Patents by Inventor Amy ROBARDS
Amy ROBARDS has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20260204139Abstract: There are provided a gaming machine and method that utilize game-logic circuitry and a presentation assembly configured to present a base game and a feature game including a plurality of persistent elements. In response to a base game outcome including a value-bearing symbol associated with a persistent element, award indicia of the persistent element is updated as a function of the value-bearing symbol. The feature game is triggered in response to a feature-triggering symbol in the base game outcome. During the feature game, in response to an award trigger, an award sequence is presented for an award indicated by the award indicia of the persistent element.Type: ApplicationFiled: March 10, 2026Publication date: July 16, 2026Inventors: Colbee V. JONES, Dougal AUSTIN, Kellen DALE, Amy ROBARDS
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Publication number: 20260170901Abstract: There is provided a gaming system, machine, and method that utilize a presentation assembly to present a primary game interface including symbol positions, present a trigger game outcome by populating the symbol positions with randomly-selected symbols, animate a transition to a secondary game interface in response to detecting a trigger event by updating the symbol positions into a set of active positions including any symbol positions occupied by value-bearing symbols and a set of inactive positions, present a secondary game outcome by selectively populating the active positions with award elements, update, in response to a first award element occupying a first active position, award indicia associated with the first active position as a function of an award indicated by the first award element, and present an award sequence in response to an award event for an award based on the award indicia associated with the first active position.Type: ApplicationFiled: December 2, 2025Publication date: June 18, 2026Inventors: Kellen Dale, Richard Milosevich, Amy Robards
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Patent number: 12640010Abstract: There is provided an example gaming system (and method) to perform operations that include presenting a plurality of reels for a base game. While conducting the base game, the plurality of reels bear a plurality value-bearing symbols, each value-bearing symbol being associated with one of a plurality of tiers for a feature game. The operations further include conducting a series of spins of the plurality of reels for the base game to land randomly selected sets of value-bearing symbols. The operations further include animating persistence of at least some of the randomly selected sets of value-bearing symbols in corresponding tiered, revolving persistence elements presented in a persistence area. The operations further include, in response to determining a random trigger of the feature game, using at least some persisted value-bearing symbols from the persistence area to populate one or more portions of a feature-game array.Type: GrantFiled: March 9, 2023Date of Patent: May 26, 2026Assignee: LNW Gaming, Inc.Inventors: Amy Robards, Kellen Dale, Colbee V. Jones, Keshav Pitani, Dougal Austin, Thomas Allen
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Patent number: 12592130Abstract: There are provided a gaming machine and method that utilize game-logic circuitry and a presentation assembly configured to present a base game and a feature game including a plurality of persistent elements. In response to a base game outcome including a value-bearing symbol associated with a persistent element, award indicia of the persistent element is updated as a function of the value-bearing symbol. The feature game is triggered in response to a feature-triggering symbol in the base game outcome. During the feature game, in response to an award trigger, an award sequence is presented for an award indicated by the award indicia of the persistent element.Type: GrantFiled: May 10, 2023Date of Patent: March 31, 2026Assignee: LNW Gaming, Inc.Inventors: Colbee V. Jones, Dougal Austin, Kellen Dale, Amy Robards
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Publication number: 20250285512Abstract: A gaming system and method provide for a persistent element feature. Upon triggering a game feature associated with a persistent element, changes to game conditions are applied for a special set of bonus spins. This set of bonus spins has a defined sequence, initiating with a first subset of purchased spins and then transitioning to a second subset of free spins. The game feature, which includes a catalyst symbol mechanism for awarding values from value-bearing symbols when the catalyst symbol lands, remains active during both the purchased and free spin subsets of the bonus. The applied changes are removed after the bonus concludes. This structure offers a distinct bonus experience combining purchased and free play under enhanced game conditions.Type: ApplicationFiled: May 23, 2025Publication date: September 11, 2025Inventors: Kellen DALE, Amy ROBARDS, Colbee V. JONES, Dougal AUSTIN
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Patent number: 12412454Abstract: There are provided a gaming machine and method that utilize game-logic circuitry and a presentation assembly configured to present a plurality of symbol-bearing reels, an array, and a plurality of persistent elements. The plurality of reels are spun and stopped to land symbols from the reels in the array. In response to the landed symbols including at least one accumulation symbol, an animation of addition of the accumulation symbol to one of the plurality of persistent elements is presented. A random determination whether or not to trigger one or more game features is made. If the determination is to trigger the one or more game features, a bonus mode is entered and the one or more game features are implemented via the game-logic circuitry for subsequent spins of the game, for any free games awarded during the subsequent spins, or any combination thereof until the bonus mode is terminated.Type: GrantFiled: January 12, 2023Date of Patent: September 9, 2025Assignee: LNW Gaming, Inc.Inventors: Kellen Dale, Amy Robards, Colbee V. Jones, Dougal Austin
