plurality of symbols with a first plurality of jackpot symbols.Type: GrantFiled: September 23, 2016Date of Patent: December 15, 2020Assignee: Aristocrat Technologies Australia Pty LimitedInventor: Amy Batsiokis
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Publication number: 20200357225Abstract: A gaming machine having a display to display symbols at a plurality of display positions and a plurality of prize identifiers. The gaming machine also includes a game controller to cause a display to display a plurality of symbols at the display positions and visually moves a number of a plurality of prize identifiers at a first speed. If a trigger condition occurs with the displayed symbols, the game controller selects a prize identifier of the prize identifiers to be upgraded while visually moving the selected prize identifier being upgraded at a second speed onto the display. The game controller completes the upgrading on the display while the selected prize identifier is being displayed.Type: ApplicationFiled: July 24, 2020Publication date: November 12, 2020Inventors: Jason Meyer, Liam Sanders, Matthew Chan, Amy Batsiokis
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Patent number: 10818145Abstract: In a gaming machine for playing a base game having a feature game with multiple levels: receiving a wager from a player for playing four instances of the base game, where the wager is deducted from a credit balance established by the player. Symbols for each of the four instances of the base game may be selected and displayed, where each instance displays the selected plurality of symbols in a matrix of display positions. The feature game may be initiated when the selected plurality of symbols includes a feature game trigger, where the feature game comprises a plurality of free plays of a number of instances of the base game based on a level of the feature game as determined by the feature game trigger, and the number of instances is one if the level is normal, four if the level is super, and eight if the level is extreme.Type: GrantFiled: May 31, 2018Date of Patent: October 27, 2020Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Karen Kendall, Amy Batsiokis
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Patent number: 10733832Abstract: A gaming machine having a display to display symbols at a plurality of display positions and a plurality of prize identifiers. The gaming machine also includes a game controller to cause a display to display a plurality of symbols at the display positions and visually moves a number of a plurality of prize identifiers at a first speed. If a trigger condition occurs with the displayed symbols, the game controller selects a prize identifier of the prize identifiers to be upgraded while visually moving the selected prize identifier being upgraded at a second speed onto the display. The game controller completes the upgrading on the display while the selected prize identifier is being displayed.Type: GrantFiled: September 4, 2017Date of Patent: August 4, 2020Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: Jason Meyer, Liam Sanders, Matthew Chan, Amy Batsiokis
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Publication number: 20190114874Abstract: Systems and methods of electronic gaming are disclosed. In various embodiments, a gaming system may implement a method for electronic gaming, which may comprise receiving a credit wager to initiate play of a game, selecting a plurality symbols from a plurality of reel strips stored in the memory, displaying the selected plurality of symbols in a plurality of adjacent columns of symbol display positions, dividing the symbol display positions in each of the plurality of columns into a first subset of symbol display positions and a second subset of symbol display positions, determining whether an evaluation change condition has been met with respect to a column in the plurality of columns, a first game evaluation based upon the evaluation change condition, and performing a second game evaluation based upon the evaluation change condition.Type: ApplicationFiled: December 5, 2018Publication date: April 18, 2019Inventor: Amy Batsiokis
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Publication number: 20190073857Abstract: A gaming machine having a display to display symbols at a plurality of display positions and a plurality of prize identifiers. The gaming machine also includes a game controller to cause a display to display a plurality of symbols at the display positions and visually moves a number of a plurality of prize identifiers at a first speed. If a trigger condition occurs with the displayed symbols, the game controller selects a prize identifier of the prize identifiers to be upgraded while visually moving the selected prize identifier being upgraded at a second speed onto the display. The game controller completes the upgrading on the display while the selected prize identifier is being displayed.Type: ApplicationFiled: September 4, 2017Publication date: March 7, 2019Inventors: Jason Meyer, Liam Sanders, Matthew Chan, Amy Batsiokis
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Patent number: D904452Type: GrantFiled: January 29, 2019Date of Patent: December 8, 2020Inventors: James Kroon, Amy Batsiokis, Karen Kendall
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Patent number: D940750Type: GrantFiled: November 17, 2020Date of Patent: January 11, 2022Inventors: James Kroon, Amy Batsiokis, Karen Kendall
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Patent number: D1003931Type: GrantFiled: December 30, 2021Date of Patent: November 7, 2023Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: James Kroon, Amy Batsiokis, Karen Kendall