Patents by Inventor Andrew Herman
Andrew Herman has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11920251Abstract: An electrochemical additive manufacturing method includes positioning a build plate into an electrolyte solution. The conductive layer comprises at least one conductive-layer segment forming a pattern corresponding with a component. The method further comprises connecting the at least one conductive-layer segment and one or more deposition anodes to a power source. The one or more deposition anodes correspond with at least a portion of the pattern formed by the at least one conductive-layer segment. The method additionally comprises transmitting electrical energy from the power source through the one or more deposition anodes of the plurality of deposition anodes corresponding with the at least the portion of the pattern formed by the at least one conductive-layer segment, through the electrolyte solution, and to the at least one conductive-layer segment, such that material is deposited onto the at least one conductive-layer segment and forms at least a portion of the component.Type: GrantFiled: September 6, 2022Date of Patent: March 5, 2024Assignee: FABRIC8LABS, INC.Inventors: David Pain, Ian Winfield, Andrew Edmonds, Kareem Shaik, Jeffrey Herman, Michael Matthews, Charles Pateros
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Patent number: 11857883Abstract: A method for gaming assistance. Information relating to game plays of player for a gaming application is received at a back-end server. A current game context of a first game play of a first player is determined from the information. Historical expert game contexts of expert game plays of experts that have played the gaming application are determined from the information. An assistance query related to the first game play is received. The current game context of the first player is compared to the historical expert game contexts to determine at least one expert having a corresponding historical expert game context that matches the first game context. A first expert is assigned to the first player for obtaining assistance. A communication session is generated between a device of the first expert and a device of the first player to enable the first expert to render assistance to the first player.Type: GrantFiled: February 28, 2023Date of Patent: January 2, 2024Assignee: Sony Interactive Entertainment LLCInventors: Warren Benedetto, Landon Noss, Andrew Herman, Tom Srisook, Chad Rolinski, Parsa Shirazi
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Patent number: 11729477Abstract: A system and method for providing personalized assistance in a virtual environment is disclosed. A plurality of trigger events is stored in memory, each trigger event based on a user interaction in the virtual environment. Data sent over a communication network regarding gameplay of a user associated with a media title engaged in the virtual environment is received. Play characteristics exhibited by the user based on the received data are identified. One or more user generated content streams that meet conditions of an identified one or more trigger events are identified. Identified streams are ranked based on a match between the play characteristics exhibited by the user and metadata of each of the identified streams. A display of the ranked streams is provided, wherein the display includes an analysis of the match.Type: GrantFiled: November 2, 2021Date of Patent: August 15, 2023Assignee: Sony Interactive Entertainment Inc.Inventors: Stephen Paddon, Mischa Stephens, Ramana Prakash, Xiaohan Zhang, Andrew Herman, Adil Sherwani, Dustin Clingman, Dmitry Makarov
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Patent number: 11721305Abstract: Methods and systems are provided for enabling the creation, game play, and third party view of a head-to-head challenge game played synchronously or asynchronously by a first and second player. In one embodiment, a method includes operations for receiving a request to view the challenge game for obtaining a first and second video associated with a predefined segment of a single player game as played by the first and second player. The method further includes operations for executing the challenge game that plays the first video alongside the second video in a spectator interface, for accessing and processing telemetry data of the game play of the predefined segment to generate modified game play metrics, and for replacing game states that were produced when the predefined segment of the game was played with the modified game play metrics. The modified game play metrics are rendered to the spectator interface.Type: GrantFiled: May 25, 2021Date of Patent: August 8, 2023Assignee: Sony Interactive Entertainment LLCInventors: Warren Benedetto, Landon Noss, Andrew Herman
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Publication number: 20230211240Abstract: A method for gaming assistance. Information relating to game plays of player for a gaming application is received at a back-end server. A current game context of a first game play of a first player is determined from the information. Historical expert game contexts of expert game plays of experts that have played the gaming application are determined from the information. An assistance query related to the first game play is received. The current game context of the first player is compared to the historical expert game contexts to determine at least one expert having a corresponding historical expert game context that matches the first game context. A first expert is assigned to the first player for obtaining assistance. A communication session is generated between a device of the first expert and a device of the first player to enable the first expert to render assistance to the first player.Type: ApplicationFiled: February 28, 2023Publication date: July 6, 2023Inventors: Warren Benedetto, Landon Noss, Andrew Herman, Tom Srisook, Chad Rolinski, Parsa Shirazi