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Publication number: 20240420547Abstract: There are provided a gaming machine and method that utilize game-logic circuitry and a presentation assembly configured to present a plurality of symbol-bearing reels, an array, and a plurality of persistent elements. The plurality of reels are spun and stopped to land symbols in the base array. In response to the landed symbols including at least one accumulation symbol, an animation of addition of the accumulation symbol to one of the plurality of persistent elements is presented. A random determination whether or not to trigger one or more game features is made. Triggered game features are implemented, wherein the implementation includes designating a subset of the positions in the array as associated with each of the triggered game features and conducting a free spin bonus game during which rules associated with each of the triggered game features are applied when certain symbols land in their respective designated locations.Type: ApplicationFiled: May 15, 2024Publication date: December 19, 2024Inventors: Colbee V. JONES, Dougal AUSTIN, Kellen DALE, Amy ROBARDS
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Publication number: 20240378966Abstract: There are provided a gaming machine and method that utilize game-logic circuitry and a presentation assembly configured to present a base game and a feature game including a plurality of persistent elements. In response to a base game outcome including a value-bearing symbol associated with a persistent element, award indicia of the persistent element is updated as a function of the value-bearing symbol. The feature game is triggered in response to a feature-triggering symbol in the base game outcome. During the feature game, in response to an award trigger, an award sequence is presented for an award indicated by the award indicia of the persistent element.Type: ApplicationFiled: May 10, 2023Publication date: November 14, 2024Inventors: Colbee V. JONES, Dougal AUSTIN, Kellen DALE, Amy ROBARDS
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Publication number: 20240304063Abstract: There is provided an example gaming system (and method) to perform operations that include presenting a plurality of reels for a base game. While conducting the base game, the plurality of reels bear a plurality value-bearing symbols, each value-bearing symbol being associated with one of a plurality of tiers for a feature game. The operations further include conducting a series of spins of the plurality of reels for the base game to land randomly selected sets of value-bearing symbols. The operations further include animating persistence of at least some of the randomly selected sets of value-bearing symbols in corresponding tiered, revolving persistence elements presented in a persistence area. The operations further include, in response to determining a random trigger of the feature game, using at least some persisted value-bearing symbols from the persistence area to populate one or more portions of a feature-game array.Type: ApplicationFiled: March 9, 2023Publication date: September 12, 2024Inventors: Amy ROBARDS, Kellen DALE, Colbee V. JONES, Keshav PITANI, Dougal AUSTIN, Thomas ALLEN
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Publication number: 20240242572Abstract: There are provided a gaming machine and method that utilize game-logic circuitry and a presentation assembly configured to present a plurality of symbol-bearing reels, an array, and a plurality of persistent elements. The plurality of reels are spun and stopped to land symbols from the reels in the array. In response to the landed symbols including at least one accumulation symbol, an animation of addition of the accumulation symbol to one of the plurality of persistent elements is presented. A random determination whether or not to trigger one or more game features is made. If the determination is to trigger the one or more game features, a bonus mode is entered and the one or more game features are implemented via the game-logic circuitry for subsequent spins of the game, for any free games awarded during the subsequent spins, or any combination thereof until the bonus mode is terminated.Type: ApplicationFiled: January 12, 2023Publication date: July 18, 2024Inventors: Kellen DALE, Amy ROBARDS, Colbee V. JONES, Dougal AUSTIN
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Publication number: 20240242571Abstract: There are provided a gaming machine and method that utilize game-logic circuitry and a presentation assembly configured to present a plurality of symbol-bearing reels, an array, and a plurality of persistent elements. The plurality of reels are spun and stopped to land symbols from the reels in the array. In response to the landed symbols including at least one accumulation symbol, an animation of addition of the accumulation symbol to one of the plurality of persistent elements is presented. A random determination whether or not to trigger one or more game features is made. If the determination is to trigger the one or more game features, a bonus mode is entered and the one or more game features are implemented via the game-logic circuitry for subsequent spins of the game, for any free games awarded during the subsequent spins, or any combination thereof until the bonus mode is terminated.Type: ApplicationFiled: January 12, 2023Publication date: July 18, 2024Inventors: Kellen DALE, Amy ROBARDS, Colbee V. JONES, Dougal AUSTIN