Patents by Inventor Ananda Ghosh
Ananda Ghosh has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20260098041Abstract: The present application is concerned with tricyclic pyrimidinones as inhibitors of WRN, as well as pharmaceutical compositions and methods of use related thereto. The compounds are useful in treating, preventing, or ameliorating diseases or disorders such as cancer or infections.Type: ApplicationFiled: February 26, 2025Publication date: April 9, 2026Applicant: Incyte CorporationInventors: Le ZHAO, Yanran AI, Marc DELLER, Javier FELICIANO, Ananda GHOSH, Leslie McQUIRTER, Xiaozhao WANG, Eddy YUE, Guofeng ZHANG
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Publication number: 20250333419Abstract: Disclosed are compounds of Formula (I), methods of using the compounds as immunomodulators, and pharmaceutical compositions comprising such compounds. The compounds are useful in treating, preventing, or ameliorating diseases or disorders such as cancer or infections.Type: ApplicationFiled: August 30, 2024Publication date: October 30, 2025Applicant: Incyte CorporationInventors: Joe Barbosa, Yanran Ai, Marc Deller, Balu D. Dherange, Ananda Ghosh, Joe Glenn, JR., Leslie McQuirter, Xiaozhao Wang, Eddy Yue, Guofeng Zhang
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Publication number: 20250333420Abstract: The present application is concerned with bicyclic pyrimidinones as inhibitors of WRN, as well as pharmaceutical compositions and methods of use related thereto. The compounds are useful in treating, preventing, or ameliorating diseases or disorders such as cancer or infections.Type: ApplicationFiled: December 13, 2024Publication date: October 30, 2025Applicant: INCYTE CORPORATIONInventors: Stacey SHEPARD, Yanran AI, Joe BARBOSA, Marc DELLER, Ananda GHOSH, Joe Glenn, JR., Leslie McQUIRTER, Lixin SHAO, Xiaozhao WANG, Eddy YUE, Guofeng ZHANG
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Publication number: 20250270218Abstract: Disclosed are compounds of Formula (I) and Formula (II), methods of using the compounds as immunomodulators, and pharmaceutical compositions comprising such compounds. The compounds are useful in treating, preventing, or ameliorating diseases or disorders such as cancer or infections.Type: ApplicationFiled: November 20, 2024Publication date: August 28, 2025Applicant: Incyte CorporationInventors: Stacey SHEPARD, Yanran AI, Joe BARBOSA, Marc DELLER, Nikoo FALAHATPISHEH, Ananda GHOSH, Joe Glenn, JR., Leslie McQUIRTER, Yehao QIU, Cooper TAYLOR, Xiaozhao WANG, Eddy YUE, Guofeng ZHANG
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Publication number: 20250270217Abstract: Disclosed are compounds of Formula (I) and Formula (II), methods of using the compounds as immunomodulators, and pharmaceutical compositions comprising such compounds. The compounds are useful in treating, preventing, or ameliorating diseases or disorders such as cancer or infections.Type: ApplicationFiled: November 20, 2024Publication date: August 28, 2025Applicant: Incyte CorporationInventors: Yanran AI, Joe BARBOSA, Huan CHEN, Marc DELLER, Balu D. DHERANGE, Nikoo FALAHATPISHEH, Ananda GHOSH, Joe Glenn, JR., Yong LI, Leslie McQUIRTER, Yehao QIU, Stacey SHEPARD, Cooper TAYLOR, Xiaozhao WANG, Eddy Yue, Guofeng ZHANG, Le ZHAO, Zhitong ZHENG
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Publication number: 20250236622Abstract: Disclosed are compounds of Formula (I), methods of using the compounds as immunomodulators, and pharmaceutical compositions comprising such compounds. The compounds are useful in treating, preventing, or ameliorating diseases or disorders such as cancer or infections.Type: ApplicationFiled: August 30, 2024Publication date: July 24, 2025Applicant: Incyte CorporationInventors: Yanran Ai, Joe Barbosa, Marc Deller, Balu D. Dherange, Ananda Ghosh, Joe Glenn, JR., Leslie McQuirter, Xiaozhao Wang, Eddy Yue, Guofeng Zhang
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Publication number: 20250215006Abstract: Disclosed are compounds of Formula (I), methods of using the compounds as immunomodulators, and pharmaceutical compositions comprising such compounds. The compounds are useful in treating, preventing, or ameliorating diseases or disorders such as cancer or infections.Type: ApplicationFiled: October 14, 2024Publication date: July 3, 2025Applicant: Incyte CorporationInventors: Yanran Ai, Joe Barbosa, Ananda Ghosh, Marc D. Deller, Joe Glenn, JR., Leslie McQuirter, Yehao Qiu, Lixin Shao, Stacey Shepard, Cooper Taylor, Xiaozhao Wang, Eddy Yue, Guofeng Zhang
