Patents by Inventor Anastasia Andreyevna Tajik

Anastasia Andreyevna Tajik has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11337023
    Abstract: Disclosed herein are systems and methods for generating and presenting virtual audio for mixed reality systems. A method may include determining a collision between a first object and a second object, wherein the first object comprises a first virtual object. A memory storing one or more audio models can be accessed. It can be determined if the one or more audio models stored in the memory comprises an audio model corresponding to the first object. In accordance with a determination that the one or more audio models comprises an audio model corresponding to the first object, an audio signal can be synthesized, wherein the audio signal is based on the collision and the audio model corresponding to the first object, and the audio signal can be presented to a user via a speaker of a head-wearable device.
    Type: Grant
    Filed: December 18, 2020
    Date of Patent: May 17, 2022
    Assignee: Magic Leap, Inc.
    Inventors: Colby Nelson Leider, Justin Dan Mathew, Michael Z. Land, Blaine Ivin Wood, Jung-Suk Lee, Anastasia Andreyevna Tajik, Jean-Marc Jot
  • Publication number: 20220078574
    Abstract: A method of presenting audio comprises: identifying a first ear listener position and a second ear listener position in a mixed reality environment; identifying a first virtual sound source in the mixed reality environment; identifying a first object in the mixed reality environment; determining a first audio signal in the mixed reality environment, wherein the first audio signal originates at the first virtual sound source and intersects the first ear listener position; determining a second audio signal in the mixed reality environment, wherein the second audio signal originates at the first virtual sound source, intersects the first object, and intersects the second ear listener position; determining a third audio signal based on the second audio signal and the first object; presenting, to a first ear of a user, the first audio signal; and presenting , to a second ear of the user, the third audio signal.
    Type: Application
    Filed: November 17, 2021
    Publication date: March 10, 2022
    Inventor: Anastasia Andreyevna TAJIK
  • Publication number: 20220038840
    Abstract: Examples of the disclosure describe systems and methods for presenting an audio signal to a user of a wearable head device. According to an example method, a source location corresponding to the audio signal is identified. An acoustic axis corresponding to the audio signal is determined. For each of a respective left and right ear of the user, an angle between the acoustic axis and the respective ear is determined. For each of the respective left and right ear of the user, a virtual speaker position, of a virtual speaker array, is determined, the virtual speaker position collinear with the source location and with a position of the respective ear. The virtual speaker array includes a plurality of virtual speaker positions, each virtual speaker position of the plurality located on the surface of a sphere concentric with the user's head, the sphere having a first radius.
    Type: Application
    Filed: August 12, 2021
    Publication date: February 3, 2022
    Inventors: Remi Samuel AUDFRAY, Jean-Marc JOT, Samuel Charles DICKER, Mark Brandon HERTENSTEINER, Justin Dan MATHEW, Anastasia Andreyevna TAJIK, Nicholas John LaMARTINA
  • Patent number: 11240622
    Abstract: A dual source spatialized audio system includes a general audio system and a personal audio system. The general system includes a general audio processor and general speakers to produce general sound. The personal system includes a frame to be worn on a head of a user and a plurality of personal speakers attached to the frame. The personal system also includes a head pose sensor to collect head pose data of the user. The personal system further includes a head pose processor to determine a head pose of the user from the head pose data. Moreover, the personal system includes a personal audio processor to generate personal audio data based on the head pose of the user. The personal speakers generate personal sound corresponding to the personal audio data. The personal processor receives timing information/metadata from the general audio processor to synchronize the personal sound with the general sound.
    Type: Grant
    Filed: October 28, 2020
    Date of Patent: February 1, 2022
    Assignee: Magic Leap, Inc.
    Inventors: David Thomas Roach, Samuel A. Miller, George Alistair Sanger, Brian Schmidt, Terry Micheal O'Gara, Anastasia Andreyevna Tajik, Jehangir Tajik
  • Publication number: 20220014870
    Abstract: Examples of wearable devices that can present to a user of the display device an audible or visual representation of an audio file comprising a plurality of stem tracks that represent different audio content of the audio file are described. Systems and methods are described that determine the pose of the user; generate, based on the pose of the user, an audio mix of at least one of the plurality of stem tracks of the audio file; generate, based on the pose of the user and the audio mix, a visualization of the audio mix; communicate an audio signal representative of the audio mix to the speaker; and communicate a visual signal representative of the visualization of the audio mix to the display.
