Patents by Inventor Andrew Gilmore Francis

Andrew Gilmore Francis has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230206012
    Abstract: Implementations described herein relate to methods, systems, and computer-readable media to localize dynamic content. In some implementations, a computer-implemented method includes receiving visual content associated with a game from a first client locale, the visual content including text being represented at the first client locale by a first language, converting the text to generate translated text in at least a second language associated with a second client locale, and storing the translated text in a database in association with the visual content.
    Type: Application
    Filed: February 20, 2023
    Publication date: June 29, 2023
    Applicant: Roblox Corporation
    Inventors: Kyle SPENCE, Peter John PHILLIPS, Craig COLLINS, Pengfei GAO, Xiaochen XU, Alex QUARTULLI, Andrew LI, Andrew Gilmore FRANCIS, Jovanni Antonio CUTIGNI, Shreya RAMAMURTHY
  • Patent number: 11586834
    Abstract: Implementations described herein relate to methods, systems, and computer-readable media to localize dynamic content. In some implementations, a computer-implemented method includes receiving visual content associated with a game from a first client locale, the visual content including text being represented at the first client locale by a first language, converting the text to generate translated text in at least a second language associated with a second client locale, and storing the translated text in a database in association with the visual content.
    Type: Grant
    Filed: June 30, 2020
    Date of Patent: February 21, 2023
    Assignee: Roblox Corporation
    Inventors: Kyle Spence, Peter John Phillips, Craig Collins, Pengfei Gao, Xiaochen Xu, Alex Quartulli, Andrew Li, Andrew Gilmore Francis, Jovanni Antonio Cutigni, Shreya Ramamurthy
  • Patent number: 11229850
    Abstract: A VIP gaming service is provided through one or more servers providing games to players as members of the service, with one or more interactive interfaces executing on a web server, whereby players connected to the web server may select and configure games to play. Players connected to the server and logged in to the service are enabled by an interactive interface to purchase an ability to privatize an instance of playing a game, if a game developer has enabled the game to be hosted on a private server, and wherein privatizing the game selected as a VIP game enables the purchasing player to control entry of other players into the game in a specific instance of play, to alter circumstances and interactions in playing the game in the specific instance of play, and to lead the other players in the instance of playing the game.
    Type: Grant
    Filed: April 13, 2016
    Date of Patent: January 25, 2022
    Assignee: Roblox Corporation
    Inventors: Deepak Murali Chandrasekaran, Guruprasath Krishnamurthy, Andrew Gilmore Francis
  • Publication number: 20210406481
    Abstract: Implementations described herein relate to methods, systems, and computer-readable media to localize dynamic content. In some implementations, a computer-implemented method includes receiving visual content associated with a game from a first client locale, the visual content including text being represented at the first client locale by a first language, converting the text to generate translated text in at least a second language associated with a second client locale, and storing the translated text in a database in association with the visual content.
    Type: Application
    Filed: June 30, 2020
    Publication date: December 30, 2021
    Applicant: Roblox Corporation
    Inventors: Kyle Spence, Peter John Phillips, Craig Collins, Pengfei Gao, Xiaochen Xu, Alex Quartulli, Andrew Li, Andrew Gilmore Francis, Jovanni Antonio Cutigni, Shreya Ramamurthy
  • Patent number: 9919220
    Abstract: A video game method has steps for receiving, at a network-connected server providing video games, a request from a first player to enter a particular game, determining by software executing on a processor on the network-connected server, from a non-transitory medium, instances of the particular game already in progress, accessing stored information regarding friends of the first player, determining if one or more friends of the first player are engaged in one or more of the games already in progress, and directing the first player to a particular one of the games already in progress wherein one or more friends of the first player are engaged.
    Type: Grant
    Filed: May 3, 2016
    Date of Patent: March 20, 2018
    Assignee: Roblox Corporation
    Inventors: Deepak Murali Chandrasekaran, Guruprasath Krishnamurthy, Andrew Gilmore Francis
  • Publication number: 20170319967
    Abstract: A video game method has steps for receiving, at a network-connected server providing video games, a request from a first player to enter a particular game, determining by software executing on a processor on the network-connected server, from a non-transitory medium, instances of the particular game already in progress, accessing stored information regarding friends of the first player, determining if one or more friends of the first player are engaged in one or more of the games already in progress, and directing the first player to a particular one of the games already in progress wherein one or more friends of the first player are engaged.
    Type: Application
    Filed: May 3, 2016
    Publication date: November 9, 2017
    Applicant: Roblox Corporation
    Inventors: Deepak Murali Chandrasekaran, Guruprasath Krishnamurthy, Andrew Gilmore Francis
  • Publication number: 20170296929
    Abstract: A VIP gaming service is provided through one or more servers providing games to players as members of the service, with one or more interactive interfaces executing on a web server, whereby players connected to the web server may select and configure games to play. Players connected to the server and logged in to the service are enabled by an interactive interface to purchase an ability to privatize an instance of playing a game, if a game developer has enabled the game to be hosted on a private server, and wherein privatizing the game selected as a VIP game enables the purchasing player to control entry of other players into the game in a specific instance of play, to alter circumstances and interactions in playing the game in the specific instance of play, and to lead the other players in the instance of playing the game.
    Type: Application
    Filed: April 13, 2016
    Publication date: October 19, 2017
    Applicant: Roblox Corporation
    Inventors: Deepak Murali Chandrasekaran, Guruprasath Krishnamurthy, Andrew Gilmore Francis