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Patent number: 10675534Abstract: An optimized friend recommendation system is described. An active social network (ASN) of a player of an online game is determined based on a frequency of reciprocated communications between the player and friends of the player. The ASN of the player has friends of the player with a minimum number of closed-loop communications with the player within a predetermined duration. The social network of non-ASN friends outside the ASN of the player is identified. One or more non-ASN friends identified and suggested to socially engage with the player in an online game based on the social network of non-ASN friends of the player outside the ASN of the player are.Type: GrantFiled: April 29, 2019Date of Patent: June 9, 2020Assignee: Zynga Inc.Inventors: Daniel McCaffrey, Kevin A. Lee, Kenneth Rudin, Yan Zhang, Ananda Ghosh
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Publication number: 20190255430Abstract: An optimized friend recommendation system is described. An active social network (ASN) of a player of an online game is determined based on a frequency of reciprocated communications between the player and friends of the player. The ASN of the player has friends of the player with a minimum number of closed-loop communications with the player within a predetermined duration. The social network of non-ASN friends outside the ASN of the player is identified. One or more non-ASN friends identified and suggested to socially engage with the player in an online game based on the social network of non-ASN friends of the player outside the ASN of the player are.Type: ApplicationFiled: April 29, 2019Publication date: August 22, 2019Inventors: Daniel McCaffrey, Kevin A. Lee, Kenneth Rudin, Yan Zhang, Ananda Ghosh
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Patent number: 10315106Abstract: An optimized friend recommendation system is described. An active social network (ASN) of a player of an online game is determined based on a frequency of reciprocated communications between the player and friends of the player. The ASN of the player has friends of the player with a minimum number of closed-loop communications with the player within a predetermined duration. The social network of non-ASN friends outside the ASN of the player is identified. One or more non-ASN friends identified and suggested to socially engage with the player in an online game based on the social network of non-ASN friends of the player outside the ASN of the player are.Type: GrantFiled: December 17, 2015Date of Patent: June 11, 2019Assignee: Zynga Inc.Inventors: Daniel McCaffrey, Kevin A. Lee, Kenneth Rudin, Yan Zhang, Ananda Ghosh
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Publication number: 20160101362Abstract: An optimized friend recommendation system is described. An active social network (ASN) of a player of an online game is determined based on a frequency of reciprocated communications between the player and friends of the player. The ASN of the player has friends of the player with a minimum number of closed-loop communications with the player within a predetermined duration. The social network of non-ASN friends outside the ASN of the player is identified. One or more non-ASN friends identified and suggested to socially engage with the player in an online game based on the social network of non-ASN friends of the player outside the ASN of the player are.Type: ApplicationFiled: December 17, 2015Publication date: April 14, 2016Inventors: Daniel McCaffrey, Kevin A. Lee, Kenneth Rudin, Yan Zhang, Ananda Ghosh
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Patent number: 9272217Abstract: A system, computer-readable storage medium sorting at least one program, and a computer-implemented method for providing notifications to players of games are described. An identifier for a player of a first game is received. Notifications for at least one other game are obtained using the identifier for the player. The notifications for the at least one other game are transmitted to a device of the player, where the notifications for the at least one other game are to be displayed in a user interface for the first game.Type: GrantFiled: June 1, 2011Date of Patent: March 1, 2016Assignee: Zynga Inc.Inventors: Kevin Holme, Andy Gotcher, Tim Terence Trampedach, Ananda Ghosh, Jane Shapiro
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Patent number: 9220977Abstract: An optimized friend recommendation system is described. An active social network (ASN) of a player of an online game is determined based on a frequency of reciprocated communications between the player and friends of the player. The ASN of the player has friends of the player with a minimum number of closed-loop communications with the player within a predetermined duration. The social network of non-ASN friends outside the ASN of the player is identified. One or more non-ASN friends identified and suggested to socially engage with the player in an online game based on the social network of non-ASN friends of the player outside the ASN of the player are.Type: GrantFiled: August 26, 2011Date of Patent: December 29, 2015Assignee: Zynga Inc.Inventors: Daniel McCaffrey, Kevin Lee, Kenneth Rudin, Yan Zhang, Ananda Ghosh