    Type: Application
    Filed: May 12, 2021
    Publication date: January 13, 2022
    Inventors: Stephen Vincent Mangiat, Michael Benson Tucker, Anastasia Andreyevna Tajik
  • Patent number: 11212636
    Abstract: A method of presenting audio comprises: identifying a first ear listener position and a second ear listener position in a mixed reality environment; identifying a first virtual sound source in the mixed reality environment; identifying a first object in the mixed reality environment; determining a first audio signal in the mixed reality environment, wherein the first audio signal originates at the first virtual sound source and intersects the first ear listener position; determining a second audio signal in the mixed reality environment, wherein the second audio signal originates at the first virtual sound source, intersects the first object, and intersects the second ear listener position; determining a third audio signal based on the second audio signal and the first object; presenting, to a first ear of a user, the first audio signal; and presenting, to a second ear of the user, the third audio signal.
    Type: Grant
    Filed: February 15, 2019
    Date of Patent: December 28, 2021
    Assignee: Magic Leap, Inc.
    Inventor: Anastasia Andreyevna Tajik
  • Publication number: 20210375257
    Abstract: Disclosed herein are systems and methods for presenting an audio signal associated with presentation of a virtual object colliding with a surface. The virtual object and the surface may be associated with a mixed reality environment. Generation of the audio signal may be based on at least one of an audio stream from a microphone and a video stream form a sensor. In some embodiments, the collision between the virtual object and the surface is associated with a footstep on the surface.
    Type: Application
    Filed: May 27, 2021
    Publication date: December 2, 2021
    Inventors: Anastasia Andreyevna TAJIK, Colby Nelson LEIDER, Omer PERRY
  • Patent number: 11122383
    Abstract: Examples of the disclosure describe systems and methods for presenting an audio signal to a user of a wearable head device. According to an example method, a source location corresponding to the audio signal is identified. An acoustic axis corresponding to the audio signal is determined. For each of a respective left and right ear of the user, an angle between the acoustic axis and the respective ear is determined. For each of the respective left and right ear of the user, a virtual speaker position, of a virtual speaker array, is determined, the virtual speaker position collinear with the source location and with a position of the respective ear. The virtual speaker array includes a plurality of virtual speaker positions, each virtual speaker position of the plurality located on the surface of a sphere concentric with the user's head, the sphere having a first radius.
    Type: Grant
    Filed: October 4, 2019
    Date of Patent: September 14, 2021
    Assignee: Magic Leap, Inc.
    Inventors: Remi Samuel Audfray, Jean-Marc Jot, Samuel Charles Dicker, Mark Brandon Hertensteiner, Justin Dan Mathew, Anastasia Andreyevna Tajik, Nicholas John LaMartina
  • Publication number: 20210258713
    Abstract: Disclosed herein are systems and methods for presenting mixed reality audio. In an example method, audio is presented to a user of a wearable head device. A first position of the user's head at a first time is determined based on one or more sensors of the wearable head device. A second position of the user's head at a second time later than the first time is determined based on the one or more sensors. An audio signal is determined based on a difference between the first position and the second position. The audio signal is presented to the user via a speaker of the wearable head device. Determining the audio signal comprises determining an origin of the audio signal in a virtual environment. Presenting the audio signal to the user comprises presenting the audio signal as if originating from the determined origin. Determining the origin of the audio signal comprises applying an offset to a position of the user's head.
    Type: Application
    Filed: February 12, 2021
    Publication date: August 19, 2021
    Inventor: Anastasia Andreyevna TAJIK
  • Publication number: 20210195360
    Abstract: Disclosed herein are systems and methods for generating and presenting virtual audio for mixed reality systems. A method may include determining a collision between a first object and a second object, wherein the first object comprises a first virtual object. A memory storing one or more audio models can be accessed. It can be determined if the one or more audio models stored in the memory comprises an audio model corresponding to the first object. In accordance with a determination that the one or more audio models comprises an audio model corresponding to the first object, an audio signal can be synthesized, wherein the audio signal is based on the collision and the audio model corresponding to the first object, and the audio signal can be presented to a user via a speaker of a head-wearable device.