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Patent number: 11590428Abstract: A method for gaming assistance. Information relating to game plays of player for a gaming application is received at a back-end server. A current game context of a first game play of a first player is determined from the information. Historical expert game contexts of expert game plays of experts that have played the gaming application are determined from the information. An assistance query related to the first game play is received. The current game context of the first player is compared to the historical expert game contexts to determine at least one expert having a corresponding historical expert game context that matches the first game context. A first expert is assigned to the first player for obtaining assistance. A communication session is generated between a device of the first expert and a device of the first player to enable the first expert to render assistance to the first player.Type: GrantFiled: December 29, 2020Date of Patent: February 28, 2023Assignee: Sony Interactive Entertainment LLCInventors: Warren Benedetto, Landon Noss, Andrew Herman, Tom Srisook, Chad Rolinski, Parsa Shirazi
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Publication number: 20230016824Abstract: A method for gaming assistance. Information related to a plurality of game plays of players for a gaming application is received over a network at a back-end server. A query is received from a first player playing the gaming application, wherein the query is related to a first game play of the first player. A current game context of a first game play of a first player is determined from the information. A response to the query and the current game context is generated based on the information related to the plurality of game plays. The response is delivered back to a device of the first player.Type: ApplicationFiled: September 12, 2022Publication date: January 19, 2023Inventors: Warren Benedetto, Landon Noss, Tom Srisook, Andrew Herman, Chad Rolinski, Parsa Shirazi
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Patent number: 11439917Abstract: A method for gaming assistance. Information related to a plurality of game plays of players for a gaming application is received over a network at a back-end server. A query is received from a first player playing the gaming application, wherein the query is related to a first game play of the first player. A current game context of a first game play of a first player is determined from the information. A response to the query and the current game context is generated based on the information related to the plurality of game plays. The response is delivered back to a device of the first player.Type: GrantFiled: May 29, 2018Date of Patent: September 13, 2022Assignee: Sony Interactive Entertainment LLCInventors: Warren Benedetto, Landon Noss, Tom Srisook, Andrew Herman, Chad Rolinski, Parsa Shirazi
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Publication number: 20210350768Abstract: Methods and systems are provided for enabling the creation, game play, and third party view of a head-to-head challenge game played synchronously or asynchronously by a first and second player. In one embodiment, a method includes operations for receiving a request to view the challenge game for obtaining a first and second video associated with a predefined segment of a single player game as played by the first and second player. The method further includes operations for executing the challenge game that plays the first video alongside the second video in a spectator interface, for accessing and processing telemetry data of the game play of the predefined segment to generate modified game play metrics, and for replacing game states that were produced when the predefined segment of the game was played with the modified game play metrics. The modified game play metrics are rendered to the spectator interface.Type: ApplicationFiled: May 25, 2021Publication date: November 11, 2021Inventors: Warren Benedetto, Landon Noss, Andrew Herman
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Patent number: 11056863Abstract: A hoist for transferring the ends of power lines between supports at different locations including a pair of hoist mechanisms each having a respective tension line receiving drum and which are simultaneously operable with a single crank arm. Each drum has a respective ratchet mechanism that can be selectively set such that upon pivotable movement of the single crank arm between a first and second positions the ratchet mechanisms (i) simultaneously rotate both the drums in a take up direction for simultaneously winding said tensions lines onto the drums, (ii) simultaneously enable rotation of the drums in a release direction for simultaneously unwinding the tensions lines from the drums, or (iii) rotate one drum in a take-up direction for winding the respective tension line on the one drum while simultaneously enabling rotating the other drum in a release direction for unwinding the tension line from the other drum.Type: GrantFiled: May 10, 2017Date of Patent: July 6, 2021Inventor: Andrew Herman