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Patent number: 8943133Abstract: Social network information of a player of a computer-implemented game is accessed to analyze a social interaction of the player with other players from the social network information to recommend other players of the social network of the player to further communicate with. A recommendation of other players is generated to the player based on a frequency of the social interaction. A selection of players from the recommendation is received from the player. A communication message is generated to the selected players.Type: GrantFiled: September 26, 2011Date of Patent: January 27, 2015Assignee: Zynga Inc.Inventors: Daniel McCaffrey, Kevin A. Lee, Kenneth Rudin, Yan Zhang, Ananda Ghosh
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Patent number: 8938499Abstract: Social network information of a player of a computer-implemented game is accessed to identify active players from the social network information. The active players each have a minimum number of reciprocated communications with the player within a time range. A recommendation of players is generated to the player based on the identified active players.Type: GrantFiled: September 26, 2011Date of Patent: January 20, 2015Assignee: Zynga Inc.Inventors: Daniel McCaffrey, Kevin A. Lee, Kenneth Rudin, Yan Zhang, Ananda Ghosh
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Patent number: 8898252Abstract: Social network information of a player of a computer-implemented game is accessed to identify non-active players from the social network information. The non-active players each have a minimum number of unreciprocated communications with the player within a time duration. A recommendation of the recommended players is generated to the player based on the non-active players.Type: GrantFiled: September 26, 2011Date of Patent: November 25, 2014Assignee: Zynga Inc.Inventors: Daniel McCaffrey, Kevin A. Lee, Kenneth Rudin, Yan Zhang, Ananda Ghosh
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Patent number: 8764568Abstract: Systems and methods to provide game notifications are described. In some embodiments, a method receives an identifier for a player of a first multiplayer game and obtains multiple notifications using the identifier for the player. The multiple notifications are associated with at least one other multiplayer game. The method further determines a display order for displaying the plurality of notifications in a user interface for the first multiplayer game. The multiple notifications are transmitted to a device associated with the player in the display order and displayed in the user interface for the first multiplayer game in the display order.Type: GrantFiled: September 26, 2011Date of Patent: July 1, 2014Assignee: Zynga Inc.Inventors: Kevin Holme, Andy Gotcher, Tim Terence Trampedach, Ananda Ghosh, Jane Shapiro
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Publication number: 20130005478Abstract: Social network information of a player of a computer-implemented game is accessed to identify active players from the social network information. The active players each have a minimum number of reciprocated communications with the player within a time range. A recommendation of players is generated to the player based on the identified active players.Type: ApplicationFiled: September 26, 2011Publication date: January 3, 2013Inventors: Daniel McCaffery, Kevin Lee, Ken Rudin, Yan Zhang, Ananda Ghosh
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Publication number: 20130005479Abstract: Social network information of a player of a computer-implemented game is accessed to identify non-active players from the social network information. The non-active players each have a minimum number of unreciprocated communications with the player within a time duration. A recommendation of the recommended players is generated to the player based on the non-active players.Type: ApplicationFiled: September 26, 2011Publication date: January 3, 2013Inventors: Daniel McCaffery, Kevin Lee, Ken Rudin, Yan Zhang, Ananda Ghosh
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Publication number: 20130005477Abstract: Social network information of a player of a computer-implemented game is accessed to analyze a social interaction of the player with other players from the social network information to recommend other players of the social network of the player to further communicate with. A recommendation of other players is generated to the player based on a frequency of the social interaction. A selection of players from the recommendation is received from the player. A communication message is generated to the selected players.Type: ApplicationFiled: September 26, 2011Publication date: January 3, 2013Inventors: Daniel McCaffery, Kevin Lee, Ken Rudin, Yan Zhang, Ananda Ghosh