    Type: Application
    Filed: December 18, 2020
    Publication date: June 24, 2021
    Inventors: Colby Nelson LEIDER, Justin Dan MATHEW, Michael Z. LAND, Blaine Ivin WOOD, Jung-Suk LEE, Anastasia Andreyevna TAJIK, Jean-Marc JOT
  • Patent number: 11039267
    Abstract: Examples of wearable devices that can present to a user of the display device an audible or visual representation of an audio file comprising a plurality of stem tracks that represent different audio content of the audio file are described. Systems and methods are described that determine the pose of the user; generate, based on the pose of the user, an audio mix of at least one of the plurality of stem tracks of the audio file; generate, based on the pose of the user and the audio mix, a visualization of the audio mix; communicate an audio signal representative of the audio mix to the speaker; and communicate a visual signal representative of the visualization of the audio mix to the display.
    Type: Grant
    Filed: April 28, 2020
    Date of Patent: June 15, 2021
    Assignee: Magic Leap, Inc.
    Inventors: Stephen Vincent Mangiat, Michael Benson Tucker, Anastasia Andreyevna Tajik
  • Publication number: 20210084357
    Abstract: A method of presenting an audio signal to a user of a mixed reality environment is disclosed, the method comprising the steps of detecting a first audio signal in the mixed reality environment, where the first audio signal is a real audio signal; identifying a virtual object intersected by the first audio signal in the mixed reality environment; identifying a listener coordinate associated with the user; determining, using the virtual object and the listener coordinate, a transfer function; applying the transfer function to the first audio signal to produce a second audio signal; and presenting, to the user, the second audio signal.
    Type: Application
    Filed: February 15, 2019
    Publication date: March 18, 2021
    Inventors: Anastasia Andreyevna TAJIK, Jean-Marc JOT
  • Publication number: 20210082191
    Abstract: A method is disclosed, the method comprising the steps of identifying a first real object in a mixed reality environment, the mixed reality environment having a user; identifying a second real object in the mixed reality environment; generating, in the mixed reality environment, a first virtual object corresponding to the second real object; identifying, in the mixed reality environment, a collision between the first real object and the first virtual object; determining a first attribute associated with the collision; determining, based on the first attribute, a first audio signal corresponding to the collision; and presenting to the user, via one or more speakers, the first audio signal.
    Type: Application
    Filed: February 15, 2019
    Publication date: March 18, 2021
    Inventor: Anastasia Andreyevna TAJIK
  • Publication number: 20210084429
    Abstract: A method of presenting audio comprises: identifying a first ear listener position and a second ear listener position in a mixed reality environment; identifying a first virtual sound source in the mixed reality environment; identifying a first object in the mixed reality environment; determining a first audio signal in the mixed reality environment, wherein the first audio signal originates at the first virtual sound source and intersects the first ear listener position; determining a second audio signal in the mixed reality environment, wherein the second audio signal originates at the first virtual sound source, intersects the first object, and intersects the second ear listener position; determining a third audio signal based on the second audio signal and the first object; presenting, to a first ear of a user, the first audio signal; and presenting, to a second ear of the user, the third audio signal.
    Type: Application
    Filed: February 15, 2019
    Publication date: March 18, 2021
    Inventor: Anastasia Andreyevna TAJIK
  • Publication number: 20210044915
    Abstract: A dual source spatialized audio system includes a general audio system and a personal audio system. The general system includes a general audio processor and general speakers to produce general sound. The personal system includes a frame to be worn on a head of a user and a plurality of personal speakers attached to the frame. The personal system also includes a head pose sensor to collect head pose data of the user. The personal system further includes a head pose processor to determine a head pose of the user from the head pose data. Moreover, the personal system includes a personal audio processor to generate personal audio data based on the head pose of the user. The personal speakers generate personal sound corresponding to the personal audio data. The personal processor receives timing information/metadata from the general audio processor to synchronize the personal sound with the general sound.
    Type: Application
    Filed: October 28, 2020
    Publication date: February 11, 2021
    Applicant: MAGIC LEAP, INC.