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Patent number: 11017744Abstract: Methods and systems are provided for enabling the creation, game play, and third party view of a head-to-head challenge game played synchronously or asynchronously by a first and second player. In one embodiment, a method includes operations for receiving a request to view the challenge game for obtaining a first and second video associated with a predefined segment of a single player game as played by the first and second player. The method further includes operations for executing the challenge game that plays the first video alongside the second video in a spectator interface, for accessing and processing telemetry data of the game play of the predefined segment to generate modified game play metrics, and for replacing game states that were produced when the predefined segment of the game was played with the modified game play metrics. The modified game play metrics are rendered to the spectator interface.Type: GrantFiled: February 11, 2020Date of Patent: May 25, 2021Assignee: Sony Interactive Entertainment LLCInventors: Warren Benedetto, Landon Noss, Andrew Herman
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Publication number: 20210113931Abstract: A method for gaming assistance. Information relating to game plays of player for a gaming application is received at a back-end server. A current game context of a first game play of a first player is determined from the information. Historical expert game contexts of expert game plays of experts that have played the gaming application are determined from the information. An assistance query related to the first game play is received. The current game context of the first player is compared to the historical expert game contexts to determine at least one expert having a corresponding historical expert game context that matches the first game context. A first expert is assigned to the first player for obtaining assistance. A communication session is generated between a device of the first expert and a device of the first player to enable the first expert to render assistance to the first player.Type: ApplicationFiled: December 29, 2020Publication date: April 22, 2021Inventors: Warren Benedetto, Landon Noss, Andrew Herman, Tom Srisook, Chad Rolinski, Parsa Shirazi
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Patent number: 10874947Abstract: A method for gaming assistance. Information relating to game plays of player for a gaming application is received at a back-end server. A current game context of a first game play of a first player is determined from the information. Historical expert game contexts of expert game plays of experts that have played the gaming application are determined from the information. An assistance query related to the first game play is received. The current game context of the first player is compared to the historical expert game contexts to determine at least one expert having a corresponding historical expert game context that matches the first game context. A first expert is assigned to the first player for obtaining assistance. A communication session is generated between a device of the first expert and a device of the first player to enable the first expert to render assistance to the first player.Type: GrantFiled: May 7, 2018Date of Patent: December 29, 2020Assignee: Sony Interactive Entertainment LLCInventors: Warren Benedetto, Landon Noss, Andrew Herman, Tom Srisook, Chad Rolinski, Parsa Shirazi
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Publication number: 20200175947Abstract: Methods and systems are provided for enabling the creation, game play, and third party view of a head-to-head challenge game played synchronously or asynchronously by a first and second player. In one embodiment, a method includes operations for receiving a request to view the challenge game for obtaining a first and second video associated with a predefined segment of a single player game as played by the first and second player. The method further includes operations for executing the challenge game that plays the first video alongside the second video in a spectator interface, for accessing and processing telemetry data of the game play of the predefined segment to generate modified game play metrics, and for replacing game states that were produced when the predefined segment of the game was played with the modified game play metrics. The modified game play metrics are rendered to the spectator interface.Type: ApplicationFiled: February 11, 2020Publication date: June 4, 2020Inventors: Warren Benedetto, Landon Noss, Andrew Herman
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Patent number: 10559281Abstract: Methods and systems are provided for enabling the creation, game play, and third party view of a head-to-head challenge game played synchronously or asynchronously by a first and second player. In one embodiment, a method includes operations for receiving a request to view the challenge game for obtaining a first and second video associated with a predefined segment of a single player game as played by the first and second player. The method further includes operations for executing the challenge game that plays the first video alongside the second video in a spectator interface, for accessing and processing telemetry data of the game play of the predefined segment to generate modified game play metrics, and for replacing game states that were produced when the predefined segment of the game was played with the modified game play metrics. The modified game play metrics are rendered to the spectator interface.Type: GrantFiled: May 31, 2018Date of Patent: February 11, 2020Assignee: Sony Interactive Entertainment LLCInventors: Warren Benedetto, Landon Noss, Andrew Herman
