Patents by Inventor Andi T. Smithers

Andi T. Smithers has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9679348
    Abstract: The present disclosure is related to a method for creating hardware texture content for display on a display of a computing device. The method includes receiving by a processor the content in an image file format, where the content includes a first frame and a second frame. After receiving the content, the method includes creating by the processor a first hardware file corresponding to the first frame and creating by the processor a second hardware file corresponding to the second frame. After creating the first and second frames, the method further includes determining by the processing element a first delta hardware file corresponding to changes between the first hardware file and the second hardware file. In the method the first hardware file, the second hardware file, and the first delta hardware file include data directly usable by a graphics processing unit.
    Type: Grant
    Filed: May 15, 2014
    Date of Patent: June 13, 2017
    Assignee: DISNEY ENTERPRISES, INC.
    Inventors: Andi T. Smithers, Gary Frattarola
  • Patent number: 9633459
    Abstract: Methods and systems are disclosed for generating a hull that may have concavities. One example of such a method includes creating a collection of columns representing a first hull, growing the first hull by increasing a height of one or more columns, creating a collection of rows representing a second hull, growing the second hull by increasing a width of one or more rows, and creating a third hull by combing the first and second hulls.
    Type: Grant
    Filed: August 23, 2013
    Date of Patent: April 25, 2017
    Assignee: DISNEY ENTERPRISES, INC.
    Inventors: Gary Frattarola, Andi T. Smithers
  • Patent number: 9269174
    Abstract: The present application relates to methods and systems for generating polygon meshes. One example of a method for generating a polygon mesh includes scanning a plurality of lines of an image to determine one or more pixel run lengths of interest, building a collection of rectangles based on the one or more pixel run lengths from the plurality of lines, and simplifying the collection of rectangles by combining rectangles with similar widths and/or heights.
    Type: Grant
    Filed: August 23, 2013
    Date of Patent: February 23, 2016
    Assignee: DISNEY ENTERPRISES, INC.
    Inventors: Gary Frattarola, Andi T. Smithers
  • Publication number: 20150334403
    Abstract: The present disclosure is related to a method for creating hardware texture content for display on a display of a computing device. The method includes receiving by a processor the content in an image file format, where the content includes a first frame and a second frame. After receiving the content, the method includes creating by the processor a first hardware file corresponding to the first frame and creating by the processor a second hardware file corresponding to the second frame. After creating the first and second frames, the method further includes determining by the processing element a first delta hardware file corresponding to changes between the first hardware file and the second hardware file. In the method the first hardware file, the second hardware file, and the first delta hardware file include data directly usable by a graphics processing unit.
    Type: Application
    Filed: May 15, 2014
    Publication date: November 19, 2015
    Inventors: Andi T. Smithers, Gary Frattarola
  • Publication number: 20150054832
    Abstract: Methods and systems are disclosed for generating a hull that may have concavities. One example of such a method includes creating a collection of columns representing a first hull, growing the first hull by increasing a height of one or more columns, creating a collection of rows representing a second hull, growing the second hull by increasing a width of one or more rows, and creating a third hull by combing the first and second hulls.
    Type: Application
    Filed: August 23, 2013
    Publication date: February 26, 2015
    Applicant: Disney Enterprises, Inc.
    Inventors: Gary Frattarola, Andi T. Smithers
  • Publication number: 20150054844
    Abstract: Methods and systems are disclosed for generating polygon meshes. One example of a method for generating a polygon mesh includes scanning a plurality of lines of an image to determine one or more pixel run lengths of interest, building a collection of rectangles based on the one or more pixel run lengths from the plurality of lines, and simplifying the collection of rectangles by combining rectangles with similar widths and/or heights.
    Type: Application
    Filed: August 23, 2013
    Publication date: February 26, 2015
    Applicant: Disney Enterprises, Inc.
    Inventors: Gary Frattarola, Andi T. Smithers