    Inventors: David Thomas ROACH, Samuel A. MILLER, George Alistair Sanger, Brian SCHMIDT, Terry Micheal O'GARA, Anastasia Andreyevna TAJIK, Jehangir TAJIK
  • Patent number: 10856095
    Abstract: A dual source spatialized audio system includes a general audio system and a personal audio system. The general system includes a general audio processor and general speakers to produce general sound. The personal system includes a frame to be worn on a head of a user and a plurality of personal speakers attached to the frame. The personal system also includes a head pose sensor to collect head pose data of the user. The personal system further includes a head pose processor to determine a head pose of the user from the head pose data. Moreover, the personal system includes a personal audio processor to generate personal audio data based on the head pose of the user. The personal speakers generate personal sound corresponding to the personal audio data. The personal processor receives timing information/metadata from the general audio processor to synchronize the personal sound with the general sound.
    Type: Grant
    Filed: July 3, 2019
    Date of Patent: December 1, 2020
    Assignee: Magic Leap, Inc.
    Inventors: David Thomas Roach, Samuel A. Miller, George Alistair Sanger, Brian Schmidt, Terry Micheal O'Gara, Anastasia Andreyevna Tajik, Jehangir Tajik
  • Publication number: 20200260213
    Abstract: Examples of wearable devices that can present to a user of the display device an audible or visual representation of an audio file comprising a plurality of stem tracks that represent different audio content of the audio file are described. Systems and methods are described that determine the pose of the user; generate, based on the pose of the user, an audio mix of at least one of the plurality of stem tracks of the audio file; generate, based on the pose of the user and the audio mix, a visualization of the audio mix; communicate an audio signal representative of the audio mix to the speaker; and communicate a visual signal representative of the visualization of the audio mix to the display.
    Type: Application
    Filed: April 28, 2020
    Publication date: August 13, 2020
    Inventors: Stephen Vincent Mangiat, Michael Benson Tucker, Anastasia Andreyevna Tajik
  • Patent number: 10681489
    Abstract: Examples of wearable devices that can present to a user of the display device an audible or visual representation of an audio file comprising a plurality of stem tracks that represent different audio content of the audio file are described. Systems and methods are described that determine the pose of the user; generate, based on the pose of the user, an audio mix of at least one of the plurality of stem tracks of the audio file; generate, based on the pose of the user and the audio mix, a visualization of the audio mix; communicate an audio signal representative of the audio mix to the speaker; and communicate a visual signal representative of the visualization of the audio mix to the display.
    Type: Grant
    Filed: September 13, 2016
    Date of Patent: June 9, 2020
    Assignee: Magic Leap, Inc.
    Inventors: Stephen Vincent Mangiat, Michael Benson Tucker, Anastasia Andreyevna Tajik
  • Publication number: 20200112815
    Abstract: Examples of the disclosure describe systems and methods for presenting an audio signal to a user of a wearable head device. According to an example method, a source location corresponding to the audio signal is identified. An acoustic axis corresponding to the audio signal is determined. For each of a respective left and right ear of the user, an angle between the acoustic axis and the respective ear is determined. For each of the respective left and right ear of the user, a virtual speaker position, of a virtual speaker array, is determined, the virtual speaker position collinear with the source location and with a position of the respective ear. The virtual speaker array includes a plurality of virtual speaker positions, each virtual speaker position of the plurality located on the surface of a sphere concentric with the user's head, the sphere having a first radius.
    Type: Application
    Filed: October 4, 2019
    Publication date: April 9, 2020
    Inventors: Remi Samuel AUDFRAY, Jean-Marc JOT, Samuel Charles DICKER, Mark Brandon HERTENSTEINER, Justin Dan MATHEW, Anastasia Andreyevna TAJIK, Nicholas John LaMARTINA
  • Publication number: 20200100035
    Abstract: A hearing aid comprises a sensor configured for detecting a focus of an end user on a real sound source, a microphone assembly configured for converting sounds into electrical signals, a speaker configured for converting the electrical signals into sounds, and a control subsystem configured for modifying the direction and/or distance of a greatest sensitivity of the microphone assembly based on detected focus. A virtual image generation system comprises memory storing a three-dimensional scene, a sensor configured for detecting a focus of the end user on a sound source, a speaker configured for conveying sounds to the end user, and a control subsystem configured for causing the speaker to preferentially convey a sound originating from the sound source in response to detection of the focus, and for rendering image frames of the scene, and a display subsystem configured for sequentially displaying the image frames to the end user.
    Type: Application
    Filed: November 27, 2019
    Publication date: March 26, 2020
    Applicant: MAGIC LEAP, INC.
    Inventors: George Alistair Sanger, Samuel A. Miller, Brian Schmidt, Anastasia Andreyevna Tajik