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Patent number: 10514678Abstract: An adjustable level 3-D printing platform includes a platform, three support posts, and an adjusting component by which heights of the three support posts are adjustable. The bottom of the build platform includes at least one socket to engage with a ball end of one of the three support posts, thereby enabling two point leveling. The adjusting component is configured to simultaneously adjust a height of the at least three support posts using a first arm and a second arm, each connected to the build platform at respective pivot points and configured to apply respective clamping forces to the support posts. The printing platform further includes at least one sensor leveling system that deploys a probe, measures a relative probe state, and compares the measurement to a predetermined value. During the leveling processes, the 3-D printer is configured to provide sensory feedback.Type: GrantFiled: June 28, 2016Date of Patent: December 24, 2019Assignee: Robert Bosch Tool CorporationInventors: Eli Charles Share, Daniel John Blythe, Gregory Andrew Herman, Brittany Nichole Hopper
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Publication number: 20190371273Abstract: Methods and systems are provided for enabling the creation, game play, and third party view of a head-to-head challenge game played synchronously or asynchronously by a first and second player. In one embodiment, a method includes operations for receiving a request to view the challenge game for obtaining a first and second video associated with a predefined segment of a single player game as played by the first and second player. The method further includes operations for executing the challenge game that plays the first video alongside the second video in a spectator interface, for accessing and processing telemetry data of the game play of the predefined segment to generate modified game play metrics, and for replacing game states that were produced when the predefined segment of the game was played with the modified game play metrics. The modified game play metrics are rendered to the spectator interface.Type: ApplicationFiled: May 31, 2018Publication date: December 5, 2019Inventors: Warren Benedetto, Landon Noss, Andrew Herman
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Publication number: 20190291010Abstract: A method for gaming assistance. Information relating to game plays of player for a gaming application is received at a back-end server. A current game context of a first game play of a first player is determined from the information. Historical expert game contexts of expert game plays of experts that have played the gaming application are determined from the information. An assistance query related to the first game play is received. The current game context of the first player is compared to the historical expert game contexts to determine at least one expert having a corresponding historical expert game context that matches the first game context. A first expert is assigned to the first player for obtaining assistance. A communication session is generated between a device of the first expert and a device of the first player to enable the first expert to render assistance to the first player.Type: ApplicationFiled: May 7, 2018Publication date: September 26, 2019Inventors: Warren Benedetto, Landon Noss, Andrew Herman, Tom Srisook, Chad Rolinski, Parsa Shirazi
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Publication number: 20190291011Abstract: A method for gaming assistance. Information related to a plurality of game plays of players for a gaming application is received over a network at a back-end server. A query is received from a first player playing the gaming application, wherein the query is related to a first game play of the first player. A current game context of a first game play of a first player is determined from the information. A response to the query and the current game context is generated based on the information related to the plurality of game plays. The response is delivered back to a device of the first player.Type: ApplicationFiled: May 29, 2018Publication date: September 26, 2019Inventors: Warren Benedetto, Landon Noss, Tom Srisook, Andrew Herman, Chad Rolinski, Parsa Shirazi
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Publication number: 20190157850Abstract: A hoist for transferring the ends of power lines between supports at different locations including a pair of hoist mechanisms each having a respective tension line receiving drum and which are simultaneously operable with a single crank arm. Each drum has a respective ratchet mechanism that can be selectively set such that upon pivotable movement of the single crank arm between a first and second positions the ratchet mechanisms (i) simultaneously rotate both the drums in a take up direction for simultaneously winding said tensions lines onto the drums, (ii) simultaneously enable rotation of the drums in a release direction for simultaneously unwinding the tensions lines from the drums, or (iii) rotate one drum in a take-up direction for winding the respective tension line on the one drum while simultaneously enabling rotating the other drum in a release direction for unwinding the tension line from the other drum.Type: ApplicationFiled: May 10, 2017Publication date: May 23, 2019Inventor: Andrew Herman